Commit Graph

1677 Commits

Author SHA1 Message Date
Evan Debenham
a429a55007 v0.7.0: polished new food items 2018-10-24 03:00:52 -04:00
Evan Debenham
67a5925e87 v0.7.0: moved SDK declarations to build.gradle 2018-10-24 03:00:48 -04:00
Evan Debenham
f86945cb91 v0.7.0: fixed a small type in the description of the mage's staff 2018-10-24 02:59:11 -04:00
Evan Debenham
c2b6518faf v0.7.0: basic implementation on 6 more brews/elixirs 2018-10-24 02:59:10 -04:00
Evan Debenham
a98f85f8b6 v0.7.0: implemented 3 brews 2018-10-24 02:59:10 -04:00
Evan Debenham
eece33925e v0.7.0: implemented more food-based alchemy 2018-10-24 02:59:09 -04:00
Evan Debenham
9b42908273 v0.7.0: corrected issues with simple recipes & multiple of the same item 2018-10-24 02:59:09 -04:00
Evan Debenham
2c1c830551 v0.7.0: increased the minimum size of runestone rooms 2018-10-24 02:59:08 -04:00
Evan Debenham
0184c86aad v0.7.0: added 3 initial elixirs 2018-10-24 02:59:08 -04:00
Evan Debenham
4688324c6e v0.7.0: fixed a typo in the alchemy journal 2018-10-24 02:59:07 -04:00
Evan Debenham
5e3fb62281 v0.7.0: removed leftover vfx from transfusion 2018-10-24 02:59:07 -04:00
Evan Debenham
614dbcfc4c v0.7.0: implemented use of alchemy water into the alchemy scene 2018-10-24 02:59:06 -04:00
Evan Debenham
9df6f29019 v0.7.0: bugfixes to corpse dust and alchemy interface 2018-10-24 02:59:06 -04:00
Evan Debenham
608a889f7f v0.7.0: updated translations 2018-10-24 02:59:03 -04:00
Evan Debenham
30826c49f0 v0.7.0: adjusted droprates. Bombs down, runestones slightly up 2018-10-24 02:58:58 -04:00
Evan Debenham
e49d387553 v0.7.0: added a scene for alchemy, instead of the previous window 2018-10-24 02:58:53 -04:00
Evan Debenham
224cc6c682 v0.7.0: updated compile SDK and build tools versions 2018-10-24 02:55:57 -04:00
Evan Debenham
6f3e45634e v0.7.0: updated target android SDK 2018-10-24 02:55:57 -04:00
Evan Debenham
b8ae27a2e1 v0.7.0: implement an alchemy guidebook 2018-10-24 02:55:56 -04:00
Evan Debenham
425826e533 v0.7.0: single darts can now be tipped 2018-10-24 02:55:56 -04:00
Evan Debenham
9c5212741a v0.7.0: updated translations 2018-10-24 02:55:55 -04:00
Evan Debenham
bf5fbd1a1d v0.7.0: fixed a crash caused by bleeding adjustments 2018-10-24 02:55:54 -04:00
Evan Debenham
0c59efd5f3 v0.7.0: fixed a crash caused by flashbangs 2018-10-24 02:55:54 -04:00
Evan Debenham
9337d28948 v0.7.0: fixes/adjustments:
- ballisticas now go through vision-blocking terrain, but not solid
- bleeding is now floating-point internally
- fixed hanging when caustic ooze is attached to a dead character
- attached a check for shadowcaster crashes
- fixed problematic interactions between traps, thrown items, and hourglass
2018-10-24 02:55:53 -04:00
Evan Debenham
1785f1032a v0.7.0: updated translations 2018-10-24 02:55:52 -04:00
Evan Debenham
bc14ea0aa0 v0.7.0: bugfixes:
- various cases where hero can appear ontop of enemies
- incorrect wand quickslot functionality with magic immune
2018-10-24 02:55:52 -04:00
Evan Debenham
30c8ea03e8 v0.7.0: adjusted succubi charm proc effect 2018-10-24 02:55:51 -04:00
Evan Debenham
af22aaa0cf v0.7.0: reduced various runestone droprates 2018-10-24 02:55:51 -04:00
Evan Debenham
61787086e3 v0.7.0: bugfixes:
- mirror and prismatic images spawning over pits
- position-swapping with images putting the hero into invalid terrain
- rooting not working when an enemy is retreating
- timekeeper's hourglass interacting poorly with some traps
- scroll of upgrade revealing if an item is cursed when it is unknown
- stone of clairvoyance disarming inactive traps
- some wands interacting incorrectly with timekeeper's hourglass
- class armor dissappearing in faith is my armor challenge
2018-10-24 02:55:50 -04:00
Evan Debenham
405bfeb77c v0.7.0: bugfixes:
- mirror and prismatic images being able to dodge friendly darts
- friendly darts not working on fading prismatic images
- prismatic images always healing while a floor is locked
2018-10-24 02:55:50 -04:00
Evan Debenham
a413691884 v0.7.0: updated translations 2018-10-24 02:55:49 -04:00
Evan Debenham
123d709dce v0.7.0: various prismatic image bugfixes 2018-10-24 02:55:49 -04:00
Evan Debenham
651c02410f v0.7.0: various fixes:
- searching incrementing hunger while floor is locked
- scrolls of mystical energy not resetting recharge buff
- sheep-ified shopkeepers not losing their stock
- unstable spellbook going to -1 charges
- typo in potion of cleansing desc
2018-10-24 02:55:48 -04:00
Evan Debenham
ede9f4ca24 v0.7.0: updated translations 2018-10-24 02:55:48 -04:00
Evan Debenham
f88f7cd6bc v0.7.0: implement scroll of prismatic image and scroll of polymorph 2018-10-24 02:55:47 -04:00
Evan Debenham
7aeccd2826 v0.7.0: fixed multiplicity duplicated stuck projectiles 2018-10-24 02:55:47 -04:00
Evan Debenham
a4cb2cd891 v0.7.0: adjusted transmutation behaviour when used on scrolls/potions 2018-10-24 02:55:46 -04:00
Evan Debenham
f11a2727bc v0.7.0: fixes:
- teleportation working on floor 5
- glitches in tranfusion shield calculation
- incorrect boolean logic on magic immune
- dragon's breath and enchantment being lost when they shouldn't be
- typo in potion of shielding
2018-10-24 02:55:46 -04:00
Evan Debenham
0aadab116b v0.7.0: updated translations 2018-10-24 02:55:43 -04:00
Evan Debenham
24d63a37d2 v0.7.0: various corrections:
- fixed freezing in tengu fight
- fixed 'TODO' in potion of dragon's breath
- fixed incorrect visuals in stone of intuition
2018-10-24 02:42:09 -04:00
Evan Debenham
c41417951f v0.7.0: implemented scroll of mystical energy 2018-10-24 02:42:09 -04:00
Evan Debenham
56d7858e54 v0.7.0: reduced the speed of healing effects 2018-10-24 02:42:08 -04:00
Evan Debenham
f8dfd11a8d v0.7.0: addressed a variety of TODOs 2018-10-24 02:42:08 -04:00
Evan Debenham
66d40e3ace v0.7.0: implemented scroll of passage and refined scroll of enchantment
note that enchant probability have been adjusted slightly
2018-10-24 02:42:07 -04:00
Evan Debenham
8f756375e7 v0.7.0: implemented scroll of foresight 2018-10-24 02:42:06 -04:00
Evan Debenham
baed120f4d v0.7.0: renamed scroll of foresight to divination, properly implemented antimagic (mostly) 2018-10-24 02:42:06 -04:00
Evan Debenham
644e6543ad v0.7.0: adjusted scroll of psi blast, added scroll of retribution 2018-10-24 02:42:05 -04:00
Evan Debenham
4bc2f3b02d v0.7.0: fixed an error with new rounded magical sight logic 2018-10-24 02:42:04 -04:00
Evan Debenham
229e0522ad v0.7.0: some exotic scroll implementation and polish (more still needed) 2018-10-24 02:42:04 -04:00
Evan Debenham
ad8df7abd0 v0.7.0: reverted debug code accidentally added to HeroClass.java 2018-10-24 02:42:03 -04:00
Evan Debenham
acd1385f96 v0.7.0: fixed capitalization on two windows 2018-10-24 02:42:03 -04:00
Evan Debenham
10143f15e0 v0.7.0: extended consumable icon functionality, some icons are WIP 2018-10-24 02:42:02 -04:00
Evan Debenham
e436fd0ffa v0.7.0: significant magic immune implementation 2018-10-24 02:42:01 -04:00
Evan Debenham
83764f36d7 v0.7.0: significantly adjusted spellbook mechanics for new scrolls 2018-10-24 02:42:01 -04:00
Evan Debenham
ab1b9f23d6 v0.7.0: consistency pass on buff types 2018-10-24 02:42:00 -04:00
Evan Debenham
f38fe77ff4 v0.7.0: significant polish for enhanced bombs 2018-10-24 02:41:59 -04:00
Evan Debenham
ef3c7b03db v0.7.0: significant implementation and polish for exotic potions 2018-10-24 02:41:59 -04:00
Evan Debenham
c14995902e v0.7.0: rough implementation of 3 more exotic scrolls 2018-10-24 02:41:58 -04:00
Evan Debenham
81db0652fd v0.7.0: adjusted terror and charm, now shortened by taking damage 2018-10-24 02:41:57 -04:00
Evan Debenham
9d28dfac53 v0.7.0: rough implementation of remaining exotic potions 2018-10-24 02:41:56 -04:00
Evan Debenham
04fe09cdc6 v0.7.0: fixed weapons being identified when not used by the hero 2018-10-24 02:41:55 -04:00
Evan Debenham
1f24e84ee4 v0.7.0: overhauled how shields work internally, implement shield potion 2018-10-24 02:41:55 -04:00
Evan Debenham
c95c5e93ad v0.7.0: rough implementation of some exotic potions/scrolls 2018-10-24 02:41:54 -04:00
Evan Debenham
e3ec860e18 v0.7.0: adjusted base identification mechanics for exotics 2018-10-24 02:41:53 -04:00
Evan Debenham
7e30247c09 v0.7.0: darkened version information texts 2018-10-24 02:41:52 -04:00
Evan Debenham
8c89075043 v0.7.0: added a version indicator to the main game UI
and debug functionality to the starting scene
2018-10-24 02:41:47 -04:00
Evan Debenham
a69cc7a12e v0.7.0: WIP implementation of 8 new bombs 2018-10-24 02:38:02 -04:00
Evan Debenham
c7df1d6a3d v0.7.0: adjusted proguard config, as the optimize variant is becoming default 2018-10-24 02:37:56 -04:00
Evan Debenham
c4ac5e672b v0.7.0: groundwork for alchemy phase 2 2018-10-24 02:36:58 -04:00
Evan Debenham
05c4c39fb5 v0.7.0: improved potion quickslot behaviour 2018-10-24 02:36:57 -04:00
Evan Debenham
52f5bceb1e v0.7.0: fixed cursed wand floor warp not correctly using charges 2018-10-24 02:36:57 -04:00
Evan Debenham
d4a3468c10 v0.7.0: fixed rare invalid branch room connections 2018-10-24 02:36:56 -04:00
Evan Debenham
c3c6b73c2b v0.7.0: improved error reporting for levelgen crashes 2018-10-24 02:36:55 -04:00
Evan Debenham
6ebb77a1b7 v0.7.0: fixed mirror image crashes with mage's staff 2018-10-24 02:36:55 -04:00
Evan Debenham
718d9b6c7d v0.7.0: stone of clairvoyance now maps areas it sees 2018-10-24 02:36:54 -04:00
Evan Debenham
a9fab8a5d5 v0.7.0: updated translations 2018-10-24 02:36:53 -04:00
Evan Debenham
e3833aadec v0.7.0: rebalanced scroll of mirror image 2018-10-24 02:36:52 -04:00
Evan Debenham
ec6e88139c v0.7.0: rebalanced wand of transmutation, added a barrier buff 2018-10-24 02:36:50 -04:00
Evan Debenham
4de7f3752e v0.7.0: fixed further bugs with teleportation and locked rooms 2018-10-24 02:36:48 -04:00
Evan Debenham
f2145237ed v0.7.0: updated translations 2018-10-24 02:36:48 -04:00
Evan Debenham
e866cf00b5 v0.7.0: adjusted the effects of stone of clairvoyance and shock 2018-10-24 02:36:45 -04:00
Evan Debenham
9268e6ac67 v0.7.0: fixed talisman of foresight not updating its quickslot status 2018-10-24 02:36:45 -04:00
Evan Debenham
c3dec7af82 v0.7.0: fixed scroll of teleport rarely getting the player stuck 2018-10-24 02:36:44 -04:00
Evan Debenham
bb5b493c1b v0.7.0: fixed blacksmith sound errors caused by timekeeper's hourglass 2018-10-24 02:36:43 -04:00
Evan Debenham
a282833a0e v0.7.0: removed leftover legacy room code from pre-0.6.0 2018-10-24 02:36:42 -04:00
Evan Debenham
6563576648 v0.7.0: fixed various bugs caused by teleportation scroll relying on room connections 2018-10-24 02:36:41 -04:00
Evan Debenham
11ed648dfd v0.7.0: added prices for runestones, corrected prices for rare seeds 2018-10-24 02:36:40 -04:00
Evan Debenham
5f615bb178 v0.7.0: made reset functionality less brittle for potions/scrolls/rings 2018-10-24 02:36:39 -04:00
Evan Debenham
be2fcf0a72 v0.7.0: updated translations, removed whitespace 2018-10-24 02:36:35 -04:00
Evan Debenham
ca23637437 v0.7.0: bugfixes:
- runestones appearing in bookshelves rarely
- crashes with new teleportation effect
2018-10-24 02:36:27 -04:00
Evan Debenham
2af7f9a3a2 v0.7.0: made painter code more resilient to the room list changing 2018-10-24 02:36:26 -04:00
Evan Debenham
3c02c6d95f v0.7.0: updated translations 2018-10-24 02:36:21 -04:00
Evan Debenham
e5f15157df v0.7.0: fixed bugs with stone of blink, nerfed stone of flock 2018-10-24 02:36:10 -04:00
Evan Debenham
53aac008f8 v0.7.0: added a cap to regrowth farming 2018-10-24 02:36:09 -04:00
Evan Debenham
3d47e9a9e8 v0.7.0: buffed scroll of teleportation 2018-10-24 02:36:08 -04:00
Evan Debenham
9582beea21 v0.7.0: added runestones to drop system, added a runestone secret room 2018-10-24 02:36:08 -04:00
Evan Debenham
a2904557db v0.7.0: improved several plant visuals 2018-10-24 02:36:07 -04:00
Evan Debenham
37b02d8baf v0.7.0: fixed the action indicator being preserved in rare cases 2018-10-24 02:36:06 -04:00
Evan Debenham
fb21ae70a3 v0.7.0: corrected the vfx for removing curse not always triggering 2018-10-24 02:36:05 -04:00
Evan Debenham
7c764141fe v0.7.0: added a safety check to new wndbag functionality 2018-10-24 02:36:05 -04:00
Evan Debenham
6a5152ea20 v0.7.0: translation updates 2018-10-24 02:36:04 -04:00
Evan Debenham
6d64632c86 v0.7.0: various text improvements 2018-10-24 02:36:03 -04:00
Evan Debenham
170ca7f9b3 v0.7.0: various bugfixes:
- fixed wells of knowledge marking scrolls/potion as not cursed
- fixed various unstable spellbook errors relating to transmutation
- fixed scroll of transmutation duplicating cursed worn items
- fixed wands not setting themselves as cursed known when uncursed
- fixed darts not being usable in alchemy
2018-10-24 02:36:02 -04:00
Evan Debenham
c662e2a338 v0.7.0: updated translations 2018-10-24 02:36:01 -04:00
Evan Debenham
bb9bc27dc2 v0.7.0: alchemy now checks for recipes when items are removed. 2018-10-24 02:35:59 -04:00
Evan Debenham
f8b01033ee v0.7.0: fixed vfx bugs with stone of clairvoyance 2018-10-24 02:35:58 -04:00
Evan Debenham
2e36774c54 v0.7.0: corrected the icon on scroll of teleportation 2018-10-24 02:35:57 -04:00
Evan Debenham
6e2c25994b v0.7.0: added new seed to potion creation 2018-10-24 02:35:57 -04:00
Evan Debenham
635d7eec12 v0.7.0: tied new seed into blandfruit 2018-10-24 02:35:56 -04:00
Evan Debenham
896e96b9b5 v0.7.0: fixed no text found errors, added new potion/scroll to catalog 2018-10-24 02:35:55 -04:00
Evan Debenham
071d7de639 v0.7.0: adjusted rooms and spellbook to accomodate droprate changes 2018-10-24 02:35:54 -04:00
Evan Debenham
f0b57406e9 v0.7.0: adjusted rooms and spellbook to accomodate droprate changes 2018-10-24 02:35:53 -04:00
Evan Debenham
4984061659 v0.7.0: lots of visual implementation 2018-10-24 02:35:52 -04:00
Evan Debenham
6128c05acc v0.7.0: adjusted drop tables. Added swiftthistle, removed bland seed 2018-10-24 02:35:51 -04:00
Evan Debenham
b7d966fe0f v0.7.0: added a new "not identified, but not cursed" state for items 2018-10-24 02:35:50 -04:00
Evan Debenham
754b629034 v0.7.0: improved the floating point precision for weapon augments 2018-10-24 02:35:49 -04:00
Evan Debenham
53dc34a1b3 v0.7.0: added a tipped dart for swiftthistle 2018-10-24 02:35:48 -04:00
Evan Debenham
287fa2b301 v0.7.0: implemented runestones! minus visuals 2018-10-24 02:35:47 -04:00
Evan Debenham
212e320f45 v0.7.0: implement icons for new potion/scroll 2018-10-24 02:35:46 -04:00
Evan Debenham
82add3fdd2 v0.7.0: implemented a new potion/scroll/plant, minus visuals
retired well of transmutation, potion of might, scroll of infusion
2018-10-24 02:35:45 -04:00
Evan Debenham
6abfa988f2 v0.7.0: added a recipe for scrolls to runestones 2018-10-24 02:35:44 -04:00
Evan Debenham
876c1844c6 v0.7.0: Blandfruit now always uses potion effects, leaves behind chunks. 2018-10-24 02:35:43 -04:00
Evan Debenham
0cccd06d44 v0.7.0: refactored seed to potion alchemy 2018-10-24 02:35:43 -04:00
Evan Debenham
9fc8ec2f0d v0.7.0: adjusted the spawn mechanics of alchemy rooms, and spawnrates of some consumables 2018-10-24 02:35:42 -04:00
Evan Debenham
b6cfc6db56 v0.6.5c: manifest commit 2018-05-18 18:54:47 -04:00
Evan Debenham
0cac7aed29 v0.6.5c: fixed an incorrect comment in ring of wealth 2018-05-18 18:54:47 -04:00
Evan Debenham
77f64943c1 v0.6.5c: updated translations 2018-05-18 18:54:46 -04:00
Evan Debenham
f1063c1e0d v0.6.5c: fixed a serious exploit involving the timekeeper's hourglass 2018-05-18 18:54:45 -04:00
Evan Debenham
ca34897baf v0.6.5c: removed an incorrect comment in scimiar 2018-05-18 18:54:44 -04:00
Evan Debenham
87ead62ff1 v0.6.5b: manifest commit 2018-05-18 18:54:43 -04:00
Evan Debenham
94cd601a26 v0.6.5b: updated translations 2018-05-18 18:54:40 -04:00
Evan Debenham
05028ebc2a v0.6.5b: added a variety of safety checks 2018-05-18 18:54:29 -04:00
Evan Debenham
8733556462 v0.6.5b: fixed various small typos 2018-05-18 18:54:24 -04:00
Evan Debenham
0de59c01e9 v0.6.5b: bugfixes
- piranha are now immune to vertigo (prevents odd behaviour)
- imp can no longer spawn on traps
- prismatic light now updates map before dealing damage
- fixed respawner active right after loading a floor
2018-05-18 18:54:23 -04:00
Evan Debenham
cfaf6eeb82 v0.6.5b: buffs to warlock and huntress 2018-05-18 18:54:22 -04:00
Evan Debenham
dbdc60e435 v0.6.5a: manifest commit 2018-05-04 22:53:11 -04:00
Evan Debenham
eb0dd4b47c v0.6.5a: added a safety check to pickup up from heaps 2018-05-04 22:53:09 -04:00
Evan Debenham
9ff7f89e0f v0.6.5a: updated translations 2018-05-04 22:53:07 -04:00
Evan Debenham
2abd667329 v0.6.5a: quick-fixed an issue with viscocity 2018-05-04 22:53:04 -04:00
Evan Debenham
038de45fa4 v0.6.5: manifest commit 2018-05-04 22:53:02 -04:00
Evan Debenham
762ee3659b v0.6.5: updated translations 2018-05-04 22:53:00 -04:00
Evan Debenham
a587347102 v0.6.5: adjusted cave spinners to hopefully prevent web stacking 2018-05-04 22:52:58 -04:00
Evan Debenham
1225bd3325 v0.6.5: updated translations 2018-05-04 22:52:41 -04:00
Evan Debenham
7addee7be5 v0.6.5: improved layout of translator credits in landscape 2018-05-04 22:52:30 -04:00
Evan Debenham
3f8c55b0b8 v0.6.5: adjusted invisibility to always override seen values 2018-05-04 22:52:28 -04:00
Evan Debenham
5056176c57 v0.6.5: corrected various chasm visual bugs 2018-05-04 22:52:25 -04:00
Evan Debenham
9c43207e07 v0.6.5: sped up loading transitions in many cases, reduced falling animation speed 2018-05-04 22:52:23 -04:00
Evan Debenham
cad4ffd62d v0.6.5: balance changes to hero armor plus mind vision 2018-05-04 22:52:22 -04:00
Evan Debenham
511a2a78ce v0.6.5: fixed incorrect wndbag layout with bigger bag changes 2018-05-04 22:52:19 -04:00
Evan Debenham
d5cae08601 v0.6.5: fixed heroes spending turns before actually unlocking something 2018-05-04 22:52:17 -04:00
Evan Debenham
af8a748a85 v0.6.5: correct bugs with berserk and improved icon clarity 2018-05-04 22:52:15 -04:00
Evan Debenham
ca6a35ba21 v0.6.5: fixed transmuted artifacts not respecting challenges 2018-05-04 22:52:13 -04:00
Evan Debenham
b1d0d6b392 v0.6.5: updated translations 2018-05-04 22:52:09 -04:00
Evan Debenham
00b8eb81a9 v0.6.5: nerfed berserker 2018-05-04 22:52:04 -04:00
Evan Debenham
de18dc085c v0.6.5: bugfixes:
- fixed stone converting 100% of evasion to armor
- fixed shields applying full defence when hero has inadequate str
2018-05-04 22:52:02 -04:00
Evan Debenham
f8052e9f9e v0.6.5: fixed armor kit not perserving augmentation 2018-05-04 22:52:00 -04:00
Evan Debenham
9328920ec9 v0.6.5: fixed a typo with some of augmentation 2018-05-04 22:51:58 -04:00
Evan Debenham
9c1658abc1 v0.6.5: fixed issues with previous badge changes 2018-05-04 22:51:51 -04:00
Evan Debenham
cd5aabf49c v0.6.5: fixed incorrect placement of happy end local unlock 2018-05-04 22:48:56 -04:00
Evan Debenham
0ddef2abe6 v0.6.5: fixed incorrect conversion logic for old weapon imbues 2018-05-04 22:48:53 -04:00
Evan Debenham
5274bcfc37 v0.6.5: fixed armors from prior saves defaulting to evasive imbue 2018-05-04 22:48:51 -04:00
Evan Debenham
1c6c608aa9 v0.6.5: updated translations 2018-05-04 22:48:47 -04:00
Evan Debenham
67d9e83b20 v0.6.5: significant berserker changes 2018-05-04 22:48:34 -04:00
Evan Debenham
7d3622b3a9 v0.6.5: bugfixes and misc changes:
- fixed timekeeper's hourglass not usable at 1 charge
- expanded bag space to 20 each from 12
- fixed sungrass not interrupting rest when full hp is reached
- adjusted manifest values to reduce rare crashes
2018-05-04 22:48:26 -04:00
Evan Debenham
28b4357044 v0.6.5: fixed incorrect badge icons 2018-05-04 22:47:54 -04:00
Evan Debenham
7a089d73f9 v0.6.5: balance changes to skeletons 2018-05-04 22:47:52 -04:00
Evan Debenham
602119070b v0.6.5: added a price to stones of augmentation 2018-05-04 22:47:50 -04:00
Evan Debenham
cf766e9638 v0.6.5: corrected room declarations in prison boss level 2018-05-04 22:47:48 -04:00
Evan Debenham
2cf3a16feb v0.6.5: updated version info, dropped support for pre-0.6.0b saves 2018-05-04 22:47:46 -04:00
Evan Debenham
bd43201e95 v0.6.5: badge changes:
- removed rare monsters badges and unused tutorial badges
- added badges for 3 and 6 challenges
- adjusted 'death by glyph' badge
- fixed 'happy end' not showing in rankings
2018-05-04 22:47:37 -04:00
Evan Debenham
a5872b8771 v0.6.5: item sprite changes for runestones and warrior's thrown stone 2018-05-04 22:42:05 -04:00
Evan Debenham
88cd398ed5 v0.6.5: added text changes for lucky 2018-05-04 22:42:03 -04:00
Evan Debenham
d1b0540862 v0.6.5: added conversion logic for old weightstones 2018-05-04 22:42:01 -04:00
Evan Debenham
2b66238608 v0.6.5: adjusted lucky glyph 2018-05-04 22:41:59 -04:00
Evan Debenham
11c4979e7e v0.6.5: added 4 new curses, and nerfed wayward curse 2018-05-04 22:41:57 -04:00
Evan Debenham
af7bf1e000 v0.6.5: overhauled glyphs and some armor interaction
- defenceproc how happens before DR reduction
- antimagic now only works on magical effects specifically
- entanglement roots are now delayed
- potential no longer does self damage, charging adjusted
- stone reworked, now exchanged evasion for defence
- viscocity is now consistent
- stone is now uncommon, viscocity is now common
2018-05-04 22:41:54 -04:00
Evan Debenham
55bb6e3121 v0.6.5: replaced weightstone with runestone of augmentation 2018-05-04 22:41:52 -04:00
Evan Debenham
99af96ee0e v0.6.5: fixed a typo in fetid rat description 2018-05-04 22:41:50 -04:00
Evan Debenham
d9210a3a73 v0.6.4a: updated copyright 2018-04-10 23:39:37 -04:00
Evan Debenham
f36c0b1b24 v0.6.4a: updated dependancies 2018-04-10 23:39:30 -04:00
Evan Debenham
a38bdc55d4 v0.6.4a: manifest commit 2018-04-10 23:28:05 -04:00
Evan Debenham
518e825ada v0.6.4a: updated translations 2018-04-10 23:27:50 -04:00
Evan Debenham
91feebb565 v0.6.4a: corrected a typo in new interlevelscene 2018-04-10 23:27:44 -04:00
Evan Debenham
8986b805d3 v0.6.4a: fixed cases where darts would drop in the incorrect place 2018-04-10 23:27:43 -04:00
Evan Debenham
876b8642db v0.6.4a: fixed unstable enchant not rolling venomous 2018-04-10 23:27:43 -04:00
Evan Debenham
31500730fc v0.6.4a: dwarf king is now immune to blindness 2018-04-10 23:27:43 -04:00
Evan Debenham
96b0d16945 v0.6.4a: yog's fists are no longer pulled to the eye when it takes damage 2018-04-10 23:27:43 -04:00
Evan Debenham
a8351e48fc v0.6.4a: rot heart is now immune to additional debuffs 2018-04-10 23:27:42 -04:00
Evan Debenham
a7c442dde6 v0.6.4a: fixed bugs relating to interlevelscene being reset 2018-04-10 23:27:42 -04:00
Evan Debenham
04dfde31ff v0.6.4a: fixed an exploit involving chasms 2018-04-10 23:27:42 -04:00
Evan Debenham
f850f6d521 v0.6.4a: fixed unique items in bags being removed by ankh revive 2018-04-10 23:27:41 -04:00
Evan Debenham
01b575c005 v0.6.4: manifest commit 2018-04-03 17:49:47 -04:00
Evan Debenham
9d31593744 v0.6.4: updated translations 2018-04-03 17:49:45 -04:00
Evan Debenham
c496a53f02 v0.6.4: wndItem now scales itself in landscape based on text size 2018-04-03 17:49:40 -04:00
Evan Debenham
394da27dbc v0.6.4: unique items are now unsellable, regardless of their price 2018-04-03 17:49:39 -04:00
Evan Debenham
67bdd5b5fc v0.6.4: fixed some entities not being visually cleared in prison boss 2018-04-03 17:49:39 -04:00
Evan Debenham
a8af20fdaa v0.6.4: updated translations 2018-04-03 17:49:39 -04:00
Evan Debenham
7532d4ed02 v0.6.4: into darkness challenge no longer reduces torch duration 2018-04-03 17:49:38 -04:00
Evan Debenham
6756c09204 v0.6.4: bugfixes
- fixed incorrect window layout when starting new game from gamescene
- fixed rare action indicator crashes
2018-04-03 17:49:38 -04:00
Evan Debenham
d739ae30a2 v0.6.4: Pool rooms now have a one tile buffer at the door 2018-04-03 17:49:38 -04:00
Evan Debenham
683af56d99 v0.6.4: added new visuals to InterLevelScene 2018-04-03 17:49:37 -04:00
Evan Debenham
e678cc3cdf v0.6.4: updated translations 2018-04-03 17:49:34 -04:00
Evan Debenham
3fc62840b9 v0.6.4: fixed a typo in mage description, and moved a warning suppress 2018-04-03 17:49:23 -04:00
Evan Debenham
3b5adde8ba v0.6.4: implemented backup functionality for ADB and auto backups 2018-04-03 17:49:16 -04:00
Evan Debenham
12f545dff9 v0.6.4: bugfixes:
- fixed ethereal chains losing charge on load
- fixed missile weapons being lost in some cases
- fixed warden being able to exploit rotberry
2018-04-03 17:48:35 -04:00
Evan Debenham
d2fca15508 v0.6.4: updated translations 2018-04-03 17:48:35 -04:00
Evan Debenham
a6442bbb7e v0.6.4: fixed detach issues with the magical holster 2018-04-03 17:48:34 -04:00
Evan Debenham
d2ebe83ad1 v0.6.4: added new weapons to the journal 2018-04-03 17:48:34 -04:00
Evan Debenham
f7c2b1f063 v0.6.4: fixed a typo in erasing a saved game 2018-04-03 17:48:33 -04:00
Evan Debenham
735b5fc186 v0.6.4: fixed item generation errors in pit room and mimic logic 2018-04-03 17:48:33 -04:00
Evan Debenham
2d58797e32 v0.6.4: updated translations 2018-04-03 17:48:29 -04:00
Evan Debenham
a2eaa1a6cc v0.6.4: fixed a typo in mage loadout description 2018-04-03 17:48:21 -04:00
Evan Debenham
340fda4e9b v0.6.4: dropped support for pre-0.5.0b saves 2018-04-03 17:48:20 -04:00
Evan Debenham
0a388ef25c v0.6.4: more gauntlet implementation 2018-04-03 17:48:20 -04:00
Evan Debenham
907c2d0a7b v0.6.4: removed mage and warrior tutorial functionality 2018-04-03 17:48:20 -04:00
Evan Debenham
0c4eaec8e0 v0.6.4: enemies killed by chasms now award 50% exp 2018-04-03 17:48:19 -04:00
Evan Debenham
221d35f324 v0.6.4: further improvements to challenges, and challenge descriptions 2018-04-03 17:48:19 -04:00
Evan Debenham
9208963605 v0.6.4: corrected hourglass charge speed 2018-04-03 17:48:18 -04:00
Evan Debenham
47c45f90b4 v0.6.4: deleting the last game in progress no longer switches the scene 2018-04-03 17:48:18 -04:00
Evan Debenham
33b6d83204 v0.6.4: balance changes:
- increased talisman of foresight charge speed
- increased hourglass charge value, and speed at low levels
- significantly slowed sungrass regen speed, no longer lowered by combat
- earthroot defence is now capped on depth, not percentage based
2018-04-03 17:48:18 -04:00
Evan Debenham
8ff3db2088 v0.6.4: various bugfixes:
- fixed corrupted mimics causing save/load crashes
- fixed crashes when destroy is called on the same group twice
- syncronized texture cache methods
- added safety checks to
  - SummoningTrap
  - WaterOfHealth
  - WndAlchemy
  - WndBag
2018-04-03 17:48:17 -04:00
Evan Debenham
4c3709a9d9 v0.6.4: firebloom no longer spawns in the random plants room 2018-04-03 17:48:17 -04:00
Evan Debenham
1e714e43d2 v0.6.4: increased the severity of potion of healing droprate caps 2018-04-03 17:48:16 -04:00
Evan Debenham
6e63c6db21 v0.6.4: new ranged weapon, 2 new melee weapons (gauntlet sprite WIP) 2018-04-03 17:48:16 -04:00
Evan Debenham
6c76393f2a v0.6.4: fixed a non-externalized string 2018-04-03 17:48:15 -04:00
Evan Debenham
9d5e814aea v0.6.4: pressing 'new game' from game window now shows hero select 2018-04-03 17:47:06 -04:00
Evan Debenham
ca3393cf33 v0.6.4: start scene now shows hero subclasses 2018-04-03 17:46:18 -04:00
Evan Debenham
8aa55c4aad v0.6.4: implemented challenge selection in start window
game now starts right from the play button when where there are no saves
2018-04-03 17:46:17 -04:00
Evan Debenham
f342a51cd6 v0.6.4: fixed incorrect if statement in new start scene 2018-04-03 17:46:17 -04:00
Evan Debenham
f8c94e2989 v0.6.4: significantly nerfed paralysis, now is easier to snap out of 2018-04-03 17:46:16 -04:00
Evan Debenham
bc14b0472b v0.6.4: major overhaul to game start UI 2018-04-03 17:46:13 -04:00
Evan Debenham
090614bb86 v0.6.4: each hero now starts with a bag 2018-04-03 17:44:05 -04:00
Evan Debenham
57959e3c6d v0.6.4: extended the functionality of the pouch and holster bags 2018-04-03 17:44:05 -04:00
Evan Debenham
5cf58a74c8 v0.6.4: updated compile and target sdk 2018-04-03 17:44:04 -04:00
Evan Debenham
afed14d0ed v0.6.4: significantly improved challenges 2018-04-03 17:44:04 -04:00
Evan Debenham
04f02a0aca v0.6.3b: manifest commit 2018-03-09 22:42:37 -05:00
Evan Debenham
adb9aa6519 v0.6.3b: removed final usage of bitmaptext 2018-03-09 22:42:36 -05:00
Evan Debenham
bf8f279447 v0.6.3b: updated translations 2018-03-09 22:42:34 -05:00
Evan Debenham
e1b9612601 v0.6.3b: added a safety check to the challenges button 2018-03-09 22:42:25 -05:00
Evan Debenham
382da6b45d v0.6.3b: fixed bugs with berserker, and nerfed him again 2018-03-09 22:42:25 -05:00
Evan Debenham
87922dc2c5 v0.6.3b: fixed mimics not dropping loot on corruption 2018-03-09 22:42:24 -05:00
Evan Debenham
49b6296e3b v0.6.3b: fixed rankings not retaining challenges 2018-03-09 22:42:24 -05:00
Evan Debenham
65c90e222a v0.6.3b: fixed visual bugs with sleeping icon 2018-03-09 22:42:24 -05:00
Evan Debenham
4f654f1bec v0.6.3b: nerfed glyph of obfuscation 2018-03-09 22:42:23 -05:00
Evan Debenham
099a75d19e v0.6.3b: removed some unnecessary allocations, and disabled unused fonts 2018-03-09 22:42:23 -05:00
Evan Debenham
d36c063ba8 v0.6.3a: updated gradle & repository dependencies 2018-02-23 14:37:09 -05:00
Evan Debenham
1d4e7cca26 v0.6.3a: manifest commit 2018-02-19 18:09:45 -05:00
Evan Debenham
4b9fd16498 v0.6.3a: reduce the damage scaling on fire by ~50% 2018-02-19 18:09:44 -05:00
Evan Debenham
213efd7f70 v0.6.3a: updated translations, and added language declaration to gradle 2018-02-19 18:09:34 -05:00
Evan Debenham
27e0f5843b v0.6.3a: fixed rare crashes caused by ambitious imp quest reward 2018-02-19 18:09:24 -05:00
Evan Debenham
8d09f897a5 v0.6.3a: fixed various rare crashes with the alchemy window 2018-02-19 18:09:23 -05:00
Evan Debenham
6d53f238bc v0.6.3a: fixed some typos in the changes scene 2018-02-19 18:09:22 -05:00
Evan Debenham
f9c46b3387 v0.6.3a: fixed health potions being craftable with no-potions challenge 2018-02-19 18:09:21 -05:00
Evan Debenham
c892fb30cf v0.6.3a: fixed imbues and sharpshooting sometimes affecting str bonus 2018-02-19 18:09:21 -05:00
Evan Debenham
4f5355bca4 v0.6.3: manifest commit 2018-02-18 00:59:20 -05:00
Evan Debenham
2b8be595c7 v0.6.3: updated translations and credits 2018-02-18 00:58:55 -05:00
Evan Debenham
db0ce34fb4 v0.6.3: updated some manifest elements to reduce bugs 2018-02-18 00:58:46 -05:00
Evan Debenham
035551146a v0.6.3: updated translations
languages now appear in order of translation state, then popularity
2018-02-18 00:58:02 -05:00
Evan Debenham
d05315e50a v0.6.3: shops now stock two random tipped darts instead of two darts
also reduced the droprate for blandfruit seeds
2018-02-18 00:57:50 -05:00
Evan Debenham
0d0f2df689 v0.6.3: game now retains alchemy window contents when saving 2018-02-18 00:57:50 -05:00
Evan Debenham
8514176cd8 v0.6.3: ally mobs can no longer dodge attacks from the hero 2018-02-18 00:57:49 -05:00
Evan Debenham
2e20a30e82 v0.6.3: fixed issues with blob immunity not being specific 2018-02-18 00:57:49 -05:00
Evan Debenham
f869034b95 v0.6.3: updated translations 2018-02-18 00:57:46 -05:00
Evan Debenham
befc7556b8 v0.6.3: sad ghost no longer ignored all buffs, is now corruption immune 2018-02-18 00:57:07 -05:00
Evan Debenham
3d43c3c5c7 v0.6.3: fixed tipped dart alchemy not properly initialized sometimes 2018-02-18 00:57:06 -05:00
Evan Debenham
c519345921 v0.6.3: fixed melee boomerang proccing sniper's mark 2018-02-18 00:57:06 -05:00
Evan Debenham
da1b8161f8 v0.6.3: fixed thieves not losing items when dropping loot 2018-02-18 00:57:05 -05:00
Evan Debenham
ac748a9176 v0.6.3: translation updates 2018-02-18 00:57:05 -05:00
Evan Debenham
39bfb3c2d8 v0.6.3: fixed further crashes with wall blocking logic 2018-02-18 00:57:04 -05:00
Evan Debenham
b8f4160a5d v0.6.3: overhauled tipped darts 2018-02-18 00:57:03 -05:00
Evan Debenham
d8dc21ea4b v0.6.3: fixed a typo in wand of venom 2018-02-18 00:57:03 -05:00
Evan Debenham
3858649282 v0.6.3: translation updates 2018-02-18 00:55:52 -05:00
Evan Debenham
e2ad549f7d v0.6.3: corrected the item sprite sheet value for wand of corrosion 2018-02-18 00:55:38 -05:00
Evan Debenham
859d958b56 v0.6.3: fixed a typo in tomahawk description 2018-02-18 00:55:37 -05:00
Evan Debenham
fc5be115aa v0.6.3: gave the wand of corrosion a new battlemage effect 2018-02-18 00:55:37 -05:00
Evan Debenham
0fb0f9ce2a v0.6.3: fixed boomerang taking an accuracy penalty when used as melee 2018-02-18 00:55:37 -05:00
Evan Debenham
e4a3d3ff10 v0.6.3: reduced the store price of tipped darts, stores now sell darts 2018-02-18 00:55:36 -05:00
Evan Debenham
936fd501df v0.6.3: warrior now starts with 3 throwing stones 2018-02-18 00:55:36 -05:00
Evan Debenham
8b155e86c7 v0.6.3: ring of elements now protects against grim & disint. traps 2018-02-18 00:55:35 -05:00
Evan Debenham
eeb0b3fa62 v0.6.3: starting weapons no longer appear in bones 2018-02-18 00:55:35 -05:00
Evan Debenham
0dd4c4b747 v0.6.3: fixed enemies not turning while out of view 2018-02-18 00:55:34 -05:00
Evan Debenham
bf280cc426 v0.6.3: reworked the wand of venom thematically, now wand of corrosion 2018-02-18 00:55:34 -05:00
Evan Debenham
fbb24e244a v0.6.3: updated translations 2018-02-18 00:53:23 -05:00
Evan Debenham
d2e9956eaf v0.6.3: renamed huntress spritesheet and fixed a small error in it 2018-02-18 00:52:31 -05:00
Evan Debenham
2282b49bbc v0.6.3: yog's rotting fist is now immune to paralysis 2018-02-18 00:52:31 -05:00
Evan Debenham
b33824f0e9 v0.6.3: further overhauled the resistance system, and reworked ring of elements 2018-02-18 00:52:30 -05:00
Evan Debenham
5529239973 v0.6.3: moved many resistances and immunities to character properties 2018-02-18 00:52:30 -05:00
Evan Debenham
80d19ac2d0 v0.6.3: fixed a bug in battlemage frost logic 2018-02-18 00:52:29 -05:00
Evan Debenham
6c0d240598 v0.6.3: translation updates 2018-01-24 17:23:44 -05:00
Evan Debenham
bf4a891b9a v0.6.3: improved alchemy interface and added a new recipe 2018-01-24 17:23:33 -05:00
Evan Debenham
8a632f0d02 v0.6.3: fixed a typo in berserk 2018-01-24 17:23:33 -05:00
Evan Debenham
574c0cd29b v0.6.3: various bugfixes:
- new corruption logic now works with piranha and dwarf tokens
- wand of corruption can now apply to NPCs
- fixed being able to attempt assassination on NPCs
2018-01-24 17:23:32 -05:00
Evan Debenham
d09c7e6067 v0.6.3: improved corruption logic, fixed bugs. 2018-01-24 17:23:32 -05:00
Evan Debenham
57b4eaf753 v0.6.3: Missile weapon balance:
- increased shop prices by 50%
- adjusted shop spawn rate to a consistent 2 (5 for darts)
- reduced throwing hammer durability by 25%
- throwing hammers now always drop to the floor
2018-01-24 17:23:31 -05:00
Evan Debenham
8aae9906ae v0.6.3: fixed various text errors relating to venom 2018-01-24 17:23:31 -05:00
Evan Debenham
2dddeee60d v0.6.3: improved error handling in SPD-classes 2018-01-24 17:23:28 -05:00
Evan Debenham
ffc1a52ca3 v0.6.3: overhauled internal logic for alchemy recipes 2018-01-24 17:22:44 -05:00
Evan Debenham
7a36840f77 v0.6.3: removed unecessary differences between private and public code 2018-01-20 17:05:08 -05:00
Evan Debenham
91f31aef9f v0.6.3: corrected some minor bugs with some missile weapons 2018-01-20 16:28:19 -05:00
Evan Debenham
8461500d66 v0.6.3: corruption now causes enemies to drop loot and projectiles 2018-01-20 16:28:19 -05:00
Evan Debenham
0182bae2a0 v0.6.3: fixed variosu bugs with fog of war and horn of plenty 2018-01-20 16:28:18 -05:00
Evan Debenham
869c17be41 v0.6.3: reverted ranged weapon damage nerf by ~50% 2018-01-20 16:28:18 -05:00
Evan Debenham
3701a2aac7 v0.6.3: reduced the spawn rate of missile weapons by ~50% 2018-01-20 16:28:18 -05:00
Evan Debenham
07158daed2 v0.6.3: replaced android.graphics.rectF with a local version 2018-01-20 16:28:15 -05:00
Evan Debenham
9966195e66 v0.6.3: updated translations 2018-01-20 16:28:07 -05:00
Evan Debenham
e41242ba54 v0.6.3: damage nerf to missile weapons 2018-01-20 16:27:46 -05:00
Evan Debenham
f5708a8ba7 v0.6.3: fixed issues with wall blocking tilemap 2018-01-20 16:27:46 -05:00
Evan Debenham
0a9ea5dcb9 v0.6.3: fixed a typo in trident's name 2018-01-20 16:27:46 -05:00
Evan Debenham
7489969494 v0.6.3: adjusted probability of missile weapon drops 2018-01-20 16:27:45 -05:00
Evan Debenham
6736b53657 v0.6.3: corrected some icon sprite dimensions 2018-01-20 16:27:42 -05:00
Evan Debenham
a8ccc71954 v0.6.3: gnoll trickster now drops a random ranged weapon 2018-01-20 16:25:46 -05:00
Evan Debenham
ae254479fd v0.6.3: buffed/adjusted warlock 2018-01-20 16:25:45 -05:00
Evan Debenham
ed1e19f17f v0.6.3: removed unintentional test code 2018-01-20 16:25:45 -05:00
Evan Debenham
b6022a2901 v0.6.3: refactored all game settings into SPD-Settings 2018-01-20 16:25:43 -05:00
Evan Debenham
079bc8c4d1 v0.6.3: various crash and ANR fixes 2018-01-20 16:09:53 -05:00
Evan Debenham
88215085b6 v0.6.3: fixed scroll of psionic blast applying debuffs to a dead hero 2018-01-20 16:09:53 -05:00
Evan Debenham
7d168e12e3 v0.6.3: further adjusted ring of evasion, no longer grants stealth 2018-01-20 16:09:53 -05:00
Evan Debenham
d89eaa8618 v0.6.3: further decoupled save files from hero classes 2018-01-20 16:09:52 -05:00
Evan Debenham
9cde9e002a v0.6.3: several improvements to game file management:
- moved android savefile interaction out of core module
- decoupled save file names from hero classes (more work to do here)
- moved save files to individual folders
- added conversion logic for old saves
2018-01-20 16:09:40 -05:00
Evan Debenham
4d6fdad4ea v0.6.3: fixed crash bugs caused by tile discovery 2018-01-20 16:06:45 -05:00
Evan Debenham
a4e9e10f6d v0.6.3: added a quantity adjustment to older missile weapons 2018-01-20 16:06:45 -05:00
Evan Debenham
5d1b5681bf v0.6.3: added a missing miniboss classification to rot lashers 2018-01-20 16:06:44 -05:00
Evan Debenham
274b885940 v0.6.3: rebalanced berserker 2018-01-20 16:06:44 -05:00
Evan Debenham
53d413b56a v0.6.3: rebalanced a number of items and glyphs 2018-01-20 16:06:43 -05:00
Evan Debenham
232e8a986f v0.6.3: implement drops for new ranged weapons 2018-01-20 16:06:43 -05:00
Evan Debenham
9816333fd7 v0.6.3: redesigned all ranged weapons and added new ones
Still need to adjust generation logic
2018-01-20 16:06:42 -05:00
Evan Debenham
f8b4607638 v0.6.3: adjust earlygame huntress damage balance 2018-01-20 16:06:42 -05:00
Evan Debenham
7b72a53393 v0.6.3: reworked/adjusted huntress and ring of sharpshooting 2018-01-20 16:06:42 -05:00
Evan Debenham
4d91ba2a24 v0.6.3: improved visibility and logic for missile weapon degradation 2018-01-20 16:06:41 -05:00
Evan Debenham
ec724bea02 v0.6.3: reworked core logic for ranged weapons
Still work to do:
- need to rework ring of sharpshooting
- need to convert huntress class powers
- need to adjust how ranged weapons are dropped
- need to change ranged weapon implementations
2018-01-20 16:06:41 -05:00
Evan Debenham
57b1f1e759 v0.6.3: fixed incorrect fade value in PixelScene 2018-01-20 16:06:40 -05:00
Evan Debenham
2b342dfe89 v0.6.3: moved opengl code out of fog of war class, into BufferTexture 2018-01-20 16:06:40 -05:00
Evan Debenham
902caaafc7 v0.6.3: updated dependancies and moved a permission 2018-01-20 16:06:37 -05:00
Evan Debenham
6abb58fd81 v0.6.3: refactored all opengl code out of the core module (except fog) 2018-01-20 16:06:02 -05:00
Evan Debenham
7afd8b8889 v0.6.3: small fixes to fog update & performance improvement to terrain 2018-01-20 16:06:01 -05:00
Evan Debenham
e828148ebc v0.6.3: refactored some android interaction out of the core module 2018-01-20 16:05:55 -05:00
Evan Debenham
c290e5fe47 v0.6.3: significant refactoring and performance improvements to fog of war 2018-01-20 16:02:19 -05:00
Evan Debenham
acc9fd33d2 v0.6.3: overhauled how the game handles pressing tiles 2018-01-20 16:02:18 -05:00
Evan Debenham
cc46684f52 v0.6.3: fixed some enemies not being recognized as in mind vision 2018-01-20 16:02:18 -05:00
Evan Debenham
65b28a9145 v0.6.3: standardized the coding for equipment stat randomization 2018-01-20 16:02:17 -05:00
Evan Debenham
43d0beb36d v0.6.3: improved how the game handles chasm floors 2018-01-20 16:02:17 -05:00
Evan Debenham
608a09a92c v0.6.3: corrected distNoDiag function, now named trueDistance 2018-01-20 16:02:17 -05:00
Evan Debenham
9f78c6b6c2 v0.6.3: standardized the string ID for equipping a cursed item 2018-01-20 16:02:16 -05:00
Evan Debenham
409af754ec v0.6.3: rewrote shadowcasting logic, 3-10x more efficient 2018-01-20 16:02:16 -05:00
Evan Debenham
2009095a66 v0.6.3: improved actor priority logic 2018-01-20 16:02:16 -05:00
Evan Debenham
5dcd285ecc v0.6.2e: manifest commit 2017-11-19 14:42:41 -05:00
Evan Debenham
aa88bf7d23 v0.6.2e: fixed bad changes made to app lifecycle managment 2017-11-19 14:42:38 -05:00
Evan Debenham
859fcbc937 v0.6.2d: manifest commit 2017-11-17 14:32:06 -05:00
Evan Debenham
b2c72a26f8 v0.6.2d: translation updates 2017-11-17 14:32:04 -05:00
Evan Debenham
00a44a8352 v0.6.2d: adjusted how the game handles pauses/focus lost 2017-11-17 14:31:51 -05:00
Evan Debenham
9ee20966bb v0.6.2d: fixed layout issues with wndInfoMob 2017-11-17 14:31:48 -05:00
Evan Debenham
597699770f v0.6.2d: reverted a fix from 0.6.2c which caused deadlocks 2017-11-17 14:31:48 -05:00
Evan Debenham
62c5aeffc8 v0.6.2d: fixed various crash bugs and added safety checks 2017-11-17 14:31:47 -05:00
Evan Debenham
433d862882 v0.6.2c: manifest commit 2017-11-17 14:31:47 -05:00
Evan Debenham
ea6f82a98c v0.6.2c: updated translations 2017-11-17 14:31:45 -05:00
Evan Debenham
913a504288 v0.6.2c: fixed crashes involving mimic spawning 2017-11-17 14:31:40 -05:00
Evan Debenham
1fbaa27f5b v0.6.2c: fixed a variety of rare crash bugs 2017-11-17 14:31:40 -05:00
Evan Debenham
31042228ff v0.6.2c: improved how the game handles music volume and asset handling 2017-11-17 14:31:37 -05:00
Evan Debenham
759ff2fb9d v0.6.2b: manifest commit 2017-11-17 14:31:32 -05:00
Evan Debenham
4ee449c918 v0.6.2b: fixed bugs and added several safety checks 2017-11-17 14:31:28 -05:00
Evan Debenham
38e712cc50 v0.6.2b: updated translations including addition of Czech 2017-11-17 14:31:19 -05:00
Evan Debenham
14cf4835fc v0.6.2b: increased the base charge speed on cloak of shadows 2017-11-17 14:31:18 -05:00
Evan Debenham
9d63559e2d v0.6.2b: fixed containers clearing quickslots when collected 2017-11-17 14:31:18 -05:00
Evan Debenham
13b13020ce v0.6.2b: improved alchemy pot visuals 2017-11-17 14:31:18 -05:00
Evan Debenham
5db33eb8a6 v0.6.2b: bolt-firing wands now press empty tiles if they land there 2017-11-17 14:31:18 -05:00
Evan Debenham
0af31996a4 v0.6.2b: improved how targeting traps determine distance 2017-11-17 14:31:17 -05:00
Evan Debenham
be198f1907 v0.6.2b: improved the error-resistance of mimic spawning logic 2017-11-17 14:31:17 -05:00
Evan Debenham
aa6baa035f v0.6.2b: fixed distortion traps not full clearing notes entries 2017-11-17 14:31:17 -05:00
Evan Debenham
04c67713e8 v0.6.2b: fixed rare incorrect drmax values in class armor 2017-11-17 14:31:16 -05:00
Evan Debenham
553badc118 v0.6.2b: improved aspects of app lifecycle management 2017-11-17 14:31:16 -05:00
Evan Debenham
a248609df4 v0.6.2b: finished up improvements to changes scene 2017-11-17 14:31:16 -05:00
Evan Debenham
994ef969b6 v0.6.2b: filled in previous info in the changes scene (still missing commentary) 2017-11-17 14:31:16 -05:00
Evan Debenham
988f3dbe96 v0.6.2b: corrected alignment of the languages icon 2017-11-17 14:31:14 -05:00
Evan Debenham
dc460c3e18 v0.6.2b: brightened fog of war 2017-11-17 14:30:08 -05:00
Evan Debenham
41685ce45c v0.6.2b: adjusted progaurd settings to (hopefully) avoid obscure crashes 2017-11-17 14:30:06 -05:00
Evan Debenham
cb14cbd2e6 v0.6.2b: a couple of translation adjustments 2017-11-17 14:29:54 -05:00
Evan Debenham
d7cc01c856 v0.6.2a: corrected a few small remaining issues + manifest commit again 2017-11-02 01:28:27 -04:00
Evan Debenham
3a8f148164 v0.6.2a: manifest commit 2017-11-02 01:28:27 -04:00
Evan Debenham
2369977c94 v0.6.2a: translations updates 2017-11-02 01:28:27 -04:00
Evan Debenham
4a9ce5dae1 v0.6.2a: added safety and sync checks for a number of rare crashes 2017-11-02 01:28:26 -04:00
Evan Debenham
3a6ae784f7 v0.6.2a: added safety checks to some usages of curItem 2017-11-02 01:28:26 -04:00
Evan Debenham
25e840b427 v0.6.2a: fixed some missing text in venom (more fixing is needed later) 2017-11-02 01:28:25 -04:00
Evan Debenham
3cd6a2d08a v0.6.2a: reduced the size of secret summoning rooms 2017-11-02 01:28:25 -04:00
Evan Debenham
a63032702f v0.6.2a: fixed buff indicator interactions with plant effects 2017-11-02 01:28:24 -04:00
Evan Debenham
f1949a9c2f v0.6.2a: fixed incorrect map reset logic in prison boss level 2017-11-02 01:28:24 -04:00
Evan Debenham
943dbe2100 v0.6.2a: fixed gladiator being able to use his ability on unseen enemies 2017-11-02 01:28:24 -04:00
Evan Debenham
99156c0005 v0.6.2a: added functionality for audio muting during phone calls 2017-11-02 01:28:23 -04:00
Evan Debenham
62a6c4be34 v0.6.2a: fixed crashes involving tengu's FOV not being initialized 2017-11-02 01:28:23 -04:00
Evan Debenham
9ad765e256 v0.6.2a: reduced the chance for golden chests to appear 2017-11-02 01:28:23 -04:00
Evan Debenham
61384b7f39 v0.6.2a: fixed ordering issues with key display 2017-11-02 01:28:22 -04:00
Evan Debenham
149c355b74 v0.6.2a: further improvements to the changes scene 2017-11-02 01:28:21 -04:00
Evan Debenham
e9b8bc3490 v0.6.2a: reworked key display, new max of 6 keys at once
system is also more flexible, more keys can be added later.
2017-11-02 01:28:15 -04:00
Evan Debenham
f95adc7452 v0.6.2a: significant improvements to old updates in the changes scene 2017-11-02 01:00:19 -04:00
Evan Debenham
86393f09a4 v0.6.2: actual manifest commit 2017-11-02 01:00:18 -04:00
Evan Debenham
da159b41ad v0.6.2: fixed corruption overriding positive buffs and soul mark 2017-11-02 01:00:17 -04:00
Evan Debenham
b5a0f3759b v0.6.2: translation updates 2017-11-02 00:57:46 -04:00
Evan Debenham
3e77e1c150 v0.6.2: manifest commit 2017-11-02 00:57:40 -04:00
Evan Debenham
a71488f6f5 v0.6.2: fixed bugs relating to corruption and awarding exp/kills 2017-11-02 00:57:39 -04:00
Evan Debenham
4af0cb4e93 v0.6.2: adjusted incorrectly placed text in stone of enchantment 2017-11-02 00:57:38 -04:00
Evan Debenham
2a6c34f1e1 v0.6.2: removed pitfall traps breaking into chasms 2017-11-02 00:57:37 -04:00
Evan Debenham
3522c275aa v0.6.2: fixes to armor interaction with warrior's seal 2017-11-02 00:57:37 -04:00
Evan Debenham
6a7d37b228 v0.6.2: more safety checks in tengu logic 2017-11-02 00:57:36 -04:00
Evan Debenham
a6dd56569b v0.6.2: updated font to support turkish characters 2017-11-02 00:57:35 -04:00
Evan Debenham
399e71ab7f v0.6.2: updated dependancies 2017-11-02 00:57:32 -04:00
Evan Debenham
c35e8534a4 v0.6.2: translation updates 2017-11-02 00:56:56 -04:00
Evan Debenham
9520c9a402 v0.6.2: adjusted secret chest and trap rooms 2017-11-02 00:56:55 -04:00
Evan Debenham
0cdc6f27df v0.6.2: translation updates, added Turkish! 2017-11-02 00:56:52 -04:00
Evan Debenham
7267632b3e v0.6.2: venom no longer extends poison 2017-11-02 00:56:46 -04:00
Evan Debenham
c0d432a3fb v0.6.2: fixed pastys not retaining holiday info in remains 2017-11-02 00:56:45 -04:00
Evan Debenham
7c532206d7 v0.6.2: improved new locked chest logic and how items are dropped 2017-11-02 00:56:44 -04:00
Evan Debenham
c249a52f41 v0.6.2: fixed a rare visual bug with dropped items 2017-11-02 00:56:44 -04:00
Evan Debenham
3fff744394 v0.6.2: fixed exp progression bugs with cloak of shadows 2017-11-02 00:56:43 -04:00
Evan Debenham
23f1c33d82 v0.6.2: translation updates 2017-11-02 00:56:42 -04:00
Evan Debenham
27457ea94f v0.6.2: fixed incorrect runestone appearing in runestone room 2017-11-02 00:56:42 -04:00
Evan Debenham
55090000a7 v0.6.2: properly fixed juggling misc equips when inventory is full 2017-11-02 00:56:41 -04:00
Evan Debenham
7f965f1777 v0.6.2: fixed incorrect item sprite sheet values 2017-11-02 00:56:40 -04:00
Evan Debenham
7afb606077 v0.6.2: translation updates 2017-11-02 00:56:32 -04:00
Evan Debenham
72eb5fe090 v0.6.2: implemented crystal keys, adjusted vault room, and added gold chests to regular drops 2017-11-02 00:55:59 -04:00
Evan Debenham
65edd066e3 v0.6.2: reduced droprate of blandfruit seeds 2017-11-02 00:55:58 -04:00
Evan Debenham
7e1dcec42f v0.6.2: implemented five more secret rooms 2017-11-02 00:55:58 -04:00
Evan Debenham
bf30704891 v0.6.2: fixed enemies being able to spawn ontop of the exit stairs 2017-11-02 00:55:57 -04:00
Evan Debenham
40a92bf3a4 v0.6.2: balance adjustments to cloak of shadows and sneak weapons 2017-11-02 00:55:56 -04:00
Evan Debenham
b9f7f7c44a v0.6.2: further rebalances to heroes remains 2017-11-02 00:55:55 -04:00
Evan Debenham
038d500c98 v0.6.2: buffed potion of purity, potion of frost, and potion of liquid flame 2017-11-02 00:55:55 -04:00
Evan Debenham
65a2cd05a1 v0.6.2: fixed a terrain bug when plants were made on tall grass 2017-11-02 00:55:55 -04:00
Evan Debenham
ed346c385b v0.6.2: reduced enemy spawnrate in dark levels to 1.5x, from 2x 2017-11-02 00:55:54 -04:00
Evan Debenham
a426fa8fb4 v0.6.2: added a safety check to tengu jumping logic 2017-11-02 00:55:54 -04:00
Evan Debenham
2c9156e591 v0.6.2: fixed a rare crash with cursed wands 2017-11-02 00:55:53 -04:00
Evan Debenham
ef058bbb71 v0.6.2: fixed fleeing chars knowing enemy position when they shouldn't 2017-11-02 00:55:53 -04:00
Evan Debenham
4368408c79 v0.6.2: adjusted a few trap mechanics
- slightly boosted the damage of gripping and flashing traps
- cursing traps now always prefer to curse weapons and armor
- pitfall traps now check for walls specifically, not just solid terrain
2017-11-02 00:55:52 -04:00
Evan Debenham
f3eab8a148 v0.6.2: fixed guards not updating their location target when chaining 2017-11-02 00:55:52 -04:00
Evan Debenham
0bb5d8202a v0.6.2: slightly reduced wraith resistance to corruption. 2017-11-02 00:55:52 -04:00
Evan Debenham
90b7d801bb v0.6.2: fixed mages staff imbue not trigger item level badges 2017-11-02 00:55:51 -04:00
Evan Debenham
450894893f v0.6.2: fixed some very old and buggy code in blandfruit 2017-11-02 00:55:51 -04:00
Evan Debenham
939c000a22 v0.6.2: improved logic for swapping misc items with a full inventory 2017-11-02 00:55:50 -04:00
Evan Debenham
deb626e279 v0.6.2: several simple bugfixes:
- fixed fire not spreading in some cases
- fixed wand of corruption awarding exp at all levels
- fixed assassin bonus damage scaling incorrectly
- fixed sprites not retaining invisibility visuals in some cases
2017-11-02 00:55:50 -04:00
Evan Debenham
19d63aef60 v0.6.2: adjustments to two more secret rooms 2017-11-02 00:55:49 -04:00
Evan Debenham
01846d1a02 v0.6.2: nerfs to some new secret rooms 2017-11-02 00:55:49 -04:00
Evan Debenham
2739595320 v0.6.2: bugfixes 2017-11-02 00:55:48 -04:00
Evan Debenham
ac8a552202 v0.6.2: fixed a freeze issue caused by yog's burning fist 2017-11-02 00:55:48 -04:00
Evan Debenham
26ec69ae9a v0.6.2: fixed issues with traps that have delayed visual effects 2017-11-02 00:55:47 -04:00
Evan Debenham
3e5c69b25e v0.6.2: adjusted action indicator to be more crash resistant 2017-11-02 00:55:47 -04:00
Evan Debenham
b24e44db3d v0.6.2: adjsuted preparation logic to be more crash resistant 2017-11-02 00:55:46 -04:00
Evan Debenham
6a3eeb62cc v0.6.2: fixed bugs and improved ai of sad ghost and evil eyes 2017-11-02 00:55:45 -04:00
Evan Debenham
051dddf835 v0.6.2: freezing and fire now fully cancel eachother 2017-11-02 00:55:44 -04:00
Evan Debenham
aeb53585d1 v0.6.2: bugfixes to toxic and fire imbue buffs 2017-11-02 00:55:44 -04:00
Evan Debenham
a6d6b7308e v0.6.2: assassin text fixes 2017-11-02 00:55:43 -04:00
Evan Debenham
2306d0c271 v0.6.2: several bugfixes and minor corrections 2017-11-02 00:55:42 -04:00
Evan Debenham
bd1ba18e52 v0.6.2: fixed a missing bundle alias from the trap changes 2017-11-02 00:55:42 -04:00
Evan Debenham
cdad2fa5e0 v0.6.2: more secret room implementation 2017-11-02 00:55:41 -04:00
Evan Debenham
0cfaeaad98 v0.6.2: fixed bugs with plant logic caused by recent code changes 2017-11-02 00:55:40 -04:00
Evan Debenham
46b3dfd057 v0.6.2: fixed golden bee ai interactions with corruption 2017-11-02 00:55:40 -04:00
Evan Debenham
75be01873c v0.6.2: balance changes to the berserker and flail 2017-11-02 00:55:39 -04:00
Evan Debenham
d929e1b922 v0.6.2: reworked many traps and trap effects 2017-11-02 00:55:39 -04:00
Evan Debenham
35c38f2f21 v0.6.2: early runestone implementation (only 2 of them in 0.6.2) 2017-11-02 00:55:38 -04:00
Evan Debenham
0c46963dee v0.6.2: fixed multiple prizes of the same type appearing in vault rooms 2017-11-02 00:55:37 -04:00
Evan Debenham
fdc2293f00 v0.6.2: fixed evil eyes unintentionally storing a charged beam 2017-11-02 00:55:36 -04:00
Evan Debenham
1940ca9c09 v0.6.2: fixed custom tiled visual errors when revived by an ankh 2017-11-02 00:55:15 -04:00
Evan Debenham
98df73743c v0.6.2: teleportation effects now set mob ai to wandering 2017-11-02 00:55:15 -04:00
Evan Debenham
02508571c6 v0.6.2: fixed fly swarms not duplicating over terrain hazards 2017-11-02 00:55:14 -04:00
Evan Debenham
495a3cdb4b v0.6.2: fixed magical sleep not detaching when ai state is assigned 2017-11-02 00:55:14 -04:00
Evan Debenham
6d8e64d5bd v0.6.2: fixed cases where the lost icon would persist when it shouldn't 2017-11-02 00:55:13 -04:00
Evan Debenham
b214ea58cf v0.6.2: fixed exploits involving tapping outside the tilemap 2017-11-02 00:55:13 -04:00
Evan Debenham
925d737d93 v0.6.2: overhauled enemy AI behaviour with respect to alignment 2017-11-02 00:55:12 -04:00
Evan Debenham
ddaa763a86 v0.6.2: many buffs now grey out their icons as they expire 2017-11-02 00:55:11 -04:00
Evan Debenham
a33cb33727 v0.6.2: fixed multiplied characters not acting for many turns 2017-11-02 00:55:10 -04:00
Evan Debenham
340d14dc2f v0.6.2: fixed a rare bug caused by previous charsprite changes 2017-11-02 00:55:09 -04:00
Evan Debenham
3ca4d7737a v0.6.2: Improved how resistances and immunities are managed 2017-11-02 00:55:09 -04:00
Evan Debenham
bb5e798b98 v0.6.2: improved emoicons and removed enemy state from descriptions 2017-11-02 00:55:08 -04:00
Evan Debenham
70a39f4229 v0.6.2: improved hero fov logic 2017-11-02 00:55:07 -04:00
Evan Debenham
ab847c9e1b v0.6.2: improved ai logic for piranhas and guards 2017-11-02 00:55:07 -04:00
Evan Debenham
933b2b5b89 v0.6.2: fixed a typo in the description of dirks 2017-11-02 00:55:06 -04:00
Evan Debenham
68499b213a v0.6.2: made field of vision storage none-static 2017-11-02 00:55:06 -04:00
Evan Debenham
126172d661 v0.6.2: made several level properties none-static 2017-11-02 00:55:04 -04:00
Evan Debenham
6530cf0675 v0.6.2: fixed a bug with connection limits on hidden larder rooms 2017-11-02 00:55:04 -04:00
Evan Debenham
66765800cf v0.6.2: enemy spawner now only counts hostile mobs for the total 2017-11-02 00:55:03 -04:00
Evan Debenham
30e021f8d5 v0.6.2: fixed artifacts being un-quicksloted when equipped in some cases 2017-11-02 00:55:03 -04:00
Evan Debenham
ff6d3f93ff v0.6.2: fixed some effects persisting when character sprites are destroyed 2017-11-02 00:55:02 -04:00
Evan Debenham
becd3167da v0.6.2: fixed more cases where death animations where being interrupted 2017-11-02 00:55:02 -04:00
Evan Debenham
f67a2e561f v0.6.2: adjusted weak floor room logic to prevent well visual clipping 2017-11-02 00:55:02 -04:00
Evan Debenham
50566234c7 v0.6.2: Hourglass charge use is now frontloaded to match new cloak 2017-11-02 00:55:01 -04:00
Evan Debenham
75682ea572 v0.6.2: fixed typo in ghost hero introduction 2017-11-02 00:55:01 -04:00
Evan Debenham
cb1f1f5bcf v0.6.2: bones no longer contain progression items but getting 50 gold is less likely 2017-11-02 00:54:51 -04:00
Evan Debenham
d898e29fdb v0.6.2: action indicator now persists between floors (but not games) 2017-11-02 00:51:20 -04:00
Evan Debenham
17a15d2485 v0.6.2: fixed crashes when loading pre-0.6.2 saves 2017-11-02 00:51:18 -04:00
Evan Debenham
60ca4b0180 v0.6.2: reworked the assassin subclass 2017-11-02 00:51:18 -04:00
Evan Debenham
6cda24e6ed v0.6.2: reworked the freerunner subclass 2017-11-02 00:51:17 -04:00
Evan Debenham
f8244d013e v0.6.2: reworked rogue and cloak of shadows 2017-11-02 00:51:16 -04:00
Evan Debenham
d4489e6901 v0.6.2: fully implemented 5 secret rooms 2017-11-02 00:51:15 -04:00
Evan Debenham
595abdd2c6 v0.6.2: Added proper error handling to a rare case in levelgen 2017-11-02 00:51:13 -04:00
Evan Debenham
c501b82997 v0.6.2: Fixed "nothing interesting here" showing up more than intended 2017-11-02 00:51:11 -04:00
Evan Debenham
8fb8061ee1 v0.6.2: Code for well water now supports more than one well at a time 2017-11-02 00:51:09 -04:00
Evan Debenham
4a8373246b v0.6.2: implement new secret room logic.
Specific secret room implementations are still needed
2017-11-02 00:51:08 -04:00
Evan Debenham
a5df5e9b5b v0.6.2: redesigned secret door and searching mechanics 2017-11-02 00:51:06 -04:00
Evan Debenham
8122e961ee v0.6.2: all enemies now have health bars if they are injured
removed sad ghost specific health bar
2017-11-02 00:51:04 -04:00
Evan Debenham
1d800853cb v0.6.2: fixed a typo when enemies die out of vision 2017-11-02 00:51:02 -04:00
Evan Debenham
ae154b8deb v0.6.2: fixed aspect ratio bug specific to galaxy s8 phones 2017-11-02 00:51:01 -04:00
Evan Debenham
7054594f7d v0.6.2: fixed gold dropping VFX triggering when it shouldn't trigger 2017-11-02 00:50:59 -04:00
Evan Debenham
ca077cefae v0.6.2: reworked wand of corruption 2017-11-02 00:50:57 -04:00
Evan Debenham
6967ed3586 v0.6.2: added support for tinting buff icons 2017-11-02 00:50:55 -04:00
Evan Debenham
592976b91c v0.6.2: cleaned up some game log entries 2017-11-02 00:50:53 -04:00
Evan Debenham
697c814551 v0.6.2: improved visuals for picked up items 2017-11-02 00:50:52 -04:00
Evan Debenham
b02d1d0d1a v0.6.2: improved zoom scaling as lower scaling values 2017-11-02 00:50:52 -04:00
Evan Debenham
a875b8f448 v0.6.2: overhauled alchemy system 2017-11-02 00:50:44 -04:00
Evan Debenham
832862272e v0.6.1b: manifest commit 2017-08-30 03:00:08 -04:00
Evan Debenham
4c0f588489 v0.6.1b: fixed concurrent modification exceptions when gettin buffs 2017-08-30 03:00:08 -04:00
Evan Debenham
42a43a115e v0.6.1b: updated translator credits 2017-08-30 03:00:07 -04:00
Evan Debenham
58c558a8fa v0.6.1b: updated mimic sprites to go along with chest changes 2017-08-30 03:00:07 -04:00
Evan Debenham
5c342e1afa v0.6.1b: fixed uncommon crashes caused by new mirror image logic 2017-08-30 03:00:07 -04:00
Evan Debenham
3ff7ccdbaf v0.6.1b: refactoring + bugfixes to buff indicator 2017-08-30 03:00:07 -04:00
Evan Debenham
95dcced4eb v0.6.1b: fixed doors being hidden on floor 2 more often than they should 2017-08-30 03:00:06 -04:00
Evan Debenham
1bebbc348a v0.6.1b: further adjustments to sad ghost error checking 2017-08-30 03:00:06 -04:00
Evan Debenham
71b74fd3de v0.6.1b: updated translations 2017-08-30 02:59:58 -04:00
Evan Debenham
bb2828234e v0.6.1b: fixed rare crashes caused by plant visuals 2017-08-30 02:58:33 -04:00
Evan Debenham
e9df79d108 v0.6.1b: fixed rare crashes when tengu's arena was very full 2017-08-30 02:58:33 -04:00
Evan Debenham
e756328eef v0.6.1b: fixed rare crashes when hero is cleared 2017-08-30 02:58:32 -04:00
Evan Debenham
5dcb6b5ef4 v0.6.1b: fixed extremely rare crash caused by cursed wands 2017-08-30 02:58:32 -04:00
Evan Debenham
25c0449bb0 v0.6.1b: fixed rare concurrent modification of actor sets 2017-08-30 02:58:32 -04:00
Evan Debenham
70cce2c8b3 v0.6.1b: fixed rare crashes caused by floating text 2017-08-30 02:58:32 -04:00
Evan Debenham
b14348959a v0.6.1b: adjusted error checking on sad ghost's dialog 2017-08-30 02:58:31 -04:00
Evan Debenham
12e0442e24 v0.6.1b: fixed rare ANRs caused by shared preference editing 2017-08-30 02:58:31 -04:00
Evan Debenham
68e0916cf5 v0.6.1b: fixed a rare ANR caused by motion interruption 2017-08-30 02:58:30 -04:00
Evan Debenham
6a7c063893 v0.6.1b: fixed magical sleep applying when the enemy is sleep immune 2017-08-30 02:58:30 -04:00
Evan Debenham
51ec4a4039 v0.6.1b: added a safety check to dungeon.loadlevel 2017-08-30 02:58:29 -04:00
Evan Debenham
0b417a09b9 v0.6.1b: fixed crashes involving missing ranking IDs 2017-08-30 02:58:29 -04:00
Evan Debenham
786e9cf0ea v0.6.1b: further fixes for hero searching more often than intended 2017-08-30 02:58:29 -04:00
Evan Debenham
13e0c37c38 v0.6.1b: corrected unnecessary catalogs saving 2017-08-30 02:58:28 -04:00
Evan Debenham
d274dc0320 v0.6.1b: fixed IDed transmuted items not being cataloged 2017-08-30 02:58:28 -04:00
Evan Debenham
389e9adf7c v0.6.1b: improved sprites for ranged weapons and chests 2017-08-30 02:58:28 -04:00
Evan Debenham
b03bfba296 v0.6.1b: fixed a bug with plants caused by Dungeon.visible changes 2017-08-30 02:58:28 -04:00
Evan Debenham
04e575bd23 v0.6.1b: examining a tile that has never been seen no longer shows text
This is to fix an exploit where players could search none-visible areas to determine where the map is.
2017-08-30 02:58:27 -04:00
Evan Debenham
e2750832c6 v0.6.1b: fixed a typo in alarm traps 2017-08-30 02:58:27 -04:00
Evan Debenham
5d1669431d v0.6.1b: Levels no longer set Dungeon.visible 2017-08-30 02:58:27 -04:00
Evan Debenham
55151aa0a9 v0.6.1a: manifest commit 2017-08-19 01:08:36 -04:00
Evan Debenham
769bdc298c v0.6.1a: fixed enemy sprites sometimes not visually dieing 2017-08-19 01:08:36 -04:00
Evan Debenham
82f83a7c37 v0.6.1a: translation updates 2017-08-19 01:08:35 -04:00
Evan Debenham
bd6f379e28 v0.6.1a: added a safety check to gamescene 2017-08-19 01:08:35 -04:00
Evan Debenham
7618025509 v0.6.1a: thieves are no longer able to escape while visible in any circumstance. 2017-08-19 01:08:35 -04:00
Evan Debenham
20f3288f06 v0.6.1a: fixed hangs caused by changes to hero search logic 2017-08-19 01:08:34 -04:00
Evan Debenham
cae26999c2 v0.6.1a: increased the cases where char buff access is synced 2017-08-19 01:08:34 -04:00
Evan Debenham
347e95ed6b v0.6.1a: Lloyd's beacon is no longer blocked by none-hostile creatures 2017-08-19 01:08:34 -04:00
Evan Debenham
35cdb4a2c2 v0.6.1a: updated gradle stuff 2017-08-19 01:08:34 -04:00
Evan Debenham
daa82f615b v0.6.1a: fixed texture oddness while zooming on low res screens 2017-08-19 01:08:33 -04:00
Evan Debenham
bde794bb8f v0.6.1a: small refactor to dungeon/level bundling 2017-08-19 01:08:33 -04:00
Evan Debenham
d4849e4888 v0.6.1a: fixed rare crashes with window hiding 2017-08-19 01:08:33 -04:00
Evan Debenham
03405857a0 v0.6.1a: the final ring/scroll/potion is no longer auto-IDed 2017-08-19 01:08:32 -04:00
Evan Debenham
7027c19b5f v0.6.1a: fully fixed emoIcon handling (I hope) 2017-08-19 01:08:32 -04:00
Evan Debenham
720ec67a15 v0.6.1a: fixed crash issues relating to the game log 2017-08-19 01:08:32 -04:00
Evan Debenham
4c38519f6a v0.6.1a: fixed the hero passively searching when not acting 2017-08-19 01:08:32 -04:00
Evan Debenham
2f062aeb9c v0.6.1a: fixed permanent flares not appearing 2017-08-19 01:08:31 -04:00
Evan Debenham
8fe57dfdf8 v0.6.1a: updated old save support
Earliest supported saves are now 0.4.3c
2017-08-19 01:08:31 -04:00
Evan Debenham
78941ef83f v0.6.1: manifest commit 2017-08-19 01:08:26 -04:00
Evan Debenham
bea4ef3cde v0.6.1: game now auto-selects languages even if they are unreviewed 2017-08-19 00:23:38 -04:00
Evan Debenham
340c716c49 v0.6.1: language button now blinks if the selected language is incomplete 2017-08-19 00:23:38 -04:00
Evan Debenham
8997c71737 v0.6.1: translation updates 2017-08-19 00:23:38 -04:00
Evan Debenham
2efda4296d v0.6.1: adjusted thread prioritization on multicore systems 2017-08-19 00:23:37 -04:00
Evan Debenham
eb06f4ff53 v0.6.1: adjusted emoicon handling to prevent null pointers 2017-08-19 00:23:37 -04:00
Evan Debenham
4adb7fb4b3 v0.6.1: fixed the sad ghost getting stuck behind closing doors on bosses 2017-08-19 00:23:36 -04:00
Evan Debenham
6150ed0e35 v0.6.1: corrected minor issues with journal layout 2017-08-19 00:23:36 -04:00
Evan Debenham
31883b1f9c v0.6.1: suspicious chest rooms now don't always contain mimics 2017-08-19 00:23:36 -04:00
Evan Debenham
9eda084682 v0.6.1: translation updates 2017-08-19 00:23:35 -04:00
Evan Debenham
b4ee9fa434 v0.6.1: connection room counts in levels are now much more consistent 2017-08-19 00:23:35 -04:00
Evan Debenham
0e033720c7 v0.6.1: levels are now more densely packed on average 2017-08-19 00:23:35 -04:00
Evan Debenham
0cdd99e389 v0.6.1: added a persistent health bar to the sad ghost 2017-08-19 00:23:35 -04:00
Evan Debenham
b2ca8a3426 v0.6.1: various bugfixes 2017-08-19 00:23:34 -04:00
Evan Debenham
635c5ecdb1 v0.6.1: translation updates 2017-08-19 00:23:34 -04:00
Evan Debenham
14a9ca59b6 v0.6.1: slightly improved the UI in the journal window 2017-08-19 00:23:34 -04:00
Evan Debenham
91e457c2eb v0.6.1: prevented the troll blacksmith from destroying the broken seal 2017-08-19 00:23:33 -04:00
Evan Debenham
dcf59af491 v0.6.1: fixed evil eyes being able to shoot through walls in rare cases 2017-08-19 00:23:33 -04:00
Evan Debenham
caf6f5ca50 v0.6.1: improved quickslot interactions with thieves and monks 2017-08-19 00:23:33 -04:00
Evan Debenham
0588036643 v0.6.1: fixed quickslots not updating properly when item glow changes 2017-08-19 00:23:33 -04:00
Evan Debenham
2dabf54a5d v0.6.1: various improvements to the tengu boss fight 2017-08-19 00:23:32 -04:00
Evan Debenham
5285d2e576 v0.6.1: fixed minor visual bugs when outfitting the sad ghost 2017-08-19 00:23:32 -04:00
Evan Debenham
c3b8eafef9 v0.6.1: translation updates 2017-08-19 00:23:30 -04:00
Evan Debenham
46ba333af1 v0.6.1: fixed various issues with levelgen 2017-08-19 00:23:16 -04:00
Evan Debenham
54749a5eb5 v0.6.1: fixed fog of war updating unnecessarily while resting 2017-08-19 00:23:16 -04:00
Evan Debenham
024405b9be v0.6.1: added 2 new guidebook pages 2017-08-19 00:23:16 -04:00
Evan Debenham
4890b4f19d v0.6.1: picking up document pages now makes the journal button blink 2017-08-19 00:23:16 -04:00
Evan Debenham
f500ba87ec v0.6.1: improved sewer pipe rooms when they have many connections 2017-08-19 00:23:15 -04:00
Evan Debenham
8dc88b2565 v0.6.1: increased the chance for big rooms to be interconnected 2017-08-19 00:23:15 -04:00
Evan Debenham
b294155fb1 v0.6.1: more bugfixes and improvements to the dried rose 2017-08-19 00:23:15 -04:00
Evan Debenham
d0dfa22fe4 v0.6.1: mining also no longer costs hunger 2017-08-19 00:23:15 -04:00
Evan Debenham
dcc07b6ea2 v0.6.1: ascending stairs no longer costs hunger 2017-08-19 00:23:14 -04:00
Evan Debenham
193633b602 v0.6.1: Added 5 new regional rooms, and adjusted room spawn rates 2017-08-19 00:23:14 -04:00
Evan Debenham
886b597eea v0.6.1: rooms can now specify whether they allow grass or water separately 2017-08-19 00:23:14 -04:00
Evan Debenham
d407144e28 v0.6.1: further improved imp spawning logic, reverted changes to regular spawning logic 2017-08-19 00:23:14 -04:00
Evan Debenham
591b1b570e v0.6.1: reduced the spawn rate of guidebook pages on very early floors 2017-08-19 00:23:13 -04:00
Evan Debenham
a41309ed66 v0.6.1: fixed various crashes caused by initalizing items in the changes scene 2017-08-19 00:23:13 -04:00
Evan Debenham
ceb6ca2668 v0.6.1: filled in new changes scene with current 0.6.1 details 2017-08-19 00:23:13 -04:00
Evan Debenham
4a2acc4b2b v0.6.1: Totally overhauled changes scene (no content for now) 2017-08-19 00:23:13 -04:00
Evan Debenham
ab639a0125 v0.6.1: added a method to painter to allow ellipse shaped fills 2017-08-19 00:23:13 -04:00
Evan Debenham
98210ee915 v0.6.1: final cleanup of limited drops changes 2017-08-19 00:23:12 -04:00
Evan Debenham
4c31d69d5d v0.6.1: removed alchemists toolkit from catalogs 2017-08-19 00:23:12 -04:00
Evan Debenham
92349dfbb1 v0.6.1: refactoring to limited drops now that they are more flexible 2017-08-19 00:23:12 -04:00
Evan Debenham
67d39b856f v0.6.1: made storing and restore limited drops much less rigid 2017-08-19 00:23:12 -04:00
Evan Debenham
dd78517a3a v0.6.1: removed signpost text from resource files 2017-08-19 00:23:12 -04:00
Evan Debenham
e1fb370456 v0.6.1: improved several journal pages 2017-08-19 00:23:11 -04:00
Evan Debenham
6f301d48ff v0.6.1: added two new uncommon rooms 2017-08-19 00:23:11 -04:00
Evan Debenham
5c0648dcf2 v0.6.1: added a new type of connection room (and chasm variant) 2017-08-19 00:23:11 -04:00
Evan Debenham
ce274df5b8 v0.6.1: buffed ring of wealth 2017-08-19 00:23:11 -04:00