v0.6.4a: yog's fists are no longer pulled to the eye when it takes damage
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@ -112,14 +112,10 @@ public class Yog extends Mob {
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if (mob instanceof RottingFist || mob instanceof BurningFist)
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fists.add( mob );
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for (Mob fist : fists)
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fist.beckon( pos );
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dmg >>= fists.size();
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super.damage( dmg, src );
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LockedFloor lock = Dungeon.hero.buff(LockedFloor.class);
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if (lock != null) lock.addTime(dmg*0.5f);
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