v0.6.4a: yog's fists are no longer pulled to the eye when it takes damage

This commit is contained in:
Evan Debenham 2018-04-07 19:28:28 -04:00
parent f935092871
commit 96b0d16945

View File

@ -112,14 +112,10 @@ public class Yog extends Mob {
if (mob instanceof RottingFist || mob instanceof BurningFist)
fists.add( mob );
for (Mob fist : fists)
fist.beckon( pos );
dmg >>= fists.size();
super.damage( dmg, src );
LockedFloor lock = Dungeon.hero.buff(LockedFloor.class);
if (lock != null) lock.addTime(dmg*0.5f);