v0.6.2: adjusted incorrectly placed text in stone of enchantment
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@ -26,6 +26,8 @@ import com.shatteredpixel.shatteredpixeldungeon.effects.Speck;
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import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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import com.shatteredpixel.shatteredpixeldungeon.items.armor.Armor;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.Weapon;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Languages;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
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import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndBag;
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@ -52,7 +54,11 @@ public class StoneOfEnchantment extends InventoryStone {
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curUser.sprite.emitter().start( Speck.factory( Speck.LIGHT ), 0.1f, 5 );
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Enchanting.show( curUser, item );
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GLog.w( "your %s glows in the dark", item.name() );
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//FIXME add this to translations
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if (Messages.lang() == Languages.ENGLISH) {
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GLog.w("your %s glows in the dark", item.name());
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}
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}
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}
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