v0.6.3b: manifest commit

This commit is contained in:
Evan Debenham 2018-03-01 03:54:36 -05:00
parent adb9aa6519
commit 04f02a0aca
4 changed files with 43 additions and 14 deletions

View File

@ -2,7 +2,7 @@ apply plugin: 'com.android.library'
android {
compileSdkVersion 26
buildToolsVersion "26.0.2"
buildToolsVersion "26.0.3"
task ndkBuild(type: Exec){
description "builds JNI libs from source. " +

View File

@ -2,7 +2,7 @@ apply plugin: 'com.android.application'
android {
compileSdkVersion 26
buildToolsVersion "26.0.2"
buildToolsVersion "26.0.3"
defaultConfig {
resConfigs "en_US", "cs", "tr", "ca", "ko", "pl", "it",

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@ -1,8 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.shatteredpixel.shatteredpixeldungeon"
android:versionCode="242"
android:versionName="0.6.3a"
android:versionCode="245"
android:versionName="0.6.3b"
android:installLocation="auto">
<uses-sdk

View File

@ -131,27 +131,56 @@ public class ChangesScene extends PixelScene {
//**********************
// v0.6.3
//**********************
ChangeInfo changes = new ChangeInfo("v0.6.3a", true, "");
ChangeInfo changes = new ChangeInfo("v0.6.3", true, "");
changes.hardlight(Window.TITLE_COLOR);
infos.add(changes);
changes = new ChangeInfo("v0.6.3b", false, "");
changes.hardlight(Window.TITLE_COLOR);
infos.add(changes);
changes.addButton( new ChangeButton(new ItemSprite(ItemSpriteSheet.STYLUS, null), "Obfuscation",
"With its downside removed in 0.6.3, the glyph of obfuscation has become extremely powerful.\n" +
"\n" +
"To reign it in a bit, its effectiveness has been reduced at higher levels:\n" +
"_-_ Base power increased\n" +
"_-_ Power scaling has been decreased by 67%"));
changes.addButton( new ChangeButton(new Image(Assets.WARRIOR, 0, 90, 12, 15), "Berserker",
"The berserker remains extremely powerful, so further adjustments have been made:\n\n" +
"_-_ Re-applied bonus damage nerf from 0.6.2: bonus damage below 50% health reduced significantly, 2x damage while at 0 hp unchanged.\n\n" +
"_-_ Bonus damage is now calculated using reduced max hp, not true max hp. This means that past rages effectively reduce bonus damage."));
changes.addButton( new ChangeButton(new Image(Assets.SPINNER, 144, 0, 16, 16), Messages.get(this, "bugfixes"),
"Fixed a serious memory leak on android 8.0+\n\n" +
"Fixed serious crash issues on older custom ROMs\n\n" +
"Fixed (caused by 0.6.3):\n" +
"_-_ Sleep darts causing phantom sleep bubbles\n" +
"_-_ Mimics not dropping loot when corrupted\n" +
"_-_ Bugs caused by berserker hp reduction\n\n" +
"Fixed (existed before 0.6.3):\n" +
"_-_ Rankings not retaining challenges completed"));
changes.addButton( new ChangeButton(Icons.get(Icons.LANGS), Messages.get(this, "language"),
"Updated Translations"));
changes = new ChangeInfo("v0.6.3a", false, "");
changes.hardlight(Window.TITLE_COLOR);
infos.add(changes);
changes.addButton( new ChangeButton(Icons.get(Icons.PREFS), Messages.get(this, "misc"),
"_-_ Reduced burning damage against high health enemies\n\n" +
"_-_ Reduced game install size by ~2.5%"));
"_-_ Reduced game install size by ~2.5%"));
changes.addButton( new ChangeButton(new Image(Assets.SPINNER, 144, 0, 16, 16), Messages.get(this, "bugfixes"),
"Fixed (caused by 0.6.3):\n" +
"_-_ Health potions being craftable with pharmacophobia enabled\n" +
"_-_ Ring of sharpshooting increasing damage a bit more than displayed\n" +
"_-_ Various rare crashes"));
changes.addButton( new ChangeButton(Icons.get(Icons.LANGS), Messages.get(this, "language"),
"Updated Translations"));
changes = new ChangeInfo("v0.6.3", true, "");
changes.hardlight(Window.TITLE_COLOR);
infos.add(changes);
changes = new ChangeInfo(Messages.get(this, "new"), false, null);
changes.hardlight( Window.TITLE_COLOR );