v0.6.3b: manifest commit
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@ -2,7 +2,7 @@ apply plugin: 'com.android.library'
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android {
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compileSdkVersion 26
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buildToolsVersion "26.0.2"
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buildToolsVersion "26.0.3"
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task ndkBuild(type: Exec){
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description "builds JNI libs from source. " +
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@ -2,7 +2,7 @@ apply plugin: 'com.android.application'
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android {
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compileSdkVersion 26
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buildToolsVersion "26.0.2"
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buildToolsVersion "26.0.3"
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defaultConfig {
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resConfigs "en_US", "cs", "tr", "ca", "ko", "pl", "it",
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@ -1,8 +1,8 @@
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.shatteredpixel.shatteredpixeldungeon"
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android:versionCode="242"
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android:versionName="0.6.3a"
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android:versionCode="245"
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android:versionName="0.6.3b"
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android:installLocation="auto">
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<uses-sdk
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@ -131,27 +131,56 @@ public class ChangesScene extends PixelScene {
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//**********************
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// v0.6.3
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//**********************
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ChangeInfo changes = new ChangeInfo("v0.6.3a", true, "");
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ChangeInfo changes = new ChangeInfo("v0.6.3", true, "");
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changes.hardlight(Window.TITLE_COLOR);
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infos.add(changes);
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changes = new ChangeInfo("v0.6.3b", false, "");
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changes.hardlight(Window.TITLE_COLOR);
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infos.add(changes);
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changes.addButton( new ChangeButton(new ItemSprite(ItemSpriteSheet.STYLUS, null), "Obfuscation",
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"With its downside removed in 0.6.3, the glyph of obfuscation has become extremely powerful.\n" +
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"\n" +
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"To reign it in a bit, its effectiveness has been reduced at higher levels:\n" +
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"_-_ Base power increased\n" +
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"_-_ Power scaling has been decreased by 67%"));
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changes.addButton( new ChangeButton(new Image(Assets.WARRIOR, 0, 90, 12, 15), "Berserker",
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"The berserker remains extremely powerful, so further adjustments have been made:\n\n" +
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"_-_ Re-applied bonus damage nerf from 0.6.2: bonus damage below 50% health reduced significantly, 2x damage while at 0 hp unchanged.\n\n" +
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"_-_ Bonus damage is now calculated using reduced max hp, not true max hp. This means that past rages effectively reduce bonus damage."));
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changes.addButton( new ChangeButton(new Image(Assets.SPINNER, 144, 0, 16, 16), Messages.get(this, "bugfixes"),
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"Fixed a serious memory leak on android 8.0+\n\n" +
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"Fixed serious crash issues on older custom ROMs\n\n" +
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"Fixed (caused by 0.6.3):\n" +
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"_-_ Sleep darts causing phantom sleep bubbles\n" +
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"_-_ Mimics not dropping loot when corrupted\n" +
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"_-_ Bugs caused by berserker hp reduction\n\n" +
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"Fixed (existed before 0.6.3):\n" +
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"_-_ Rankings not retaining challenges completed"));
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changes.addButton( new ChangeButton(Icons.get(Icons.LANGS), Messages.get(this, "language"),
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"Updated Translations"));
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changes = new ChangeInfo("v0.6.3a", false, "");
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changes.hardlight(Window.TITLE_COLOR);
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infos.add(changes);
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changes.addButton( new ChangeButton(Icons.get(Icons.PREFS), Messages.get(this, "misc"),
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"_-_ Reduced burning damage against high health enemies\n\n" +
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"_-_ Reduced game install size by ~2.5%"));
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"_-_ Reduced game install size by ~2.5%"));
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changes.addButton( new ChangeButton(new Image(Assets.SPINNER, 144, 0, 16, 16), Messages.get(this, "bugfixes"),
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"Fixed (caused by 0.6.3):\n" +
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"_-_ Health potions being craftable with pharmacophobia enabled\n" +
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"_-_ Ring of sharpshooting increasing damage a bit more than displayed\n" +
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"_-_ Various rare crashes"));
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changes.addButton( new ChangeButton(Icons.get(Icons.LANGS), Messages.get(this, "language"),
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"Updated Translations"));
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changes = new ChangeInfo("v0.6.3", true, "");
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changes.hardlight(Window.TITLE_COLOR);
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infos.add(changes);
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changes = new ChangeInfo(Messages.get(this, "new"), false, null);
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changes.hardlight( Window.TITLE_COLOR );
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