v0.6.4a: fixed an exploit involving chasms
This commit is contained in:
parent
f850f6d521
commit
04dfde31ff
|
@ -76,6 +76,7 @@ public class Chasm {
|
|||
|
||||
if (Dungeon.hero.isAlive()) {
|
||||
Dungeon.hero.interrupt();
|
||||
Buff.affect(Dungeon.hero, Falling.class);
|
||||
InterlevelScene.mode = InterlevelScene.Mode.FALL;
|
||||
if (Dungeon.level instanceof RegularLevel) {
|
||||
Room room = ((RegularLevel)Dungeon.level).room( pos );
|
||||
|
@ -118,4 +119,18 @@ public class Chasm {
|
|||
|
||||
((MobSprite)mob.sprite).fall();
|
||||
}
|
||||
|
||||
public static class Falling extends Buff{
|
||||
|
||||
{
|
||||
actPriority = VFX_PRIO;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean act() {
|
||||
heroLand();
|
||||
detach();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -48,7 +48,6 @@ import com.shatteredpixel.shatteredpixeldungeon.items.potions.Potion;
|
|||
import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfTeleportation;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.journal.Journal;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.RegularLevel;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.features.Chasm;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.traps.Trap;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.plants.Plant;
|
||||
|
@ -333,9 +332,6 @@ public class GameScene extends PixelScene {
|
|||
case RETURN:
|
||||
ScrollOfTeleportation.appear( Dungeon.hero, Dungeon.hero.pos );
|
||||
break;
|
||||
case FALL:
|
||||
Chasm.heroLand();
|
||||
break;
|
||||
case DESCEND:
|
||||
switch (Dungeon.depth) {
|
||||
case 1:
|
||||
|
|
Loading…
Reference in New Issue
Block a user