v0.6.3: fixed variosu bugs with fog of war and horn of plenty
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@ -87,29 +87,17 @@ public class TextureCache {
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}
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//creates a smarttexture backed by a native intbuffer, not a bitmap.
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//This is much faster is the texture needs to be frequently edited.
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//texture is all black by default
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public static SmartTexture createBufferTex( String key, int w, int h ){
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key += "w" + w + "h" + h;
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if (all.containsKey( key )){
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return all.get( key );
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} else {
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BufferTexture tx = new BufferTexture(w, h);
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all.put( key, tx);
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return tx;
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}
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}
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public static void add( Object key, SmartTexture tx ) {
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all.put( key, tx );
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}
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public static void remove( Object key ){
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SmartTexture tx = all.get( key );
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if (tx != null){
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all.remove(key);
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tx.delete();
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}
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}
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public static SmartTexture get( Object src ) {
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@ -127,6 +127,7 @@ public class HornOfPlenty extends Artifact {
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if (charge >= 15) image = ItemSpriteSheet.ARTIFACT_HORN4;
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else if (charge >= 10) image = ItemSpriteSheet.ARTIFACT_HORN3;
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else if (charge >= 5) image = ItemSpriteSheet.ARTIFACT_HORN2;
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else image = ItemSpriteSheet.ARTIFACT_HORN1;
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updateQuickslot();
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}
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@ -110,7 +110,9 @@ public class FogOfWar extends Image {
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width = width2 * size;
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height = height2 * size;
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texture( TextureCache.createBufferTex("fog", width2, height2) );
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BufferTexture tx = new BufferTexture(width2, height2);
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TextureCache.add(FogOfWar.class, tx);
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texture( tx );
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scale.set(
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DungeonTilemap.SIZE / PIX_PER_TILE,
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@ -342,7 +344,7 @@ public class FogOfWar extends Image {
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public void destroy() {
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super.destroy();
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if (texture != null){
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texture.delete();
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TextureCache.remove(FogOfWar.class);
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}
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}
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}
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