v0.6.2: fixed multiplied characters not acting for many turns
This commit is contained in:
parent
340d14dc2f
commit
a33cb33727
|
@ -72,6 +72,8 @@ public class Multiplicity extends Armor.Glyph {
|
|||
m = Dungeon.level.createMob();
|
||||
} else {
|
||||
try {
|
||||
Actor.fixTime();
|
||||
|
||||
m = (Mob)attacker.getClass().newInstance();
|
||||
Bundle store = new Bundle();
|
||||
attacker.storeInBundle(store);
|
||||
|
|
Loading…
Reference in New Issue
Block a user