v0.6.4: firebloom no longer spawns in the random plants room
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@ -25,6 +25,7 @@ import com.shatteredpixel.shatteredpixeldungeon.items.Generator;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
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import com.shatteredpixel.shatteredpixeldungeon.levels.painters.Painter;
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import com.shatteredpixel.shatteredpixeldungeon.plants.Firebloom;
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import com.shatteredpixel.shatteredpixeldungeon.plants.Plant;
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import com.watabou.utils.Point;
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import com.watabou.utils.Random;
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@ -97,8 +98,11 @@ public class PlantsRoom extends StandardRoom {
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super.paint(level);
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}
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//TODO: sungrass, blandfruit, and starflower seeds can grow here, perhaps that's too good.
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private static Plant.Seed randomSeed(){
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return (Plant.Seed) Generator.random(Generator.Category.SEED);
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Plant.Seed result;
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do {
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result = (Plant.Seed) Generator.random(Generator.Category.SEED);
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} while (result instanceof Firebloom.Seed);
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return result;
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}
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}
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