Magic_Ling_Pixel_Dungeon/core
Evan Debenham 4368408c79 v0.6.2: adjusted a few trap mechanics
- slightly boosted the damage of gripping and flashing traps
- cursing traps now always prefer to curse weapons and armor
- pitfall traps now check for walls specifically, not just solid terrain
2017-11-02 00:55:52 -04:00
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src v0.6.2: adjusted a few trap mechanics 2017-11-02 00:55:52 -04:00
build.gradle v0.6.1a: updated gradle stuff 2017-08-19 01:08:34 -04:00
proguard-rules.pro v0.6.0: refactoring room painters into room types pt.2 2017-06-04 21:59:38 -04:00