v0.6.3b: removed final usage of bitmaptext

This commit is contained in:
Evan Debenham 2018-03-01 03:54:14 -05:00
parent bf8f279447
commit adb9aa6519

View File

@ -27,8 +27,8 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.hero.HeroSubClass;
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
import com.shatteredpixel.shatteredpixeldungeon.ui.RenderedTextMultiline;
import com.watabou.noosa.BitmapText;
import com.watabou.noosa.Group;
import com.watabou.noosa.RenderedText;
public class WndClass extends WndTabbed {
@ -113,18 +113,16 @@ public class WndClass extends WndTabbed {
pos += GAP;
}
BitmapText dot = PixelScene.createText( "-", 6 );
dot.x = MARGIN;
RenderedText dot = PixelScene.renderText( "-", 6 );
dot.y = pos;
if (dotWidth == 0) {
dot.measure();
dotWidth = dot.width();
}
add( dot );
RenderedTextMultiline item = PixelScene.renderMultiline( items[i], 6 );
item.maxWidth((int)(WIDTH - MARGIN * 2 - dotWidth));
item.setPos(dot.x + dotWidth, pos);
item.setPos(dot.x + dot.width(), pos);
add( item );
pos += item.height();