v0.6.5: item sprite changes for runestones and warrior's thrown stone

This commit is contained in:
Evan Debenham 2018-04-23 22:28:19 -04:00 committed by Evan Debenham
parent 88cd398ed5
commit a5872b8771
2 changed files with 4 additions and 4 deletions

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@ -97,7 +97,7 @@ public class ItemSpriteSheet {
private static final int SINGLE_USE = xy(1, 4); //16 slots
public static final int ANKH = SINGLE_USE+0;
public static final int STYLUS = SINGLE_USE+1;
public static final int WEIGHT = SINGLE_USE+2;
public static final int SEAL = SINGLE_USE+3;
public static final int TORCH = SINGLE_USE+4;
public static final int BEACON = SINGLE_USE+5;
@ -114,7 +114,7 @@ public class ItemSpriteSheet {
static{
assignItemRect(ANKH, 10, 16);
assignItemRect(STYLUS, 12, 13);
assignItemRect(WEIGHT, 14, 12);
assignItemRect(SEAL, 9, 15);
assignItemRect(TORCH, 12, 15);
assignItemRect(BEACON, 16, 15);
@ -234,7 +234,7 @@ public class ItemSpriteSheet {
assignItemRect(DART, 15, 15);
assignItemRect(THROWING_KNIFE, 12, 13);
assignItemRect(THROWING_STONE, 9, 9);
assignItemRect(THROWING_STONE, 12, 10);
assignItemRect(FISHING_SPEAR, 11, 11);
assignItemRect(SHURIKEN, 12, 12);
@ -412,7 +412,7 @@ public class ItemSpriteSheet {
public static final int STONE_TIWAZ = STONES+11;
static {
for (int i = STONES; i < STONES+16; i++)
assignItemRect(i, 11, 11);
assignItemRect(i, 14, 12);
}
private static final int POTIONS = xy(1, 22); //16 slots