v0.6.5: item sprite changes for runestones and warrior's thrown stone
This commit is contained in:
parent
88cd398ed5
commit
a5872b8771
Binary file not shown.
Before Width: | Height: | Size: 15 KiB After Width: | Height: | Size: 15 KiB |
|
@ -97,7 +97,7 @@ public class ItemSpriteSheet {
|
|||
private static final int SINGLE_USE = xy(1, 4); //16 slots
|
||||
public static final int ANKH = SINGLE_USE+0;
|
||||
public static final int STYLUS = SINGLE_USE+1;
|
||||
public static final int WEIGHT = SINGLE_USE+2;
|
||||
|
||||
public static final int SEAL = SINGLE_USE+3;
|
||||
public static final int TORCH = SINGLE_USE+4;
|
||||
public static final int BEACON = SINGLE_USE+5;
|
||||
|
@ -114,7 +114,7 @@ public class ItemSpriteSheet {
|
|||
static{
|
||||
assignItemRect(ANKH, 10, 16);
|
||||
assignItemRect(STYLUS, 12, 13);
|
||||
assignItemRect(WEIGHT, 14, 12);
|
||||
|
||||
assignItemRect(SEAL, 9, 15);
|
||||
assignItemRect(TORCH, 12, 15);
|
||||
assignItemRect(BEACON, 16, 15);
|
||||
|
@ -234,7 +234,7 @@ public class ItemSpriteSheet {
|
|||
|
||||
assignItemRect(DART, 15, 15);
|
||||
assignItemRect(THROWING_KNIFE, 12, 13);
|
||||
assignItemRect(THROWING_STONE, 9, 9);
|
||||
assignItemRect(THROWING_STONE, 12, 10);
|
||||
|
||||
assignItemRect(FISHING_SPEAR, 11, 11);
|
||||
assignItemRect(SHURIKEN, 12, 12);
|
||||
|
@ -412,7 +412,7 @@ public class ItemSpriteSheet {
|
|||
public static final int STONE_TIWAZ = STONES+11;
|
||||
static {
|
||||
for (int i = STONES; i < STONES+16; i++)
|
||||
assignItemRect(i, 11, 11);
|
||||
assignItemRect(i, 14, 12);
|
||||
}
|
||||
|
||||
private static final int POTIONS = xy(1, 22); //16 slots
|
||||
|
|
Loading…
Reference in New Issue
Block a user