v0.6.2: fixed corruption overriding positive buffs and soul mark
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@ -208,7 +208,10 @@ public class WandOfCorruption extends Wand {
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!enemy.immunities().contains(Corruption.class)){
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enemy.HP = enemy.HT;
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for (Buff buff : enemy.buffs()) {
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buff.detach();
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if (buff.type == Buff.buffType.NEGATIVE
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&& !(buff instanceof SoulMark)) {
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buff.detach();
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}
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}
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Buff.affect(enemy, Corruption.class);
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