v0.6.3: buffed/adjusted warlock

This commit is contained in:
Evan Debenham 2018-01-16 20:06:26 -05:00
parent ed1e19f17f
commit ae254479fd

View File

@ -144,7 +144,7 @@ public abstract class Wand extends Item {
protected void processSoulMark(Char target, int chargesUsed){
if (target != Dungeon.hero &&
Dungeon.hero.subClass == HeroSubClass.WARLOCK &&
Random.Float() < .15f + (level()*chargesUsed*0.03f)){
Random.Float() < .09f + (level()*chargesUsed*0.06f)){
SoulMark.prolong(target, SoulMark.class, SoulMark.DURATION + level());
}
}