v0.6.2a: manifest commit

This commit is contained in:
Evan Debenham 2017-11-01 03:05:29 -04:00
parent 2369977c94
commit 3a8f148164
2 changed files with 34 additions and 4 deletions

View File

@ -1,8 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.shatteredpixel.shatteredpixeldungeon"
android:versionCode="222"
android:versionName="0.6.2"
android:versionCode="223"
android:versionName="0.6.2a"
android:installLocation="auto">
<uses-permission android:name="android.permission.VIBRATE"/>

View File

@ -124,7 +124,36 @@ public class ChangesScene extends PixelScene {
// v0.6.2
//**********************
ChangeInfo changes = new ChangeInfo("v0.6.2", true, "");
ChangeInfo changes = new ChangeInfo("v0.6.2a", true, "");
changes.hardlight(Window.TITLE_COLOR);
infos.add(changes);
changes.addButton( new ChangeButton( new ItemSprite(ItemSpriteSheet.IRON_KEY, null), "New Key Display",
"The key display has been overhauled!\n\n" +
"_-_ Each key type now has its own icon, instead of all special keys being shown as golden.\n\n" +
"_-_ Can now display up to 6 keys, up from 3. After 3 keys the key icons will become smaller.\n\n" +
"_-_ Button background now dims as keys are collected, for added visual clarity."));
changes.addButton( new ChangeButton(Icons.get(Icons.PREFS), Messages.get(this, "misc"),
"_-_ Improved the formatting of older updates in the changes list. More information will be added to fill these out in future updates.\n\n" +
"_-_ Slightly reduced the chance for items to appear in locked chests.\n\n" +
"_-_ Game music now mutes itself during phone calls"));
changes.addButton( new ChangeButton(new Image(Assets.SPINNER, 144, 0, 16, 16), Messages.get(this, "bugfixes"),
"Fixed (caused by 0.6.2):\n" +
"_-_ Various rare crash bugs\n" +
"_-_ Herbal healing and armor not greying out their icons correctly\n\n" +
"Fixed (Existed prior to 0.6.2):\n" +
"_-_ Various rare crash bugs\n" +
"_-_ Gladiator being able to combo non-visible enemies"));
changes.addButton( new ChangeButton(Icons.get(Icons.LANGS), Messages.get(this, "language"),
"In English:\n" +
"_-_ Fixed missing text when dieing to venom\n" +
"\n" +
"_-_ Translation Updates"));
changes = new ChangeInfo("v0.6.2", true, "");
changes.hardlight(Window.TITLE_COLOR);
infos.add(changes);
@ -699,7 +728,8 @@ public class ChangesScene extends PixelScene {
infos.add(changes);
changes.addButton( new ChangeButton(Icons.get(Icons.SHPX), "Developer Commentary",
""));
"_-_ Released September 15th, 2014\n" +
"_-_ 31 days after Shattered v0.1.1"));
changes.addButton( new ChangeButton(new ItemSprite(new HornOfPlenty()), "Update Changes",
"Added artifacts, reworked rings"));