v0.6.1b: fixed doors being hidden on floor 2 more often than they should
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@ -71,7 +71,7 @@ public class EntranceRoom extends StandardRoom {
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}
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if (Dungeon.depth == 2){
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if (!Badges.isUnlocked(Badges.Badge.BOSS_SLAIN_4)){
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if (!Badges.isUnlocked(Badges.Badge.BOSS_SLAIN_1)){
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for (Room.Door door : connected.values()) {
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door.set( Door.Type.HIDDEN );
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}
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