v0.6.5: fixed incorrect placement of happy end local unlock
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@ -835,9 +835,9 @@ public class Hero extends Char {
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GameScene.show( new WndMessage( Messages.get(this, "leave") ) );
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ready();
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} else {
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Badges.silentValidateHappyEnd();
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Dungeon.win( Amulet.class );
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Dungeon.deleteGame( GamesInProgress.curSlot, true );
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Badges.silentValidateHappyEnd();
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Game.switchScene( SurfaceScene.class );
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}
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