v0.6.1a: fixed the hero passively searching when not acting

This commit is contained in:
Evan Debenham 2017-08-16 20:22:18 -04:00
parent 2f062aeb9c
commit 4c38519f6a

View File

@ -478,7 +478,6 @@ public class Hero extends Char {
return false;
}
search( false );
checkVisibleMobs();
if (!resting || buff(MindVision.class) != null || buff(Awareness.class) != null) {
Dungeon.observe();
@ -496,6 +495,8 @@ public class Hero extends Char {
} else {
search( false );
resting = false;
ready = false;