v0.6.1: reduced the spawn rate of guidebook pages on very early floors
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@ -369,9 +369,10 @@ public abstract class RegularLevel extends Level {
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missingPages.remove(Document.GUIDE_INTRO_PAGE);
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missingPages.remove(Document.GUIDE_SEARCH_PAGE);
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int foundPages = allPages.size() - (missingPages.size() + 2);
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//chance to find a page scales with pages missing and depth
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if (missingPages.size() > 0 &&
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Random.Int(allPages.size()-2) < missingPages.size() + Dungeon.depth/2){
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if (missingPages.size() > 0 && Random.Float() < (Dungeon.depth/(float)(foundPages + 1))){
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GuidePage p = new GuidePage();
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p.page(missingPages.get(0));
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int cell = randomDropCell();
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