v0.6.3: replaced android.graphics.rectF with a local version
This commit is contained in:
parent
9966195e66
commit
07158daed2
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@ -21,9 +21,9 @@
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package com.watabou.gltextures;
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import java.util.HashMap;
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import com.watabou.utils.RectF;
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import android.graphics.RectF;
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import java.util.HashMap;
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public class Atlas {
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@ -22,9 +22,9 @@
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package com.watabou.gltextures;
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import android.graphics.Bitmap;
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import android.graphics.RectF;
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import com.watabou.glwrap.Texture;
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import com.watabou.utils.RectF;
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public class SmartTexture extends Texture {
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@ -21,16 +21,16 @@
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package com.watabou.noosa;
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import java.nio.FloatBuffer;
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import android.graphics.Bitmap;
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import com.watabou.gltextures.SmartTexture;
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import com.watabou.gltextures.TextureCache;
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import com.watabou.glwrap.Matrix;
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import com.watabou.glwrap.Quad;
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import com.watabou.glwrap.Vertexbuffer;
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import com.watabou.utils.RectF;
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import android.graphics.Bitmap;
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import android.graphics.RectF;
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import java.nio.FloatBuffer;
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public class BitmapText extends Visual {
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@ -21,13 +21,12 @@
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package com.watabou.noosa;
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import java.util.ArrayList;
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import java.util.regex.Pattern;
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import android.graphics.RectF;
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import com.watabou.glwrap.Quad;
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import com.watabou.utils.PointF;
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import com.watabou.utils.RectF;
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import java.util.ArrayList;
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import java.util.regex.Pattern;
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public class BitmapTextMultiline extends BitmapText {
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@ -21,14 +21,13 @@
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package com.watabou.noosa;
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import java.nio.FloatBuffer;
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import android.graphics.RectF;
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import com.watabou.gltextures.TextureCache;
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import com.watabou.gltextures.SmartTexture;
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import com.watabou.gltextures.TextureCache;
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import com.watabou.glwrap.Quad;
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import com.watabou.glwrap.Vertexbuffer;
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import com.watabou.utils.RectF;
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import java.nio.FloatBuffer;
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public class Image extends Visual {
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@ -21,7 +21,7 @@
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package com.watabou.noosa;
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import android.graphics.RectF;
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import com.watabou.utils.RectF;
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public class MovieClip extends Image {
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@ -21,14 +21,13 @@
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package com.watabou.noosa;
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import java.nio.FloatBuffer;
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import com.watabou.gltextures.SmartTexture;
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import com.watabou.gltextures.TextureCache;
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import com.watabou.glwrap.Quad;
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import com.watabou.glwrap.Vertexbuffer;
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import com.watabou.utils.RectF;
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import android.graphics.RectF;
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import java.nio.FloatBuffer;
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public class NinePatch extends Visual {
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@ -24,11 +24,12 @@ package com.watabou.noosa;
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import android.graphics.Bitmap;
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import android.graphics.Canvas;
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import android.graphics.Paint;
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import android.graphics.RectF;
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import android.graphics.Typeface;
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import com.watabou.gltextures.SmartTexture;
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import com.watabou.glwrap.Matrix;
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import com.watabou.glwrap.Texture;
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import com.watabou.utils.RectF;
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import java.util.HashSet;
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import java.util.Iterator;
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@ -22,8 +22,7 @@
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package com.watabou.noosa;
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import com.watabou.glwrap.Texture;
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import android.graphics.RectF;
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import com.watabou.utils.RectF;
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public class SkinnedBlock extends Image {
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@ -21,12 +21,11 @@
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package com.watabou.noosa;
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import java.util.HashMap;
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import com.watabou.gltextures.SmartTexture;
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import com.watabou.gltextures.TextureCache;
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import com.watabou.utils.RectF;
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import android.graphics.RectF;
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import java.util.HashMap;
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public class TextureFilm {
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@ -90,7 +89,7 @@ public class TextureFilm {
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for (int i=0; i < rows; i++) {
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for (int j=0; j < cols; j++) {
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RectF rect = new RectF( j * uw, i * vh, (j+1) * uw, (i+1) * vh );
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rect.offset( patch.left, patch.top );
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rect.shift( patch.left, patch.top );
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add( i * cols + j, rect );
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}
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}
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@ -21,13 +21,12 @@
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package com.watabou.noosa;
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import android.graphics.RectF;
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import com.watabou.gltextures.SmartTexture;
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import com.watabou.gltextures.TextureCache;
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import com.watabou.glwrap.Quad;
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import com.watabou.glwrap.Vertexbuffer;
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import com.watabou.utils.Rect;
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import com.watabou.utils.RectF;
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import java.nio.FloatBuffer;
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import java.util.Arrays;
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@ -21,12 +21,10 @@
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package com.watabou.noosa.particles;
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import android.graphics.RectF;
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import com.watabou.gltextures.SmartTexture;
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import com.watabou.noosa.Image;
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import com.watabou.noosa.particles.Emitter;
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import com.watabou.utils.Random;
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import com.watabou.utils.RectF;
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public class BitmaskEmitter extends Emitter {
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147
SPD-classes/src/main/java/com/watabou/utils/RectF.java
Normal file
147
SPD-classes/src/main/java/com/watabou/utils/RectF.java
Normal file
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2015 Oleg Dolya
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*
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* Shattered Pixel Dungeon
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* Copyright (C) 2014-2017 Evan Debenham
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.watabou.utils;
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public class RectF {
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public float left;
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public float top;
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public float right;
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public float bottom;
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public RectF() {
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this( 0, 0, 0, 0 );
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}
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public RectF( RectF rect ) {
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this( rect.left, rect.top, rect.right, rect.bottom );
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}
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public RectF( Rect rect ) {
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this( rect.left, rect.top, rect.right, rect.bottom );
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}
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public RectF( float left, float top, float right, float bottom ) {
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this.left = left;
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this.top = top;
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this.right = right;
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this.bottom = bottom;
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}
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public float width() {
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return right - left;
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}
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public float height() {
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return bottom - top;
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}
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public float square() {
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return width() * height();
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}
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public RectF set( float left, float top, float right, float bottom ) {
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this.left = left;
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this.top = top;
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this.right = right;
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this.bottom = bottom;
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return this;
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}
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public RectF set( Rect rect ) {
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return set( rect.left, rect.top, rect.right, rect.bottom );
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}
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public RectF setPos( float x, float y ) {
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return set( x, y, x + (right - left), y + (bottom - top));
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}
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public RectF shift( float x, float y ) {
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return set( left+x, top+y, right+x, bottom+y );
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}
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public RectF resize( float w, float h ){
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return set( left, top, left+w, top+h);
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}
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public boolean isEmpty() {
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return right <= left || bottom <= top;
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}
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public RectF setEmpty() {
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left = right = top = bottom = 0;
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return this;
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}
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public RectF intersect( RectF other ) {
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RectF result = new RectF();
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result.left = Math.max( left, other.left );
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result.right = Math.min( right, other.right );
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result.top = Math.max( top, other.top );
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result.bottom = Math.min( bottom, other.bottom );
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return result;
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}
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public RectF union( RectF other ){
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RectF result = new RectF();
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result.left = Math.min( left, other.left );
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result.right = Math.max( right, other.right );
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result.top = Math.min( top, other.top );
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result.bottom = Math.max( bottom, other.bottom );
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return result;
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}
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public RectF union( float x, float y ) {
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if (isEmpty()) {
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return set( x, y, x + 1, y + 1 );
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} else {
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if (x < left) {
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left = x;
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} else if (x >= right) {
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right = x + 1;
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}
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if (y < top) {
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top = y;
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} else if (y >= bottom) {
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bottom = y + 1;
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}
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return this;
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}
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}
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public RectF union( Point p ) {
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return union( p.x, p.y );
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}
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public boolean inside( Point p ) {
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return p.x >= left && p.x < right && p.y >= top && p.y < bottom;
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}
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public RectF shrink( float d ) {
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return new RectF( left + d, top + d, right - d, bottom - d );
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}
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public RectF shrink() {
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return shrink( 1 );
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}
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}
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package com.shatteredpixel.shatteredpixeldungeon.effects;
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import android.graphics.RectF;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.watabou.glwrap.Blending;
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import com.watabou.glwrap.Texture;
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import com.watabou.noosa.ui.Component;
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import com.watabou.utils.ColorMath;
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import com.watabou.utils.Random;
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import com.watabou.utils.RectF;
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public class Fireball extends Component {
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package com.shatteredpixel.shatteredpixeldungeon.sprites;
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import android.graphics.RectF;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.watabou.noosa.TextureFilm;
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import com.watabou.utils.Callback;
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import com.watabou.utils.PointF;
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import com.watabou.utils.RectF;
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public class HeroSprite extends CharSprite {
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RectF patch = tiers().get( armorTier );
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Image avatar = new Image( cl.spritesheet() );
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RectF frame = avatar.texture.uvRect( 1, 0, FRAME_WIDTH, FRAME_HEIGHT );
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frame.offset( patch.left, patch.top );
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frame.shift( patch.left, patch.top );
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avatar.frame( frame );
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return avatar;
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@ -21,8 +21,6 @@
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package com.shatteredpixel.shatteredpixeldungeon.tiles;
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import android.graphics.RectF;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
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import com.watabou.noosa.Image;
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import com.watabou.noosa.tweeners.ScaleTweener;
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import com.watabou.utils.PointF;
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import com.watabou.utils.RectF;
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import com.watabou.utils.SparseArray;
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//TODO add in a proper set of vfx for plants growing/withering, grass burning, discovering traps
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package com.shatteredpixel.shatteredpixeldungeon.ui;
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import android.graphics.RectF;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.items.keys.CrystalKey;
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import com.watabou.glwrap.Vertexbuffer;
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import com.watabou.noosa.NoosaScript;
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import com.watabou.noosa.Visual;
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import com.watabou.utils.RectF;
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import java.nio.FloatBuffer;
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import java.util.LinkedHashMap;
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@ -21,8 +21,6 @@
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package com.shatteredpixel.shatteredpixeldungeon.windows;
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import android.graphics.RectF;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.SPDSettings;
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import com.watabou.noosa.Image;
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import com.watabou.noosa.RenderedText;
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import com.watabou.noosa.audio.Sample;
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import com.watabou.utils.RectF;
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public class WndBag extends WndTabbed {
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