v0.6.3: fixed enemies not turning while out of view

This commit is contained in:
Evan Debenham 2018-02-01 02:28:16 -05:00 committed by Evan Debenham
parent bf280cc426
commit 0dd4c4b747

View File

@ -276,6 +276,7 @@ public abstract class Mob extends Char {
sprite.move( from, to );
return true;
} else {
sprite.turnTo(from, to);
sprite.place( to );
return true;
}