Commit Graph

1114 Commits

Author SHA1 Message Date
Evan Debenham
bc64d00e17 v0.3.0: tweaked charm mechanics for mobs, ranged enemies will now fail to attack when charmed. 2015-06-07 21:54:20 -04:00
Evan Debenham
ec2ba6afca v0.3.0: self-targeting with wands is now impossible 2015-06-07 21:54:20 -04:00
Evan Debenham
f564c3478d v0.3.0: reworked wand charging, now charges based on missing charges, and when the charger is applied the scaling factor can be set. 2015-06-07 21:54:20 -04:00
Evan Debenham
45c92a66a9 v0.2.4d: final commit 2015-03-28 16:11:11 -04:00
Evan Debenham
a22729ae83 v0.2.4d: tweaked Scroll of Magical Infusion's description 2015-03-28 16:10:46 -04:00
Evan Debenham
f89179d346 v0.2.4d: applied beacon tweaks 2015-03-28 16:10:42 -04:00
Evan Debenham
3db441a5f7 v0.2.4d: imported camera tweak from desktop version 2015-03-28 16:10:23 -04:00
Evan Debenham
5d837c3297 v0.2.4d: further fixed issues with quickslot and dropping bags 2015-03-28 16:10:18 -04:00
Evan Debenham
6720d530f4 v0.2.4d: fixed a bug with timekeeper's hourglass 2015-03-28 16:10:14 -04:00
Evan Debenham
394d7a0a73 v0.2.4d: added name initials for identified potions and scrolls 2015-03-28 16:10:09 -04:00
Evan Debenham
b6a1e3ec9e v0.2.4d: tweaked and refactored bag generation 2015-03-28 16:10:01 -04:00
Evan Debenham
4a224d7828 v0.2.4d: fixed a bug where tengu could attack through charm 2015-03-28 16:09:56 -04:00
Evan Debenham
28bb59af57 v0.2.4d: corrected a description inconsistency with the fetid rat 2015-03-28 16:09:50 -04:00
Evan Debenham
1ee7bbba41 v0.2.4d: fixed a bug where losing a bag wouldn't remove items from the quickslot. 2015-03-28 16:09:37 -04:00
Evan Debenham
d3899871ac v0.2.4d: added safety checks to some mod ai state modifiers, fixing some bugs 2015-03-28 16:09:31 -04:00
Evan Debenham
e4db8ba4e3 v0.2.4d: added Merchant's Beacon 2015-03-28 16:09:15 -04:00
Evan Debenham
cfde64b218 v0.2.4d: mimics no longer make the player drop gold, this fixes some bugs 2015-03-28 16:06:37 -04:00
Evan Debenham
ff87c975c9 v0.2.4d: fixed a duplication glitch with quickslotted weapons being removed by dwarf monks 2015-03-28 16:06:30 -04:00
Evan Debenham
d5fecdc717 v0.2.4d: removed unnecessary semicolon 2015-03-28 16:06:21 -04:00
Evan Debenham
fc77aa9afa v0.2.4d: tweaked the ability to disable parameters on the item slot, edited quickslots to take advantage of this. 2015-03-28 16:06:10 -04:00
Evan Debenham
2e0e03c163 v0.2.4d: fixed some visual bugs with items barred from challenges 2015-03-28 16:05:51 -04:00
Evan Debenham
ddb8bf5c2f v0.2.4d: fixed a bug where bonus DR would be lost from inscribed armor 2015-03-28 16:05:30 -04:00
Evan Debenham
cf298acb17 v0.2.4d: fixed quirks with wand targeting 2015-03-28 16:05:18 -04:00
Evan Debenham
60076db78c v0.2.4c: final commit 2015-03-09 20:17:30 -04:00
Evan Debenham
3516978165 v0.2.4c: tweaked layout of UI tabs, no more shuffling once they've appeared 2015-03-09 20:17:16 -04:00
Evan Debenham
cb661755be v0.2.4c: buffed the unstable spellbook again, now charges significantly faster. 2015-03-09 20:17:03 -04:00
Evan Debenham
425a2b163a v0.2.4c: made yog mobs much more responsive when the eye is attacked 2015-03-09 20:16:52 -04:00
Evan Debenham
985481de85 v0.2.4c: fixed potions not being properly frozen in heaps 2015-03-09 20:16:37 -04:00
Evan Debenham
6b4ac9848e v0.2.4c: fixed typos 2015-03-09 20:16:26 -04:00
Evan Debenham
6fdb9f3a4f v0.2.4c: fixed a bug where wand of magic missile would stay in quickslot when disenchanted while equipped 2015-03-09 20:16:16 -04:00
Evan Debenham
ec1a4823b6 v0.2.4c: fixed a crash with bombs choosing adjacent tiles 2015-03-09 20:16:07 -04:00
Evan Debenham
471aa3ca7d v0.2.4c: fixed a bug where the battlemage could gain the sniper's mark buff 2015-03-09 20:15:53 -04:00
Evan Debenham
b8412b6765 v0.2.4c: added null check to sprite linking 2015-03-09 20:15:36 -04:00
Evan Debenham
5325268220 Source Release: standardized some things between open source and closed source. 2015-03-02 19:36:09 -05:00
Evan Debenham
aa303d798b v0.2.4b: final commit 2015-03-02 19:12:29 -05:00
Evan Debenham
5950244f9f v0.2.4b: crash fix and tweaks to bee AI 2015-03-02 19:12:13 -05:00
Evan Debenham
d68d70ca76 v0.2.4b: minor tweaks to mob targeting behaviour 2015-03-02 19:12:03 -05:00
Evan Debenham
fb6f552e9e v0.2.4b: corrected issues with cell selector resetting too often. 2015-03-02 19:11:49 -05:00
Evan Debenham
109d5c352e v0.2.4b: fixed issue with unstable spellbook, also tweaked how artifacts deal with charge caps on load. 2015-03-02 19:11:38 -05:00
Evan Debenham
0ff83ae127 v0.2.4a: Final Commit 2015-03-02 19:11:20 -05:00
Evan Debenham
1f16b16637 v0.2.4a: further corrections to descending on floor 26 2015-03-02 19:11:08 -05:00
Evan Debenham
bfd3dd7088 v0.2.4a: lloyds beacon no longer loses its target position when it is used. 2015-03-02 19:10:39 -05:00
Evan Debenham
e9f28a1f75 v0.2.4a: corrected bomb/key logic. Keys can no longer be destroyed, bombs no longer destroy items as they are dropped. 2015-03-02 19:10:27 -05:00
Evan Debenham
45d4297177 v0.2.4a: fixed a bug with transmuted wands having the wrong amount of charges 2015-03-02 19:10:16 -05:00
Evan Debenham
4ec2e9deb7 v0.2.4a: corrected errors with floors 26 and 27+ 2015-03-02 19:10:03 -05:00
Evan Debenham
6c127894df v0.2.4a: corrected error with dew vial bookkeeping on old saves. 2015-03-02 19:09:55 -05:00
Evan Debenham
5517e7e5c5 v0.2.4: final commit 2015-03-02 17:59:21 -05:00
Evan Debenham
cda93cb540 v0.2.4: reintroduced version code, but a little less text 2015-03-02 17:56:37 -05:00
Evan Debenham
c5e3f88280 v0.2.4: tweaked challenge button location 2015-03-02 17:42:25 -05:00
Evan Debenham
09f91c321e v0.2.4: bombs now properly submit a ranking if they kill the player 2015-03-02 17:42:08 -05:00
Evan Debenham
f3c27fbbd7 v0.2.4: improved gold reward from graveyards 2015-03-02 17:41:52 -05:00
Evan Debenham
d93016aa4d v0.2.4: removed PD's source from title scene (not needed now that we're on latest, may add to about scene if it's needed again) 2015-03-02 17:41:43 -05:00
Evan Debenham
c99f02bf66 v0.2.4: fixed a bug from 1.7.5 source with icon titles (should not assume they are on the top of the window) 2015-03-02 17:41:30 -05:00
Evan Debenham
d27adb3ec7 v0.2.4: WIP graphics for potion bandolier (needs shading) 2015-03-02 17:41:18 -05:00
Evan Debenham
00abba9cef v0.2.4: reworked welcome scene 2015-03-02 17:40:20 -05:00
Evan Debenham
a1837d77ae v0.2.4: improved tabs, and the auto-layout of tabs. They can now be more compact, less wasted space. 2015-03-02 17:40:07 -05:00
Evan Debenham
cb5cd807b3 v0.2.4: reworked final floor 2015-03-02 17:39:42 -05:00
Evan Debenham
be563be012 v0.2.4: added proper effects to last shop level 2015-03-02 17:39:30 -05:00
Evan Debenham
810ce1b8e4 v0.2.4: tweaked some windows 2015-03-02 17:39:18 -05:00
Evan Debenham
9c5d4facf5 v0.2.4: hero can now only be interrupted while moving. 2015-03-02 17:39:04 -05:00
Evan Debenham
ce619510ea v0.2.4: corrected some mob AI faults. 2015-03-02 17:38:52 -05:00
Evan Debenham
794adb8e7a v0.2.4: corrected horn of plenty quickslot logic.. again.. again... 2015-03-02 17:38:39 -05:00
Evan Debenham
4cb2ca666c v0.2.4: updated TODOs 2015-03-02 17:38:24 -05:00
Evan Debenham
35e53457ff v0.2.4: fixed a bug with the Unstable Spellbook 2015-03-02 17:38:03 -05:00
Evan Debenham
f587e7e13e v0.2.4: improvements/bugfixes to cell selector 2015-03-02 17:37:51 -05:00
Evan Debenham
08eb07634d v0.2.4: corrected a bug with fire elemental 2015-03-02 17:37:35 -05:00
Evan Debenham
567be8dfbf v0.2.4: updated about scene to work with new landscape mode 2015-03-02 17:37:23 -05:00
Evan Debenham
29755158c0 v0.2.4: corrected horn of plenty quickslot logic (again) 2015-03-02 17:37:12 -05:00
Evan Debenham
5e9cdf87d5 v0.2.4: tweaked bag window, now auto-opens containers of all types 2015-03-02 17:37:02 -05:00
Evan Debenham
f0500e8eea v0.2.4: updated torch description, no longer specifically refers to demon halls. 2015-03-02 17:36:46 -05:00
Evan Debenham
b8b4ddc7af v0.2.4: corrected error with falling items, in accordance with the changes to honeypots 2015-03-02 17:36:31 -05:00
Evan Debenham
577058d7ed v0.2.4: added new sprites to the sprite sheet 2015-03-02 17:36:01 -05:00
Evan Debenham
c5025653c8 v0.2.4: reworked bees and honeypots 2015-03-02 17:35:43 -05:00
Evan Debenham
0850a2f7b3 v0.2.4: Significantly buffed the unstable spellbook 2015-03-02 17:35:27 -05:00
Evan Debenham
8631aded20 v0.2.4: reworked bombs 2015-03-02 17:35:18 -05:00
Evan Debenham
e6e63ad96e v0.2.4: fixed a bug with signs 2015-03-02 17:35:04 -05:00
Evan Debenham
b36fd00234 v0.2.4: fixed a bug with EmoIcons 2015-03-02 17:34:37 -05:00
Evan Debenham
c7d59c2718 v0.2.4: changed audio load order slightly, better for devices experiencing the android L sound bug. 2015-03-02 17:34:25 -05:00
Evan Debenham
23eb797070 v0.2.4: resolved problems with goo, now using the new particle effect. Also tidied up Goo's description a bit. 2015-03-02 17:34:06 -05:00
Evan Debenham
c817f454b9 v0.2.4: scroll of psionic blast now deals less damage... again... 2015-03-02 17:26:41 -05:00
Evan Debenham
34d4c63a16 v0.2.4: potions of liquid flame now work in a 3x3 grid instead of 1x1, all potions now put out flames at the tile they are thrown. 2015-03-02 17:26:28 -05:00
Evan Debenham
1e5a6663be v0.2.4: tweaked signs further 2015-03-02 17:26:05 -05:00
Evan Debenham
907bf6c439 v0.2.4: signs now properly ignite again in the demon halls 2015-03-02 17:25:56 -05:00
Evan Debenham
bb28f2f477 v0.2.4: refactored dieing to glyphs, dieing to self-damage in a defence proc now properly supported. 2015-03-02 17:25:29 -05:00
Evan Debenham
1f50ce36b4 v0.2.4: used a less obscure word for death by toxic gas 2015-03-02 17:25:13 -05:00
Evan Debenham
91789216f9 v0.2.4: renamed zeroed in to sniper's mark, to be consistent with class name, no functional changes. 2015-03-02 17:25:02 -05:00
Evan Debenham
043e966129 v0.2.4: fixed(or is it intentional? in that case buffed) huntress, now uses excess strength for melee weapons. Reduced reclaiming ammo chance to compensate a bit, clarified the accuracy reduction from using missile weapons in melee range. 2015-03-02 17:24:48 -05:00
Evan Debenham
5fcc1a612a v0.2.4: Switched to Watabou's much more elegant logic for items falling between floors 2015-03-02 17:24:32 -05:00
Evan Debenham
61246dcc46 v0.2.4: added the potion bandolier to badge logic. 2015-03-02 17:24:11 -05:00
Evan Debenham
36ea98c4bd v0.2.4: fire elementals can no longer be frozen, just directly take damage instead. 2015-03-02 17:23:50 -05:00
Evan Debenham
47adfc1403 v0.2.4: some corrections to heap explosion 2015-03-02 17:23:35 -05:00
Evan Debenham
6625b70fe9 v0.2.4: reverted custom shaking logic 2015-03-02 17:23:22 -05:00
Evan Debenham
01f0f57a04 v0.2.4: reworked rankings scene to properly handle scaling height 2015-03-02 17:23:11 -05:00
Evan Debenham
7109ce995c v0.2.4: added support for heaps exploding, freezing/exploding potions now shatter in heaps. 2015-03-02 17:23:01 -05:00
Evan Debenham
37af7dfec3 v0.2.4: reworked actor ID system, IDs are now garunteed unique 2015-03-02 17:22:48 -05:00
Evan Debenham
e4cfe7586a v0.2.4: refactored handling the quickslot when equipping. 2015-03-02 17:22:31 -05:00
Evan Debenham
d94847af4c v0.2.4: added some safety checks to the quickslot button 2015-03-02 17:22:04 -05:00
Evan Debenham
0d78119ab7 v0.2.4: corrected some quickslot errors 2015-03-02 17:21:42 -05:00
Evan Debenham
0ab5b8d18d v0.2.4: corrected a typo in melee weapons 2015-03-02 17:21:26 -05:00
Evan Debenham
48aa3fc613 v0.2.4: corrected typo with ring of force 2015-03-02 17:21:04 -05:00
Evan Debenham
a815632305 v0.2.4: ring of force now includes its average damage in its description 2015-03-02 17:16:38 -05:00
Evan Debenham
e50a016b7e v0.2.4: made the penalty for unequipping an armband less harsh. 2015-03-02 17:16:15 -05:00
Evan Debenham
860d001657 v0.2.4: fixed unstable spellbook error 2015-03-02 17:16:01 -05:00
Evan Debenham
dded8b5dc4 v0.2.4: tweaked item generation: treasuries spawn a bit more gold, bombs are in armories, and honeypots are in shortages. 2015-03-02 17:15:47 -05:00
Evan Debenham
72975a49cc v0.2.4: made potions susceptible to cold, refactored a bit of buff logic. 2015-03-02 17:15:11 -05:00
Evan Debenham
ae2ba8be0e v0.2.4: corrected numbers in shop chance 2015-03-02 17:14:49 -05:00
Evan Debenham
78b4f36ccf v0.2.4: added more items to shops, tweaked several item prices. 2015-03-02 17:14:35 -05:00
Evan Debenham
f0df50d42f v0.2.4: hero no longer gains hunger from descending 2015-03-02 17:14:17 -05:00
Evan Debenham
db326d87d5 v0.2.4: buffed the huntress, improved some logic for thrown weapons 2015-03-02 17:14:01 -05:00
Evan Debenham
071403a7aa v0.2.4: moved loot and continue tags to bottom right, much more accessable 2015-03-02 17:13:17 -05:00
Evan Debenham
89d72e60d1 v0.2.4: fixed chrome inconsistency, standardized tab layouts and made them pretty 2015-03-02 17:13:03 -05:00
Evan Debenham
6b432a176e v0.2.4: fixed a casting error with mimic items 2015-03-02 17:10:39 -05:00
Evan Debenham
b2e29708a0 v0.2.4: corrected enchamtent/glyph logic, renamed scroll of Weapon Upgrade to Scroll of Magical Infusion 2015-03-02 17:10:24 -05:00
Evan Debenham
92afe5977e v0.2.4: corrected order of bag tabs, size of tabs now scale based on space and bags owned. 2015-03-02 17:09:51 -05:00
Evan Debenham
68406db6fe merging 1.7.5 source: windows changes 2015-03-02 17:08:17 -05:00
Evan Debenham
7cc5192839 v0.2.4: added potion bandolier, refactored logic for bag generation. 2015-03-02 17:06:18 -05:00
Evan Debenham
7b3747fd05 Merging 1.7.5 Source: item assets changes (plus placeholder for bandolier) + included grave sprite from donation features(simpler than keeping it out of every item sheet related commit) 2015-03-02 16:36:30 -05:00
Evan Debenham
e2ee042c38 Merging 1.7.5 Source: scenes changes 2015-02-06 10:27:36 -05:00
Evan Debenham
a2670f2a36 Merging 1.7.5 Source: core changes 2015-02-06 10:03:40 -05:00
Evan Debenham
47ccaceac4 Merging 1.7.5 Source: sprites and assets changes 2015-02-06 10:02:55 -05:00
Evan Debenham
8b1ffd9a72 Merging 1.7.5 Source: items/artifacts changes 2015-02-06 10:02:38 -05:00
Evan Debenham
37e1c8b8ff Merging 1.7.5 Source: items/weapon changes 2015-02-06 10:02:26 -05:00
Evan Debenham
fbd2fb907e Merging 1.7.5 Source: items/wands changes 2015-02-06 10:02:14 -05:00
Evan Debenham
c1b262a614 merging 1.7.5 source: items/rings changes 2015-02-06 10:01:58 -05:00
Evan Debenham
6387b697a9 merging 1.7.5 source: items/scrolls changes 2015-02-06 10:01:52 -05:00
Evan Debenham
9410dbbc8f merging 1.7.5 source: items/armor/glyphs changes 2015-02-06 10:01:40 -05:00
Evan Debenham
1acebb380c Merging 1.7.5 Source: items/armor changes 2015-02-06 10:00:53 -05:00
Evan Debenham
3f126e7a4f Merging 1.7.5 Source: items/ additions 2015-02-06 10:00:36 -05:00
Evan Debenham
41e1f20e95 Merging 1.7.5 Source: items/ changes 2015-02-06 10:00:24 -05:00
Evan Debenham
a6c89490b0 Merging 1.7.5 Source: levels/painters changes 2015-02-06 09:57:41 -05:00
Evan Debenham
1a4d177a9e Merging 1.7.5 Source: levels/features changes 2015-02-06 09:57:34 -05:00
Evan Debenham
9dab291797 Merging 1.7.5 Source: levels changes 2015-02-06 09:57:28 -05:00
Evan Debenham
e931525669 Merging 1.7.5 Source: actors/mobs/npcs changes 2015-02-06 09:57:17 -05:00
Evan Debenham
d7934760c5 Merging 1.7.5 Source: actors/mobs changes 2015-02-06 09:56:58 -05:00
Evan Debenham
e951b7aad8 Merging 1.7.5 Source: actors/hero changes 2015-02-06 09:56:39 -05:00
Evan Debenham
bbe6c79ab3 Merging 1.7.5 Source: further effects changes 2015-02-06 09:56:23 -05:00
Evan Debenham
9e79aab869 Merging 1.7.5 Source: actors/buffs changes 2015-02-06 09:56:12 -05:00
Evan Debenham
d50c566579 Merging 1.7.5 Source: actors/blobs changes 2015-02-06 09:56:04 -05:00
Evan Debenham
c467cb966c Merging 1.7.5 Source: actors/ changes 2015-02-06 09:55:55 -05:00
Evan Debenham
894f7d9d06 Merging 1.7.5 Source: ui changes 2015-02-06 09:55:45 -05:00
Evan Debenham
4499685b09 Merging 1.7.5 Source: mechanics changes 2015-02-06 09:55:36 -05:00
Evan Debenham
d6bcece8af Merging 1.7.5 Source: effect changes 2015-02-06 09:55:29 -05:00
Evan Debenham
1b10338b37 Merging 1.7.5 Source: plant changes 2015-02-06 09:55:00 -05:00
Evan Debenham
11d550cbe0 v0.2.3f: final commit 2015-01-26 21:40:23 -05:00
Evan Debenham
c105f655d4 Merge remote-tracking branch 'origin/master' 2015-01-26 20:28:27 -05:00
Evan Debenham
23c611a13e v0.2.3f: fixed wand recharging something multiplying due to the wand holster 2015-01-26 20:28:17 -05:00
Evan Debenham
c04a252a4f v0.2.3f: string corrections 2015-01-26 16:44:21 -05:00
Evan Debenham
9ff26f034c v0.2.3f: fixed a bug where the resume indicator was clickable after the hero had died. 2015-01-26 10:00:45 -05:00
Evan Debenham
49bab26d7b v0.2.3f: corrected issues with the dried rose 2015-01-26 09:18:29 -05:00
Evan Debenham
31bd42152e v0.2.3f: corrected crash involving quickslot placeholders, dungeon now loads them at the correct time. 2015-01-26 02:14:00 -05:00
Evan Debenham
944d2d33a2 v0.2.3f: fixed yet more quickslot issues, this should be all of them. 2015-01-26 02:11:39 -05:00
Evan Debenham
d0e6aa6c1f v0.2.3f: further tweaks to quickslot logic 2015-01-26 01:43:50 -05:00
Evan Debenham
93b066dfb2 v0.2.3f: corrected errors added in previous commit 2015-01-26 01:29:43 -05:00
Evan Debenham
9d90a24a95 v0.2.3f: corrected quickslot refresh logic across items 2015-01-26 01:20:39 -05:00
Evan Debenham
6a0776afcc v0.2.3f: removed unused import 2015-01-26 00:30:52 -05:00
Evan Debenham
78fd89cb01 v0.2.3f: tweaked behaviour of last shop level, also fixed bug involving shop generation. 2015-01-26 00:30:24 -05:00
Evan Debenham
520131fb2d v0.2.3e: fixes, actual final commit 2015-01-21 23:55:37 -05:00
Evan Debenham
8fa6b41427 v0.2.3e: final commit 2015-01-21 23:11:26 -05:00
Evan Debenham
fd77e8a923 v0.2.3e: commented out final line involving resume button 2015-01-21 23:00:54 -05:00
Evan Debenham
e7e289e666 v0.2.3e: removed resume button from toolbar, added icon for resume button 2015-01-21 22:57:47 -05:00
Evan Debenham
34a7b82f94 v0.2.3e: converted resume button to a tag 2015-01-21 22:54:58 -05:00
Evan Debenham
a4fe786f97 v0.2.3e: small fix to rankings window changes 2015-01-21 20:22:36 -05:00
Evan Debenham
a6bd3aae84 v0.2.3e: fixed a couple issues 2015-01-21 20:06:28 -05:00
Evan Debenham
97f6b2f67c v0.2.3e: fixed a bug with sewer boss level gen.. hopefully for real this time. 2015-01-21 16:23:46 -05:00
Evan Debenham
02693eef4d v0.2.3e: tied toolbar UI into quickslot settings (need to move 'continue' button to a tag) 2015-01-21 16:13:54 -05:00
Evan Debenham
f0fb0beb1a v0.2.3e: stopped 2nd quickslot being initialized on rogue when only one slot is enabled. 2015-01-21 15:47:26 -05:00
Evan Debenham
81a588e386 v0.2.3e: added setting in options menu for double quickslot 2015-01-21 14:02:01 -05:00
Evan Debenham
f68f8732b4 v0.2.3e: added sound effect to sandals of nature 2015-01-21 13:45:21 -05:00
Evan Debenham
0ae1b05b22 v0.2.3e: fixed a bug where Time Stasis would sometimes not drop invisibility. 2015-01-21 13:40:27 -05:00
Evan Debenham
951a0c918a v0.2.3e: further quickslot class refinements 2015-01-21 11:03:01 -05:00
Evan Debenham
06471b5bd2 v0.2.3e: refactored quickslot class to be cleaner overall and use an internal array instead of an arraylist 2015-01-21 11:01:05 -05:00
Evan Debenham
2cd9d59c7b v0.2.3e: improved/corrected multi-quickslot display in rankings page. 2015-01-21 08:59:39 -05:00
Evan Debenham
2b44154ac1 v0.2.3e: refactored quick slot button, should now support multiple instances of itself tied to different quickslots, needs testing 2015-01-20 17:26:53 -05:00
Evan Debenham
18580f7f0b v0.2.3e: scrolls can no longer appear on top of fire traps 2015-01-20 16:50:23 -05:00
Evan Debenham
e4d0017137 v0.2.3e: reworked night mode into a level feeling 2015-01-20 16:49:55 -05:00
Evan Debenham
66db278940 v0.2.3e: added support for 2x quickslot in rankings page 2015-01-20 09:40:01 -05:00
Evan Debenham
6e3c2223cd v0.2.3e: tonnes of fixes relating to WIP multi-quickslot implementation 2015-01-20 00:56:36 -05:00
Evan Debenham
e53c6b678f v0.2.3e: added backend support for multiple quickslots (needs testing!) 2015-01-19 12:04:23 -05:00
Evan Debenham
72cbc3440f v0.2.3e: corrected error in new pirahna logic 2015-01-18 01:45:45 -05:00
Evan Debenham
a1754cd68a v0.2.3e: Improved shop generation logic, fixes bugs and allows for much larger shops without error. 2015-01-17 04:38:18 -05:00
Evan Debenham
e4e12f74dd v0.2.3e: fixed a bug where pushing a shopkeeper would cause a crash 2015-01-17 04:00:05 -05:00
Evan Debenham
2119f0d1b9 v0.2.3d: final commit 2015-01-15 02:49:26 -05:00
Evan Debenham
61f296907f v0.2.3d: hopefully fixed bug where attack indicator would sometimes not be pressable 2015-01-15 02:39:44 -05:00
Evan Debenham
6cbb50a179 v0.2.3d: final two bosses are now immune to vertigo 2015-01-15 01:51:40 -05:00
Evan Debenham
1407ccf3bf v0.2.3d: piranha now move right away when a door is closed on them. 2015-01-15 01:42:15 -05:00
Evan Debenham
7b699cca6d v0.2.3d: fixed armband bug, now properly loses charge when unequipped 2015-01-14 23:51:47 -05:00
Evan Debenham
e4ea5685ba v0.2.3d: further tweaks, now actually fixes blacksmith bug 2015-01-14 23:16:13 -05:00
Evan Debenham
58c3317b72 v0.2.3d: several tweaks to quest generation, should fix occasional crashing when using ankh on floors 1-9, and blacksmith rarely failing to spawn. 2015-01-14 09:51:28 -05:00
Evan Debenham
6457f0cf71 v0.2.3d: hopefully, finally killed all the rankings bugs. 2015-01-14 09:09:12 -05:00
Evan Debenham
aeee25d3ce v0.2.3d: tweaked effect of cursed talisman, no longer outright prevents searching.
Additionally, tweaked player sometimes spending 4 turns when finding something, usually only resulted in mobs getting free hits on you, no point to it.
2015-01-13 09:20:01 -05:00
Evan Debenham
51edf3e49a v0.2.3d: damage from viscocity glyph no longer interrupts movement 2015-01-13 09:01:20 -05:00
Evan Debenham
15802423a8 v0.2.3d: corrected bug where updated rankings from old saves would sometimes record depth as '30015' 2015-01-13 08:58:23 -05:00
Evan Debenham
2889c1fc24 v0.2.3d: corrected description formatting issues with Unstable Spellbook 2015-01-13 08:51:46 -05:00
Evan Debenham
a2c17c1338 v0.2.3d: tweaks to stealth deactivation, also fixes some bugs with hourglass 2015-01-12 22:27:21 -05:00
Evan Debenham
fd375b80e3 v0.2.3c: final commit 2015-01-08 23:57:07 -05:00
Evan Debenham
c4d51cc0f6 v0.2.3c: corrected icons for blandfruit buffs 2015-01-08 23:43:49 -05:00
Evan Debenham
338e05d307 v0.2.3c: quickslot now properly stores artifacts and class armors 2015-01-08 23:25:30 -05:00
Evan Debenham
f50445dc14 v0.2.3c: attack indicator improvements, area now remains untouchable for 0.5seconds to prevent misclicks 2015-01-08 23:24:46 -05:00
Evan Debenham
24c244055a v0.2.3c: adjusted exception handling for badge load (same case as before, no meaningful info can be gained at this point, better to not let bad saves ruin installs 2015-01-08 21:27:27 -05:00
Evan Debenham
76b4878771 v0.2.3c: buffs and minor bugfix to alchemists toolkit 2015-01-08 20:59:45 -05:00
Evan Debenham
4bf074c3de v0.2.3c: buffs to unstable spellbook 2015-01-08 20:46:02 -05:00
Evan Debenham
28098abea4 v0.2.3c: fixed a bug where collecting bags would sometimes result in save failures (this is the elusive save-fail on floor 6 bug, got it!) 2015-01-08 20:42:17 -05:00
Evan Debenham
b52a97567a Merge remote-tracking branch 'origin/master' 2015-01-08 19:04:10 -05:00
Evan Debenham
ed4e92e495 v0.2.3c: Corrected swarm potion drop logic to respect order of operations, I do infact know 3rd grade math, I swear. 2015-01-08 14:55:44 -05:00
Evan Debenham
969b902566 v0.2.3c: removed now unecessary interruption from hitting hero. Hero now interrupts from taking damage, so this is pointless. 2015-01-08 14:53:41 -05:00
Evan Debenham
c74cabeee6 v0.2.3c: modified welcome scene to force load rankings when a user with potentially old ranking info starts the game up. Should eliminate all cases where loading old rankings were conflicting with a running game. 2015-01-08 14:52:02 -05:00
Evan Debenham
4170108350 v0.2.3c: reverted exception handling change for info preview, no meaningful reports can be gained here, also not letting the user start a new game and crashing instead is a realllly bad idea. 2015-01-08 14:44:45 -05:00
Evan Debenham
03dd0148b1 v0.2.3b: final commit 2015-01-07 19:37:38 -05:00
Evan Debenham
88712f0654 v0.2.3b: corrected error handling implementation for thread in InterlevelScene 2015-01-07 18:51:47 -05:00
Evan Debenham
acbbbc1686 v0.2.3b: fixed an extremely stupid error for loading of pre-0.2.3 rankings 2015-01-07 17:01:07 -05:00
Evan Debenham
36f36ed546 v0.2.3a: hotfix, serious bug involving new record data 2015-01-06 20:13:39 -05:00
Evan Debenham
7d549dd25f v0.2.3: final commit 2015-01-06 01:42:41 -05:00
Evan Debenham
dfe2b13ffb v0.2.3: further improvements to the rankings scene 2015-01-06 00:29:46 -05:00
Evan Debenham
3e0e2a66a5 v0.2.3: added new mode to bag selector 2015-01-06 00:28:13 -05:00
Evan Debenham
ca8b6e87aa v0.2.3: fixed some highscore rankings not loading properly. 2015-01-04 18:19:22 -05:00
Evan Debenham
775ffa6034 v0.2.3: removed unused variable 2015-01-04 10:55:51 -05:00
Evan Debenham
1b97a95892 v0.2.3: more NPCs now use hero's given name. 2015-01-03 22:31:22 -05:00
Evan Debenham
872199b43e v0.2.3: improvements to the rankings page 2015-01-03 21:55:40 -05:00
Evan Debenham
0db40dbf87 v0.2.3: tweaks to IconTitle 2015-01-03 17:50:24 -05:00
Evan Debenham
3c615788cc v0.2.3: fixed a bug where artifacts that cannot be cursed would drop unidentified. 2015-01-03 17:25:38 -05:00
Evan Debenham
f4d08fa9ef v0.2.3: fixed a bug where armbands would be cursed when dropped. 2014-12-27 03:48:47 -05:00
Evan Debenham
94113fdbf3 Merge remote-tracking branch 'origin/master' 2014-12-26 17:32:46 -05:00
Evan Debenham
6b1cd9cb72 v0.2.3: fixed a typo when caustic ooze is applied 2014-12-26 17:32:14 -05:00
Evan Debenham
0a1a6834fc v0.2.3: correction to sewer boss levelgen logic, fixes a bug and levels should be bigger on average now. 2014-12-22 10:10:13 -05:00
Evan Debenham
4695f8d3c5 v0.2.3: fixed a bug where petals would spawn for a cursed rose 2014-12-21 21:01:53 -05:00
Evan Debenham
ac7975d9f3 v0.2.3: improved IconTitle's handling of multiple text lines. 2014-12-20 02:46:59 -05:00
Evan Debenham
353dc49fa4 v0.2.3: refactored logic to distinguish between a Hero's class name, and given name.
Note that given name is only going to be set by donation features, which are not in the open source, but the refactor is generally beneficial so I'm putting it in anyway.
2014-12-19 16:31:10 -05:00
Evan Debenham
b62090ae33 v0.2.3: gladiator's combo now works while unarmed 2014-12-18 12:56:50 -05:00
Evan Debenham
e4951449f4 v0.2.3: rankings page can now contain up to 10 records (+1 for most recent), looks a bit clumped up atm. 2014-12-18 02:24:30 -05:00
Evan Debenham
a3c9dc77a1 v0.2.3: fixed a bug introduced by rankings changes 2014-12-18 01:50:07 -05:00
Evan Debenham
7448bfea88 v0.2.3: removed additional unused reference. 2014-12-16 22:48:14 -05:00
Evan Debenham
6bdbe83b0a v0.2.3: removed unused references to Original PD donations 2014-12-16 22:47:28 -05:00
Evan Debenham
40760bb797 v0.2.3: added festive rat king =) 2014-12-16 22:34:31 -05:00
Evan Debenham
f9dafd5bba v0.2.3: fixed a bug caused by result description tweaks 2014-12-16 21:53:05 -05:00
Evan Debenham
cd8e11b311 v0.2.3: updated TODOs 2014-12-16 17:08:30 -05:00
Evan Debenham
0dcdb66fad v0.2.3: more result description corrections 2014-12-16 17:01:08 -05:00
Evan Debenham
cfb711b11d v0.2.3: corrected dungeon result descriptions 2014-12-15 16:38:06 -05:00
Evan Debenham
cfb74c0a2d v0.2.3: buff immunity collection fixes 2014-12-14 14:49:51 -05:00
Evan Debenham
1e3bc31c6b v0.2.3: bugfixes 2014-12-14 14:17:56 -05:00
Evan Debenham
3ee8472e19 v0.2.3: completed Dried Rose implementation 2014-12-14 05:21:08 -05:00
Evan Debenham
4d573c5004 v0.2.3: reworked mob targeting behaviour, now supports targeting any mob flagged as ally. 2014-12-14 03:11:20 -05:00
Evan Debenham
0792efafba v0.2.3: hourglass bugfix 2014-12-14 03:04:30 -05:00
Evan Debenham
d196fda2dd v0.2.3: fixed an interaction bug between wand of telekinesis and shopkeepers 2014-12-14 01:21:59 -05:00
Evan Debenham
0046ee88e7 v0.2.3: bugfix with drowsy buff 2014-12-14 00:47:55 -05:00
Evan Debenham
bded42981f v0.2.3: more Dried Rose implementation 2014-12-12 17:28:20 -05:00
Evan Debenham
80686f6ad7 v0.2.3: artifact fixes 2014-12-12 16:45:00 -05:00
Evan Debenham
1ed89667ea v0.2.3: lots of dried rose implementation + tiny tweaks to hourglass 2014-12-12 02:25:54 -05:00
Evan Debenham
7212451d57 v0.2.3: sad ghost now disappears as you move between floors 2014-12-11 23:24:21 -05:00
Evan Debenham
8481daf252 v0.2.3: added full attack and death animations to ghost sprite. 2014-12-11 22:27:32 -05:00
Evan Debenham
67a7bf0515 v0.2.3: Hourglass bugfixes & some tweaks. 2014-12-11 22:06:38 -05:00
Evan Debenham
c2b9718581 v0.2.3: tweaks/polish to timekeeper's hourglass 2014-12-11 17:24:38 -05:00
Evan Debenham
c429e0e832 v0.2.3: bugfix 2014-12-10 20:54:41 -05:00
Evan Debenham
77d7d9f3df v0.2.3: artifact tweaks 2014-12-10 17:29:33 -05:00
Evan Debenham
6a1a90022e v0.2.3: corrected thieves dropping more than one armband. 2014-12-10 17:08:33 -05:00
Evan Debenham
1104f6473b v0.2.3: artifact refactoring, changed how new artifacts deal with collections of items. 2014-12-10 14:53:05 -05:00
Evan Debenham
e359b5f9ef v0.2.3: artifact refactoring, pulled some display logic into superclass 2014-12-10 13:58:20 -05:00
Evan Debenham
7940bc78ec v0.2.3: added voice lines for sad ghost. 2014-12-10 11:45:38 -05:00
Evan Debenham
4f0b3267df v0.2.3: tweaks/fixes to unstable spellbook 2014-12-09 23:02:56 -05:00
Evan Debenham
8e645bfdbf v0.2.3: actually removed cloak of shadows from standard drops. 2014-12-09 19:02:42 -05:00
Evan Debenham
b851be162e v0.2.3: quickslot refactoring for artifacts 2014-12-09 16:40:36 -05:00
Evan Debenham
8dba48813d v0.2.3: unstable spellbook polish + tweaks 2014-12-09 15:20:27 -05:00
Evan Debenham
08271837b7 v0.2.3: tweaks to generator removing artifacts from spawn chances 2014-12-09 15:17:51 -05:00
Evan Debenham
b4d946d64c v0.2.3: fixed a bug with sewer boss levels and the rat king's room 2014-12-09 11:57:43 -05:00
Evan Debenham
17facf7cde v0.2.3: initial implementation of dried rose 2014-12-09 01:49:10 -05:00
Evan Debenham
a42ccd3b6c v0.2.3: tied new artifacts into item generation. 2014-12-09 01:40:58 -05:00
Evan Debenham
92c018ac44 v0.2.3: fixed various UI bugs 2014-12-08 23:07:43 -05:00
Evan Debenham
5bf2d72a90 v0.2.3: implementation on timekeepers hourglass (almost done!) 2014-12-08 17:10:39 -05:00
Evan Debenham
59df503355 v0.2.3: refactoring/tweaks to artifacts and active buffs 2014-12-08 16:34:50 -05:00
Evan Debenham
6fc71c9f8b v0.2.3: final tweak to ring of force rework 2014-12-08 13:37:02 -05:00
Evan Debenham
4c353a4480 v0.2.3: corrected/improved ring of force rework 2014-12-08 11:47:03 -05:00
Evan Debenham
341f30b834 v0.2.3: light rework/buff to ring of force 2014-12-08 11:27:31 -05:00
Evan Debenham
264fe5123d v0.2.3: tweaks, particle freezing implemented into hourglass 2014-12-08 02:04:21 -05:00
Evan Debenham
7069550ab0 v0.2.3: added functionality to freeze particle effects 2014-12-08 01:47:26 -05:00
Evan Debenham
301aff86c7 v0.2.3: fixed a bug involving planting plants during levelgen. 2014-12-07 19:52:27 -05:00
Evan Debenham
15c4bd66b7 v0.2.3: further hourglass implementation 2014-12-05 17:11:10 -05:00
Evan Debenham
3d55729861 v0.2.3: more implementation on hourglass 2014-12-05 03:25:58 -05:00
Evan Debenham
9a5f13b656 v0.2.3: tweaked hunger slightly, no longer interrupts movement. 2014-12-04 16:26:19 -05:00
Evan Debenham
1de8c8e9bf v0.2.3: tweaked freerunner numbers (gotta go fast!) 2014-12-04 00:56:25 -05:00
Evan Debenham
656ca5612d v0.2.3: fixed bugs/improved attack indicator 2014-12-04 00:46:54 -05:00
Evan Debenham
8c459a434b v0.2.3: reworked freerunner's class ability 2014-12-03 17:17:35 -05:00
Evan Debenham
1ad866e0ef v0.2.3: unarmored rogues now gain evasion as if they were wearing cloth 2014-12-03 16:58:27 -05:00
Evan Debenham
23bfbfd3e7 v0.2.3: reworked ring of evasion, again 2014-12-03 16:49:27 -05:00
Evan Debenham
a3cb4a2542 v0.2.3: re-fixed a bug with mobs and save/loading 2014-12-03 15:42:54 -05:00
Evan Debenham
d4b66ae6ef v0.2.3: improvements to alchemists toolkit. 2014-12-03 15:26:58 -05:00
Evan Debenham
ddc3786b44 v0.2.3: changed how some of the code deals with exception. More visible errors, but better error reporting. These methods should never fail for any reason other than an IOException anyway, so the intent here is that if they do fail for another reason, it is worth one user's game session so that I can get a bug report. 2014-12-02 14:26:34 -05:00
Evan Debenham
0014888514 v0.2.3: small code tweak 2014-12-02 02:20:52 -05:00
Evan Debenham
486cdcf2b7 v0.2.3: removed android L warning (issue does not seem to be affecting OTAs, only select few who flashed from a dev pre-release). 2014-12-02 02:13:15 -05:00
Evan Debenham
ac567a12f2 v0.2.3: tweaks/fixes to Alchemists Toolkit 2014-12-02 02:11:55 -05:00
Evan Debenham
cf8697e4de v0.2.3: tied in placeholder spellbook sprite 2014-12-01 22:26:49 -05:00
Evan Debenham
70d18c822a v0.2.3: WIP/placeholder sprites for new items 2014-12-01 22:25:06 -05:00
Evan Debenham
ee9aad9078 v0.2.3: partial implementation of Timekeeper's Hourglass 2014-12-01 16:52:21 -05:00
Evan Debenham
e6e0966635 v0.2.3: fixed a bug with unstable spellbook 2014-12-01 14:34:30 -05:00
Evan Debenham
e7c1c05878 v0.2.3: tweaked the balancing on Unstable Spellbook 2014-12-01 13:01:39 -05:00
Evan Debenham
37065ff0c4 v0.2.3: updated a TODO 2014-12-01 03:29:10 -05:00
Evan Debenham
657d6a68c7 v0.2.3: refactored item dropping, added to/refactored drop limiter variables. Health potions are no longer farmable. This needs testing! 2014-12-01 03:28:10 -05:00
Evan Debenham
dd29262806 v0.2.3: damage now more frequently interrupts player movement 2014-11-29 15:14:56 -05:00
Evan Debenham
dfff62ef05 v0.2.3: Sandals of nature buffed (in anticipation of nerfs to potion farming) 2014-11-28 16:26:31 -05:00
Evan Debenham
a0617572bb v0.2.3: cloak of shadows is now unique to the rogue 2014-11-28 11:51:40 -05:00
Evan Debenham
c8a5884b45 v0.2.3: reduced recharge speed of cloak, now scales on missing charge instead of level. 2014-11-28 11:47:56 -05:00
Evan Debenham
50c7f1e9aa v0.2.3: added a null safety check. 2014-11-28 09:47:43 -05:00
Evan Debenham
7532ad91cb v0.2.3: implemented Unstable Spellbook upgrade logic 2014-11-27 17:14:35 -05:00
Evan Debenham
3043e88979 v0.2.3: partially implemented unstable spellbook 2014-11-26 17:19:05 -05:00
Evan Debenham
803bd132ae v0.2.3: reduced the severity of curses on Horn of Plenty and Chalice of Blood 2014-11-26 14:07:59 -05:00
Evan Debenham
eb22583e86 v0.2.3: usability improvements and bugfixes to cloak of shadows 2014-11-26 01:40:36 -05:00
Evan Debenham
dd77c19c13 v0.2.3: fixed a bug with artifact transmutation 2014-11-26 00:58:52 -05:00
Evan Debenham
965f45047b v0.2.3: Significantly buffed the cape of thorns 2014-11-25 15:31:26 -05:00
Evan Debenham
31a2676bbb v0.2.3: Talisman of foresight nerfed, now more dependant on level scaling. Levels faster though. 2014-11-25 14:27:46 -05:00
Evan Debenham
05940761f6 v0.2.3 light buffs to Horn of Plenty (before levelling up) 2014-11-25 14:23:26 -05:00
Evan Debenham
d3bd917932 v0.2.3: increased required EXP on armband by 20% 2014-11-25 14:11:06 -05:00
Evan Debenham
1d44a72efc v0.2.3: Master thieves armband now loses some charge when unequipped. 2014-11-25 14:09:00 -05:00
Evan Debenham
a12f41f612 v0.2.3: changes to error handling for corrupted save information (should pop up with a more helpful error, instead of a crash). 2014-11-25 01:15:11 -05:00
Evan Debenham
23a644403b v0.2.3: fixed a bug with frost and fire elementals 2014-11-24 22:39:58 -05:00
Evan Debenham
2ab55e2417 Merge remote-tracking branch 'origin/master' 2014-11-24 16:49:13 -05:00
Evan Debenham
36a0bcbcc5 v0.2.3: first implementation of Alchemist's toolkit, a bit rough. 2014-11-24 16:48:45 -05:00
Evan Debenham
ccc4588e6a v0.2.3: fixed a new bug with talisman of foresight 2014-11-22 17:01:22 -05:00
Evan Debenham
f40f7f325c v0.2.3: refactored blandfruit bundling 2014-11-20 15:44:57 -05:00
Evan Debenham
ec8ced5fc4 v0.2.3: tweaks/corrections to blandfruit and associated buffs 2014-11-20 01:59:32 -05:00
Evan Debenham
4a3098c208 v0.2.3: refactored buffs which provide immunities, added (unused) resistances as well. 2014-11-19 21:36:13 -05:00
Evan Debenham
b8355f0471 v0.2.3: improved blandfruit: previously harmful fruit now give unique buffs.
Renamed fruit to be more heavily tied to their seeds.
New buffs have placeholder graphics, need permanent ones.
2014-11-19 17:04:07 -05:00
Evan Debenham
b73ee347f6 v0.2.3: bones now transfer artifact levels (but they are capped as usual) 2014-11-19 13:20:38 -05:00
Evan Debenham
977a320fc2 v0.2.3: transmuted artifacts now retain their levels 2014-11-19 11:41:36 -05:00
Evan Debenham
f59fc8c304 v0.2.3: refactored levelling on some artifacts 2014-11-19 10:56:26 -05:00
Evan Debenham
c4b2c9ab4b v0.2.3: corrected identified state of starting cloak 2014-11-19 01:43:05 -05:00
Evan Debenham
817da5a778 v0.2.3: removed unintended tester code. 2014-11-19 01:40:42 -05:00
Evan Debenham
0ba2ca4302 v0.2.3: artifacts can now be cursed (couple rough edges to smooth out) 2014-11-19 01:36:36 -05:00
Evan Debenham
268435d390 v0.2.3: artifacts can now be transmuted (levels are not transferred, will decide on this later) 2014-11-18 21:21:23 -05:00
Evan Debenham
567f80a689 v0.2.3: artifacts are now unique, also have better interaction with remains 2014-11-18 21:04:59 -05:00
Evan Debenham
e58df1bc9c v0.2.2b: final commit 2014-11-16 17:58:40 -05:00
Evan Debenham
4ad2f689bd v0.2.2b: fixed a bug where the assassin's wound animation would sometimes cause a crash 2014-11-16 00:40:05 -05:00
Evan Debenham
402f61aa76 v0.2.2b: added in a warning relating to an OS issue for android L users 2014-11-15 20:58:42 -05:00
Evan Debenham
1febc6b7e3 v0.2.2b: changed how interlevelscene deals with exceptions 2014-11-15 20:52:02 -05:00
Evan Debenham
4d4959c40d v0.2.2b: fixed a bug with challenges and dropped items 2014-11-15 20:49:33 -05:00
Evan Debenham
9943f5da90 v0.2.2b: fixed interaction between challenges and bones 2014-11-15 18:45:21 -05:00
Evan Debenham
1703c7108d v0.2.2b: fixed a bug with the piercing enchant 2014-11-14 17:35:50 -05:00
Evan Debenham
c4b55ae70b v0.2.2b: updated boomerang text to include weightstone properties 2014-11-14 17:35:14 -05:00
Evan Debenham
22a639dd4f v0.2.2b: removed traps from Sewer Boss level 2014-11-14 11:51:00 -05:00
Evan Debenham
127c74696a v0.2.2a: real, honest to goodness, final commit. removed unintended tester code. 2014-11-05 21:52:05 -05:00
Evan Debenham
dc86095e27 v0.2.2a: real final commit, small tweaks to welcome scene 2014-11-05 21:48:56 -05:00
Evan Debenham
eb0cb63552 v0.2.2a: final commit 2014-11-05 21:35:47 -05:00
Evan Debenham
55ea2dbcab v0.2.2a: reverted some changes to study rooms, corrected an error. 2014-11-05 20:05:12 -05:00
Evan Debenham
b68db3bb73 v0.2.2a: updated TODOs 2014-11-05 16:56:00 -05:00
Evan Debenham
d560a6e2d3 v0.2.2a: made the study room type a bit more interesting. 2014-11-05 16:51:37 -05:00
Evan Debenham
dc4232de2a v0.2.2a: refactored and tweaked placement of key items in rooms. 2014-11-05 16:50:08 -05:00
Evan Debenham
fd81d67616 v0.2.2a: fixed a bug with plants and grass stacking on level gen (they are no longer able to) 2014-11-05 14:37:44 -05:00
Evan Debenham
dfda4a53c2 v0.2.2a: tweaked level and hero gen logic for certain challenges 2014-11-05 14:18:18 -05:00
Evan Debenham
80819f1c7a v0.2.2a: fixed a bug where winning the game above depth 26 would result in a deflated score. 2014-11-05 09:46:14 -05:00
Evan Debenham
48b1721bd8 v0.2.2a: fixed a bug which prevented a new game from being started in some cases. 2014-11-05 09:42:41 -05:00
Evan Debenham
a43c65bb52 v0.2.2: Final plant tweaks (inc. new dreamfoil sprite) 2014-11-03 22:52:37 -05:00
Evan Debenham
27bf458496 v0.2.2: tweaked key depth display 2014-11-03 20:39:19 -05:00
Evan Debenham
49bbbbf39e v0.2.2: updated welcome scene 2014-11-03 17:38:32 -05:00
Evan Debenham
e4ac692b5c v0.2.2: bones system no longer triggers on a run with challenges 2014-11-03 15:03:43 -05:00
Evan Debenham
4415f36e76 v0.2.2: clarified ring descriptions, 'cursed' is now 'degraded' 2014-11-03 13:45:12 -05:00
Evan Debenham
1d5b7929be v0.2.2: increased seed requirement on sandals of nature (to balance with new seeds) 2014-11-03 11:52:04 -05:00
Evan Debenham
6276daf3bc v0.2.2: updated description and behaviour of dreamfoil, updated frozen carpaccio to match. 2014-11-03 11:50:04 -05:00
Evan Debenham
eeca1cb7db v0.2.2: fixed a bug with the ankh 2014-11-02 19:39:16 -05:00
Evan Debenham
ad597172ce v0.2.2: tweaked great crab animation speed 2014-11-01 22:38:06 -04:00
Evan Debenham
cd124d2320 v0.2.2: fixed a couple bugs with keys and stackable items 2014-11-01 17:14:49 -04:00
Evan Debenham
0ce2754de9 v0.2.2: WIP sprite for stormvine 2014-10-31 16:08:29 -04:00
Evan Debenham
f26f312dfd v0.2.2: fixed a wand charging exploit (again) 2014-10-31 01:41:19 -04:00
Evan Debenham
290bfca157 v0.2.2: gas changes 2014-10-30 21:17:44 -04:00
Evan Debenham
9170e6b11a v0.2.2: corrected merging conflict (note to self: pull before you push from a different machine moron) 2014-10-30 20:55:40 -04:00
Evan Debenham
bea33b33b1 v0.2.2: small tweaks/fixes to heroes remains 2014-10-30 20:53:45 -04:00
Evan Debenham
9d19a785ba Merge remote-tracking branch 'origin/master'
Conflicts:
	src/com/shatteredpixel/shatteredpixeldungeon/actors/blobs/ConfusionGas.java
2014-10-30 20:00:53 -04:00
Evan Debenham
c23191575e v0.2.2: tweaked confusion gas duration (notably less 'you feel dizzy' spam) 2014-10-30 16:31:45 -04:00
Evan Debenham
3df12ebf2d v0.2.2: tweaked spacing on blob cell info 2014-10-30 16:30:59 -04:00
Evan Debenham
66c1cad9a9 v0.2.2: improved stormvine description 2014-10-30 16:27:41 -04:00
Evan Debenham
2a78053176 v0.2.2: better dreamfoil interaction with the hero 2014-10-30 14:34:34 -04:00
Evan Debenham
403fe0e026 v0.2.2: corrected sleep immunity interaction with magical sleep/drowsy 2014-10-30 13:50:39 -04:00
Evan Debenham
55b920f9bb v0.2.2: further tweaks to heroes remains system 2014-10-30 11:16:19 -04:00
Evan Debenham
462f4c9d8b v0.2.2: gave heroes remains a unique heap type & sprite 2014-10-30 10:02:25 -04:00
Evan Debenham
e02222495c v0.2.2: refactored immunity to gasses 2014-10-29 22:19:52 -04:00
Evan Debenham
6810d0adef v0.2.2: modified weightstone speed logic, now factors itself in before ring of furor. 2014-10-29 16:09:26 -04:00
Evan Debenham
a17c141738 v0.2.2: fixed a bug with multiple ankhs in both blessed and unblessed states 2014-10-29 16:00:21 -04:00
Evan Debenham
063dc55933 v0.2.2: corrected some errors in blandfruit 2014-10-27 17:24:45 -04:00
Evan Debenham
f4f1f9f930 v0.2.2: refactored fetid rat immunity to stench gas 2014-10-27 10:34:15 -04:00
Evan Debenham
a0be7b2188 v0.2.2: added new gasses to GasesImmunity buff 2014-10-27 10:28:10 -04:00
Evan Debenham
c7b63271aa v0.2.2: reworked weightstone 2014-10-26 17:30:23 -04:00
Evan Debenham
a1fd965145 v0.2.2: tied new seeds into item generator 2014-10-26 04:27:07 -04:00
Evan Debenham
d257d28414 v0.2.2: Implemented new potion of levitation functionality into falling potions 2014-10-26 04:21:39 -04:00
Evan Debenham
04c315cfaa v0.2.2: Implemented new seeds into Blandfruit 2014-10-26 04:19:35 -04:00
Evan Debenham
c10f9b290c v0.2.2: tweaked the behaviour of some of the sewer quest bosses 2014-10-26 02:18:21 -04:00
Evan Debenham
50cb7c59a2 v0.2.2: potion of levitation buffed, now creates cloud of confusion gas. 2014-10-26 01:21:04 -04:00
Evan Debenham
8d00feb289 v0.2.2: added descriptions and placeholder sprites for new plants 2014-10-26 01:03:00 -04:00
Evan Debenham
bd4405a805 v0.2.2: fixed a visual sync bug with bones system 2014-10-25 14:11:46 -04:00
Evan Debenham
2d176b4b62 v0.2.2: fixed a bug with the ghost quest. 2014-10-25 14:11:08 -04:00
Evan Debenham
161b444d67 v0.2.2: corrected casting errors in javac compiler 2014-10-24 22:13:31 -04:00
Evan Debenham
7648e8fc17 v0.2.2: added new plants (very rough, many details to add) 2014-10-24 15:54:49 -04:00
Evan Debenham
fa53d78809 v0.2.2: overhauled bones system(heroes remains). Fairly tentative, needs to be tested. 2014-10-22 17:11:30 -04:00
Evan Debenham
e10cdb3747 v0.2.2: Corrected item slot display for keys 2014-10-21 22:30:54 -04:00
Evan Debenham
3706092e7b v0.2.2: falling items now appear on the next depth (potions shatter) 2014-10-21 20:47:40 -04:00
Evan Debenham
29a323ebcf Merge branch 'v0.2.1' of https://github.com/00-Evan/shattered-pixel-dungeon
Changes in v0.2.1c

Conflicts:
	src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/npcs/Ghost.java

Additionally:
   Improved challenge characteristics (now armor challenge removes the reward menu button, rather than giving cloth armor)
2014-10-21 09:53:56 -04:00
Evan Debenham
1592ceb6d8 Merge branch 'v0.2.1' of https://github.com/00-Evan/shattered-pixel-dungeon
Changes in v0.2.1c

Conflicts:
	src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/npcs/Ghost.java

Additionally:
   Improved challenge characteristics (now armor challenge removes the reward menu button, rather than giving cloth armor)
2014-10-21 09:52:56 -04:00
Evan Debenham
b4d4e6a4d6 v0.2.1c: final commit 2014-10-21 02:31:21 -04:00
Evan Debenham
1198c96a53 v0.2.1c: final balance tweaks, tweaked Goo clarity 2014-10-21 02:00:53 -04:00
Evan Debenham
cc0a3ad412 Merging Source v1.7.2: final commit, assuming there are no bugs. Now to work on v0.2.2 2014-10-21 00:51:09 -04:00
Evan Debenham
f352efded2 Merging Source v1.7.2: corrected sleeping typo 2014-10-21 00:41:44 -04:00
Evan Debenham
13afc9df8d Merging Source v1.7.2: item changes 2014-10-21 00:38:15 -04:00
Evan Debenham
4a49763309 Merging Source v1.7.2: actor changes 2014-10-20 23:51:15 -04:00
Evan Debenham
724338b57f Merging Source v1.7.2: effects changes 2014-10-20 23:00:20 -04:00
Evan Debenham
1e62a6bd88 Merging Source v1.7.2: level changes 2014-10-20 22:55:37 -04:00
Evan Debenham
e2b877b6b9 Merging Source v1.7.2: plant changes 2014-10-20 22:38:13 -04:00
Evan Debenham
9f49d115d2 Merging Source v1.7.2: sprite changes 2014-10-20 20:12:43 -04:00
Evan Debenham
0ae4285220 V0.2.1c: further sewer quest rebalancing, changed text 2014-10-20 16:59:02 -04:00
Evan Debenham
33db534e25 Merging Source v1.7.2: window changes 2014-10-20 03:24:59 -04:00
Evan Debenham
735af276c8 Merging Source v1.7.2: UI changes 2014-10-18 21:30:38 -04:00
Evan Debenham
9f9e117c95 Merging Source v1.7.2: scene changes 2014-10-18 04:59:03 -04:00
Evan Debenham
c976144fdf Merging Source v1.7.2: main class changes 2014-10-18 04:55:31 -04:00
Evan Debenham
2faaa4b865 V0.2.1c: Tentative rebalance to sewer quest bosses 2014-10-17 14:47:14 -04:00
Evan Debenham
92a17f392e Merging Source v1.7.2: top-level class changes 2014-10-17 02:16:42 -04:00
Evan Debenham
f229ede8ee V0.2.1b: final commit 2014-10-14 20:24:22 -04:00
Evan Debenham
e8bf75e69a V0.2.1b: reduced the Gnoll Trickster's power a little bit. 2014-10-14 20:08:23 -04:00
Evan Debenham
21da2b392a V0.2.1b: backed out of changes window, for now 2014-10-14 20:06:23 -04:00
Evan Debenham
3a69679a71 V0.2.1b: spelling + syntax errors 2014-10-14 19:35:35 -04:00
Evan Debenham
21bfecb69f V0.2.1b: WIP changes windows 2014-10-14 18:04:48 -04:00
Evan Debenham
02e54f1440 V0.2.1b: Corrected sprite errors in sad ghost window 2014-10-14 16:16:18 -04:00
Evan Debenham
fff98d8bd1 V0.2.1b: Corrected bug with wandmaker and corpse dust. 2014-10-14 14:59:28 -04:00
Evan Debenham
1eb0136dab V0.2.1 : HOTFIX commit, final commit. 2014-10-13 23:17:06 -04:00
Evan Debenham
6cd16e7f20 V0.2.1a: corrected a typo (might as well while i'm here) 2014-10-13 23:09:41 -04:00
Evan Debenham
be836db8a1 V0.2.1a: HOTFIX commit, corrected sewer boss map generation issue (note to self - a character should never under any circumstances be able to walk into the outer ring of the map) 2014-10-13 23:07:57 -04:00
Evan Debenham
054b8135db V0.2.1 : final commit! 2014-10-13 18:24:30 -04:00
Evan Debenham
e2e9a25050 V0.2.1 : Finalized visuals for Gnoll Trickster 2014-10-13 17:04:15 -04:00
Evan Debenham
19aa1c3f1a V0.2.1 : Reworked several of the new texts. 2014-10-13 16:46:23 -04:00
Evan Debenham
0b8b28d37a V0.2.1 : Removed now unused quest items (rat skull gets to stick around a few versions to help old saves) 2014-10-13 15:07:54 -04:00
Evan Debenham
bada599913 V0.2.1 : adjusted quest logic, should elegantly handle old quests now. 2014-10-13 14:45:35 -04:00
Evan Debenham
01fa54eb38 V0.2.1 : Ankh now actually only resets the level when it is locked 2014-10-13 13:28:15 -04:00
Evan Debenham
e72df0f32a V0.2.1 : Tweaks to ghost boss coding/mechanics 2014-10-13 04:20:04 -04:00
Evan Debenham
2955d830ef V0.2.1 : Improved Great Crab logic, made item generation from ghost slightly more generous. 2014-10-13 03:30:21 -04:00
Evan Debenham
0e0faecc25 V0.2.1 : Unblessed Ankh will now only reset a boss level when the level is locked. 2014-10-13 03:19:35 -04:00
Evan Debenham
dd2ddf6f81 V0.2.1 : Overhauled Goo's arena, now much more positioning possible. 2014-10-13 02:50:54 -04:00
Evan Debenham
e6b8732f90 V0.2.1 : reintroduced welcome string error (I can't bring myself to remove it) 2014-10-12 19:27:34 -04:00
Evan Debenham
38c80c1038 V0.2.1 : made it SUPER CLEAR the dew vial no longer revives 2014-10-12 16:40:07 -04:00
Evan Debenham
56708b36aa V0.2.1 : Fixed a bug involving Ring of Tenacity (now rounds damage up, mainly so that hunger still hurts) 2014-10-12 00:24:37 -04:00
Evan Debenham
ad32c4d984 V0.2.1 : Added alternate title text to appropriate locations for Sub-Reddit modding distinctions. Standardized alternate text color int global variable. Added hero icon to hero display. make about scene flare less flashy. 2014-10-12 00:03:23 -04:00
Evan Debenham
12e2f13808 V0.2.1 : reduced self-damage on Scroll of Psionic Blast 2014-10-11 17:02:10 -04:00
Evan Debenham
8d6207dec0 V0.2.1 : actually reduced damage from Chalice of Blood (v0.2.0a fix only reduced calc for warning, D'OH!) 2014-10-11 16:59:16 -04:00
Evan Debenham
8525e8db89 V0.2.1 : Improved Fet Rat sprite & particles 2014-10-11 16:46:52 -04:00
Evan Debenham
02a20b083b V0.2.1: Updated sewer character descriptions 2014-10-10 17:46:41 -04:00
Evan Debenham
850470ef27 V0.2.1: Updated story messages for the sewers. 2014-10-10 17:22:54 -04:00
Evan Debenham
900cc15278 V0.2.1: Updated tip messages for the sewers. 2014-10-10 16:32:24 -04:00
Evan Debenham
5fe31fb7d9 V0.2.1: Added descriptions to gnoll trickster and great crab. 2014-10-09 18:16:12 -04:00
Evan Debenham
4c102eb3f3 V0.2.1: tweaked some code in gnoll trickster and great crab. 2014-10-09 16:04:15 -04:00
Evan Debenham
cb381c1cbb V0.2.1 : power reduction to the Gnoll Trickster 2014-10-09 01:53:08 -04:00
Evan Debenham
b048a3b242 V0.2.1 : WIP sprites for new quest bosses, plus a small Fetid Rat tweak. 2014-10-09 01:15:37 -04:00
Evan Debenham
e3da42ab34 V0.2.1 : Small tweaks 2014-10-09 00:50:21 -04:00
Evan Debenham
8f4e1ee1f0 V0.2.1 : New sprite for Fetid Rat (still has nothing on the Rat King of course) 2014-10-09 00:18:43 -04:00
Evan Debenham
3d19573f66 V0.2.1 : Corrected errors in new Stench blob. 2014-10-09 00:16:42 -04:00
Evan Debenham
41707f3db7 V0.2.1 : Fixed a crash bug with Scroll of Rage 2014-10-09 00:15:34 -04:00
Evan Debenham
b7a81ff2aa V0.2.1: added new stench particles to Fetid Rat sprite. 2014-10-08 17:41:03 -04:00
Evan Debenham
f371f7836e V0.2.1: Rebalanced & mechanically tweaked quest bosses. 2014-10-08 17:40:40 -04:00
Evan Debenham
d8208e5423 V0.2.1: Added new blob effect for Fetid Rat 2014-10-08 16:00:18 -04:00
Evan Debenham
bba30b473f V0.2.1 : Implemented more of new quest boss texts 2014-10-08 02:15:01 -04:00
Evan Debenham
6ba6a54a91 V0.2.1: Updated quest dialog & descriptions, more pending 2014-10-07 17:15:00 -04:00
Evan Debenham
c39762c9ed V0.2.1: Using a blessed ankh now properly adds to the ankhs used statistic. 2014-10-07 10:47:35 -04:00
Evan Debenham
baf258fe3a V0.2.1: Corrected class declarations, now static. 2014-10-07 09:58:46 -04:00
Evan Debenham
80e1cb747e V0.2.1 : modified level transition messages again 2014-10-06 21:54:06 -04:00
Evan Debenham
6200a9c183 V0.2.1 : Updated floor transition messages/sounds 2014-10-06 21:53:13 -04:00
Evan Debenham
dbc2a44911 V0.2.1 : Game now saves on every floor transition (should make crashes much less disastrous) 2014-10-06 21:52:43 -04:00
Evan Debenham
a50b58e687 V0.2.1 : Wand of Teleportation can no longer teleport NPCs. 2014-10-06 19:48:19 -04:00
Evan Debenham
c8bbeea53b V0.2.1: Fixed a bug with Ring of Might overhealing the player. 2014-10-06 16:54:26 -04:00
Evan Debenham
498cfacb39 V0.2.1: DM-300 is now immune to terror (fixes unintended fear-heal behaviour) 2014-10-06 16:52:04 -04:00
Evan Debenham
6b72f83ccd V0.2.1 : Updated Goo particle effects again, small tweak 2014-10-04 02:53:17 -04:00
Evan Debenham
d3af7bb854 V0.2.1 : Removed rose quest logic from sewer mobs 2014-10-03 22:18:23 -04:00
Evan Debenham
4c49f647cc V0.2.1: Overhauled ghost quest, needs testing. 2014-10-03 18:01:19 -04:00
Evan Debenham
6c818ec0b1 V0.2.1: Corrected bug involving failed item placement with Wandmaker quest (bug is also present with ghost, will be fixed in ghost quest overhaul shortly) 2014-10-03 15:56:47 -04:00
Evan Debenham
ba8d158ba7 V0.2.1: Updated generator exception handling to always be internal. 2014-10-03 14:55:47 -04:00
Evan Debenham
960f39b56b Merge remote-tracking branch 'origin/master' 2014-10-03 14:00:25 -04:00
Evan Debenham
1c40c23a72 V0.2.1: Added support for specifying target strength in weapon/armor generation. 2014-10-03 14:00:07 -04:00
Evan Debenham
d8e936ea97 V0.2.1 : Updated Goo particle effects (much better now) 2014-10-02 22:31:36 -04:00
Evan Debenham
2b5c563b8f V0.2.1: First commit of new quest monsters, needs significant refining. 2014-10-02 17:22:56 -04:00
Evan Debenham
c66cc2fc46 V0.2.1: Crystal Chests no longer show their contents in the loot indicator. 2014-10-02 14:14:21 -04:00
Evan Debenham
346f5b4e88 V0.2.1 : Added particle effects to Goo 2014-10-02 00:31:44 -04:00
Evan Debenham
13cf972982 V0.2.1 : Clarified actor order of behaviour 2014-10-02 00:31:25 -04:00
Evan Debenham
d0227aebc8 V0.2.1 : Added new level neighbour arrays 2014-10-02 00:29:59 -04:00
Evan Debenham
1c48866338 V0.2.1 : Initial Improvements to Goo's sprite 2014-09-29 01:16:40 -04:00
Evan Debenham
a22de3817b V0.2.0c : Updated Welcome Scene 2014-09-22 20:40:12 -04:00
Evan Debenham
4f4a873210 V0.2.0c : Updated Dew Vial description 2014-09-22 20:28:00 -04:00
Evan Debenham
5d23a20cd6 V0.2.0c : Fixed a bug with cloak of shadows and rankings. 2014-09-22 20:23:42 -04:00
Evan Debenham
5807c17059 V0.2.0c : Corrected numerous bugs with Scroll of Lullaby 2014-09-22 20:01:58 -04:00
Evan Debenham
eaf2fcf81b Merge remote-tracking branch 'origin/master' 2014-09-22 19:27:33 -04:00
Evan Debenham
a1954c3d33 V0.2.0c : Removed unused import from HighGrass 2014-09-22 19:26:53 -04:00
Evan Debenham
9c059712a7 V0.2.0c: Updated Welcome Scene 2014-09-22 17:34:22 -04:00
Evan Debenham
c8d54bf384 V0.2.0c: Corrected signpost message relating to the ankh 2014-09-22 17:22:28 -04:00
Evan Debenham
2198e5e3b7 V0.2.0c : Reduced Horn of Plenty scaling slightly 2014-09-21 23:57:50 -04:00
Evan Debenham
8febc963e5 V0.2.0c : Added nullchecks to heaps and level heap placement on load. 2014-09-21 22:34:06 -04:00
Evan Debenham
a1f6065b46 V0.2.0c : Increased seed pouch capacity 2014-09-21 16:45:45 -04:00
Evan Debenham
bf50d67912 V0.2.0c : corrected rotberry seed pickup behaviour 2014-09-21 16:38:14 -04:00
Evan Debenham
8aa2b5c8a2 V0.2.0c : Fixed Ring of Might behaviour 2014-09-21 16:35:01 -04:00
Evan Debenham
20686b5ba0 V0.2.0c : correct typo in generator 2014-09-21 16:10:10 -04:00
Evan Debenham
f8d76da5a8 V0.2.0c : made Blandfruit stackable 2014-09-18 21:27:45 -04:00
Evan Debenham
2d42627940 V0.2.0b: Updated Welcome Scene 2014-09-17 19:26:26 -04:00
Evan Debenham
23697978de V0.2.0b: Updated the description of Chalice of Blood 2014-09-17 19:01:33 -04:00
Evan Debenham
f29b00bf99 V0.2.0b: Corrected artifact sale value 2014-09-17 18:53:04 -04:00
Evan Debenham
c5a15a0441 V0.2.0b: Clarified Blandfruit description, buffed Blandfruit horn value 2014-09-17 16:47:22 -04:00
Evan Debenham
82d90b90f1 V0.2.0b: Fixed a bug with loading saves 2014-09-17 16:17:29 -04:00
Evan Debenham
5878352dc8 V0.2.0a: corrected URL, real final commit 2014-09-16 20:56:37 -04:00
Evan Debenham
689f71621a V0.2.0a: Final Commit 2014-09-16 20:54:42 -04:00
Evan Debenham
9dbfa2f76e V0.2.0a: Reverted Talisman EXP change, fixed a Talisman bug. 2014-09-16 20:42:51 -04:00
Evan Debenham
0e5b4604b6 V0.2.0a: Made Artifacts sellable, buffed ring sale price (as they are stronger now) 2014-09-16 20:32:10 -04:00
Evan Debenham
3c88994561 V0.2.0a: Made Artifacts and Rings a little bit rarer 2014-09-16 20:27:39 -04:00
Evan Debenham
f012cddc4a V0.2.0a: Made Talisman of Foresight a bit easier to level 2014-09-16 20:23:49 -04:00