v0.2.2b: fixed a bug with challenges and dropped items
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@ -572,7 +572,9 @@ public abstract class Level implements Bundlable {
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(Dungeon.isChallenged( Challenges.NO_HEALING ) && item instanceof PotionOfHealing) ||
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(Dungeon.isChallenged( Challenges.NO_HERBALISM ) && (item instanceof Plant.Seed || item instanceof Dewdrop))) {
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return new Heap();
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Heap heap = new Heap();
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GameScene.add( heap );
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return heap;
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}
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