v0.2.4: updated TODOs

This commit is contained in:
Evan Debenham 2015-02-20 09:29:23 -05:00
parent 35e53457ff
commit 4cb2ca666c
5 changed files with 3 additions and 6 deletions

View File

@ -716,7 +716,7 @@ public class Badges {
}
}
//TODO: Replace this badge, Delayed to 0.2.3, for real this time
//TODO: Replace this badge, delayed until an eventual badge rework
public static void validateRingOfHaggler() {
if (!local.contains( Badge.RING_OF_HAGGLER )/* && new RingOfThorns().isKnown()*/) {
Badge badge = Badge.RING_OF_HAGGLER;
@ -725,7 +725,7 @@ public class Badges {
}
}
//TODO: Replace this badge, Delayed to 0.2.3, for real this time
//TODO: Replace this badge, delayed until an eventual badge rework
public static void validateRingOfThorns() {
if (!local.contains( Badge.RING_OF_THORNS )/* && new RingOfThorns().isKnown()*/) {
Badge badge = Badge.RING_OF_THORNS;

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@ -20,7 +20,6 @@ package com.shatteredpixel.shatteredpixeldungeon.actors.buffs;
import com.shatteredpixel.shatteredpixeldungeon.ui.BuffIndicator;
import com.watabou.utils.Bundle;
//TODO: consider refactoring this
public class SnipersMark extends FlavourBuff {
public int object = 0;

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@ -47,7 +47,6 @@ import com.watabou.utils.Bundle;
import com.watabou.utils.Random;
public class Goo extends Mob {
//todo: will need to manually recreate stuff from 1.7.5 here
{
name = "Goo";
HP = HT = 80;

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@ -125,7 +125,7 @@ public class Viscosity extends Glyph {
target.damage( 1, this );
if (target == Dungeon.hero && !target.isAlive()) {
// FIXME
Glyph glyph = new Viscosity();
Dungeon.fail( Utils.format( ResultDescriptions.GLYPH, glyph.name() ) );
GLog.n( "%s killed you...", glyph.name() );

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@ -37,7 +37,6 @@ import com.shatteredpixel.shatteredpixeldungeon.windows.WndError;
import com.shatteredpixel.shatteredpixeldungeon.windows.WndRanking;
import com.watabou.utils.GameMath;
//FIXME: need to modify this to properly account for new landscape logic, more than just a merge.
public class RankingsScene extends PixelScene {
private static final String TXT_TITLE = "Top Rankings";