v0.2.4: changed audio load order slightly, better for devices experiencing the android L sound bug.

This commit is contained in:
Evan Debenham 2015-02-15 06:17:01 -05:00
parent 23eb797070
commit c7d59c2718

View File

@ -86,15 +86,16 @@ public class ShatteredPixelDungeon extends Game {
Assets.SND_BADGE,
Assets.SND_GOLD,
Assets.SND_DESCEND,
Assets.SND_STEP,
Assets.SND_WATER,
Assets.SND_OPEN,
Assets.SND_UNLOCK,
Assets.SND_ITEM,
Assets.SND_DEWDROP,
Assets.SND_HIT,
Assets.SND_MISS,
Assets.SND_STEP,
Assets.SND_WATER,
Assets.SND_OPEN,
Assets.SND_UNLOCK,
Assets.SND_ITEM,
Assets.SND_DEWDROP,
Assets.SND_HIT,
Assets.SND_MISS,
Assets.SND_DESCEND,
Assets.SND_EAT,
Assets.SND_READ,
Assets.SND_LULLABY,