Merging Source v1.7.2: plant changes
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@ -23,7 +23,6 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Blindness;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Cripple;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.Mob;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.Mob.State;
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import com.shatteredpixel.shatteredpixeldungeon.effects.CellEmitter;
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import com.shatteredpixel.shatteredpixeldungeon.effects.Speck;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfInvisibility;
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@ -50,7 +49,7 @@ public class Blindweed extends Plant {
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Buff.prolong( ch, Blindness.class, len );
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Buff.prolong( ch, Cripple.class, len );
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if (ch instanceof Mob) {
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((Mob)ch).state = State.WANDERING;
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((Mob)ch).state = ((Mob)ch).WANDERING;
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((Mob)ch).beckon( Dungeon.level.randomDestination() );
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}
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}
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@ -0,0 +1,67 @@
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2014 Oleg Dolya
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.plants;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
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import com.shatteredpixel.shatteredpixeldungeon.actors.blobs.Blob;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfInvisibility;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
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public class Dreamweed extends Plant {
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private static final String TXT_DESC =
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"Upon touching a Dreamweed it secretes a glittering cloud of confusing gas.";
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{
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image = 3;
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plantName = "Dreamweed";
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}
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@Override
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public void activate( Char ch ) {
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super.activate( ch );
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if (ch != null) {
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//GameScene.add(Blob.seed(pos, 300 + 20 * Dungeon.depth, ConfusionGas.class));
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}
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}
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@Override
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public String desc() {
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return TXT_DESC;
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}
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public static class Seed extends Plant.Seed {
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{
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plantName = "Dreamweed";
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name = "seed of " + plantName;
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image = ItemSpriteSheet.SEED_DREAMWEED;
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plantClass = Dreamweed.class;
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alchemyClass = PotionOfInvisibility.class;
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}
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@Override
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public String desc() {
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return TXT_DESC;
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}
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}
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}
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@ -41,7 +41,7 @@ public class Sorrowmoss extends Plant {
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super.activate( ch );
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if (ch != null) {
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Buff.affect( ch, Poison.class ).set( 5 + Math.min( Dungeon.depth, 15 ) );
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Buff.affect( ch, Poison.class ).set( Poison.durationFactor( ch ) * (4 + Dungeon.depth / 2) );
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}
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if (Dungeon.visible[pos]) {
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