v0.2.3e: converted resume button to a tag
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assets/icons.png
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assets/icons.png
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@ -0,0 +1,51 @@
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package com.shatteredpixel.shatteredpixeldungeon.ui;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
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import com.watabou.noosa.Image;
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/**
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* Created by Evan on 21/01/2015.
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*/
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public class ResumeIndicator extends Tag {
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private Image icon;
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public ResumeIndicator() {
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super(0xCDD5C0);
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setSize( 24, 22 );
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visible = false;
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}
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@Override
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protected void createChildren() {
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super.createChildren();
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icon = Icons.get(Icons.RESUME);
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add(icon);
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}
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@Override
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protected void layout() {
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super.layout();
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icon.x = x + (width - icon.width()) / 2;
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icon.y = y + (height - icon.height()) / 2;
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}
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@Override
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protected void onClick() {
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Dungeon.hero.resume();
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}
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@Override
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public void update() {
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if (visible != (Dungeon.hero.lastAction != null)){
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visible = Dungeon.hero.lastAction != null;
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if (visible)
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flash();
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}
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super.update();
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}
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}
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@ -57,6 +57,7 @@ public class StatusPane extends Component {
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private BitmapText keys;
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private DangerIndicator danger;
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private ResumeIndicator resume;
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private LootIndicator loot;
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private BuffIndicator buffs;
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private Compass compass;
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@ -119,6 +120,9 @@ public class StatusPane extends Component {
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danger = new DangerIndicator();
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add( danger );
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resume = new ResumeIndicator();
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add ( resume );
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loot = new LootIndicator();
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add( loot );
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@ -151,6 +155,8 @@ public class StatusPane extends Component {
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loot.setPos( width - loot.width(), danger.bottom() + 2 );
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resume.setPos( width - resume.width(), (loot.visible ? loot.bottom() : danger.bottom()) + 2 );
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buffs.setPos( 32, 11 );
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btnMenu.setPos( width - btnMenu.width(), 1 );
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@ -205,6 +211,8 @@ public class StatusPane extends Component {
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lastTier = tier;
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avatar.copy( HeroSprite.avatar( Dungeon.hero.heroClass, tier ) );
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}
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resume.setPos( width - resume.width(), (loot.visible ? loot.bottom() : danger.bottom()) + 2 );
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}
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private static class MenuButton extends Button {
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