v0.2.3e: fixed a bug where Time Stasis would sometimes not drop invisibility.
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@ -235,13 +235,14 @@ public class TimekeepersHourglass extends Artifact {
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@Override
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public boolean act() {
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target.invisible --;
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detach();
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return true;
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}
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@Override
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public void detach() {
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if (target.invisible > 0)
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target.invisible --;
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super.detach();
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activeBuff = null;
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Dungeon.observe();
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@ -326,8 +327,8 @@ public class TimekeepersHourglass extends Artifact {
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super.restoreFromBundle(bundle);
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int[] values = bundle.getIntArray( PRESSES );
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for (int i = 0; i < values.length; i ++)
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presses.add(values[i]);
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for (int value : values)
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presses.add(value);
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partialTime = bundle.getFloat( PARTIALTIME );
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}
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