v0.2.3f: string corrections
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@ -223,7 +223,7 @@ public class CloakOfShadows extends Artifact {
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if (exp >= (level+1)*50 && level < levelCap) {
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upgrade();
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exp -= level*50;
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GLog.p("Your Cloak Grows Stronger!");
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GLog.p("Your cloak grows stronger!");
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}
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updateQuickslot();
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@ -131,7 +131,7 @@ public class DriedRose extends Artifact {
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"could snap any moment.";
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else if (level < 10)
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desc+= "\n\nYou have reattached many petals and the rose has started to somehow come back to life."+
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" It almost looks like it's read to bloom.";
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" It almost looks like it's ready to bloom.";
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else
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desc+= "\n\nThe rose has blossomed again through some kind of magic, its connection to your spirit"+
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" friend is stronger than ever.";
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@ -35,9 +35,9 @@ public class RingOfEvasion extends Ring {
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@Override
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public String desc() {
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return isKnown() ?
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"This ring obfuscates the true position of the wearer, making them harder to detect and attack." +
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"This ring obfuscates the true position of the wearer, making them harder to detect and attack. " +
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"This ring is much stronger while the user remains undetected, and if the user is targeted the power of " +
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"evasion will slowly fade away, remaining undetected will restore the ring's effectiveness." +
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"evasion will slowly fade away, remaining undetected will restore the ring's effectiveness. " +
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"A degraded ring will instead make the user easier to detect and strike.":
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super.desc();
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}
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