v0.2.3c: adjusted exception handling for badge load (same case as before, no meaningful info can be gained at this point, better to not let bad saves ruin installs

This commit is contained in:
Evan Debenham 2015-01-08 21:27:27 -05:00
parent 76b4878771
commit 24c244055a

View File

@ -218,7 +218,7 @@ public class Badges {
global = restore( bundle );
} catch (IOException e) {
} catch (Exception e) {
global = new HashSet<Badge>();
}
}