Evan Debenham
9de8f089ce
v0.3.0: reduced artifact spawn rate slightly(now at parity with rings), and removed alchemist's toolkit from drop tables.
2015-06-07 21:54:42 -04:00
Evan Debenham
61792b2429
v0.3.0: Chalice of Blood nerfed, most notably at higher levels.
...
HP regen time decrease per level reduced from 1 to 0.9, this stacks to ultimatley change regen time from 0.5 to 1 at level 10.
2015-06-07 21:54:41 -04:00
Evan Debenham
910566230b
v0.3.0: corrected bad character in wand of lightning description
2015-06-07 21:54:41 -04:00
Evan Debenham
4b680c93ad
v0.3.0: reworked lightning effect and wand of lightning
2015-06-07 21:54:40 -04:00
Evan Debenham
a46cfbac80
v0.3.0: work on wand sprites, some WIP names changed
2015-06-07 21:54:40 -04:00
Evan Debenham
99d077a2dd
v0.3.0: corrected wand hitsplashes
2015-06-07 21:54:40 -04:00
Evan Debenham
11a13d72dd
v0.3.0: removed message for a few buffs that didn't need it.
2015-06-07 21:54:39 -04:00
Evan Debenham
a2d5b03784
v0.3.0: corrected descepancy in signs, given the renaming of scroll of weapon upgrade.
2015-06-07 21:54:39 -04:00
Evan Debenham
6a7c42634a
v0.3.0: BIG refactor to buff display, more clear and extendable code, instead of a nest of instanceof statements
2015-06-07 21:54:39 -04:00
Evan Debenham
9fad20a071
v0.3.0: adusted levelgen to require more rooms minimum, adjusted mob spawning both on floor 1 and in general.
2015-06-07 21:54:38 -04:00
Evan Debenham
2e52491f16
v0.3.0: made mimics a bit tougher, rarer, and added a little extra loot to them.
2015-06-07 21:54:38 -04:00
Evan Debenham
06aa051410
v0.3.0: added a safety check to danger indicator
2015-06-07 21:54:37 -04:00
Evan Debenham
8c1f4aed38
v0.3.0: wand of firebolt rework mostly implemented.
2015-06-07 21:54:37 -04:00
Evan Debenham
663f3f3727
v0.3.0: added name to Wand of Frost
2015-06-07 21:54:37 -04:00
Evan Debenham
98f5dbd295
v0.3.0: added Wand of Frost
2015-06-07 21:54:36 -04:00
Evan Debenham
448b716fd3
v0.3.0: fixed chilled visuals showing on invisible enemies
2015-06-07 21:54:35 -04:00
Evan Debenham
3f1043e4b9
v0.3.0: added chilled debuff
2015-06-07 21:54:35 -04:00
Evan Debenham
6507df2824
v0.3.0: modified warlock healing specks a bit.
2015-06-07 21:54:35 -04:00
Evan Debenham
a222efa406
v0.3.0: slight refactor to hunger
2015-06-07 21:54:34 -04:00
Evan Debenham
2367283bf6
v0.3.0: Added shading to the toolbar, and slightly repositioned it.
2015-06-07 21:54:34 -04:00
Evan Debenham
539d2442a4
v0.3.0: added a visual indicator when a mob is surprised.
2015-06-07 21:54:33 -04:00
Evan Debenham
155b275cf8
v0.3.0: Added ability for wands to use multiple charges
2015-06-07 21:54:33 -04:00
Evan Debenham
444fbaf484
v0.3.0: removed the dew vial warning when picked up
2015-06-07 21:54:32 -04:00
Evan Debenham
f844ee05d4
v0.3.0: made some changes to EXP earning logic, reworked the warlock, added a level cap at level 30, buffed the potion of experience a bit.
2015-06-07 21:54:32 -04:00
Evan Debenham
ea35ab544b
v0.3.0: improved descriptions for wand of prismatic light and venom
2015-06-07 21:54:31 -04:00
Evan Debenham
4759cb8a55
v0.3.0: added wand of venom & venom gas
2015-06-07 21:54:31 -04:00
Evan Debenham
1654a28d11
v0.3.0: added Wand of Prismatic Light
2015-06-07 21:54:30 -04:00
Evan Debenham
586f2182f1
v0.3.0: made rounding a bit more precise for Wand of Disintegration
2015-06-07 21:54:30 -04:00
Evan Debenham
e6e380252d
v0.3.0: corrected mistake, disintegration is still using death ray
2015-06-07 21:54:30 -04:00
Evan Debenham
6bda20b7b7
v0.3.0: refactored beam effects, added Light Ray effect.
2015-06-07 21:54:29 -04:00
Evan Debenham
7cce41e650
v0.3.0: adjusted dist1 neighbours arrays such that for any given index i, i-1 and i+1 correspond to the adjacent neighbour tiles.
2015-06-07 21:54:29 -04:00
Evan Debenham
b2f5fd6123
v0.3.0: improved buff tapping for small screens
2015-06-07 21:54:28 -04:00
Evan Debenham
77c4a7f6ce
v0.3.0: corrected and added consistency to crystal chests, now always none-specifically describe their contents.
2015-06-07 21:54:28 -04:00
Evan Debenham
00c19d55bd
v0.3.0: added functionality for full buff descriptions (need to write them still)
2015-06-07 21:54:28 -04:00
Evan Debenham
f3c6296dd8
v0.3.0: reworked Wand of Disintegration
2015-06-07 21:54:27 -04:00
Evan Debenham
9c0391f39e
v0.3.0: modified some basic wand properties (now max at 10 charges, and IDs much quicker)
2015-06-07 21:54:27 -04:00
Evan Debenham
673f024c17
v0.3.0: enforce consistency on naming for the recharging buff
2015-06-07 21:54:26 -04:00
Evan Debenham
4e34e81365
v0.3.0: improved previous hunger mechanics changes, now better coded & clarified
2015-06-07 21:54:26 -04:00
Evan Debenham
80c591e64a
v0.3.0: fixed a bug with new ballistica system
...
(somehow I always get Math.min & Math.max mixed up)
2015-06-07 21:54:26 -04:00
Evan Debenham
06f747da8d
v0.3.0: hunger is now inactive when a boss floor is locked.
2015-06-07 21:54:25 -04:00
Evan Debenham
08e7737111
v0.3.0: tweaked sewer boss floor, slightly larger and less buggy.
2015-06-07 21:54:25 -04:00
Evan Debenham
07ae32ebb5
v0.3.0: refactored ring randomization, which has been broken since 0.2.0(rings capped at +1 instead of +2, oops!)
2015-06-07 21:54:24 -04:00
Evan Debenham
2d134123de
v0.3.0: structure for battlemage rework (some implementation, no balancing atm)
2015-06-07 21:54:24 -04:00
Evan Debenham
75f1181d27
v0.3.0: changed food to work with new recharging mechanic. Also removed charging from lightning trap.
2015-06-07 21:54:23 -04:00
Evan Debenham
348f16c19b
v0.3.0: reworked scroll of recharging & battlemage charging mechanics
2015-06-07 21:54:23 -04:00
Evan Debenham
ff804668a4
v0.3.0: added placeholder sprite for mage's staff
2015-06-07 21:54:23 -04:00
Evan Debenham
8f80762d91
v0.3.0: added mage's staff and rebalanced wand of magic magic, still needs some polish/tuning
2015-06-07 21:54:22 -04:00
Evan Debenham
773481ceb4
v0.3.0: added placeholder sprites for new & reworked wands. All names are WIP.
2015-06-07 21:54:22 -04:00
Evan Debenham
99f853c190
v0.3.0: reworked the ballistica system
2015-06-07 21:54:21 -04:00
Evan Debenham
9c1cfc095f
v0.3.0: wand types are now automatically known (wands still need to be IDed though)
2015-06-07 21:54:21 -04:00
Evan Debenham
bc64d00e17
v0.3.0: tweaked charm mechanics for mobs, ranged enemies will now fail to attack when charmed.
2015-06-07 21:54:20 -04:00
Evan Debenham
ec2ba6afca
v0.3.0: self-targeting with wands is now impossible
2015-06-07 21:54:20 -04:00
Evan Debenham
f564c3478d
v0.3.0: reworked wand charging, now charges based on missing charges, and when the charger is applied the scaling factor can be set.
2015-06-07 21:54:20 -04:00
Evan Debenham
45c92a66a9
v0.2.4d: final commit
2015-03-28 16:11:11 -04:00
Evan Debenham
a22729ae83
v0.2.4d: tweaked Scroll of Magical Infusion's description
2015-03-28 16:10:46 -04:00
Evan Debenham
f89179d346
v0.2.4d: applied beacon tweaks
2015-03-28 16:10:42 -04:00
Evan Debenham
3db441a5f7
v0.2.4d: imported camera tweak from desktop version
2015-03-28 16:10:23 -04:00
Evan Debenham
5d837c3297
v0.2.4d: further fixed issues with quickslot and dropping bags
2015-03-28 16:10:18 -04:00
Evan Debenham
6720d530f4
v0.2.4d: fixed a bug with timekeeper's hourglass
2015-03-28 16:10:14 -04:00
Evan Debenham
394d7a0a73
v0.2.4d: added name initials for identified potions and scrolls
2015-03-28 16:10:09 -04:00
Evan Debenham
b6a1e3ec9e
v0.2.4d: tweaked and refactored bag generation
2015-03-28 16:10:01 -04:00
Evan Debenham
4a224d7828
v0.2.4d: fixed a bug where tengu could attack through charm
2015-03-28 16:09:56 -04:00
Evan Debenham
28bb59af57
v0.2.4d: corrected a description inconsistency with the fetid rat
2015-03-28 16:09:50 -04:00
Evan Debenham
1ee7bbba41
v0.2.4d: fixed a bug where losing a bag wouldn't remove items from the quickslot.
2015-03-28 16:09:37 -04:00
Evan Debenham
d3899871ac
v0.2.4d: added safety checks to some mod ai state modifiers, fixing some bugs
2015-03-28 16:09:31 -04:00
Evan Debenham
e4db8ba4e3
v0.2.4d: added Merchant's Beacon
2015-03-28 16:09:15 -04:00
Evan Debenham
cfde64b218
v0.2.4d: mimics no longer make the player drop gold, this fixes some bugs
2015-03-28 16:06:37 -04:00
Evan Debenham
ff87c975c9
v0.2.4d: fixed a duplication glitch with quickslotted weapons being removed by dwarf monks
2015-03-28 16:06:30 -04:00
Evan Debenham
d5fecdc717
v0.2.4d: removed unnecessary semicolon
2015-03-28 16:06:21 -04:00
Evan Debenham
fc77aa9afa
v0.2.4d: tweaked the ability to disable parameters on the item slot, edited quickslots to take advantage of this.
2015-03-28 16:06:10 -04:00
Evan Debenham
2e0e03c163
v0.2.4d: fixed some visual bugs with items barred from challenges
2015-03-28 16:05:51 -04:00
Evan Debenham
ddb8bf5c2f
v0.2.4d: fixed a bug where bonus DR would be lost from inscribed armor
2015-03-28 16:05:30 -04:00
Evan Debenham
cf298acb17
v0.2.4d: fixed quirks with wand targeting
2015-03-28 16:05:18 -04:00
Evan Debenham
60076db78c
v0.2.4c: final commit
2015-03-09 20:17:30 -04:00
Evan Debenham
3516978165
v0.2.4c: tweaked layout of UI tabs, no more shuffling once they've appeared
2015-03-09 20:17:16 -04:00
Evan Debenham
cb661755be
v0.2.4c: buffed the unstable spellbook again, now charges significantly faster.
2015-03-09 20:17:03 -04:00
Evan Debenham
425a2b163a
v0.2.4c: made yog mobs much more responsive when the eye is attacked
2015-03-09 20:16:52 -04:00
Evan Debenham
985481de85
v0.2.4c: fixed potions not being properly frozen in heaps
2015-03-09 20:16:37 -04:00
Evan Debenham
6b4ac9848e
v0.2.4c: fixed typos
2015-03-09 20:16:26 -04:00
Evan Debenham
6fdb9f3a4f
v0.2.4c: fixed a bug where wand of magic missile would stay in quickslot when disenchanted while equipped
2015-03-09 20:16:16 -04:00
Evan Debenham
ec1a4823b6
v0.2.4c: fixed a crash with bombs choosing adjacent tiles
2015-03-09 20:16:07 -04:00
Evan Debenham
471aa3ca7d
v0.2.4c: fixed a bug where the battlemage could gain the sniper's mark buff
2015-03-09 20:15:53 -04:00
Evan Debenham
b8412b6765
v0.2.4c: added null check to sprite linking
2015-03-09 20:15:36 -04:00
Evan Debenham
5325268220
Source Release: standardized some things between open source and closed source.
2015-03-02 19:36:09 -05:00
Evan Debenham
aa303d798b
v0.2.4b: final commit
2015-03-02 19:12:29 -05:00
Evan Debenham
5950244f9f
v0.2.4b: crash fix and tweaks to bee AI
2015-03-02 19:12:13 -05:00
Evan Debenham
d68d70ca76
v0.2.4b: minor tweaks to mob targeting behaviour
2015-03-02 19:12:03 -05:00
Evan Debenham
fb6f552e9e
v0.2.4b: corrected issues with cell selector resetting too often.
2015-03-02 19:11:49 -05:00
Evan Debenham
109d5c352e
v0.2.4b: fixed issue with unstable spellbook, also tweaked how artifacts deal with charge caps on load.
2015-03-02 19:11:38 -05:00
Evan Debenham
0ff83ae127
v0.2.4a: Final Commit
2015-03-02 19:11:20 -05:00
Evan Debenham
1f16b16637
v0.2.4a: further corrections to descending on floor 26
2015-03-02 19:11:08 -05:00
Evan Debenham
bfd3dd7088
v0.2.4a: lloyds beacon no longer loses its target position when it is used.
2015-03-02 19:10:39 -05:00
Evan Debenham
e9f28a1f75
v0.2.4a: corrected bomb/key logic. Keys can no longer be destroyed, bombs no longer destroy items as they are dropped.
2015-03-02 19:10:27 -05:00
Evan Debenham
45d4297177
v0.2.4a: fixed a bug with transmuted wands having the wrong amount of charges
2015-03-02 19:10:16 -05:00
Evan Debenham
4ec2e9deb7
v0.2.4a: corrected errors with floors 26 and 27+
2015-03-02 19:10:03 -05:00
Evan Debenham
6c127894df
v0.2.4a: corrected error with dew vial bookkeeping on old saves.
2015-03-02 19:09:55 -05:00
Evan Debenham
5517e7e5c5
v0.2.4: final commit
2015-03-02 17:59:21 -05:00
Evan Debenham
cda93cb540
v0.2.4: reintroduced version code, but a little less text
2015-03-02 17:56:37 -05:00
Evan Debenham
c5e3f88280
v0.2.4: tweaked challenge button location
2015-03-02 17:42:25 -05:00
Evan Debenham
09f91c321e
v0.2.4: bombs now properly submit a ranking if they kill the player
2015-03-02 17:42:08 -05:00
Evan Debenham
f3c27fbbd7
v0.2.4: improved gold reward from graveyards
2015-03-02 17:41:52 -05:00
Evan Debenham
d93016aa4d
v0.2.4: removed PD's source from title scene (not needed now that we're on latest, may add to about scene if it's needed again)
2015-03-02 17:41:43 -05:00
Evan Debenham
c99f02bf66
v0.2.4: fixed a bug from 1.7.5 source with icon titles (should not assume they are on the top of the window)
2015-03-02 17:41:30 -05:00
Evan Debenham
d27adb3ec7
v0.2.4: WIP graphics for potion bandolier (needs shading)
2015-03-02 17:41:18 -05:00
Evan Debenham
00abba9cef
v0.2.4: reworked welcome scene
2015-03-02 17:40:20 -05:00
Evan Debenham
a1837d77ae
v0.2.4: improved tabs, and the auto-layout of tabs. They can now be more compact, less wasted space.
2015-03-02 17:40:07 -05:00
Evan Debenham
cb5cd807b3
v0.2.4: reworked final floor
2015-03-02 17:39:42 -05:00
Evan Debenham
be563be012
v0.2.4: added proper effects to last shop level
2015-03-02 17:39:30 -05:00
Evan Debenham
810ce1b8e4
v0.2.4: tweaked some windows
2015-03-02 17:39:18 -05:00
Evan Debenham
9c5d4facf5
v0.2.4: hero can now only be interrupted while moving.
2015-03-02 17:39:04 -05:00
Evan Debenham
ce619510ea
v0.2.4: corrected some mob AI faults.
2015-03-02 17:38:52 -05:00
Evan Debenham
794adb8e7a
v0.2.4: corrected horn of plenty quickslot logic.. again.. again...
2015-03-02 17:38:39 -05:00
Evan Debenham
4cb2ca666c
v0.2.4: updated TODOs
2015-03-02 17:38:24 -05:00
Evan Debenham
35e53457ff
v0.2.4: fixed a bug with the Unstable Spellbook
2015-03-02 17:38:03 -05:00
Evan Debenham
f587e7e13e
v0.2.4: improvements/bugfixes to cell selector
2015-03-02 17:37:51 -05:00
Evan Debenham
08eb07634d
v0.2.4: corrected a bug with fire elemental
2015-03-02 17:37:35 -05:00
Evan Debenham
567be8dfbf
v0.2.4: updated about scene to work with new landscape mode
2015-03-02 17:37:23 -05:00
Evan Debenham
29755158c0
v0.2.4: corrected horn of plenty quickslot logic (again)
2015-03-02 17:37:12 -05:00
Evan Debenham
5e9cdf87d5
v0.2.4: tweaked bag window, now auto-opens containers of all types
2015-03-02 17:37:02 -05:00
Evan Debenham
f0500e8eea
v0.2.4: updated torch description, no longer specifically refers to demon halls.
2015-03-02 17:36:46 -05:00
Evan Debenham
b8b4ddc7af
v0.2.4: corrected error with falling items, in accordance with the changes to honeypots
2015-03-02 17:36:31 -05:00
Evan Debenham
577058d7ed
v0.2.4: added new sprites to the sprite sheet
2015-03-02 17:36:01 -05:00
Evan Debenham
c5025653c8
v0.2.4: reworked bees and honeypots
2015-03-02 17:35:43 -05:00
Evan Debenham
0850a2f7b3
v0.2.4: Significantly buffed the unstable spellbook
2015-03-02 17:35:27 -05:00
Evan Debenham
8631aded20
v0.2.4: reworked bombs
2015-03-02 17:35:18 -05:00
Evan Debenham
e6e63ad96e
v0.2.4: fixed a bug with signs
2015-03-02 17:35:04 -05:00
Evan Debenham
b36fd00234
v0.2.4: fixed a bug with EmoIcons
2015-03-02 17:34:37 -05:00
Evan Debenham
c7d59c2718
v0.2.4: changed audio load order slightly, better for devices experiencing the android L sound bug.
2015-03-02 17:34:25 -05:00
Evan Debenham
23eb797070
v0.2.4: resolved problems with goo, now using the new particle effect. Also tidied up Goo's description a bit.
2015-03-02 17:34:06 -05:00
Evan Debenham
c817f454b9
v0.2.4: scroll of psionic blast now deals less damage... again...
2015-03-02 17:26:41 -05:00
Evan Debenham
34d4c63a16
v0.2.4: potions of liquid flame now work in a 3x3 grid instead of 1x1, all potions now put out flames at the tile they are thrown.
2015-03-02 17:26:28 -05:00
Evan Debenham
1e5a6663be
v0.2.4: tweaked signs further
2015-03-02 17:26:05 -05:00
Evan Debenham
907bf6c439
v0.2.4: signs now properly ignite again in the demon halls
2015-03-02 17:25:56 -05:00
Evan Debenham
bb28f2f477
v0.2.4: refactored dieing to glyphs, dieing to self-damage in a defence proc now properly supported.
2015-03-02 17:25:29 -05:00
Evan Debenham
1f50ce36b4
v0.2.4: used a less obscure word for death by toxic gas
2015-03-02 17:25:13 -05:00
Evan Debenham
91789216f9
v0.2.4: renamed zeroed in to sniper's mark, to be consistent with class name, no functional changes.
2015-03-02 17:25:02 -05:00
Evan Debenham
043e966129
v0.2.4: fixed(or is it intentional? in that case buffed) huntress, now uses excess strength for melee weapons. Reduced reclaiming ammo chance to compensate a bit, clarified the accuracy reduction from using missile weapons in melee range.
2015-03-02 17:24:48 -05:00
Evan Debenham
5fcc1a612a
v0.2.4: Switched to Watabou's much more elegant logic for items falling between floors
2015-03-02 17:24:32 -05:00
Evan Debenham
61246dcc46
v0.2.4: added the potion bandolier to badge logic.
2015-03-02 17:24:11 -05:00
Evan Debenham
36ea98c4bd
v0.2.4: fire elementals can no longer be frozen, just directly take damage instead.
2015-03-02 17:23:50 -05:00
Evan Debenham
47adfc1403
v0.2.4: some corrections to heap explosion
2015-03-02 17:23:35 -05:00
Evan Debenham
6625b70fe9
v0.2.4: reverted custom shaking logic
2015-03-02 17:23:22 -05:00
Evan Debenham
01f0f57a04
v0.2.4: reworked rankings scene to properly handle scaling height
2015-03-02 17:23:11 -05:00
Evan Debenham
7109ce995c
v0.2.4: added support for heaps exploding, freezing/exploding potions now shatter in heaps.
2015-03-02 17:23:01 -05:00
Evan Debenham
37af7dfec3
v0.2.4: reworked actor ID system, IDs are now garunteed unique
2015-03-02 17:22:48 -05:00
Evan Debenham
e4cfe7586a
v0.2.4: refactored handling the quickslot when equipping.
2015-03-02 17:22:31 -05:00
Evan Debenham
d94847af4c
v0.2.4: added some safety checks to the quickslot button
2015-03-02 17:22:04 -05:00
Evan Debenham
0d78119ab7
v0.2.4: corrected some quickslot errors
2015-03-02 17:21:42 -05:00
Evan Debenham
0ab5b8d18d
v0.2.4: corrected a typo in melee weapons
2015-03-02 17:21:26 -05:00
Evan Debenham
48aa3fc613
v0.2.4: corrected typo with ring of force
2015-03-02 17:21:04 -05:00
Evan Debenham
a815632305
v0.2.4: ring of force now includes its average damage in its description
2015-03-02 17:16:38 -05:00
Evan Debenham
e50a016b7e
v0.2.4: made the penalty for unequipping an armband less harsh.
2015-03-02 17:16:15 -05:00
Evan Debenham
860d001657
v0.2.4: fixed unstable spellbook error
2015-03-02 17:16:01 -05:00
Evan Debenham
dded8b5dc4
v0.2.4: tweaked item generation: treasuries spawn a bit more gold, bombs are in armories, and honeypots are in shortages.
2015-03-02 17:15:47 -05:00
Evan Debenham
72975a49cc
v0.2.4: made potions susceptible to cold, refactored a bit of buff logic.
2015-03-02 17:15:11 -05:00
Evan Debenham
ae2ba8be0e
v0.2.4: corrected numbers in shop chance
2015-03-02 17:14:49 -05:00
Evan Debenham
78b4f36ccf
v0.2.4: added more items to shops, tweaked several item prices.
2015-03-02 17:14:35 -05:00
Evan Debenham
f0df50d42f
v0.2.4: hero no longer gains hunger from descending
2015-03-02 17:14:17 -05:00
Evan Debenham
db326d87d5
v0.2.4: buffed the huntress, improved some logic for thrown weapons
2015-03-02 17:14:01 -05:00
Evan Debenham
071403a7aa
v0.2.4: moved loot and continue tags to bottom right, much more accessable
2015-03-02 17:13:17 -05:00
Evan Debenham
89d72e60d1
v0.2.4: fixed chrome inconsistency, standardized tab layouts and made them pretty
2015-03-02 17:13:03 -05:00
Evan Debenham
6b432a176e
v0.2.4: fixed a casting error with mimic items
2015-03-02 17:10:39 -05:00
Evan Debenham
b2e29708a0
v0.2.4: corrected enchamtent/glyph logic, renamed scroll of Weapon Upgrade to Scroll of Magical Infusion
2015-03-02 17:10:24 -05:00
Evan Debenham
92afe5977e
v0.2.4: corrected order of bag tabs, size of tabs now scale based on space and bags owned.
2015-03-02 17:09:51 -05:00
Evan Debenham
68406db6fe
merging 1.7.5 source: windows changes
2015-03-02 17:08:17 -05:00
Evan Debenham
7cc5192839
v0.2.4: added potion bandolier, refactored logic for bag generation.
2015-03-02 17:06:18 -05:00
Evan Debenham
7b3747fd05
Merging 1.7.5 Source: item assets changes (plus placeholder for bandolier) + included grave sprite from donation features(simpler than keeping it out of every item sheet related commit)
2015-03-02 16:36:30 -05:00
Evan Debenham
e2ee042c38
Merging 1.7.5 Source: scenes changes
2015-02-06 10:27:36 -05:00
Evan Debenham
a2670f2a36
Merging 1.7.5 Source: core changes
2015-02-06 10:03:40 -05:00
Evan Debenham
47ccaceac4
Merging 1.7.5 Source: sprites and assets changes
2015-02-06 10:02:55 -05:00
Evan Debenham
8b1ffd9a72
Merging 1.7.5 Source: items/artifacts changes
2015-02-06 10:02:38 -05:00
Evan Debenham
37e1c8b8ff
Merging 1.7.5 Source: items/weapon changes
2015-02-06 10:02:26 -05:00
Evan Debenham
fbd2fb907e
Merging 1.7.5 Source: items/wands changes
2015-02-06 10:02:14 -05:00
Evan Debenham
c1b262a614
merging 1.7.5 source: items/rings changes
2015-02-06 10:01:58 -05:00
Evan Debenham
6387b697a9
merging 1.7.5 source: items/scrolls changes
2015-02-06 10:01:52 -05:00
Evan Debenham
9410dbbc8f
merging 1.7.5 source: items/armor/glyphs changes
2015-02-06 10:01:40 -05:00
Evan Debenham
1acebb380c
Merging 1.7.5 Source: items/armor changes
2015-02-06 10:00:53 -05:00
Evan Debenham
3f126e7a4f
Merging 1.7.5 Source: items/ additions
2015-02-06 10:00:36 -05:00
Evan Debenham
41e1f20e95
Merging 1.7.5 Source: items/ changes
2015-02-06 10:00:24 -05:00
Evan Debenham
a6c89490b0
Merging 1.7.5 Source: levels/painters changes
2015-02-06 09:57:41 -05:00
Evan Debenham
1a4d177a9e
Merging 1.7.5 Source: levels/features changes
2015-02-06 09:57:34 -05:00
Evan Debenham
9dab291797
Merging 1.7.5 Source: levels changes
2015-02-06 09:57:28 -05:00
Evan Debenham
e931525669
Merging 1.7.5 Source: actors/mobs/npcs changes
2015-02-06 09:57:17 -05:00
Evan Debenham
d7934760c5
Merging 1.7.5 Source: actors/mobs changes
2015-02-06 09:56:58 -05:00
Evan Debenham
e951b7aad8
Merging 1.7.5 Source: actors/hero changes
2015-02-06 09:56:39 -05:00
Evan Debenham
bbe6c79ab3
Merging 1.7.5 Source: further effects changes
2015-02-06 09:56:23 -05:00
Evan Debenham
9e79aab869
Merging 1.7.5 Source: actors/buffs changes
2015-02-06 09:56:12 -05:00
Evan Debenham
d50c566579
Merging 1.7.5 Source: actors/blobs changes
2015-02-06 09:56:04 -05:00
Evan Debenham
c467cb966c
Merging 1.7.5 Source: actors/ changes
2015-02-06 09:55:55 -05:00
Evan Debenham
894f7d9d06
Merging 1.7.5 Source: ui changes
2015-02-06 09:55:45 -05:00
Evan Debenham
4499685b09
Merging 1.7.5 Source: mechanics changes
2015-02-06 09:55:36 -05:00
Evan Debenham
d6bcece8af
Merging 1.7.5 Source: effect changes
2015-02-06 09:55:29 -05:00
Evan Debenham
1b10338b37
Merging 1.7.5 Source: plant changes
2015-02-06 09:55:00 -05:00
Evan Debenham
11d550cbe0
v0.2.3f: final commit
2015-01-26 21:40:23 -05:00
Evan Debenham
c105f655d4
Merge remote-tracking branch 'origin/master'
2015-01-26 20:28:27 -05:00
Evan Debenham
23c611a13e
v0.2.3f: fixed wand recharging something multiplying due to the wand holster
2015-01-26 20:28:17 -05:00
Evan Debenham
c04a252a4f
v0.2.3f: string corrections
2015-01-26 16:44:21 -05:00
Evan Debenham
9ff26f034c
v0.2.3f: fixed a bug where the resume indicator was clickable after the hero had died.
2015-01-26 10:00:45 -05:00
Evan Debenham
49bab26d7b
v0.2.3f: corrected issues with the dried rose
2015-01-26 09:18:29 -05:00
Evan Debenham
31bd42152e
v0.2.3f: corrected crash involving quickslot placeholders, dungeon now loads them at the correct time.
2015-01-26 02:14:00 -05:00
Evan Debenham
944d2d33a2
v0.2.3f: fixed yet more quickslot issues, this should be all of them.
2015-01-26 02:11:39 -05:00
Evan Debenham
d0e6aa6c1f
v0.2.3f: further tweaks to quickslot logic
2015-01-26 01:43:50 -05:00
Evan Debenham
93b066dfb2
v0.2.3f: corrected errors added in previous commit
2015-01-26 01:29:43 -05:00
Evan Debenham
9d90a24a95
v0.2.3f: corrected quickslot refresh logic across items
2015-01-26 01:20:39 -05:00
Evan Debenham
6a0776afcc
v0.2.3f: removed unused import
2015-01-26 00:30:52 -05:00
Evan Debenham
78fd89cb01
v0.2.3f: tweaked behaviour of last shop level, also fixed bug involving shop generation.
2015-01-26 00:30:24 -05:00
Evan Debenham
520131fb2d
v0.2.3e: fixes, actual final commit
2015-01-21 23:55:37 -05:00
Evan Debenham
8fa6b41427
v0.2.3e: final commit
2015-01-21 23:11:26 -05:00
Evan Debenham
fd77e8a923
v0.2.3e: commented out final line involving resume button
2015-01-21 23:00:54 -05:00
Evan Debenham
e7e289e666
v0.2.3e: removed resume button from toolbar, added icon for resume button
2015-01-21 22:57:47 -05:00
Evan Debenham
34a7b82f94
v0.2.3e: converted resume button to a tag
2015-01-21 22:54:58 -05:00
Evan Debenham
a4fe786f97
v0.2.3e: small fix to rankings window changes
2015-01-21 20:22:36 -05:00
Evan Debenham
a6bd3aae84
v0.2.3e: fixed a couple issues
2015-01-21 20:06:28 -05:00
Evan Debenham
97f6b2f67c
v0.2.3e: fixed a bug with sewer boss level gen.. hopefully for real this time.
2015-01-21 16:23:46 -05:00
Evan Debenham
02693eef4d
v0.2.3e: tied toolbar UI into quickslot settings (need to move 'continue' button to a tag)
2015-01-21 16:13:54 -05:00
Evan Debenham
f0fb0beb1a
v0.2.3e: stopped 2nd quickslot being initialized on rogue when only one slot is enabled.
2015-01-21 15:47:26 -05:00
Evan Debenham
81a588e386
v0.2.3e: added setting in options menu for double quickslot
2015-01-21 14:02:01 -05:00
Evan Debenham
f68f8732b4
v0.2.3e: added sound effect to sandals of nature
2015-01-21 13:45:21 -05:00
Evan Debenham
0ae1b05b22
v0.2.3e: fixed a bug where Time Stasis would sometimes not drop invisibility.
2015-01-21 13:40:27 -05:00
Evan Debenham
951a0c918a
v0.2.3e: further quickslot class refinements
2015-01-21 11:03:01 -05:00
Evan Debenham
06471b5bd2
v0.2.3e: refactored quickslot class to be cleaner overall and use an internal array instead of an arraylist
2015-01-21 11:01:05 -05:00
Evan Debenham
2cd9d59c7b
v0.2.3e: improved/corrected multi-quickslot display in rankings page.
2015-01-21 08:59:39 -05:00
Evan Debenham
2b44154ac1
v0.2.3e: refactored quick slot button, should now support multiple instances of itself tied to different quickslots, needs testing
2015-01-20 17:26:53 -05:00
Evan Debenham
18580f7f0b
v0.2.3e: scrolls can no longer appear on top of fire traps
2015-01-20 16:50:23 -05:00
Evan Debenham
e4d0017137
v0.2.3e: reworked night mode into a level feeling
2015-01-20 16:49:55 -05:00
Evan Debenham
66db278940
v0.2.3e: added support for 2x quickslot in rankings page
2015-01-20 09:40:01 -05:00
Evan Debenham
6e3c2223cd
v0.2.3e: tonnes of fixes relating to WIP multi-quickslot implementation
2015-01-20 00:56:36 -05:00
Evan Debenham
e53c6b678f
v0.2.3e: added backend support for multiple quickslots (needs testing!)
2015-01-19 12:04:23 -05:00
Evan Debenham
72cbc3440f
v0.2.3e: corrected error in new pirahna logic
2015-01-18 01:45:45 -05:00
Evan Debenham
a1754cd68a
v0.2.3e: Improved shop generation logic, fixes bugs and allows for much larger shops without error.
2015-01-17 04:38:18 -05:00
Evan Debenham
e4e12f74dd
v0.2.3e: fixed a bug where pushing a shopkeeper would cause a crash
2015-01-17 04:00:05 -05:00
Evan Debenham
2119f0d1b9
v0.2.3d: final commit
2015-01-15 02:49:26 -05:00
Evan Debenham
61f296907f
v0.2.3d: hopefully fixed bug where attack indicator would sometimes not be pressable
2015-01-15 02:39:44 -05:00
Evan Debenham
6cbb50a179
v0.2.3d: final two bosses are now immune to vertigo
2015-01-15 01:51:40 -05:00
Evan Debenham
1407ccf3bf
v0.2.3d: piranha now move right away when a door is closed on them.
2015-01-15 01:42:15 -05:00
Evan Debenham
7b699cca6d
v0.2.3d: fixed armband bug, now properly loses charge when unequipped
2015-01-14 23:51:47 -05:00
Evan Debenham
e4ea5685ba
v0.2.3d: further tweaks, now actually fixes blacksmith bug
2015-01-14 23:16:13 -05:00
Evan Debenham
58c3317b72
v0.2.3d: several tweaks to quest generation, should fix occasional crashing when using ankh on floors 1-9, and blacksmith rarely failing to spawn.
2015-01-14 09:51:28 -05:00
Evan Debenham
6457f0cf71
v0.2.3d: hopefully, finally killed all the rankings bugs.
2015-01-14 09:09:12 -05:00
Evan Debenham
aeee25d3ce
v0.2.3d: tweaked effect of cursed talisman, no longer outright prevents searching.
...
Additionally, tweaked player sometimes spending 4 turns when finding something, usually only resulted in mobs getting free hits on you, no point to it.
2015-01-13 09:20:01 -05:00
Evan Debenham
51edf3e49a
v0.2.3d: damage from viscocity glyph no longer interrupts movement
2015-01-13 09:01:20 -05:00
Evan Debenham
15802423a8
v0.2.3d: corrected bug where updated rankings from old saves would sometimes record depth as '30015'
2015-01-13 08:58:23 -05:00
Evan Debenham
2889c1fc24
v0.2.3d: corrected description formatting issues with Unstable Spellbook
2015-01-13 08:51:46 -05:00
Evan Debenham
a2c17c1338
v0.2.3d: tweaks to stealth deactivation, also fixes some bugs with hourglass
2015-01-12 22:27:21 -05:00
Evan Debenham
fd375b80e3
v0.2.3c: final commit
2015-01-08 23:57:07 -05:00
Evan Debenham
c4d51cc0f6
v0.2.3c: corrected icons for blandfruit buffs
2015-01-08 23:43:49 -05:00
Evan Debenham
338e05d307
v0.2.3c: quickslot now properly stores artifacts and class armors
2015-01-08 23:25:30 -05:00
Evan Debenham
f50445dc14
v0.2.3c: attack indicator improvements, area now remains untouchable for 0.5seconds to prevent misclicks
2015-01-08 23:24:46 -05:00
Evan Debenham
24c244055a
v0.2.3c: adjusted exception handling for badge load (same case as before, no meaningful info can be gained at this point, better to not let bad saves ruin installs
2015-01-08 21:27:27 -05:00
Evan Debenham
76b4878771
v0.2.3c: buffs and minor bugfix to alchemists toolkit
2015-01-08 20:59:45 -05:00
Evan Debenham
4bf074c3de
v0.2.3c: buffs to unstable spellbook
2015-01-08 20:46:02 -05:00
Evan Debenham
28098abea4
v0.2.3c: fixed a bug where collecting bags would sometimes result in save failures (this is the elusive save-fail on floor 6 bug, got it!)
2015-01-08 20:42:17 -05:00
Evan Debenham
b52a97567a
Merge remote-tracking branch 'origin/master'
2015-01-08 19:04:10 -05:00
Evan Debenham
ed4e92e495
v0.2.3c: Corrected swarm potion drop logic to respect order of operations, I do infact know 3rd grade math, I swear.
2015-01-08 14:55:44 -05:00
Evan Debenham
969b902566
v0.2.3c: removed now unecessary interruption from hitting hero. Hero now interrupts from taking damage, so this is pointless.
2015-01-08 14:53:41 -05:00
Evan Debenham
c74cabeee6
v0.2.3c: modified welcome scene to force load rankings when a user with potentially old ranking info starts the game up. Should eliminate all cases where loading old rankings were conflicting with a running game.
2015-01-08 14:52:02 -05:00
Evan Debenham
4170108350
v0.2.3c: reverted exception handling change for info preview, no meaningful reports can be gained here, also not letting the user start a new game and crashing instead is a realllly bad idea.
2015-01-08 14:44:45 -05:00
Evan Debenham
03dd0148b1
v0.2.3b: final commit
2015-01-07 19:37:38 -05:00
Evan Debenham
88712f0654
v0.2.3b: corrected error handling implementation for thread in InterlevelScene
2015-01-07 18:51:47 -05:00
Evan Debenham
acbbbc1686
v0.2.3b: fixed an extremely stupid error for loading of pre-0.2.3 rankings
2015-01-07 17:01:07 -05:00
Evan Debenham
36f36ed546
v0.2.3a: hotfix, serious bug involving new record data
2015-01-06 20:13:39 -05:00
Evan Debenham
7d549dd25f
v0.2.3: final commit
2015-01-06 01:42:41 -05:00
Evan Debenham
dfe2b13ffb
v0.2.3: further improvements to the rankings scene
2015-01-06 00:29:46 -05:00
Evan Debenham
3e0e2a66a5
v0.2.3: added new mode to bag selector
2015-01-06 00:28:13 -05:00
Evan Debenham
ca8b6e87aa
v0.2.3: fixed some highscore rankings not loading properly.
2015-01-04 18:19:22 -05:00
Evan Debenham
775ffa6034
v0.2.3: removed unused variable
2015-01-04 10:55:51 -05:00
Evan Debenham
1b97a95892
v0.2.3: more NPCs now use hero's given name.
2015-01-03 22:31:22 -05:00
Evan Debenham
872199b43e
v0.2.3: improvements to the rankings page
2015-01-03 21:55:40 -05:00
Evan Debenham
0db40dbf87
v0.2.3: tweaks to IconTitle
2015-01-03 17:50:24 -05:00
Evan Debenham
3c615788cc
v0.2.3: fixed a bug where artifacts that cannot be cursed would drop unidentified.
2015-01-03 17:25:38 -05:00
Evan Debenham
f4d08fa9ef
v0.2.3: fixed a bug where armbands would be cursed when dropped.
2014-12-27 03:48:47 -05:00
Evan Debenham
94113fdbf3
Merge remote-tracking branch 'origin/master'
2014-12-26 17:32:46 -05:00
Evan Debenham
6b1cd9cb72
v0.2.3: fixed a typo when caustic ooze is applied
2014-12-26 17:32:14 -05:00
Evan Debenham
0a1a6834fc
v0.2.3: correction to sewer boss levelgen logic, fixes a bug and levels should be bigger on average now.
2014-12-22 10:10:13 -05:00
Evan Debenham
4695f8d3c5
v0.2.3: fixed a bug where petals would spawn for a cursed rose
2014-12-21 21:01:53 -05:00
Evan Debenham
ac7975d9f3
v0.2.3: improved IconTitle's handling of multiple text lines.
2014-12-20 02:46:59 -05:00
Evan Debenham
353dc49fa4
v0.2.3: refactored logic to distinguish between a Hero's class name, and given name.
...
Note that given name is only going to be set by donation features, which are not in the open source, but the refactor is generally beneficial so I'm putting it in anyway.
2014-12-19 16:31:10 -05:00
Evan Debenham
b62090ae33
v0.2.3: gladiator's combo now works while unarmed
2014-12-18 12:56:50 -05:00
Evan Debenham
e4951449f4
v0.2.3: rankings page can now contain up to 10 records (+1 for most recent), looks a bit clumped up atm.
2014-12-18 02:24:30 -05:00
Evan Debenham
a3c9dc77a1
v0.2.3: fixed a bug introduced by rankings changes
2014-12-18 01:50:07 -05:00
Evan Debenham
7448bfea88
v0.2.3: removed additional unused reference.
2014-12-16 22:48:14 -05:00
Evan Debenham
6bdbe83b0a
v0.2.3: removed unused references to Original PD donations
2014-12-16 22:47:28 -05:00
Evan Debenham
40760bb797
v0.2.3: added festive rat king =)
2014-12-16 22:34:31 -05:00
Evan Debenham
f9dafd5bba
v0.2.3: fixed a bug caused by result description tweaks
2014-12-16 21:53:05 -05:00
Evan Debenham
cd8e11b311
v0.2.3: updated TODOs
2014-12-16 17:08:30 -05:00
Evan Debenham
0dcdb66fad
v0.2.3: more result description corrections
2014-12-16 17:01:08 -05:00
Evan Debenham
cfb711b11d
v0.2.3: corrected dungeon result descriptions
2014-12-15 16:38:06 -05:00
Evan Debenham
cfb74c0a2d
v0.2.3: buff immunity collection fixes
2014-12-14 14:49:51 -05:00
Evan Debenham
1e3bc31c6b
v0.2.3: bugfixes
2014-12-14 14:17:56 -05:00
Evan Debenham
3ee8472e19
v0.2.3: completed Dried Rose implementation
2014-12-14 05:21:08 -05:00
Evan Debenham
4d573c5004
v0.2.3: reworked mob targeting behaviour, now supports targeting any mob flagged as ally.
2014-12-14 03:11:20 -05:00
Evan Debenham
0792efafba
v0.2.3: hourglass bugfix
2014-12-14 03:04:30 -05:00
Evan Debenham
d196fda2dd
v0.2.3: fixed an interaction bug between wand of telekinesis and shopkeepers
2014-12-14 01:21:59 -05:00
Evan Debenham
0046ee88e7
v0.2.3: bugfix with drowsy buff
2014-12-14 00:47:55 -05:00
Evan Debenham
bded42981f
v0.2.3: more Dried Rose implementation
2014-12-12 17:28:20 -05:00
Evan Debenham
80686f6ad7
v0.2.3: artifact fixes
2014-12-12 16:45:00 -05:00
Evan Debenham
1ed89667ea
v0.2.3: lots of dried rose implementation + tiny tweaks to hourglass
2014-12-12 02:25:54 -05:00
Evan Debenham
7212451d57
v0.2.3: sad ghost now disappears as you move between floors
2014-12-11 23:24:21 -05:00
Evan Debenham
8481daf252
v0.2.3: added full attack and death animations to ghost sprite.
2014-12-11 22:27:32 -05:00
Evan Debenham
67a7bf0515
v0.2.3: Hourglass bugfixes & some tweaks.
2014-12-11 22:06:38 -05:00
Evan Debenham
c2b9718581
v0.2.3: tweaks/polish to timekeeper's hourglass
2014-12-11 17:24:38 -05:00
Evan Debenham
c429e0e832
v0.2.3: bugfix
2014-12-10 20:54:41 -05:00
Evan Debenham
77d7d9f3df
v0.2.3: artifact tweaks
2014-12-10 17:29:33 -05:00
Evan Debenham
6a1a90022e
v0.2.3: corrected thieves dropping more than one armband.
2014-12-10 17:08:33 -05:00
Evan Debenham
1104f6473b
v0.2.3: artifact refactoring, changed how new artifacts deal with collections of items.
2014-12-10 14:53:05 -05:00
Evan Debenham
e359b5f9ef
v0.2.3: artifact refactoring, pulled some display logic into superclass
2014-12-10 13:58:20 -05:00
Evan Debenham
7940bc78ec
v0.2.3: added voice lines for sad ghost.
2014-12-10 11:45:38 -05:00
Evan Debenham
4f0b3267df
v0.2.3: tweaks/fixes to unstable spellbook
2014-12-09 23:02:56 -05:00
Evan Debenham
8e645bfdbf
v0.2.3: actually removed cloak of shadows from standard drops.
2014-12-09 19:02:42 -05:00
Evan Debenham
b851be162e
v0.2.3: quickslot refactoring for artifacts
2014-12-09 16:40:36 -05:00
Evan Debenham
8dba48813d
v0.2.3: unstable spellbook polish + tweaks
2014-12-09 15:20:27 -05:00
Evan Debenham
08271837b7
v0.2.3: tweaks to generator removing artifacts from spawn chances
2014-12-09 15:17:51 -05:00
Evan Debenham
b4d946d64c
v0.2.3: fixed a bug with sewer boss levels and the rat king's room
2014-12-09 11:57:43 -05:00
Evan Debenham
17facf7cde
v0.2.3: initial implementation of dried rose
2014-12-09 01:49:10 -05:00
Evan Debenham
a42ccd3b6c
v0.2.3: tied new artifacts into item generation.
2014-12-09 01:40:58 -05:00
Evan Debenham
92c018ac44
v0.2.3: fixed various UI bugs
2014-12-08 23:07:43 -05:00
Evan Debenham
5bf2d72a90
v0.2.3: implementation on timekeepers hourglass (almost done!)
2014-12-08 17:10:39 -05:00
Evan Debenham
59df503355
v0.2.3: refactoring/tweaks to artifacts and active buffs
2014-12-08 16:34:50 -05:00
Evan Debenham
6fc71c9f8b
v0.2.3: final tweak to ring of force rework
2014-12-08 13:37:02 -05:00
Evan Debenham
4c353a4480
v0.2.3: corrected/improved ring of force rework
2014-12-08 11:47:03 -05:00
Evan Debenham
341f30b834
v0.2.3: light rework/buff to ring of force
2014-12-08 11:27:31 -05:00
Evan Debenham
264fe5123d
v0.2.3: tweaks, particle freezing implemented into hourglass
2014-12-08 02:04:21 -05:00
Evan Debenham
7069550ab0
v0.2.3: added functionality to freeze particle effects
2014-12-08 01:47:26 -05:00
Evan Debenham
301aff86c7
v0.2.3: fixed a bug involving planting plants during levelgen.
2014-12-07 19:52:27 -05:00
Evan Debenham
15c4bd66b7
v0.2.3: further hourglass implementation
2014-12-05 17:11:10 -05:00
Evan Debenham
3d55729861
v0.2.3: more implementation on hourglass
2014-12-05 03:25:58 -05:00
Evan Debenham
9a5f13b656
v0.2.3: tweaked hunger slightly, no longer interrupts movement.
2014-12-04 16:26:19 -05:00
Evan Debenham
1de8c8e9bf
v0.2.3: tweaked freerunner numbers (gotta go fast!)
2014-12-04 00:56:25 -05:00
Evan Debenham
656ca5612d
v0.2.3: fixed bugs/improved attack indicator
2014-12-04 00:46:54 -05:00
Evan Debenham
8c459a434b
v0.2.3: reworked freerunner's class ability
2014-12-03 17:17:35 -05:00
Evan Debenham
1ad866e0ef
v0.2.3: unarmored rogues now gain evasion as if they were wearing cloth
2014-12-03 16:58:27 -05:00
Evan Debenham
23bfbfd3e7
v0.2.3: reworked ring of evasion, again
2014-12-03 16:49:27 -05:00
Evan Debenham
a3cb4a2542
v0.2.3: re-fixed a bug with mobs and save/loading
2014-12-03 15:42:54 -05:00
Evan Debenham
d4b66ae6ef
v0.2.3: improvements to alchemists toolkit.
2014-12-03 15:26:58 -05:00
Evan Debenham
ddc3786b44
v0.2.3: changed how some of the code deals with exception. More visible errors, but better error reporting. These methods should never fail for any reason other than an IOException anyway, so the intent here is that if they do fail for another reason, it is worth one user's game session so that I can get a bug report.
2014-12-02 14:26:34 -05:00
Evan Debenham
0014888514
v0.2.3: small code tweak
2014-12-02 02:20:52 -05:00
Evan Debenham
486cdcf2b7
v0.2.3: removed android L warning (issue does not seem to be affecting OTAs, only select few who flashed from a dev pre-release).
2014-12-02 02:13:15 -05:00
Evan Debenham
ac567a12f2
v0.2.3: tweaks/fixes to Alchemists Toolkit
2014-12-02 02:11:55 -05:00
Evan Debenham
cf8697e4de
v0.2.3: tied in placeholder spellbook sprite
2014-12-01 22:26:49 -05:00
Evan Debenham
70d18c822a
v0.2.3: WIP/placeholder sprites for new items
2014-12-01 22:25:06 -05:00
Evan Debenham
ee9aad9078
v0.2.3: partial implementation of Timekeeper's Hourglass
2014-12-01 16:52:21 -05:00
Evan Debenham
e6e0966635
v0.2.3: fixed a bug with unstable spellbook
2014-12-01 14:34:30 -05:00
Evan Debenham
e7c1c05878
v0.2.3: tweaked the balancing on Unstable Spellbook
2014-12-01 13:01:39 -05:00
Evan Debenham
37065ff0c4
v0.2.3: updated a TODO
2014-12-01 03:29:10 -05:00
Evan Debenham
657d6a68c7
v0.2.3: refactored item dropping, added to/refactored drop limiter variables. Health potions are no longer farmable. This needs testing!
2014-12-01 03:28:10 -05:00
Evan Debenham
dd29262806
v0.2.3: damage now more frequently interrupts player movement
2014-11-29 15:14:56 -05:00
Evan Debenham
dfff62ef05
v0.2.3: Sandals of nature buffed (in anticipation of nerfs to potion farming)
2014-11-28 16:26:31 -05:00
Evan Debenham
a0617572bb
v0.2.3: cloak of shadows is now unique to the rogue
2014-11-28 11:51:40 -05:00
Evan Debenham
c8a5884b45
v0.2.3: reduced recharge speed of cloak, now scales on missing charge instead of level.
2014-11-28 11:47:56 -05:00
Evan Debenham
50c7f1e9aa
v0.2.3: added a null safety check.
2014-11-28 09:47:43 -05:00
Evan Debenham
7532ad91cb
v0.2.3: implemented Unstable Spellbook upgrade logic
2014-11-27 17:14:35 -05:00
Evan Debenham
3043e88979
v0.2.3: partially implemented unstable spellbook
2014-11-26 17:19:05 -05:00
Evan Debenham
803bd132ae
v0.2.3: reduced the severity of curses on Horn of Plenty and Chalice of Blood
2014-11-26 14:07:59 -05:00
Evan Debenham
eb22583e86
v0.2.3: usability improvements and bugfixes to cloak of shadows
2014-11-26 01:40:36 -05:00
Evan Debenham
dd77c19c13
v0.2.3: fixed a bug with artifact transmutation
2014-11-26 00:58:52 -05:00
Evan Debenham
965f45047b
v0.2.3: Significantly buffed the cape of thorns
2014-11-25 15:31:26 -05:00
Evan Debenham
31a2676bbb
v0.2.3: Talisman of foresight nerfed, now more dependant on level scaling. Levels faster though.
2014-11-25 14:27:46 -05:00
Evan Debenham
05940761f6
v0.2.3 light buffs to Horn of Plenty (before levelling up)
2014-11-25 14:23:26 -05:00
Evan Debenham
d3bd917932
v0.2.3: increased required EXP on armband by 20%
2014-11-25 14:11:06 -05:00
Evan Debenham
1d44a72efc
v0.2.3: Master thieves armband now loses some charge when unequipped.
2014-11-25 14:09:00 -05:00
Evan Debenham
a12f41f612
v0.2.3: changes to error handling for corrupted save information (should pop up with a more helpful error, instead of a crash).
2014-11-25 01:15:11 -05:00
Evan Debenham
23a644403b
v0.2.3: fixed a bug with frost and fire elementals
2014-11-24 22:39:58 -05:00
Evan Debenham
2ab55e2417
Merge remote-tracking branch 'origin/master'
2014-11-24 16:49:13 -05:00
Evan Debenham
36a0bcbcc5
v0.2.3: first implementation of Alchemist's toolkit, a bit rough.
2014-11-24 16:48:45 -05:00
Evan Debenham
ccc4588e6a
v0.2.3: fixed a new bug with talisman of foresight
2014-11-22 17:01:22 -05:00
Evan Debenham
f40f7f325c
v0.2.3: refactored blandfruit bundling
2014-11-20 15:44:57 -05:00
Evan Debenham
ec8ced5fc4
v0.2.3: tweaks/corrections to blandfruit and associated buffs
2014-11-20 01:59:32 -05:00
Evan Debenham
4a3098c208
v0.2.3: refactored buffs which provide immunities, added (unused) resistances as well.
2014-11-19 21:36:13 -05:00
Evan Debenham
b8355f0471
v0.2.3: improved blandfruit: previously harmful fruit now give unique buffs.
...
Renamed fruit to be more heavily tied to their seeds.
New buffs have placeholder graphics, need permanent ones.
2014-11-19 17:04:07 -05:00
Evan Debenham
b73ee347f6
v0.2.3: bones now transfer artifact levels (but they are capped as usual)
2014-11-19 13:20:38 -05:00
Evan Debenham
977a320fc2
v0.2.3: transmuted artifacts now retain their levels
2014-11-19 11:41:36 -05:00
Evan Debenham
f59fc8c304
v0.2.3: refactored levelling on some artifacts
2014-11-19 10:56:26 -05:00
Evan Debenham
c4b2c9ab4b
v0.2.3: corrected identified state of starting cloak
2014-11-19 01:43:05 -05:00
Evan Debenham
817da5a778
v0.2.3: removed unintended tester code.
2014-11-19 01:40:42 -05:00
Evan Debenham
0ba2ca4302
v0.2.3: artifacts can now be cursed (couple rough edges to smooth out)
2014-11-19 01:36:36 -05:00
Evan Debenham
268435d390
v0.2.3: artifacts can now be transmuted (levels are not transferred, will decide on this later)
2014-11-18 21:21:23 -05:00
Evan Debenham
567f80a689
v0.2.3: artifacts are now unique, also have better interaction with remains
2014-11-18 21:04:59 -05:00
Evan Debenham
e58df1bc9c
v0.2.2b: final commit
2014-11-16 17:58:40 -05:00
Evan Debenham
4ad2f689bd
v0.2.2b: fixed a bug where the assassin's wound animation would sometimes cause a crash
2014-11-16 00:40:05 -05:00
Evan Debenham
402f61aa76
v0.2.2b: added in a warning relating to an OS issue for android L users
2014-11-15 20:58:42 -05:00
Evan Debenham
1febc6b7e3
v0.2.2b: changed how interlevelscene deals with exceptions
2014-11-15 20:52:02 -05:00
Evan Debenham
4d4959c40d
v0.2.2b: fixed a bug with challenges and dropped items
2014-11-15 20:49:33 -05:00
Evan Debenham
9943f5da90
v0.2.2b: fixed interaction between challenges and bones
2014-11-15 18:45:21 -05:00
Evan Debenham
1703c7108d
v0.2.2b: fixed a bug with the piercing enchant
2014-11-14 17:35:50 -05:00
Evan Debenham
c4b55ae70b
v0.2.2b: updated boomerang text to include weightstone properties
2014-11-14 17:35:14 -05:00
Evan Debenham
22a639dd4f
v0.2.2b: removed traps from Sewer Boss level
2014-11-14 11:51:00 -05:00
Evan Debenham
127c74696a
v0.2.2a: real, honest to goodness, final commit. removed unintended tester code.
2014-11-05 21:52:05 -05:00
Evan Debenham
dc86095e27
v0.2.2a: real final commit, small tweaks to welcome scene
2014-11-05 21:48:56 -05:00
Evan Debenham
eb0cb63552
v0.2.2a: final commit
2014-11-05 21:35:47 -05:00
Evan Debenham
55ea2dbcab
v0.2.2a: reverted some changes to study rooms, corrected an error.
2014-11-05 20:05:12 -05:00
Evan Debenham
b68db3bb73
v0.2.2a: updated TODOs
2014-11-05 16:56:00 -05:00
Evan Debenham
d560a6e2d3
v0.2.2a: made the study room type a bit more interesting.
2014-11-05 16:51:37 -05:00
Evan Debenham
dc4232de2a
v0.2.2a: refactored and tweaked placement of key items in rooms.
2014-11-05 16:50:08 -05:00
Evan Debenham
fd81d67616
v0.2.2a: fixed a bug with plants and grass stacking on level gen (they are no longer able to)
2014-11-05 14:37:44 -05:00
Evan Debenham
dfda4a53c2
v0.2.2a: tweaked level and hero gen logic for certain challenges
2014-11-05 14:18:18 -05:00
Evan Debenham
80819f1c7a
v0.2.2a: fixed a bug where winning the game above depth 26 would result in a deflated score.
2014-11-05 09:46:14 -05:00
Evan Debenham
48b1721bd8
v0.2.2a: fixed a bug which prevented a new game from being started in some cases.
2014-11-05 09:42:41 -05:00
Evan Debenham
a43c65bb52
v0.2.2: Final plant tweaks (inc. new dreamfoil sprite)
2014-11-03 22:52:37 -05:00
Evan Debenham
27bf458496
v0.2.2: tweaked key depth display
2014-11-03 20:39:19 -05:00
Evan Debenham
49bbbbf39e
v0.2.2: updated welcome scene
2014-11-03 17:38:32 -05:00
Evan Debenham
e4ac692b5c
v0.2.2: bones system no longer triggers on a run with challenges
2014-11-03 15:03:43 -05:00
Evan Debenham
4415f36e76
v0.2.2: clarified ring descriptions, 'cursed' is now 'degraded'
2014-11-03 13:45:12 -05:00
Evan Debenham
1d5b7929be
v0.2.2: increased seed requirement on sandals of nature (to balance with new seeds)
2014-11-03 11:52:04 -05:00
Evan Debenham
6276daf3bc
v0.2.2: updated description and behaviour of dreamfoil, updated frozen carpaccio to match.
2014-11-03 11:50:04 -05:00
Evan Debenham
eeca1cb7db
v0.2.2: fixed a bug with the ankh
2014-11-02 19:39:16 -05:00
Evan Debenham
ad597172ce
v0.2.2: tweaked great crab animation speed
2014-11-01 22:38:06 -04:00
Evan Debenham
cd124d2320
v0.2.2: fixed a couple bugs with keys and stackable items
2014-11-01 17:14:49 -04:00
Evan Debenham
0ce2754de9
v0.2.2: WIP sprite for stormvine
2014-10-31 16:08:29 -04:00
Evan Debenham
f26f312dfd
v0.2.2: fixed a wand charging exploit (again)
2014-10-31 01:41:19 -04:00
Evan Debenham
290bfca157
v0.2.2: gas changes
2014-10-30 21:17:44 -04:00
Evan Debenham
9170e6b11a
v0.2.2: corrected merging conflict (note to self: pull before you push from a different machine moron)
2014-10-30 20:55:40 -04:00
Evan Debenham
bea33b33b1
v0.2.2: small tweaks/fixes to heroes remains
2014-10-30 20:53:45 -04:00
Evan Debenham
9d19a785ba
Merge remote-tracking branch 'origin/master'
...
Conflicts:
src/com/shatteredpixel/shatteredpixeldungeon/actors/blobs/ConfusionGas.java
2014-10-30 20:00:53 -04:00
Evan Debenham
c23191575e
v0.2.2: tweaked confusion gas duration (notably less 'you feel dizzy' spam)
2014-10-30 16:31:45 -04:00
Evan Debenham
3df12ebf2d
v0.2.2: tweaked spacing on blob cell info
2014-10-30 16:30:59 -04:00
Evan Debenham
66c1cad9a9
v0.2.2: improved stormvine description
2014-10-30 16:27:41 -04:00
Evan Debenham
2a78053176
v0.2.2: better dreamfoil interaction with the hero
2014-10-30 14:34:34 -04:00
Evan Debenham
403fe0e026
v0.2.2: corrected sleep immunity interaction with magical sleep/drowsy
2014-10-30 13:50:39 -04:00
Evan Debenham
55b920f9bb
v0.2.2: further tweaks to heroes remains system
2014-10-30 11:16:19 -04:00
Evan Debenham
462f4c9d8b
v0.2.2: gave heroes remains a unique heap type & sprite
2014-10-30 10:02:25 -04:00
Evan Debenham
e02222495c
v0.2.2: refactored immunity to gasses
2014-10-29 22:19:52 -04:00
Evan Debenham
6810d0adef
v0.2.2: modified weightstone speed logic, now factors itself in before ring of furor.
2014-10-29 16:09:26 -04:00
Evan Debenham
a17c141738
v0.2.2: fixed a bug with multiple ankhs in both blessed and unblessed states
2014-10-29 16:00:21 -04:00
Evan Debenham
063dc55933
v0.2.2: corrected some errors in blandfruit
2014-10-27 17:24:45 -04:00
Evan Debenham
f4f1f9f930
v0.2.2: refactored fetid rat immunity to stench gas
2014-10-27 10:34:15 -04:00
Evan Debenham
a0be7b2188
v0.2.2: added new gasses to GasesImmunity buff
2014-10-27 10:28:10 -04:00
Evan Debenham
c7b63271aa
v0.2.2: reworked weightstone
2014-10-26 17:30:23 -04:00
Evan Debenham
a1fd965145
v0.2.2: tied new seeds into item generator
2014-10-26 04:27:07 -04:00
Evan Debenham
d257d28414
v0.2.2: Implemented new potion of levitation functionality into falling potions
2014-10-26 04:21:39 -04:00
Evan Debenham
04c315cfaa
v0.2.2: Implemented new seeds into Blandfruit
2014-10-26 04:19:35 -04:00
Evan Debenham
c10f9b290c
v0.2.2: tweaked the behaviour of some of the sewer quest bosses
2014-10-26 02:18:21 -04:00
Evan Debenham
50cb7c59a2
v0.2.2: potion of levitation buffed, now creates cloud of confusion gas.
2014-10-26 01:21:04 -04:00
Evan Debenham
8d00feb289
v0.2.2: added descriptions and placeholder sprites for new plants
2014-10-26 01:03:00 -04:00
Evan Debenham
bd4405a805
v0.2.2: fixed a visual sync bug with bones system
2014-10-25 14:11:46 -04:00
Evan Debenham
2d176b4b62
v0.2.2: fixed a bug with the ghost quest.
2014-10-25 14:11:08 -04:00
Evan Debenham
161b444d67
v0.2.2: corrected casting errors in javac compiler
2014-10-24 22:13:31 -04:00
Evan Debenham
7648e8fc17
v0.2.2: added new plants (very rough, many details to add)
2014-10-24 15:54:49 -04:00
Evan Debenham
fa53d78809
v0.2.2: overhauled bones system(heroes remains). Fairly tentative, needs to be tested.
2014-10-22 17:11:30 -04:00
Evan Debenham
e10cdb3747
v0.2.2: Corrected item slot display for keys
2014-10-21 22:30:54 -04:00
Evan Debenham
3706092e7b
v0.2.2: falling items now appear on the next depth (potions shatter)
2014-10-21 20:47:40 -04:00
Evan Debenham
29a323ebcf
Merge branch 'v0.2.1' of https://github.com/00-Evan/shattered-pixel-dungeon
...
Changes in v0.2.1c
Conflicts:
src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/npcs/Ghost.java
Additionally:
Improved challenge characteristics (now armor challenge removes the reward menu button, rather than giving cloth armor)
2014-10-21 09:53:56 -04:00
Evan Debenham
1592ceb6d8
Merge branch 'v0.2.1' of https://github.com/00-Evan/shattered-pixel-dungeon
...
Changes in v0.2.1c
Conflicts:
src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/npcs/Ghost.java
Additionally:
Improved challenge characteristics (now armor challenge removes the reward menu button, rather than giving cloth armor)
2014-10-21 09:52:56 -04:00
Evan Debenham
b4d4e6a4d6
v0.2.1c: final commit
2014-10-21 02:31:21 -04:00
Evan Debenham
1198c96a53
v0.2.1c: final balance tweaks, tweaked Goo clarity
2014-10-21 02:00:53 -04:00
Evan Debenham
cc0a3ad412
Merging Source v1.7.2: final commit, assuming there are no bugs. Now to work on v0.2.2
2014-10-21 00:51:09 -04:00
Evan Debenham
f352efded2
Merging Source v1.7.2: corrected sleeping typo
2014-10-21 00:41:44 -04:00
Evan Debenham
13afc9df8d
Merging Source v1.7.2: item changes
2014-10-21 00:38:15 -04:00
Evan Debenham
4a49763309
Merging Source v1.7.2: actor changes
2014-10-20 23:51:15 -04:00
Evan Debenham
724338b57f
Merging Source v1.7.2: effects changes
2014-10-20 23:00:20 -04:00
Evan Debenham
1e62a6bd88
Merging Source v1.7.2: level changes
2014-10-20 22:55:37 -04:00