v0.2.3: final commit
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@ -1,8 +1,8 @@
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.shatteredpixel.shatteredpixeldungeon"
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android:versionCode="15"
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android:versionName="0.2.2b"
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android:versionCode="26"
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android:versionName="0.2.3"
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android:installLocation="auto">
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<uses-permission android:name="android.permission.VIBRATE"/>
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@ -13,9 +13,9 @@ public class WelcomeScene extends PixelScene {
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private static final String TTL_Welcome = "Welcome!";
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private static final String TTL_LastVer = "Updated To v0.2.2";
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private static final String TTL_LastVer = "v0.2.3 Update!";
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private static final String TTL_SameVer = "v0.2.2 Patched!";
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private static final String TTL_SameVer = "v0.2.3 Patched!";
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private static final String TTL_Future = "Wait What?";
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@ -26,19 +26,14 @@ public class WelcomeScene extends PixelScene {
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"Happy Dungeoneering!";
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private static final String TXT_LastVer =
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"This update brings improvements from the Pixel Dungeon source, and various small tweaks.\n\n" +
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"There are now two new plants, look out for dreamfoil and stormvine! Potions of levitation has been buffed as well.\n\n" +
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"The heroes remains system has been reworked to be more helpful and less exploitable.\n\n" +
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"Weightstones have been added, but they are reworked from the base game.\n\n" +
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"There are various other small tweaks and improvements, for example, falling items will now appear on the next depth!";
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"The Artifact Booster Pack! This update brings a variety of tweaks, improvements, and new content!\n\n" +
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"-4 new Artifacts!\n-Artifacts are now unique!\n-Artifacts can now be cursed!\n-Artifact balance tweaks\n\n" +
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"-Cloak of Shadows is now Rogue Exclusive\n-Freerunner now runs MUCH faster while invisible\n\n" +
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"-Dangerous blandfruit effects reworked, now more positive.\n\n-Ring of Force buffed, Ring of Evasion reworked\n\n" +
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"-Health Potion Farming Universally Nerfed\n\n-Rankings Page Reworked\n\n-You can now donate to support the game, press the donate button for more info!";
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private static final String TXT_SameVer =
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"v0.2.2a addresses an issue players were having when they tried to start a new game, " +
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"corrects a few small inconsistencies with challenges, and makes a few small improvements to " +
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"level generation.\n\n" +
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"v0.2.2b addresses issues players were having on runs with challenges enabled " +
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"and fixes a variety of other smaller bugs as well.\n\n" +
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"Happy Dungeoneering!";
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"...";
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private static final String TXT_Future =
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"It seems that your current saves are from a future version of Shattered Pixel Dungeon!\n\n"+
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@ -62,16 +57,11 @@ public class WelcomeScene extends PixelScene {
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text = createMultiline(TXT_Welcome, 8);
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title = createMultiline(TTL_Welcome, 16);
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} else if (gameversion < 13) {
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} else if (gameversion <= Game.versionCode) {
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text = createMultiline(TXT_LastVer, 6 );
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title = createMultiline(TTL_LastVer, 12 );
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} else if (gameversion <= Game.versionCode) {
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text = createMultiline(TXT_SameVer, 6 );
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title = createMultiline(TTL_SameVer, 12 );
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} else {
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text = createMultiline( TXT_Future, 8 );
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