v0.2.4a: Final Commit
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.shatteredpixel.shatteredpixeldungeon"
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android:versionCode="33"
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android:versionName="0.2.4"
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android:versionCode="34"
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android:versionName="0.2.4a"
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android:installLocation="auto">
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<uses-permission android:name="android.permission.VIBRATE"/>
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@ -30,7 +30,17 @@ public class WelcomeScene extends PixelScene {
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"Happy Dungeoneering!";
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private static final String TXT_Update =
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"v1.7.5 Source Implemented, with exceptions:\n" +
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"v0.2.4a:\n" +
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"-Fixed bugs with floor 26.\n" +
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"-Fixed bombs destroying keys.\n" +
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"-Fixed bombs destroying items as they drop.\n" +
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"-Fixed dew vial rarely spawning twice.\n" +
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"-Fixed a bug with transmuting wands.\n" +
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"-Lloyd's beacon does not need to be re-set.\n" +
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"-Fixed a bug with renaming the sandals of nature.\n" +
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"\n" +
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"V0.2.4:\n" +
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"v1.7.5 Source Implemented, with exceptions:\n" +
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"\n" +
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"- Degredation not implemented.\n" +
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"\n" +
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@ -55,12 +65,12 @@ public class WelcomeScene extends PixelScene {
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"\n" +
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"- Going down stairs no longer increases hunger, going up still does.\n" +
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"\n" +
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"- Many, many bugfixes.\n" +
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"- Some UI improvements.\n" +
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"- ingame audio quality improved.\n" +
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"- Unstable spellbook buffed.\n" +
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"- Psionic blasts deal less self-damage.\n" +
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"- Potions of liquid flame affect a 3x3 grid.";
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"-Many, many bugfixes.\n" +
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"-Some UI improvements.\n" +
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"-Ingame audio quality improved.\n" +
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"-Unstable spellbook buffed.\n" +
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"-Psionic blasts deal less self-damage.\n" +
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"-Potions of liquid flame affect a 3x3 grid.";
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private static final String TXT_Future =
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"It seems that your current saves are from a future version of Shattered Pixel Dungeon!\n\n"+
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