v0.2.4d: added Merchant's Beacon
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package com.shatteredpixel.shatteredpixeldungeon.items;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.npcs.Shopkeeper;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
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import com.watabou.noosa.audio.Sample;
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import java.util.ArrayList;
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/**
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* Created by debenhame on 16/03/2015.
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*/
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public class MerchantsBeacon extends Item {
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private static final String AC_USE = "USE";
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{
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name = "merchant's beacon";
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image = ItemSpriteSheet.BEACON; //TODO: make sprite
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stackable = true;
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defaultAction = AC_USE;
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bones = true;
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}
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@Override
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public ArrayList<String> actions(Hero hero) {
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ArrayList<String> actions = super.actions(hero);
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actions.add(AC_USE);
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return actions;
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}
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@Override
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public void execute(Hero hero, String action) {
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if (action.equals(AC_USE)) {
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detach( hero.belongings.backpack );
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Shopkeeper.sell();
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Sample.INSTANCE.play( Assets.SND_BEACON );
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} else
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super.execute(hero, action);
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}
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@Override
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public boolean isUpgradable() {
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return false;
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}
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@Override
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public boolean isIdentified() {
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return true;
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}
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@Override
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public int price() {
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return 10 * quantity;
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}
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@Override
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//todo add description
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public String info() {
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return "This odd piece of dwarvern technology allows you to communicate from great distances." +
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"\n\nAfter being activated, this beacon will let you sell items to Pixel Mart from anywhere in the dungeon." +
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"\n\nOnce activated, the magic within the beacon will only last for one session though, so use it wisely.";
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}
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}
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@ -28,6 +28,7 @@ import com.shatteredpixel.shatteredpixeldungeon.items.Generator;
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import com.shatteredpixel.shatteredpixeldungeon.items.Heap;
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import com.shatteredpixel.shatteredpixeldungeon.items.Honeypot;
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import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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import com.shatteredpixel.shatteredpixeldungeon.items.MerchantsBeacon;
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import com.shatteredpixel.shatteredpixeldungeon.items.Stylus;
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import com.shatteredpixel.shatteredpixeldungeon.items.Torch;
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import com.shatteredpixel.shatteredpixeldungeon.items.Weightstone;
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@ -157,6 +158,8 @@ public class ShopPainter extends Painter {
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break;
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}
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itemsToSpawn.add( new MerchantsBeacon() );
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ChooseBag(Dungeon.hero.belongings);
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