v0.2.4a: corrected errors with floors 26 and 27+
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6c127894df
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4ec2e9deb7
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@ -63,9 +63,9 @@ public class DeadEndLevel extends Level {
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entrance = SIZE * WIDTH + SIZE / 2 + 1;
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map[entrance] = Terrain.ENTRANCE;
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exit = (SIZE / 2 + 1) * (WIDTH + 1);
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map[(SIZE / 2 + 1) * (WIDTH + 1)] = Terrain.SIGN;
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map[exit] = Terrain.SIGN;
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exit = 0;
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return true;
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}
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@ -91,7 +91,7 @@ public class DeadEndLevel extends Level {
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@Override
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public int randomRespawnCell() {
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return -1;
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return entrance-WIDTH;
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}
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}
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@ -23,6 +23,7 @@ import com.watabou.noosa.Scene;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.items.Amulet;
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import com.shatteredpixel.shatteredpixeldungeon.levels.painters.Painter;
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import com.watabou.utils.Bundle;
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import com.watabou.utils.Random;
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public class LastLevel extends Level {
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@ -160,4 +161,16 @@ public class LastLevel extends Level {
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super.addVisuals( scene );
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HallsLevel.addVisuals( this, scene );
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}
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@Override
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public void restoreFromBundle(Bundle bundle) {
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super.restoreFromBundle(bundle);
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for (int i=0; i < LENGTH; i++) {
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int flags = Terrain.flags[map[i]];
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if ((flags & Terrain.PIT) != 0){
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passable[i] = avoid[i] = false;
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solid[i] = true;
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}
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}
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}
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}
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