v0.2.3e: tonnes of fixes relating to WIP multi-quickslot implementation
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@ -157,6 +157,8 @@ public class Dungeon {
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public static Hero hero;
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public static Level level;
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public static QuickSlot quickslot = new QuickSlot();
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public static int depth;
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public static int gold;
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@ -189,6 +191,8 @@ public class Dungeon {
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Statistics.reset();
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Journal.reset();
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quickslot.reset();
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depth = 0;
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gold = 0;
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@ -481,6 +485,8 @@ public class Dungeon {
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bundle.put( GOLD, gold );
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bundle.put( DEPTH, depth );
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quickslot.storePlaceholders( bundle );
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bundle.put( DV, dewVial );
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bundle.put( WT, transmutation );
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@ -571,6 +577,9 @@ public class Dungeon {
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Generator.reset();
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quickslot.reset();
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quickslot.restorePlaceholders( bundle );
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Dungeon.challenges = bundle.getInt( CHALLENGES );
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Dungeon.level = null;
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@ -625,10 +634,10 @@ public class Dungeon {
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Imp.Quest.reset();
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}
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Room.restoreRoomsFromBundle( bundle );
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Room.restoreRoomsFromBundle(bundle);
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}
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Bundle badges = bundle.getBundle( BADGES );
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Bundle badges = bundle.getBundle(BADGES);
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if (!badges.isNull()) {
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Badges.loadLocal( badges );
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} else {
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@ -1,4 +1,4 @@
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package com.shatteredpixel.shatteredpixeldungeon.actors.hero;
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package com.shatteredpixel.shatteredpixeldungeon;
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import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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import com.watabou.utils.Bundlable;
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@ -18,9 +18,11 @@ public class QuickSlot {
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* The one exception to this is when quantity is 0, which can
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* happen for a stackable item that has been 'used up', these are refered to a placeholders.
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*/
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//TODO: seriously reconsider using an arraylist here, may make much more sense to just use an array.
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private ArrayList<Item> slots = new ArrayList<Item>();
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public void setSlot(int slot, Item item){
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slots.ensureCapacity(slot+1);
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slots.set(slot, item);
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}
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@ -48,8 +50,12 @@ public class QuickSlot {
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clearSlot(i);
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}
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public void clear(){
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public void reset(){
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slots = new ArrayList<Item>();
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slots.add(null);
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slots.add(null);
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slots.add(null);
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slots.add(null);
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}
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public boolean contains(Item item){
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@ -58,7 +64,7 @@ public class QuickSlot {
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public void replaceSimilar(Item item){
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for (int i = 0; i < slots.size(); i++)
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if (item.isSimilar(slots.get(i)))
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if (slots.get(i) != null && item.isSimilar(slots.get(i)))
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setSlot( i , item );
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}
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@ -41,8 +41,6 @@ public class Belongings implements Iterable<Item> {
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public Bag backpack;
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public QuickSlot quickslot;
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public KindOfWeapon weapon = null;
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public Armor armor = null;
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public KindofMisc misc1 = null;
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@ -71,8 +69,6 @@ public class Belongings implements Iterable<Item> {
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bundle.put( ARMOR, armor );
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bundle.put( MISC1, misc1);
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bundle.put( MISC2, misc2);
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quickslot.storePlaceholders( bundle );
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}
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public void restoreFromBundle( Bundle bundle ) {
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@ -96,8 +92,6 @@ public class Belongings implements Iterable<Item> {
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if (misc2 != null) {
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misc2.activate( owner );
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}
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quickslot.restorePlaceholders(bundle);
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}
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@SuppressWarnings("unchecked")
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@ -878,7 +878,7 @@ public class Hero extends Char {
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if (wand.curCharges < wand.maxCharges && damage > 0) {
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wand.curCharges++;
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if (belongings.quickslot.contains(wand)) {
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if (Dungeon.quickslot.contains(wand)) {
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QuickSlot.refresh();
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}
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@ -139,7 +139,7 @@ public enum HeroClass {
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Dart darts = new Dart( 8 );
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darts.identify().collect();
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hero.belongings.quickslot.setSlot(0, darts);
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Dungeon.quickslot.setSlot(0, darts);
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new PotionOfStrength().setKnown();
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}
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@ -150,7 +150,7 @@ public enum HeroClass {
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WandOfMagicMissile wand = new WandOfMagicMissile();
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wand.identify().collect();
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hero.belongings.quickslot.setSlot(0, wand);
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Dungeon.quickslot.setSlot(0, wand);
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new ScrollOfIdentify().setKnown();
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}
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@ -165,8 +165,8 @@ public enum HeroClass {
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Dart darts = new Dart( 8 );
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darts.identify().collect();
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hero.belongings.quickslot.setSlot(0, cloak);
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hero.belongings.quickslot.setSlot(1, darts);
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Dungeon.quickslot.setSlot(0, cloak);
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Dungeon.quickslot.setSlot(1, darts);
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new ScrollOfMagicMapping().setKnown();
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}
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@ -179,7 +179,7 @@ public enum HeroClass {
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Boomerang boomerang = new Boomerang();
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boomerang.identify().collect();
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hero.belongings.quickslot.setSlot(0, boomerang);
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Dungeon.quickslot.setSlot(0, boomerang);
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}
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public String title() {
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@ -178,7 +178,7 @@ public class Item implements Bundlable {
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}
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items.add( this );
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Dungeon.hero.belongings.quickslot.replaceSimilar(this);
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Dungeon.quickslot.replaceSimilar(this);
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QuickSlot.refresh();
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Collections.sort( items, itemComparator );
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return true;
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@ -205,7 +205,7 @@ public class Item implements Bundlable {
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if (quantity == 1) {
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if (stackable == true){
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Dungeon.hero.belongings.quickslot.convertToPlaceholder(this);
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Dungeon.quickslot.convertToPlaceholder(this);
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}
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return detachAll( container );
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@ -233,12 +233,13 @@ public class Item implements Bundlable {
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}
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public final Item detachAll( Bag container ) {
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Dungeon.quickslot.clearItem( this );
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QuickSlot.refresh();
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for (Item item : container.items) {
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if (item == this) {
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container.items.remove( this );
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item.onDetach( );
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Dungeon.hero.belongings.quickslot.clearItem( this );
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QuickSlot.refresh();
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return this;
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} else if (item instanceof Bag) {
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Bag bag = (Bag)item;
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@ -396,7 +397,7 @@ public class Item implements Bundlable {
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}
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public void updateQuickslot() {
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if (Dungeon.hero.belongings.quickslot.contains( this )) {
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if (Dungeon.quickslot.contains( this )) {
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QuickSlot.refresh();
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}
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}
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@ -416,8 +417,8 @@ public class Item implements Bundlable {
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bundle.put( LEVEL_KNOWN, levelKnown );
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bundle.put( CURSED, cursed );
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bundle.put( CURSED_KNOWN, cursedKnown );
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if (Dungeon.hero.belongings.quickslot.contains(this)) {
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bundle.put( QUICKSLOT, Dungeon.hero.belongings.quickslot.getSlot(this) );
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if (Dungeon.quickslot.contains(this)) {
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bundle.put( QUICKSLOT, Dungeon.quickslot.getSlot(this) );
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}
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}
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@ -436,11 +437,14 @@ public class Item implements Bundlable {
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cursed = bundle.getBoolean( CURSED );
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//support for pre-0.2.3 saves and rankings
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if (bundle.contains( OLDSLOT )) {
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Dungeon.hero.belongings.quickslot.setSlot( 0 , this);
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} else if (bundle.contains( QUICKSLOT )) {
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Dungeon.hero.belongings.quickslot.setSlot( bundle.getInt( QUICKSLOT ), this);
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//only want to populate slot on first load.
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if (Dungeon.hero == null) {
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//support for pre-0.2.3 saves and rankings
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if (bundle.contains(OLDSLOT)) {
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Dungeon.quickslot.setSlot(0, this);
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} else if (bundle.contains(QUICKSLOT)) {
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Dungeon.quickslot.setSlot(bundle.getInt(QUICKSLOT), this);
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}
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}
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}
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@ -19,6 +19,7 @@ package com.shatteredpixel.shatteredpixeldungeon.items;
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import java.util.ArrayList;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.ui.QuickSlot;
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@ -48,8 +49,12 @@ public class KindOfWeapon extends EquipableItem {
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@Override
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public boolean doEquip( Hero hero ) {
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int slot = Dungeon.quickslot.getSlot( this );
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detachAll( hero.belongings.backpack );
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if (slot != -1) Dungeon.quickslot.setSlot( slot, this );
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if (hero.belongings.weapon == null || hero.belongings.weapon.doUnequip( hero, true )) {
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@ -85,8 +85,12 @@ public class Armor extends EquipableItem {
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@Override
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public boolean doEquip( Hero hero ) {
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int slot = Dungeon.quickslot.getSlot( this );
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detach( hero.belongings.backpack );
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if (slot != -1) Dungeon.quickslot.setSlot( slot, this );
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if (hero.belongings.armor == null || hero.belongings.armor.doUnequip( hero, true, false )) {
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@ -80,8 +80,12 @@ public class Artifact extends KindofMisc {
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hero.belongings.misc2 = this;
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}
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int slot = Dungeon.quickslot.getSlot( this );
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detach( hero.belongings.backpack );
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if (slot != -1) Dungeon.quickslot.setSlot( slot, this );
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activate( hero );
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cursedKnown = true;
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@ -123,8 +123,12 @@ public class Ring extends KindofMisc {
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} else {
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hero.belongings.misc2 = this;
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}
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int slot = Dungeon.quickslot.getSlot( this );
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detach( hero.belongings.backpack );
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if (slot != -1) Dungeon.quickslot.setSlot( slot, this );
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activate( hero );
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@ -127,7 +127,7 @@ public class QuickSlot extends Button implements WndBag.Listener {
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@SuppressWarnings("unchecked")
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private static Item select() {
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return Dungeon.hero.belongings.quickslot.getItem(0);
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return Dungeon.quickslot.getItem(0);
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}
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public static Item getItem(){
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@ -138,7 +138,7 @@ public class QuickSlot extends Button implements WndBag.Listener {
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@Override
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public void onSelect( Item item ) {
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if (item != null) {
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Dungeon.hero.belongings.quickslot.setSlot( 0 , item );
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Dungeon.quickslot.setSlot( 0 , item );
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refresh();
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}
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}
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@ -395,7 +395,7 @@ public class WndBag extends WndTabbed {
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protected boolean onLongClick() {
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if (listener == null && item.defaultAction != null) {
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hide();
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Dungeon.hero.belongings.quickslot.setSlot( 0 , item );
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Dungeon.quickslot.setSlot( 0 , item );
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QuickSlot.refresh();
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return true;
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} else {
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@ -248,8 +248,8 @@ public class WndRanking extends WndTabbed {
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}
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//TODO: add proper visual support for mutli-quickslots
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if (stuff.quickslot.getItem(0) != null){
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addItem( stuff.quickslot.getItem(0) );
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if (Dungeon.quickslot.getItem(0) != null){
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addItem( Dungeon.quickslot.getItem(0) );
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}
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}
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