v0.2.3b: fixed an extremely stupid error for loading of pre-0.2.3 rankings

This commit is contained in:
Evan Debenham 2015-01-07 17:01:07 -05:00
parent 513b1213bc
commit acbbbc1686

View File

@ -24,6 +24,7 @@ import java.util.ArrayList;
import java.util.Collections;
import java.util.Comparator;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
import com.watabou.noosa.Game;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.HeroClass;
import com.shatteredpixel.shatteredpixeldungeon.utils.Utils;
@ -45,6 +46,8 @@ public enum Rankings {
public int totalNumber;
public void submit( boolean win ) {
load();
Record rec = new Record();
@ -63,8 +66,6 @@ public enum Rankings {
} catch (IOException e) {
rec.gameFile = "";
}
load();
records.add( rec );
@ -188,8 +189,17 @@ public enum Rankings {
}
info = info.split("on level")[0].trim();
try {
/* This commented code remains here as it is the single worst thing I have added to this codebase,
and I must be shamed for doing something so stupid. May I remember these two lines
and as a result never make the same mistake again.
Dungeon.loadGame(gameFile);
herolevel = Dungeon.hero.lvl;
*/
InputStream input = Game.instance.openFileInput( gameFile );
Bundle gameBundle = Bundle.read( input );
input.close();
herolevel = ((Hero)gameBundle.get( "hero" )).lvl;
} catch (Exception e){
herolevel = 0;
}