v0.2.4: corrected some quickslot errors
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0d78119ab7
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@ -54,6 +54,10 @@ public class QuickSlot {
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return getItem(slot) != null && getItem(slot).quantity() == 0;
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}
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public Boolean isNonePlaceholder(int slot){
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return getItem(slot) != null && getItem(slot).quantity() > 0;
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}
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public void clearItem(Item item){
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if (contains(item))
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clearSlot(getSlot(item));
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@ -30,22 +30,19 @@ import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndBag;
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//TODO: investigate targeting with multiple quickslots
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public class QuickSlotButton extends Button implements WndBag.Listener {
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private static final String TXT_SELECT_ITEM = "Select an item for the quickslot";
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private static QuickSlotButton[] instance = new QuickSlotButton[4];
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private int slotNum;
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private Item itemInSlot;
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private ItemSlot slot;
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private static Image crossB;
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private static Image crossM;
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private static boolean targeting = false;
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private Item lastItem = null;
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private static Char lastTarget= null;
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public QuickSlotButton( int slotNum ) {
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@ -61,8 +58,7 @@ public class QuickSlotButton extends Button implements WndBag.Listener {
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super.destroy();
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instance = new QuickSlotButton[4];
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lastItem = null;
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lastTarget = null;
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}
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@ -140,7 +136,6 @@ public class QuickSlotButton extends Button implements WndBag.Listener {
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public void item( Item item ) {
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slot.item( item );
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itemInSlot = item;
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enableSlot();
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}
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@ -154,10 +149,7 @@ public class QuickSlotButton extends Button implements WndBag.Listener {
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}
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private void enableSlot() {
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slot.enable(
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itemInSlot != null &&
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itemInSlot.quantity() > 0 &&
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(Dungeon.hero.belongings.backpack.contains( itemInSlot ) || itemInSlot.isEquipped( Dungeon.hero )));
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slot.enable(Dungeon.quickslot.isNonePlaceholder( slotNum ));
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}
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private void useTargeting() {
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