v0.2.3: light rework/buff to ring of force

This commit is contained in:
Evan Debenham 2014-12-08 11:27:31 -05:00
parent 264fe5123d
commit 341f30b834

View File

@ -325,7 +325,7 @@ public class Hero extends Char {
dmg = wep.damageRoll( this ) + bonus;
} else {
int bonusMax = 1 + (int)(bonus * (lvl/5f));
dmg = Random.NormalIntRange( 1+bonus, Math.max(1+bonus , STR()-9+bonusMax ) );
dmg = Random.NormalIntRange( 1+bonus, Math.max(1+bonus , (int)((STR()-8)*0.5f*bonusMax) ) );
}
return buff( Fury.class ) != null ? (int)(dmg * 1.5f) : dmg;
}