v0.2.2: increased seed requirement on sandals of nature (to balance with new seeds)
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@ -7,8 +7,6 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.effects.CellEmitter;
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import com.shatteredpixel.shatteredpixeldungeon.effects.particles.EarthParticle;
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import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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import com.shatteredpixel.shatteredpixeldungeon.items.food.Blandfruit;
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import com.shatteredpixel.shatteredpixeldungeon.items.food.Food;
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import com.shatteredpixel.shatteredpixeldungeon.plants.Earthroot;
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import com.shatteredpixel.shatteredpixeldungeon.plants.Plant;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
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@ -177,7 +175,7 @@ public class SandalsOfNature extends Artifact {
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hero.sprite.operate( hero.pos );
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hero.busy();
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hero.spend( 2f );
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if (seeds.size() >= 5+level){
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if (seeds.size() >= 5+(level*2)){
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seeds.clear();
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upgrade();
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if (level >= 1 && level <= 3) {
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