v0.2.2: increased seed requirement on sandals of nature (to balance with new seeds)

This commit is contained in:
Evan Debenham 2014-11-03 11:52:04 -05:00
parent 6276daf3bc
commit 1d5b7929be

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@ -7,8 +7,6 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
import com.shatteredpixel.shatteredpixeldungeon.effects.CellEmitter;
import com.shatteredpixel.shatteredpixeldungeon.effects.particles.EarthParticle;
import com.shatteredpixel.shatteredpixeldungeon.items.Item;
import com.shatteredpixel.shatteredpixeldungeon.items.food.Blandfruit;
import com.shatteredpixel.shatteredpixeldungeon.items.food.Food;
import com.shatteredpixel.shatteredpixeldungeon.plants.Earthroot;
import com.shatteredpixel.shatteredpixeldungeon.plants.Plant;
import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
@ -177,7 +175,7 @@ public class SandalsOfNature extends Artifact {
hero.sprite.operate( hero.pos );
hero.busy();
hero.spend( 2f );
if (seeds.size() >= 5+level){
if (seeds.size() >= 5+(level*2)){
seeds.clear();
upgrade();
if (level >= 1 && level <= 3) {