v0.2.3: tweaks to generator removing artifacts from spawn chances
This commit is contained in:
parent
b4d946d64c
commit
08271837b7
|
@ -19,7 +19,6 @@ package com.shatteredpixel.shatteredpixeldungeon.items;
|
|||
|
||||
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.npcs.Ghost;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.npcs.Wandmaker.Rotberry;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.armor.*;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.*;
|
||||
|
@ -338,9 +337,12 @@ public class Generator {
|
|||
Category cat = Category.ARTIFACT;
|
||||
for (int i = 0; i < cat.classes.length; i++)
|
||||
if (cat.classes[i].equals(artifact.getClass())) {
|
||||
cat.probs[i] = 0;
|
||||
spawnedArtifacts.add(artifact.getClass().getSimpleName());
|
||||
return true;
|
||||
if (cat.probs[i] == 1){
|
||||
cat.probs[i] = 0;
|
||||
spawnedArtifacts.add(artifact.getClass().getSimpleName());
|
||||
return true;
|
||||
} else
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
|
|
Loading…
Reference in New Issue
Block a user