V0.2.1 : final commit!
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parent
34c560aa93
commit
054b8135db
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@ -1,8 +1,8 @@
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.shatteredpixel.shatteredpixeldungeon"
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android:versionCode="8"
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android:versionName="0.2.1INDEV"
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android:versionCode="9"
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android:versionName="0.2.1"
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android:installLocation="auto">
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<uses-permission android:name="android.permission.VIBRATE"/>
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@ -61,7 +61,6 @@ import com.shatteredpixel.shatteredpixeldungeon.windows.WndSadGhost;
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import com.watabou.utils.Bundle;
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import com.watabou.utils.Random;
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//TODO: test this whole class a bunch
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public class Ghost extends Mob.NPC {
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{
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@ -15,7 +15,7 @@ import java.util.ArrayList;
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* Created by Evan on 24/08/2014.
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*/
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public class Artifact extends KindofMisc {
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//TODO: add artifact transform method and tie it into well of transformation, potentially delayed to 0.2.1
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//TODO: add artifact transform method and tie it into well of transformation, scheduled for 0.2.2
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{
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levelKnown = true;
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}
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@ -18,9 +18,7 @@ public class WelcomeScene extends PixelScene {
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private static final String TTL_Welcome = "Welcome!";
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private static final String TTL_LastVer = "v0.2.0 Patched!";
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private static final String TTL_From011 = "Updated To v0.2.0";
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private static final String TTL_LastVer = "Updated To v0.2.1";
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private static final String TTL_Future = "Wait What?";
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@ -31,25 +29,11 @@ public class WelcomeScene extends PixelScene {
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"Happy Dungeoneering!";
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private static final String TXT_LastVer =
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"v0.2.0a:" +
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"\n-Bugfixes" +
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"\n-Chalice now deals 25% less damage\n-Artifacts can now be sold to Pixel Mart" +
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"\n-Artifacts & Rings are a little rarer now.\n\n" +
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"v0.2.0b:" +
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"\n-BugFixes" +
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"\n-Tweaked a few descriptions & sprites\n\n" +
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"v0.2.0c:" +
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"\n-Fixed a bug with the Ring of Might.\n-Fixed bugs with Scroll of Lullaby." +
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"\n-Fixed a bug with the rankings page.\n-Fixed another save/load bug." +
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"\n\n-Reduced Horn of Plenty's power a bit.\n-Seed pouch capacity increased." +
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"\n-Blandfruit can now stack.\n-Various messages tweaked." +
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"\n\nIf you are having any issues further issues, please email me so I can sort them out!";
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private static final String TXT_From011 =
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"Hello early adopter, thank you so much for giving Shattered PD a try in its earliest stages!\n\n"+
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"This update completely overhauls rings, and as such any existing saves will have their rings removed.\n\n"+
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"If you have a game in progress with rings that you'd rather not lose, please revert to v0.1.1a.\n\n"+
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"You can simply reinstall the 0.1.1a APK from the button on the right, your saves will not be affected.";
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"This update brings lots of bugfixes and significant changes to the sewers!\n\n" +
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"Expect some new quests from the ghost, improvements to the fight with Goo, and " +
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"much more useful early tips. The story is also being expanded on a little as well.\n\n" +
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"This update is mainly aimed at new players, but everyone should be able to appreciate some more " +
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"variety in the early stages of the game.";
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private static final String TXT_Future =
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"It seems that your current saves are from a future version of Shattered Pixel Dungeon.\n\n"+
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@ -57,14 +41,12 @@ public class WelcomeScene extends PixelScene {
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"Regardless, tread with caution! Your saves may contain things which don't exist in this version, "+
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"this could cause some very weird errors to occur.";
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private static final String LNK = "https://drive.google.com/folderview?id=0B1jhmo3hgqJtN3I4N1p2blFNVmc";
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private static final String LNK = "https://play.google.com/store/apps/details?id=com.shatteredpixel.shatteredpixeldungeon";
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@Override
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public void create() {
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super.create();
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boolean fromAlpha = false;
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int gameversion = ShatteredPixelDungeon.version();
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BitmapTextMultiline text;
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@ -112,23 +94,19 @@ public class WelcomeScene extends PixelScene {
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Game.switchScene(TitleScene.class);
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}
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};
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if (fromAlpha) {
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okay.setRect(text.x, text.y + text.height() + 5, 55, 18);
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add(okay);
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RedButton revert = new RedButton("Revert") {
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@Override
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protected void onClick() {
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Intent intent = new Intent(Intent.ACTION_VIEW, Uri.parse(LNK));
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Game.instance.startActivity(intent);
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}
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};
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revert.setRect(text.x + 65, text.y + text.height() + 5, 55, 18);
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add(revert);
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} else {
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okay.setRect(text.x, text.y + text.height() + 5, 120, 18);
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add(okay);
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}
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okay.setRect(text.x, text.y + text.height() + 5, 55, 18);
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add(okay);
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RedButton revert = new RedButton("Changes") {
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@Override
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protected void onClick() {
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Intent intent = new Intent(Intent.ACTION_VIEW, Uri.parse(LNK));
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Game.instance.startActivity(intent);
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}
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};
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revert.setRect(text.x + 65, text.y + text.height() + 5, 55, 18);
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add(revert);
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Archs archs = new Archs();
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archs.setSize( Camera.main.width, Camera.main.height );
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