v0.2.3: implemented Unstable Spellbook upgrade logic
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parent
3043e88979
commit
7532ad91cb
src/com/shatteredpixel/shatteredpixeldungeon
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@ -1,20 +1,30 @@
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package com.shatteredpixel.shatteredpixeldungeon.items.artifacts;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Blindness;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.items.Generator;
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import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.Potion;
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import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.Scroll;
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import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfPsionicBlast;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
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import com.shatteredpixel.shatteredpixeldungeon.ui.QuickSlot;
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import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndBag;
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import com.watabou.noosa.audio.Sample;
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import com.watabou.utils.Bundle;
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import com.watabou.utils.Random;
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import java.util.ArrayList;
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import java.util.Collections;
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/**
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* Created by debenhame on 26/11/2014.
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*/
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public class UnstableSpellbook extends Artifact {
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//TODO: add levelling logic, polish, bugfixes
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//TODO: add display logic
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{
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name = "unstable spellbook";
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@ -28,28 +38,57 @@ public class UnstableSpellbook extends Artifact {
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}
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public static final String AC_READ = "READ";
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public static final String AC_ADD = "ADD";
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private final ArrayList<String> scrolls = new ArrayList<String>();
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protected String inventoryTitle = "Select a scroll";
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protected WndBag.Mode mode = WndBag.Mode.SCROLL;
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public UnstableSpellbook() {
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super();
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Class<?>[] scrollClasses = Generator.Category.SCROLL.classes;
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float[] probs = Generator.Category.SCROLL.probs;
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int i = Random.chances(probs);
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while (i != -1){
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scrolls.add(scrollClasses[i].getSimpleName());
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probs[i] = 0;
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i = Random.chances(probs);
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};
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}
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@Override
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public ArrayList<String> actions( Hero hero ) {
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ArrayList<String> actions = super.actions( hero );
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if (isEquipped( hero ) && charge > 0)
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actions.add(AC_READ);
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if (level < levelCap )
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actions.add(AC_ADD);
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return actions;
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}
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@Override
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public void execute( Hero hero, String action ) {
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if (action.equals( AC_READ)) {
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charge --;
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Scroll scroll = null;
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do {
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scroll = (Scroll) Generator.random(Generator.Category.SCROLL);
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} while (scroll != null && scroll instanceof ScrollOfPsionicBlast);
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if (hero.buff( Blindness.class ) != null) GLog.w("You cannot read from the book while blinded.");
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else {
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charge--;
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//TODO: prevent scrolls from being IDed here, consider merging functionality with potion's ownedByFruit if possible.
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scroll.execute(hero, AC_READ);
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Scroll scroll;
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do {
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scroll = (Scroll) Generator.random(Generator.Category.SCROLL);
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} while (scroll != null && scroll instanceof ScrollOfPsionicBlast);
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scroll.ownedByBook = true;
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scroll.execute(hero, AC_READ);
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}
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} else if (action.equals( AC_ADD )) {
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GameScene.selectItem(itemSelector, mode, inventoryTitle);
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} else
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super.execute( hero, action );
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}
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@ -62,6 +101,11 @@ public class UnstableSpellbook extends Artifact {
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@Override
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public Item upgrade() {
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chargeCap = (int)((level*0.4)+1);
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//for artifact transmutation.
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if (scrolls.size() > (levelCap-level))
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scrolls.remove(0);
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return super.upgrade();
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}
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@ -72,17 +116,21 @@ public class UnstableSpellbook extends Artifact {
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//needs to bundle chargecap as it is dynamic.
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private static final String CHARGECAP = "chargecap";
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private static final String SCROLLS = "scrolls";
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@Override
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public void storeInBundle( Bundle bundle ) {
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super.storeInBundle(bundle);
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bundle.put( CHARGECAP, chargeCap );
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bundle.put( SCROLLS, scrolls.toArray(new String[scrolls.size()]);
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}
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@Override
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public void restoreFromBundle( Bundle bundle ) {
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super.restoreFromBundle(bundle);
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chargeCap = bundle.getInt( CHARGECAP );
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scrolls.clear();
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Collections.addAll(scrolls, bundle.getStringArray(SCROLLS));
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}
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public class bookRecharge extends ArtifactBuff{
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@ -109,5 +157,30 @@ public class UnstableSpellbook extends Artifact {
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}
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}
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protected WndBag.Listener itemSelector = new WndBag.Listener() {
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@Override
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public void onSelect(Item item) {
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if (item != null && item instanceof Scroll && item.isIdentified()){
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String scroll = item.getClass().getSimpleName();
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Hero hero = Dungeon.hero;
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for (int i = 0; ( i <= 1 && i < scrolls.size() ); i++){
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if (scrolls.get(i).equals(scroll)){
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hero.sprite.operate( hero.pos );
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hero.busy();
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hero.spend( 2f );
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Sample.INSTANCE.play(Assets.SND_BURNING);
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scrolls.remove(i);
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item.detach(hero.belongings.backpack);
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upgrade();
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GLog.i("You infuse the scroll's energy into the book.");
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return;
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}
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}
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if (item != null)
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GLog.w("You are unable to add this scroll to the book.");
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}
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}
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};
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}
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@ -17,9 +17,6 @@
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*/
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package com.shatteredpixel.shatteredpixeldungeon.items.scrolls;
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import java.util.ArrayList;
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import java.util.HashSet;
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import com.shatteredpixel.shatteredpixeldungeon.Badges;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Blindness;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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@ -29,6 +26,9 @@ import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
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import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
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import com.watabou.utils.Bundle;
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import java.util.ArrayList;
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import java.util.HashSet;
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public abstract class Scroll extends Item {
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private static final String TXT_BLINDED = "You can't read a scroll while blinded";
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@ -70,6 +70,8 @@ public abstract class Scroll extends Item {
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private static ItemStatusHandler<Scroll> handler;
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private String rune;
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public boolean ownedByBook = false;
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{
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stackable = true;
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@ -134,7 +136,7 @@ public abstract class Scroll extends Item {
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}
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public void setKnown() {
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if (!isKnown()) {
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if (!isKnown() && !ownedByBook) {
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handler.know( this );
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}
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@ -31,6 +31,7 @@ import com.shatteredpixel.shatteredpixeldungeon.items.bags.SeedPouch;
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import com.shatteredpixel.shatteredpixeldungeon.items.bags.WandHolster;
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import com.shatteredpixel.shatteredpixeldungeon.items.food.Food;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.Potion;
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import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.Scroll;
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import com.shatteredpixel.shatteredpixeldungeon.items.wands.Wand;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.MeleeWeapon;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.missiles.Boomerang;
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@ -61,7 +62,8 @@ public class WndBag extends WndTabbed {
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WAND,
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SEED,
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FOOD,
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POTION
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POTION,
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SCROLL
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}
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protected static final int COLS = 4;
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@ -353,6 +355,7 @@ public class WndBag extends WndTabbed {
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mode == Mode.SEED && (item instanceof Seed) ||
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mode == Mode.FOOD && (item instanceof Food) ||
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mode == Mode.POTION && (item instanceof Potion) ||
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mode == Mode.SCROLL && (item instanceof Scroll) ||
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mode == Mode.ALL
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);
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}
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