Commit Graph

1858 Commits

Author SHA1 Message Date
Evan Debenham
3d000ece25 v0.7.3: balance changes to existing thrown weapons:
- throwing stone uses increased to 5 from 3, min damage increased to 2 from 1
- throwing hammer min damage increased to 10 from 8
- tomahawk damage scaling returned to normal, bleed now based on 60% of damage instead of 100%
2019-05-23 19:26:54 -04:00
Evan Debenham
8e6c677c1a v0.7.3: various glyph balance changes 2019-05-23 19:26:53 -04:00
Evan Debenham
2c92332563 v0.7.3: Balance adjustments around magical resistance effects:
- magical resistances no longer apply to the melee attacks of magic users
- ring of elements buffed to 20% reduction per level from 16%
- antimagic glyph rebalanced, no longer depends on armor DR
2019-05-23 19:26:53 -04:00
Evan Debenham
7fa8d80f03 v0.7.3: reworked reclaim trap. Now lets you store and shoot trap effects 2019-05-23 19:26:52 -04:00
Evan Debenham
2c2818939e v0.7.3: corrected price of curse infusion as the quantity was reduced 2019-05-23 19:26:52 -04:00
Evan Debenham
21f52e1928 v0.7.3: various trap adjustments in prep for new reclaim trap:
- disintegration trap no longer does % health damage
- flock trap duration no longer scales with depth
- bosses now resist grim traps, Yog is immune
- pitfall traps do not work on boss floors
- reduced poison dart trap scaling with depth
- rockfall traps are a static 5x5 AOE if they aren't on the ground
- summoning traps now work on boss floors
  - note that the curse of multiplicity also now works on boss floors
- bosses resist weakening traps
2019-05-23 19:26:50 -04:00
Evan Debenham
a9add83d2c v0.7.3: improved the shading on crystal keys 2019-05-23 19:25:48 -04:00
Evan Debenham
d030edbec7 v0.7.3: bugfixes:
- fixed prismatic images not properly dieing when falling into chasms
- fixed secret room distributions being skewed towards later floors
2019-05-23 19:19:00 -04:00
Evan Debenham
39ffe663f4 v0.7.3: rebalanced corrosive brew and curse infusion 2019-05-23 19:18:55 -04:00
Evan Debenham
302bf62037 v0.7.3: rebalanced elixir of aquatic restoration 2019-05-23 19:18:04 -04:00
Evan Debenham
e074a47518 v0.7.2d: manifest commit 2019-04-27 18:43:45 -04:00
Evan Debenham
971e421fa1 v0.7.2d: moved the base halo class to SPD-classes 2019-04-27 18:43:44 -04:00
Evan Debenham
dc8f6a1dbf v0.7.2d: bugfixes:
- fixed assassin blink not working on targets standing on traps
- fixed glyph of stone seriously over-calculating hit chance when evasion is greater than accuracy
- fixed cloak of shadows not saving turns until charge cost
- adjusted timekeeper's hourglass charges to behave like cloak of shadows charges
- fixed corrupted enemies never dropping loot
2019-04-27 18:43:44 -04:00
Evan Debenham
550f8da8e1 v0.7.2c: manifest commit 2019-04-24 19:24:11 -04:00
Evan Debenham
1cda72fd50 v0.7.2c: updated translations 2019-04-24 19:24:10 -04:00
Evan Debenham
e7bd8496d3 v0.7.2c: added adaptive icon support.
Icon is currently a bit basic, will likely be improved.
2019-04-24 19:24:04 -04:00
Evan Debenham
bc3b13f247 v0.7.2c: bugfixes:
- fixed NPCs triggering ring of wealth when being shot by corruption
- fixed hourglass not updating charges correctly in some cases
- fixed blandfruit bush rarely appearing in 'on diet' challenge
- fixed strength from ring of might not appearing in rankings
2019-04-24 19:24:03 -04:00
Evan Debenham
d4afe8697f v0.7.2c: added a simple window restoring function to scene resets 2019-04-24 19:24:03 -04:00
Evan Debenham
842253f643 v0.7.2c: removed unnecessary manifest elements 2019-04-24 19:24:02 -04:00
Evan Debenham
96878b1095 v0.7.2c: adjusted how the game handles config changes 2019-04-24 19:24:02 -04:00
Evan Debenham
c8e7a4bb42 v0.7.2b: adjusted R8 rules and added comments explaining R8 2019-04-20 15:11:26 -04:00
Evan Debenham
647cab2306 v0.7.2b: manifest commit 2019-04-20 15:10:19 -04:00
Evan Debenham
eefcb5115a v0.7.2b: suppressed the 'minSdkTooLow' warning in the main gradle file 2019-04-20 15:10:18 -04:00
Evan Debenham
97a9bd0fd1 v0.7.2b: fixed:
- wands not being a type of equipment for a wndbag mode
- scroll of transmutation being usable on arcane catalysts
2019-04-20 15:10:18 -04:00
Evan Debenham
20db0b86ae v0.7.2b: fixed a crash bug in wndRankings and improved how berserk interacts with other shield buffs 2019-04-16 17:42:44 -04:00
Evan Debenham
27bbd5cdf3 v0.7.2b: updated translations 2019-04-16 17:42:42 -04:00
Evan Debenham
7c8a9c27aa v0.7.2b: fixed a bug where multiplicity could spawn rats on floor 5 2019-04-16 17:42:31 -04:00
Evan Debenham
d716f3823c v0.7.2b: various enchantment buffs 2019-04-16 17:42:30 -04:00
Evan Debenham
c6e96b9b8e v0.7.2b: adjusted rankings comparator to account for equal scores 2019-04-16 17:42:30 -04:00
Evan Debenham
2bd197a5b3 v0.7.2b: removed unused loading listener from badges 2019-04-16 17:42:29 -04:00
Evan Debenham
f8cd63a74a v0.7.2b: Allowed external classes to grab more badge-related info 2019-04-16 17:42:29 -04:00
Evan Debenham
f7405c0a31 v0.7.2b: bugfixes:
- fixed horn of plenty sprite not updating when rapidly charging
- fixed dried rose rarely being usable when ghost quest is incomplete
- fixed cloak of shadows not being able to be turned off with 0 charges
- fixed corrupted thieves stealing from the player
2019-04-16 17:42:28 -04:00
Evan Debenham
e74d926d50 updated copyright notices that I accidentally set to 2018 2019-04-16 17:42:27 -04:00
Evan Debenham
6c44a5c801 v0.7.2a: reverted unintended debug proc rate for elastic 2019-03-21 02:02:31 -04:00
Evan Debenham
32a65f5b2b v0.7.2a: manifest commit 2019-03-21 00:52:02 -04:00
Evan Debenham
cdbbfd0f74 v0.7.2a: updated translations 2019-03-21 00:51:59 -04:00
Evan Debenham
220d21c5b5 v0.7.2a: added a safety check to buying an item 2019-03-21 00:49:37 -04:00
Evan Debenham
8a4fd11eb9 v0.7.2a: bugfixes:
- fixed crashes involving aggression debuff resetting targets when it shoudln't
- fixed cloak of shadows only being usable from quickslot at 1 charge
- fixed weirdness with elastic at the edges of the map
- fixed tengu spawning ontop of characters in some cases
- fixed various changelog typos
2019-03-21 00:49:36 -04:00
Evan Debenham
0263133415 v0.7.2: manifest commit 2019-03-19 19:31:11 -04:00
Evan Debenham
6ce2f05c3a v0.7.2: translation and translation credits updates 2019-03-19 19:30:17 -04:00
Evan Debenham
47bdece25f v0.7.2: translation updates 2019-03-19 19:30:14 -04:00
Evan Debenham
0fa0e1fe84 v0.7.2: reduced the power of chilling enchantment 2019-03-19 19:30:06 -04:00
Evan Debenham
e383c285ec v0.7.2: even more bugfixes:
- fixed rankings windows being able to be stacked (caused crashes)
- fixed visual bugs caused by stacked teleportation effects
- fixed darts being counted as melee weapons for swift enchant
2019-03-19 19:30:05 -04:00
Evan Debenham
616de2db3d v0.7.2: more bugfixes / adjustments:
- blessed ankhs now cleanse more debuffs, not just paralysis
- added a safety check to warlock zapping incase enemy is null
- added a safety check to vampiric incase attacker is dead
2019-03-19 19:30:05 -04:00
Evan Debenham
11ae926341 v0.7.2: bugfixes:
- fixed thieves rarely teleporting away when they are close
- fixed beacon losing location when scroll holder is picked up
- fixed recycle not dropping an item if inventory is full
- fixed alchemy scene not saving progress when it starts up
- fixed a rare freeze bug with tengu
2019-03-19 19:30:04 -04:00
Evan Debenham
ca86bbf36d v0.7.2: updated translations 2019-03-19 19:30:00 -04:00
Evan Debenham
5058950d0a v0.7.2: fixes:
- vampiric allowing healing over max HP, and using defender HT
- typo fixes in magical infusion and polarized curse
2019-03-19 19:29:52 -04:00
Evan Debenham
71b268763b v0.7.2: adjusted some enchantment text 2019-03-19 19:29:51 -04:00
Evan Debenham
17f559e367 v0.7.2: adjusted stones of aggression to no longer allow use on bosses 2019-03-19 19:29:51 -04:00
Evan Debenham
cedf68f4b0 v0.7.2: implemented swift enchantment and polarized curse
also adjusted sniper's mark to last for a static 2 turns
2019-03-19 19:29:50 -04:00
Evan Debenham
14d7cedb07 v0.7.2: bugfixes:
- fixed burning continuing and destroying scrolls when hero is immune
- fixed unstable proccing precise + other buffs at once
- fixed precise proccing far more often than intended
- fixed grim proccing when the enemy is already dead
- fixed chasms killing enemies that are already dead
2019-03-19 19:29:50 -04:00
Evan Debenham
d356f48c43 v0.7.2: adjusted when enchants/glyphs are lost via upgrades
also adjusted curse loss rate and rebalanced magical infusion
2019-03-19 19:29:49 -04:00
Evan Debenham
f6c8bd1f54 v0.7.2: updated translations 2019-03-19 19:29:42 -04:00
Evan Debenham
f4c8a5336d v0.7.2: reworked enchantments! Still need to implement swift and a curse 2019-03-19 19:29:34 -04:00
Evan Debenham
c576a0e0b6 v0.7.2: adjusted shading on potion sprites 2019-03-19 19:29:33 -04:00
Evan Debenham
cfa79f95a5 v0.7.2: minion enemies can no longer trigger ring of wealth 2019-03-19 19:29:32 -04:00
Evan Debenham
673582c5c4 v0.7.2: rebalanced 3 stones:
- clairvoyance adjusted, no longer disarms traps, now goes through walls
- detect curse is now disarming. Disarms up to 9 traps in an AOE
- aggression now forces targeting on whatever it is thrown at.
2019-03-19 19:29:32 -04:00
Evan Debenham
374a80ebec v0.7.2: rebalanced damage scaling for fire and toxic gas
Also removed many boss resistances to these effects, as their damage is now more reasonable
2019-03-19 19:29:31 -04:00
Evan Debenham
75f20247c2 v0.7.2: plant balance adjustments:
- increased total poison damage from sorrowmoss
- increased duration of swiftthistle effect by 1 and allowed movement
- buffed warden earthroot effect
2019-03-19 19:29:31 -04:00
Evan Debenham
5df7f84eea v0.7.2: fixed a crash bug when IO or fileNotFound errors are encountered 2019-03-19 19:29:30 -04:00
Evan Debenham
56f5ac2557 v0.7.2: updated translations 2019-03-19 19:29:28 -04:00
Evan Debenham
4659905b3a v0.7.2: bugfixes:
- fixed the mage not being able to fully ID wands
- fixed thrown weapons immediately breaking in rare cases
2019-03-19 19:29:17 -04:00
Evan Debenham
b5edad2b2e v0.7.2: ring of wealth adjustments:
- wraiths no longer progress special wealth drops
- wealth no longer drops scroll of enchantment, to prevent exploits
2019-03-19 19:29:17 -04:00
Evan Debenham
d23ad85596 v0.7.2: added a safety check to new wealth logic 2019-03-19 19:29:16 -04:00
Evan Debenham
2dc3696a17 v0.7.2: translation updates 2019-03-19 19:29:10 -04:00
Evan Debenham
29436bb82c v0.7.2: significant buffs and adjustments to ring of wealth 2019-03-19 19:28:57 -04:00
Evan Debenham
cc16f96d40 v0.7.2: removed charm scaling on transfusion, buffed base to 5 turns 2019-03-19 19:28:57 -04:00
Evan Debenham
594d627ecc v0.7.2: reduced xp reqs for weapons/armor and raised the caves level cap 2019-03-19 19:28:56 -04:00
Evan Debenham
ab3f699c32 v0.7.2: further IDing tweaks, now have game feel similar to old system 2019-03-19 19:28:56 -04:00
Evan Debenham
d940f24571 v0.7.2: small adjustments/fixes:
- improved description for rot lasher
- cleaned up unused text in blandfruit and clarified description
- fixed bombs rarely affecting tengu twice
- guidebook pages default to collected in debug mode
2019-03-19 19:28:55 -04:00
Evan Debenham
08b552e689 v0.7.2: buffed scroll of teleportation 2019-03-19 19:28:55 -04:00
Evan Debenham
f3702048be v0.7.2: more bugfixes:
- fixed fetid rat stink cloud persisting in rare cases
- fixed hero pressing tiles while teleporting when they're flying
2019-03-19 19:28:54 -04:00
Evan Debenham
86199bb40f v0.7.2: bugfixes:
- fixed incorrect interactions betwee thieves and quickslots
- fixed errors with new ID system and remains
- screen orientation not always being set when app starts
2019-03-19 19:28:53 -04:00
Evan Debenham
007bc46829 v0.7.2: fixed a typo in elixir of might 2019-03-19 19:28:53 -04:00
Evan Debenham
8ed4dfe042 v0.7.2: fixed two identification issues:
- ring identification checking if not IDed, instead of if IDed
- unnecessary identification when throwing stones are initialized
2019-03-19 19:28:52 -04:00
Evan Debenham
01eb38ee20 v0.7.2: updated translations 2019-03-19 19:28:52 -04:00
Evan Debenham
b1a3b92ea4 v0.7.2: balance adjustments to meat pie and elixir of might 2019-03-19 19:28:51 -04:00
Evan Debenham
335f573681 v0.7.2: significant balance adjustments to wand of transfusion 2019-03-19 19:28:50 -04:00
Evan Debenham
67d8bb9781 v0.7.2: added a safety check to string formatting 2019-03-19 19:28:49 -04:00
Evan Debenham
0c0e831015 v0.7.2: fixed issues with wand charging when recharging large amounts 2019-03-19 19:28:49 -04:00
Evan Debenham
2b867c98c2 v0.7.2: removed support for save data from v0.6.0 and v0.6.1 2019-03-19 19:28:45 -04:00
Evan Debenham
247cfc1f97 v0.7.2: overhauled how items are IDed through use. 2019-03-19 19:27:04 -04:00
Evan Debenham
836782a0fc v0.7.2: updated translations 2019-03-19 19:27:03 -04:00
Evan Debenham
a29672c7b3 v0.7.2: Fixed:
- incorrect spritesheet values for icy and toxic elixirs
- wicked brew being craftable instead of caustic brew
- dwarf king summoning skeletons while stunned/frozen
2019-03-19 19:27:03 -04:00
Evan Debenham
1807814e81 v0.7.2: updated translations 2019-03-19 19:27:02 -04:00
Evan Debenham
6d70b9b5e0 v0.7.2: improved arcane catalyst sprite, corrected spritesheet errors 2019-03-19 19:27:01 -04:00
Evan Debenham
c0e1856bb4 v0.7.2: rebalanced gain rate for alchemy pages 2019-03-19 19:27:01 -04:00
Evan Debenham
e73dffc615 v0.7.2: fixed a no text found error in talisman of foresight 2019-03-19 19:27:00 -04:00
Evan Debenham
0a7c660f2e v0.7.2: reverted changes to magical infusion
The change to magical infusion should happen but now isn't the best time
for itm Catalysts are already enough of a balance change to alchemy.
2019-03-19 19:27:00 -04:00
Evan Debenham
a9fa21dd4e v0.7.2: identified items are now only required for specific recipes 2019-03-19 19:26:59 -04:00
Evan Debenham
1613c8adc4 v0.7.2: corrected incorrect item spritesheet values for brews 2019-03-19 19:26:59 -04:00
Evan Debenham
0bcac361ea v0.7.2: significant alchemy system changes:
- added catalysts, which make advanced alchemy more flexible
- changed many advanced alchemy recipes to tie into catalysts
- removed several elixirs and brews which offered no new gameplay
- adjusted magical infusion due to it now using catalysts
- adjusted journal to reflect all these changes
2019-03-19 19:26:58 -04:00
Evan Debenham
84f6be71db v0.7.1d: added missing import to titlescene 2019-01-18 17:35:33 -05:00
Evan Debenham
9658ad26fb v0.7.1d: manifest commit 2019-01-18 17:08:22 -05:00
Evan Debenham
439e6b078e v0.7.1d: fixed dwarf king attacking when he should try to summon 2019-01-18 17:08:21 -05:00
Evan Debenham
109e710c36 v0.7.1d: moved debug flags to devicecompat, added flag for load screen 2019-01-18 17:08:03 -05:00
Evan Debenham
0cbfea7c67 updated copyright notices for 2019 2019-01-12 17:06:38 -05:00
Evan Debenham
2d0c9eb5d0 v0.7.1c: manifest commit 2019-01-12 16:57:24 -05:00
Evan Debenham
5e759d4f1f v0.7.1c: switched to experimental R8 optimizer which replaces proguard.
A few things to note:
- R8 is currently experimental, but is becoming default in AS 3.4
- R8 results in a decent decrease in bytecode size
- R8 necessitates switching off proguard-optimize, as that config nukes
  the line number table even with -keepattributes LineNumberTable.
  Hopefully that will be fixed and optimize can be re-enabled for
  even more size savings.
- No instability has been observed, but if any crops up I will revert
2019-01-12 16:57:20 -05:00
Evan Debenham
61c85b031e v0.7.1c: updated translations 2019-01-12 16:56:53 -05:00
Evan Debenham
ab3de97c03 v0.7.1c: added a safety check to loading games in progress info 2019-01-12 16:56:53 -05:00
Evan Debenham
34d150d682 v0.7.1c: fixed various incorrect charging interactions with mystical energy 2019-01-12 16:56:52 -05:00
Evan Debenham
7dffe6bf23 v0.7.1c: removed android-specific code from several classes in core 2019-01-12 16:56:49 -05:00
Evan Debenham
18f72cd5ac v0.7.1c: buffed dwarf king, he now resists common AOE effects 2019-01-12 16:56:40 -05:00
Evan Debenham
39286d005b v0.7.1c: buffed soul mark effect significantly 2019-01-12 16:56:40 -05:00
Evan Debenham
04edae387d v0.7.1c: actually fixed remains issues with thrown weapons 2019-01-12 16:56:40 -05:00
Evan Debenham
e70c5bbb41 v0.7.1c: Fixed:
- Dwarf King not being able to summon if he could not see an enemy
- recycle generating health potions when it shouldn't
- soul mark being substantially more common than intended
- rare cases where DM-300 could fail to spawn due to too small a level
- magical porter rarely causing soft-locks
- thrown weapons not having their level IDed from remains
2019-01-12 16:56:39 -05:00
Evan Debenham
f3705520ed v0.7.1b: manifest commit 2018-12-30 16:49:51 -05:00
Evan Debenham
1c579107f6 v0.7.1b: updated translations 2018-12-30 16:49:50 -05:00
Evan Debenham
f4dbb59365 v0.7.1b: bugfixes:
- fixed prison guards not correctly incrementing their potion drop count
- added safety checks to high grass and spirit bow
2018-12-30 16:49:50 -05:00
Evan Debenham
4737fb60b0 v0.7.1b: various hero balance changes 2018-12-30 16:49:49 -05:00
Evan Debenham
fe2025e334 v0.7.1b: various item balance changes 2018-12-30 16:49:48 -05:00
Evan Debenham
f840e5b2f0 v0.7.1a: fixed a serious loading bug, and re-manifest commit 2018-12-21 02:50:47 -05:00
Evan Debenham
fc5cca1446 v0.7.1a: manifest commit 2018-12-20 23:16:47 -05:00
Evan Debenham
489eda3a24 v0.7.1a: updated translations 2018-12-20 23:16:47 -05:00
Evan Debenham
77e712003c v0.7.1a: added safety checks to blacksmith and bones 2018-12-20 23:16:46 -05:00
Evan Debenham
5b6bacc627 v0.7.1a: traps now check if chars on them are flying when appropriate 2018-12-20 23:16:46 -05:00
Evan Debenham
51be374f75 v0.7.1a: bugfixes:
- fixed a crash when sniper's mark would fail to auto-target
- fixed some oddness with new time fixing logic (was affecting chasms)
- corrected a changelog typo
2018-12-20 00:37:43 -05:00
Evan Debenham
227013177d v0.7.1: manifest commit 2018-12-20 00:37:42 -05:00
Evan Debenham
f260807958 v0.7.1: updated translations and translator credits 2018-12-20 00:37:41 -05:00
Evan Debenham
4b11a8cdcb v0.7.1: updated translations 2018-12-20 00:37:40 -05:00
Evan Debenham
787c64571f v0.7.1: substantially improved the studded glove sprite 2018-12-20 00:37:40 -05:00
Evan Debenham
b8f2bf873f v0.7.1: Further reduced the opacity of the turn counter 2018-12-20 00:37:39 -05:00
Evan Debenham
72661657d2 v0.7.1: Fixed:
- buffs retaining target after failing to attach
- tengu incorrectly not pausing acting in some cases
- being able to carry partial turns between floors (they are spent now)
- quickslot failing to update correctly when thrown weapons are upgraded
- time to drop taking 1/2 turn for no reason
- circle arc using a gradient for no reason
2018-12-20 00:37:38 -05:00
Evan Debenham
3474ec95cc v0.7.1: adjusted the size and transparency of the turn counter 2018-12-20 00:37:37 -05:00
Evan Debenham
a4e4dd3449 v0.7.1: added some transparency to furrowed grass visuals
This should make it easier to see items/characters in grass
2018-12-20 00:37:37 -05:00
Evan Debenham
3a5ba568b0 v0.7.1: updated translations 2018-12-20 00:37:36 -05:00
Evan Debenham
680f841845 v0.7.1: added a partial turn indicator to the game scene 2018-12-20 00:37:35 -05:00
Evan Debenham
5c77c0feee v0.7.1: added item stats into the journal 2018-12-20 00:37:34 -05:00
Evan Debenham
a7f1174bb9 v0.7.1: made adjustments to cut down on SFX spam from some traps 2018-12-20 00:37:33 -05:00
Evan Debenham
bf5e12e9d3 v0.7.1: adjusted some specific elements of how the game handles time 2018-12-20 00:37:33 -05:00
Evan Debenham
738a0e91e3 v0.7.1: updated translations 2018-12-20 00:37:32 -05:00
Evan Debenham
ae29fb3275 v0.7.1: sniper damage-augmented special attack is now garunteed to hit 2018-12-20 00:37:31 -05:00
Evan Debenham
2349e44099 v0.7.1: huntress knuckledusters are now studded gloves (sprite is WIP) 2018-12-20 00:37:30 -05:00
Evan Debenham
4fb394214d v0.7.1: weapons that block damage now have precise descriptions for it
also reduced the blocking for sai and gauntlet by 1 each
2018-12-20 00:37:29 -05:00
Evan Debenham
1ace437283 v0.7.1: adjusted ring of force, no longer works with thrown weapons 2018-12-20 00:37:28 -05:00
Evan Debenham
bc5372a4ca v0.7.1: updated translations 2018-12-20 00:37:27 -05:00
Evan Debenham
5ae7b2df9d v0.7.1: added a safety check to sniper's mark 2018-12-20 00:37:26 -05:00
Evan Debenham
5157b83394 v0.7.1: corrected inconsistencies with ring description logic 2018-12-20 00:37:25 -05:00
Evan Debenham
0ea97b0149 v0.7.1: fixed various errors relating to missile weapons, upgrading, and the blacksmith 2018-12-20 00:37:24 -05:00
Evan Debenham
e1bfd1bbbc v0.7.1: bugfixes:
- fixed spirit bow not working with ring of sharpshooting
- fixed curse infusion not cursing spirit bow
- removed boomerang from the catalog
- fixed missile weapons being cursable in various situations
2018-12-20 00:37:12 -05:00
Evan Debenham
54d8adf7ac v0.7.1: fixed various typos and grammar errors 2018-12-20 00:27:04 -05:00
Evan Debenham
e78574ca5f v0.7.1: balance adjustments:
- tomahawk damage scaling reduced to +2/+2, from +2/+3
- throwing hammer damage scaling increased to +2/+5 from +2/+4
- damage multipliers for sniper abilities now include strength bonus (this is a nerf to flurry and snapshot)
- thrown weapons now get a 50% accuracy bonus when used at range
- removed sniper accuracy bonus
2018-12-20 00:27:04 -05:00
Evan Debenham
3fcf77898a v0.7.1: updated translations 2018-12-20 00:27:03 -05:00
Evan Debenham
90a76fbf12 v0.7.1: fixed various bugs with missile weapon functionality 2018-12-20 00:27:02 -05:00
Evan Debenham
c05fdef69e v0.7.1: added debug functionality for hero class unlocks 2018-12-20 00:27:02 -05:00
Evan Debenham
584fabd667 v0.7.1: implemented sniper special attacks 2018-12-20 00:27:01 -05:00
Evan Debenham
9f8b66cdf0 v0.7.1: added special plant effects for warden 2018-12-20 00:27:01 -05:00
Evan Debenham
a14dcf4a35 v0.7.1: tipped darts now tie into durability and synergize with warden 2018-12-20 00:27:00 -05:00
Evan Debenham
0a839897e7 v0.7.1: nerfed new ring of furor 2018-12-20 00:27:00 -05:00
Evan Debenham
ff02c1d549 v0.7.1: adjusted dart scaling with sharpshooting + crossbow 2018-12-20 00:26:59 -05:00
Evan Debenham
782c5a0dd4 v0.7.1: implemented simpler benefits for warden and sniper 2018-12-20 00:26:59 -05:00
Evan Debenham
42895419a9 v0.7.1: adjusted vision logic to account for new huntress subclasses 2018-12-20 00:26:58 -05:00
Evan Debenham
a2cf8c576b v0.7.1: adjusted boomerang upgrade conversion logic 2018-12-20 00:26:58 -05:00
Evan Debenham
bd51337996 v0.7.1: fixed grammar in water of awareness 2018-12-20 00:26:57 -05:00
Evan Debenham
d50f42c902 v0.7.1: the game now always refers to missile weapons as thrown weapons 2018-12-20 00:26:57 -05:00
Evan Debenham
6ebdd8b286 v0.7.1: thrown weapons now benefit from excess str for all classes 2018-12-20 00:26:56 -05:00
Evan Debenham
06458bfb20 v0.7.1: added hero unlock requirements and 3 badges for hero unlocking 2018-12-20 00:26:53 -05:00
Evan Debenham
650f10983e v0.7.1: fixed a text error in missile weapons 2018-12-20 00:26:29 -05:00
Evan Debenham
da38e0bb81 v0.7.1: extended items which are identified by default for each class 2018-12-20 00:26:28 -05:00
Evan Debenham
97483b8062 v0.7.1: adjusted wand of regrowth to work with furrowed grass
Also removed now-unnecessary checks for blandfruit seeds
2018-12-20 00:26:28 -05:00
Evan Debenham
a3b9fefc65 v0.7.1: fixed a crash caused by converted upgraded boomerangs 2018-12-20 00:26:28 -05:00
Evan Debenham
47d01ebe00 v0.7.1: added conversion logic for huntress boomerangs 2018-12-20 00:26:27 -05:00
Evan Debenham
b79098d46a v0.7.1: adjusted sprites for scorpio shots 2018-12-20 00:26:27 -05:00
Evan Debenham
bd3b87c9af v0.7.1: reworked huntress's signature weapon 2018-12-20 00:26:26 -05:00
Evan Debenham
621659c9c5 v0.7.1: adjusted ankh window behaviour, no longer force-closes on save 2018-12-20 00:26:25 -05:00
Evan Debenham
b6f8aacd9d v0.7.1: bugfixes:
- fixed keys spawning without chests in secret chest chasms rooms when challenges were enabled
- fixed fireblast rarely damaging enemies who move into it's effect as it's resolving
- fixed dew drops rarely landing on stairs, making them inaccessible.
2018-12-20 00:26:25 -05:00
Evan Debenham
24e311dc58 v0.7.1: improved how trans/recycle handle exotics, stones, elixirs/brews 2018-12-20 00:26:24 -05:00
Evan Debenham
63a5f57b01 v0.7.1: fixed a few pixels being off in albino rat's sprite 2018-12-20 00:26:24 -05:00
Evan Debenham
74fc34bd97 v0.7.1: implemented new furrowed grass mechanic for huntress 2018-12-20 00:26:23 -05:00
Evan Debenham
72249110bf v0.7.1: various ring adjustments/improvements:
- rings now display statistical information about their effects
- ring of accuracy now boosts hero accuracy, instead of reducing enemy evasion
- ring of energy buffed, now provides a percentage boost to charge speed
- ring of furor rebalanced, no longger better with slower weapons
2018-12-20 00:26:23 -05:00
Evan Debenham
054c20ef62 v0.7.1: fixed a rare edge-case in shadowcasting logic 2018-12-20 00:26:22 -05:00
Evan Debenham
7603fc030a v0.7.1: fixes and QOL improvements to missile weapons 2018-12-20 00:26:22 -05:00
Evan Debenham
4c120528ec v0.7.1: improved how quickslots handled upgraded items 2018-12-20 00:26:21 -05:00
Evan Debenham
5207ba4e90 v0.7.1: implemented upgradeable missile weapons!
- missile weapons now have damage scaling and can be upgraded (except darts)
- upgraded missile weapons gain 3x durability (stacking multiplicatively)
- missile weapons with more than 100 uses now last indefinitely
- ring of sharpshooting now works with damage scaling, rather than applying a flat +20% dmg per level
- bolas buffed. base damage up to 6-9, from 4-6
- shuriken adjusted. base damage up to 4-8, from 4-6. uses down to 5, from 10
- throwing stones now have 1/2 value, instead of 1 value.
2018-12-20 00:26:21 -05:00
Evan Debenham
24a22626ee v0.7.0c: manifest commit 2018-11-11 13:35:33 -05:00
Evan Debenham
9ac4ab1669 v0.7.0c: updated translations 2018-11-11 13:35:33 -05:00
Evan Debenham
7424c5d5eb v0.7.0c: bugfixes:
- fixed reach weapons not working for non-heroes
- fixed stealth using integers rather than floats
- fixed magical sleep decrementing paralysis without incrementing it
2018-11-11 13:35:32 -05:00
Evan Debenham
7ae41e180a v0.7.0b: manifest commit 2018-11-10 02:18:19 -05:00
Evan Debenham
1326c0e413 v0.7.0b: updated translations 2018-11-10 02:17:53 -05:00
Evan Debenham
0366cdc0ed v0.7.0b: further fixes/adjustments:
- removed leftover conversion logic from beta
- imp now spawns at the same time as other mobs
- remains in mass grave room now spawn wraiths at the normal rate again
2018-11-10 02:17:52 -05:00
Evan Debenham
27257f4ac0 v0.7.0b: fixed both old and new bone pile logic being active 2018-11-10 02:17:52 -05:00
Evan Debenham
c652c33536 v0.7.0b: updated translations 2018-11-10 02:17:49 -05:00
Evan Debenham
7ae82e0e4e v0.7.0b: reduced seed/stone/potion droprates slightly 2018-11-10 02:17:43 -05:00
Evan Debenham
d9783ffb1c v0.7.0b: bugfixes:
- fixed none-heroes being able to use reach weapons through walls
- fixed toolkit rarely being able to go above 100% charge
- fixed antimagic glyph apply to more effects when used by the sad ghost
- fixed elixir of restoration doing nothing when thrown
- fixed exotic items not being identified in rankings (will not fix old rankings)
- fixed bolas incorrectly having 15 strength
- fixed some items not being known to uncursed from shops
- fixed an internal typo in DungeonTileSheet.java
2018-11-10 02:17:43 -05:00
Evan Debenham
e298e4671e v0.7.0b: adjusted wraith spawning from bones functionality 2018-11-10 02:17:40 -05:00
Evan Debenham
aec81b5917 v0.7.0b: added a new layer, currently used so things can be inside grass 2018-11-10 02:17:03 -05:00
Evan Debenham
6e5db776e8 v0.7.0a: manifest commit again 2018-10-24 05:18:59 -04:00
Evan Debenham
a93deaa2a7 v0.7.0a: reverted screen distortion adjustments as they caused more issues than they fixed. Will try again for 0.7.0b 2018-10-24 05:18:58 -04:00
Evan Debenham
32e1a49b48 v0.7.0a: manifest commit 2018-10-24 03:05:49 -04:00
Evan Debenham
53b0440110 v0.7.0a: updated translations 2018-10-24 03:05:39 -04:00
Evan Debenham
32f1cee589 v0.7.0a: spell recipe balance changes 2018-10-24 03:05:30 -04:00
Evan Debenham
06a6116852 v0.7.0a: fixed various issues with screen layout and power saver mode 2018-10-24 03:05:29 -04:00
Evan Debenham
02e0de6273 v0.7.0a: bugfixes:
- fixed crashes when tengu is healed and then damaged
- fixed deaths to arcane and shrapnel bombs not appearing in rankings
- fixed runs from before 0.7.0 getting a laboratory every floor
- fixed visual bugs involving alchemist's toolkit
2018-10-24 03:05:28 -04:00
Evan Debenham
a49eab8ed1 v0.7.0a: significant code improvements to shield-granting buffs 2018-10-24 03:05:27 -04:00
Evan Debenham
679797a7a0 v0.7.0: manifest commit 2018-10-24 03:05:26 -04:00
Evan Debenham
f485b385ef v0.7.0: updated translations and translator credits 2018-10-24 03:05:25 -04:00
Evan Debenham
dd5d54f289 v0.7.0: polish pass on elixirs, brews, and spells
- Improved several sprites and vfx
- Beacon of returning no longer forgets return depth when used
2018-10-24 03:05:24 -04:00
Evan Debenham
cec9f60e89 v0.7.0: updated gradle build tools, removed explicit build tools version 2018-10-24 03:05:23 -04:00
Evan Debenham
989e46e445 v0.7.0: fixed shield not updating when warrior's shield is supercharged 2018-10-24 03:05:22 -04:00
Evan Debenham
b419e62b8a v0.7.0: updated automatically assigning active journal tab functionality 2018-10-24 03:05:21 -04:00
Evan Debenham
53121dd01b v0.7.0: updated translations 2018-10-24 03:05:13 -04:00
Evan Debenham
da2d4a0b7e v0.7.0: updated update message 2018-10-24 03:05:08 -04:00
Evan Debenham
27a6677b9f v0.7.0: added text to scroll of enchantment 2018-10-24 03:05:07 -04:00
Evan Debenham
2687560dda v0.7.0: adjusted alchemy pot description 2018-10-24 03:05:06 -04:00
Evan Debenham
d3f13d4ec5 v0.7.0: feast has been remade to meat pie 2018-10-24 03:05:06 -04:00
Evan Debenham
07ba48e8e0 v0.7.0: polish pass on potions/scrolls/seeds/stones 2018-10-24 03:05:05 -04:00
Evan Debenham
0aa38b4470 v0.7.0: consistency pass on alchemy item prices 2018-10-24 03:05:04 -04:00
Evan Debenham
bdee43bbf2 v0.7.0: fixed a typo, and dropped items being cleared incorrectly 2018-10-24 03:05:03 -04:00
Evan Debenham
f733799ee3 v0.7.0: balance adjustments:
- Arcane and Shrapnel bomb costs increased to 10
- Rarity of teleport and magic mapping swapped.
- Aquatic rejuvenation duration up to 3x HT, from 2x HT
- Caustic brew AOE increased to 5x5, from 3x3
- Reclaim trap duration to 15 turns from 10, quantity reduced to 3 from 4
- Curse infusion quantity up to 4 from 3
- Recycle buffed to 6 uses, from 5
- Aqua blast chance to fill a cell with water increased to 80% from 50%
- Blizzard brew now stacks freeze duration more quickly
- Shocking brew and shock bomb duration up to 20 from 10
- Phase shift quantity up to 6 from 5
- Scroll of foresight buff now increases search radius by 1
2018-10-24 03:05:02 -04:00
Evan Debenham
4d3440a649 v0.7.0: fixes:
- fixed a crash when a game was loaded with magical sleep attached
- fixed further crashes caused by new bombs
- fixed unintentional debug logic left on city boss level
- fixed a couple typos
2018-10-24 03:05:01 -04:00
Evan Debenham
62a580869e v0.7.0: corrected elixir of might being in the wrong recipe category 2018-10-24 03:05:01 -04:00
Evan Debenham
23d2c43abe v0.7.0: updated translations 2018-10-24 03:04:59 -04:00
Evan Debenham
60110f186e v0.7.0: fixed an alchemy scene crash and standardized window size vars 2018-10-24 03:04:58 -04:00
Evan Debenham
3d9ca96f68 v0.7.0: balance changes to arcane bomb and elixir of might 2018-10-24 03:04:57 -04:00
Evan Debenham
193e576c18 v0.7.0: improved several placeholder sprites 2018-10-24 03:04:57 -04:00
Evan Debenham
714c538930 v0.7.0: fixed a few text errors 2018-10-24 03:04:56 -04:00
Evan Debenham
a6d744c6a7 v0.7.0: bugfixes:
- fixed preparation not being cleared with invisibility in some cases
- fixed the ghost hero rarely attacking nonexistant enemies
- fixed elixir of vitality
- fixed wand of blast wave registering a dungeon fail when it isn't what killed the hero
- fixed bones rarely appearing inside of bookcases on floor 20
2018-10-24 03:04:55 -04:00
Evan Debenham
702401607b v0.7.0: slightly reduced the width of the journal window in portrait 2018-10-24 03:04:55 -04:00
Evan Debenham
dcca6a8e87 v0.7.0: significant layout improvements to new alchemy guide 2018-10-24 03:04:54 -04:00
Evan Debenham
2f2784e391 v0.7.0: updated translations 2018-10-24 03:04:45 -04:00
Evan Debenham
0d5d6ab6b2 v0.7.0: adjusted the balance on alchemize to 8 cost and 4 quantity 2018-10-24 03:04:40 -04:00
Evan Debenham
e5867c8dd4 v0.7.0: completely overhauled the alchemy guidebook interface 2018-10-24 03:04:40 -04:00
Evan Debenham
6e3097724a v0.7.0: bugfixes:
- fixed well fed buff not being reset by eating additional feasts
- fixed prismatic images being corruptable
- fixed exotic scrolls not correctly IDing themselves
2018-10-24 03:04:38 -04:00
Evan Debenham
0eef27efd8 v0.7.0: added a hint to the description for goo blobs and metal shards 2018-10-24 03:04:38 -04:00
Evan Debenham
e9976beefd v0.7.0: scrolls of passage now return the hero to a level's entrance 2018-10-24 03:04:37 -04:00
Evan Debenham
2b90528004 v0.7.0: fixed various issues caused by assuming bombs destroy terrain 2018-10-24 03:04:36 -04:00
Evan Debenham
0f4dadc229 v0.7.0: added generic icontab class, added icons to journal tabs 2018-10-24 03:04:31 -04:00
Evan Debenham
6e8fe2089d v0.7.0: various fixes:
- fixed typos
- fixed rare cases where item or bag windows could be stacked
- fixed honeyed healing not applying potion of healing curing effects
- fixed a text alyout issue in alchemy scene
2018-10-24 03:03:07 -04:00
Evan Debenham
e855617fe8 v0.7.0: added logic to alchemy scene and recipes in prep for UI changes 2018-10-24 03:03:06 -04:00
Evan Debenham
44c3a99c57 v0.7.0: updated enhanced bomb sprites 2018-10-24 03:03:06 -04:00
Evan Debenham
32f63687b7 v0.7.0: updated translations, including new language: basque! 2018-10-24 03:03:05 -04:00
Evan Debenham
27708be112 v0.7.0: many alchemy balance changes 2018-10-24 03:03:04 -04:00
Evan Debenham
4c56360184 v0.7.0: adjusted isSimilar logic and added some placeholder items 2018-10-24 03:03:03 -04:00
Evan Debenham
8c1fa0b0ff v0.7.0: adjusted "owned by X" variable in pots/scrolls, now 'anonymized' 2018-10-24 03:03:02 -04:00
Evan Debenham
68831ed406 v0.7.0: updated translations 2018-10-24 03:03:01 -04:00
Evan Debenham
e5701c4447 v0.7.0: stone of avoidance is now stone of affection
also adjusted charm logic. Charmed enemies will now try to find a new target
Also removed some earlier beta conversion code
also improved some brew and elixir sprites
2018-10-24 03:03:01 -04:00
Evan Debenham
a82c40e774 v0.7.0: various balance changes to exotic potions and scrolls 2018-10-24 03:03:00 -04:00
Evan Debenham
2cf03c5595 v0.7.0: fixed cursed items being usable in alchemy 2018-10-24 03:02:59 -04:00
Evan Debenham
a629295ead v0.7.0: bugfixes:
- fixed warrior's broken seal buff detaching incorrectly
- made tipped dart sticking logic consistent with other missile weapons
- fixed items rarely being usable when the hero is dead
- added a bonus special room when pit rooms spawn
- fixed rockfall traps working on dead characters
- fixed a typo in magical porter
2018-10-24 03:02:59 -04:00
Evan Debenham
77decce364 v0.7.0: updated translations 2018-10-24 03:02:58 -04:00
Evan Debenham
e5a704d96e v0.7.0: fixed some text errors 2018-10-24 03:02:57 -04:00
Evan Debenham
87626d1daf v0.7.0: corrected wands not appearing in bones 2018-10-24 03:02:57 -04:00
Evan Debenham
defbf99bd1 v0.7.0: corrected a visual issue with some well water effects 2018-10-24 03:02:56 -04:00
Evan Debenham
ed33859d76 v0.7.0: improved drop/throw safety checks 2018-10-24 03:02:56 -04:00
Evan Debenham
c2e636cb14 v0.7.0: updated translations 2018-10-24 03:02:55 -04:00
Evan Debenham
1a125103dd v0.7.0: fixed incorrect sample output in toolkit recipe 2018-10-24 03:02:55 -04:00
Evan Debenham
abc60c6465 v0.7.0: corrected scaling numbers on lucky enchant 2018-10-24 03:02:54 -04:00
Evan Debenham
2ede820dab v0.7.0: added safety checks when items are dropped or thrown 2018-10-24 03:02:54 -04:00
Evan Debenham
8663623d19 v0.7.0: fixed text bugs with feather fall, corrected porter logic 2018-10-24 03:02:53 -04:00
Evan Debenham
c1a350af1f v0.7.0: corrected errors in the pricing of blobs of goo and metal shards 2018-10-24 03:02:53 -04:00
Evan Debenham
aa21833ebd v0.7.0: added a curse effect to armband, and made cursed cloak unusable 2018-10-24 03:02:52 -04:00
Evan Debenham
c41a901898 v0.7.0: updated translations 2018-10-24 03:02:52 -04:00
Evan Debenham
4cea985413 v0.7.0: fixed minor text errors 2018-10-24 03:02:51 -04:00
Evan Debenham
7793ec0c04 v0.7.0: fixed:
- spells being upgradeable
- errors when certain bombs explode early
- incorrect magical porter recipe
2018-10-24 03:02:50 -04:00
Evan Debenham
a64a807fcd v0.7.0: updated translations 2018-10-24 03:02:47 -04:00
Evan Debenham
bfd98ff660 v0.7.0: tied new spells into alchemy system 2018-10-24 03:02:39 -04:00
Evan Debenham
db3ef899bf v0.7.0: scroll holder now holds spells, magical holster now holds bombs 2018-10-24 03:02:38 -04:00
Evan Debenham
2c952e57a6 v0.7.0: polished up new spells, 10 total 2018-10-24 03:02:38 -04:00
Evan Debenham
c3170823bc v0.7.0: added 3 more WIP spells 2018-10-24 03:02:37 -04:00
Evan Debenham
d06603b95b v0.7.0: added 3 early spells, still very wip 2018-10-24 03:02:37 -04:00
Evan Debenham
fd4b0cf4ea v0.7.0: added 2 new elixirs, 1 new brew, 2 new bombs.
one of the new elixirs is the old potion of might!
also adjusted balance on healing and holy bombs
2018-10-24 03:02:36 -04:00
Evan Debenham
1bbab016ac v0.7.0: Artifact spawning and boss reward changes:
- master thieve's armband now drops regularly
- thieves now rarely drop a random ring or artifact instead of armband
- Goo and DM-300 now drop unique alchemy ingredients, no artifacts
- Lloyd's beacon and cape of thorns effectively removed from the game
2018-10-24 03:02:36 -04:00
Evan Debenham
f78331ccef v0.7.0: ties alchemist's toolkit into artifact recharging 2018-10-24 03:02:35 -04:00
Evan Debenham
66e4cf339d v0.7.0: adjusted the ordering of some displayed text 2018-10-24 03:02:34 -04:00
Evan Debenham
6c04f88d31 v0.7.0: potion of purity now properly clears inferno and blizzard 2018-10-24 03:02:34 -04:00
Evan Debenham
2d13ff8389 v0.7.0: reworked the alchemist's toolkit! 2018-10-24 03:02:33 -04:00
Evan Debenham
9d9cde3982 v0.7.0: updated translations 2018-10-24 03:02:31 -04:00
Evan Debenham
9bcb7bfeac v0.7.0: fixed alchemy scene resetting clearing provider
(removing this check should be fined as provider is always set when scene is switched to)
2018-10-24 03:02:23 -04:00
Evan Debenham
39b72ad6ec v0.7.0: updated runestone sprites 2018-10-24 03:02:22 -04:00
Evan Debenham
92e0cffa79 v0.7.0: translation updates 2018-10-24 03:02:21 -04:00
Evan Debenham
d837b75f5f v0.7.0: various bugfixes and improvements:
- adjusted 'snapped out of paralysis' message, should be better for translators
- mob names are now capitalized when they yell something
- scroll of enchantment window now cannot be tapped out of, and warns that cancel still uses the scroll

bugfixes:
- fixed transmuting with a full inventory destroying the result item
- stone of intuition now works correctly on exotic items
- fixed wand of corruption no longer applying debuffs to corrupted/doomed enemies
- fixed incorrect alchemical energy when two alchemy pots are in the same floor
- fixed issues when using two swiftthistle together
- fixed a visual bug with secret doors and chasms
2018-10-24 03:02:19 -04:00
Evan Debenham
b1af13231e v0.7.0: fixed various typos 2018-10-24 03:02:19 -04:00
Evan Debenham
0a645592d0 v0.7.0: updated translations 2018-10-24 03:02:18 -04:00
Evan Debenham
62b09e4e19 v0.7.0: fixed some typos in the alchemy guide 2018-10-24 03:02:18 -04:00
Evan Debenham
b7327b4856 v0.7.0: removed cost from potion and dart tipping recipes 2018-10-24 03:02:17 -04:00
Evan Debenham
f760bbd1cc v0.7.0: updated translations 2018-10-24 03:02:04 -04:00
Evan Debenham
ea1125d788 v0.7.0: adjusted bomb alchemy recipe and buffed healing bombs 2018-10-24 03:00:58 -04:00
Evan Debenham
e0d55c45bb v0.7.0: added alchemy guide pages for new items 2018-10-24 03:00:57 -04:00
Evan Debenham
9c4ae5d68d v0.7.0: adjusted the names of an elixir and alchemy energy 2018-10-24 03:00:56 -04:00
Evan Debenham
520257ea1f v0.7.0: lots of implementation:
- refined 12 brews/elixirs
- nerfed earth imbue effect
- bees now attack eachother
2018-10-24 03:00:54 -04:00
Evan Debenham
a429a55007 v0.7.0: polished new food items 2018-10-24 03:00:52 -04:00
Evan Debenham
67a5925e87 v0.7.0: moved SDK declarations to build.gradle 2018-10-24 03:00:48 -04:00
Evan Debenham
f86945cb91 v0.7.0: fixed a small type in the description of the mage's staff 2018-10-24 02:59:11 -04:00
Evan Debenham
c2b6518faf v0.7.0: basic implementation on 6 more brews/elixirs 2018-10-24 02:59:10 -04:00
Evan Debenham
a98f85f8b6 v0.7.0: implemented 3 brews 2018-10-24 02:59:10 -04:00
Evan Debenham
eece33925e v0.7.0: implemented more food-based alchemy 2018-10-24 02:59:09 -04:00
Evan Debenham
9b42908273 v0.7.0: corrected issues with simple recipes & multiple of the same item 2018-10-24 02:59:09 -04:00
Evan Debenham
2c1c830551 v0.7.0: increased the minimum size of runestone rooms 2018-10-24 02:59:08 -04:00
Evan Debenham
0184c86aad v0.7.0: added 3 initial elixirs 2018-10-24 02:59:08 -04:00
Evan Debenham
4688324c6e v0.7.0: fixed a typo in the alchemy journal 2018-10-24 02:59:07 -04:00
Evan Debenham
5e3fb62281 v0.7.0: removed leftover vfx from transfusion 2018-10-24 02:59:07 -04:00
Evan Debenham
614dbcfc4c v0.7.0: implemented use of alchemy water into the alchemy scene 2018-10-24 02:59:06 -04:00
Evan Debenham
9df6f29019 v0.7.0: bugfixes to corpse dust and alchemy interface 2018-10-24 02:59:06 -04:00
Evan Debenham
608a889f7f v0.7.0: updated translations 2018-10-24 02:59:03 -04:00
Evan Debenham
30826c49f0 v0.7.0: adjusted droprates. Bombs down, runestones slightly up 2018-10-24 02:58:58 -04:00
Evan Debenham
e49d387553 v0.7.0: added a scene for alchemy, instead of the previous window 2018-10-24 02:58:53 -04:00
Evan Debenham
224cc6c682 v0.7.0: updated compile SDK and build tools versions 2018-10-24 02:55:57 -04:00
Evan Debenham
6f3e45634e v0.7.0: updated target android SDK 2018-10-24 02:55:57 -04:00
Evan Debenham
b8ae27a2e1 v0.7.0: implement an alchemy guidebook 2018-10-24 02:55:56 -04:00
Evan Debenham
425826e533 v0.7.0: single darts can now be tipped 2018-10-24 02:55:56 -04:00
Evan Debenham
9c5212741a v0.7.0: updated translations 2018-10-24 02:55:55 -04:00
Evan Debenham
bf5fbd1a1d v0.7.0: fixed a crash caused by bleeding adjustments 2018-10-24 02:55:54 -04:00
Evan Debenham
0c59efd5f3 v0.7.0: fixed a crash caused by flashbangs 2018-10-24 02:55:54 -04:00
Evan Debenham
9337d28948 v0.7.0: fixes/adjustments:
- ballisticas now go through vision-blocking terrain, but not solid
- bleeding is now floating-point internally
- fixed hanging when caustic ooze is attached to a dead character
- attached a check for shadowcaster crashes
- fixed problematic interactions between traps, thrown items, and hourglass
2018-10-24 02:55:53 -04:00
Evan Debenham
1785f1032a v0.7.0: updated translations 2018-10-24 02:55:52 -04:00
Evan Debenham
bc14ea0aa0 v0.7.0: bugfixes:
- various cases where hero can appear ontop of enemies
- incorrect wand quickslot functionality with magic immune
2018-10-24 02:55:52 -04:00
Evan Debenham
30c8ea03e8 v0.7.0: adjusted succubi charm proc effect 2018-10-24 02:55:51 -04:00
Evan Debenham
af22aaa0cf v0.7.0: reduced various runestone droprates 2018-10-24 02:55:51 -04:00
Evan Debenham
61787086e3 v0.7.0: bugfixes:
- mirror and prismatic images spawning over pits
- position-swapping with images putting the hero into invalid terrain
- rooting not working when an enemy is retreating
- timekeeper's hourglass interacting poorly with some traps
- scroll of upgrade revealing if an item is cursed when it is unknown
- stone of clairvoyance disarming inactive traps
- some wands interacting incorrectly with timekeeper's hourglass
- class armor dissappearing in faith is my armor challenge
2018-10-24 02:55:50 -04:00
Evan Debenham
405bfeb77c v0.7.0: bugfixes:
- mirror and prismatic images being able to dodge friendly darts
- friendly darts not working on fading prismatic images
- prismatic images always healing while a floor is locked
2018-10-24 02:55:50 -04:00
Evan Debenham
a413691884 v0.7.0: updated translations 2018-10-24 02:55:49 -04:00
Evan Debenham
123d709dce v0.7.0: various prismatic image bugfixes 2018-10-24 02:55:49 -04:00
Evan Debenham
651c02410f v0.7.0: various fixes:
- searching incrementing hunger while floor is locked
- scrolls of mystical energy not resetting recharge buff
- sheep-ified shopkeepers not losing their stock
- unstable spellbook going to -1 charges
- typo in potion of cleansing desc
2018-10-24 02:55:48 -04:00
Evan Debenham
ede9f4ca24 v0.7.0: updated translations 2018-10-24 02:55:48 -04:00
Evan Debenham
f88f7cd6bc v0.7.0: implement scroll of prismatic image and scroll of polymorph 2018-10-24 02:55:47 -04:00
Evan Debenham
7aeccd2826 v0.7.0: fixed multiplicity duplicated stuck projectiles 2018-10-24 02:55:47 -04:00
Evan Debenham
a4cb2cd891 v0.7.0: adjusted transmutation behaviour when used on scrolls/potions 2018-10-24 02:55:46 -04:00
Evan Debenham
f11a2727bc v0.7.0: fixes:
- teleportation working on floor 5
- glitches in tranfusion shield calculation
- incorrect boolean logic on magic immune
- dragon's breath and enchantment being lost when they shouldn't be
- typo in potion of shielding
2018-10-24 02:55:46 -04:00
Evan Debenham
0aadab116b v0.7.0: updated translations 2018-10-24 02:55:43 -04:00
Evan Debenham
24d63a37d2 v0.7.0: various corrections:
- fixed freezing in tengu fight
- fixed 'TODO' in potion of dragon's breath
- fixed incorrect visuals in stone of intuition
2018-10-24 02:42:09 -04:00
Evan Debenham
c41417951f v0.7.0: implemented scroll of mystical energy 2018-10-24 02:42:09 -04:00
Evan Debenham
56d7858e54 v0.7.0: reduced the speed of healing effects 2018-10-24 02:42:08 -04:00
Evan Debenham
f8dfd11a8d v0.7.0: addressed a variety of TODOs 2018-10-24 02:42:08 -04:00
Evan Debenham
66d40e3ace v0.7.0: implemented scroll of passage and refined scroll of enchantment
note that enchant probability have been adjusted slightly
2018-10-24 02:42:07 -04:00
Evan Debenham
8f756375e7 v0.7.0: implemented scroll of foresight 2018-10-24 02:42:06 -04:00
Evan Debenham
baed120f4d v0.7.0: renamed scroll of foresight to divination, properly implemented antimagic (mostly) 2018-10-24 02:42:06 -04:00
Evan Debenham
644e6543ad v0.7.0: adjusted scroll of psi blast, added scroll of retribution 2018-10-24 02:42:05 -04:00
Evan Debenham
4bc2f3b02d v0.7.0: fixed an error with new rounded magical sight logic 2018-10-24 02:42:04 -04:00
Evan Debenham
229e0522ad v0.7.0: some exotic scroll implementation and polish (more still needed) 2018-10-24 02:42:04 -04:00
Evan Debenham
ad8df7abd0 v0.7.0: reverted debug code accidentally added to HeroClass.java 2018-10-24 02:42:03 -04:00
Evan Debenham
acd1385f96 v0.7.0: fixed capitalization on two windows 2018-10-24 02:42:03 -04:00
Evan Debenham
10143f15e0 v0.7.0: extended consumable icon functionality, some icons are WIP 2018-10-24 02:42:02 -04:00
Evan Debenham
e436fd0ffa v0.7.0: significant magic immune implementation 2018-10-24 02:42:01 -04:00
Evan Debenham
83764f36d7 v0.7.0: significantly adjusted spellbook mechanics for new scrolls 2018-10-24 02:42:01 -04:00
Evan Debenham
ab1b9f23d6 v0.7.0: consistency pass on buff types 2018-10-24 02:42:00 -04:00
Evan Debenham
f38fe77ff4 v0.7.0: significant polish for enhanced bombs 2018-10-24 02:41:59 -04:00
Evan Debenham
ef3c7b03db v0.7.0: significant implementation and polish for exotic potions 2018-10-24 02:41:59 -04:00
Evan Debenham
c14995902e v0.7.0: rough implementation of 3 more exotic scrolls 2018-10-24 02:41:58 -04:00
Evan Debenham
81db0652fd v0.7.0: adjusted terror and charm, now shortened by taking damage 2018-10-24 02:41:57 -04:00
Evan Debenham
9d28dfac53 v0.7.0: rough implementation of remaining exotic potions 2018-10-24 02:41:56 -04:00
Evan Debenham
04fe09cdc6 v0.7.0: fixed weapons being identified when not used by the hero 2018-10-24 02:41:55 -04:00
Evan Debenham
1f24e84ee4 v0.7.0: overhauled how shields work internally, implement shield potion 2018-10-24 02:41:55 -04:00
Evan Debenham
c95c5e93ad v0.7.0: rough implementation of some exotic potions/scrolls 2018-10-24 02:41:54 -04:00
Evan Debenham
e3ec860e18 v0.7.0: adjusted base identification mechanics for exotics 2018-10-24 02:41:53 -04:00
Evan Debenham
7e30247c09 v0.7.0: darkened version information texts 2018-10-24 02:41:52 -04:00
Evan Debenham
8c89075043 v0.7.0: added a version indicator to the main game UI
and debug functionality to the starting scene
2018-10-24 02:41:47 -04:00
Evan Debenham
a69cc7a12e v0.7.0: WIP implementation of 8 new bombs 2018-10-24 02:38:02 -04:00
Evan Debenham
c7df1d6a3d v0.7.0: adjusted proguard config, as the optimize variant is becoming default 2018-10-24 02:37:56 -04:00
Evan Debenham
c4ac5e672b v0.7.0: groundwork for alchemy phase 2 2018-10-24 02:36:58 -04:00
Evan Debenham
05c4c39fb5 v0.7.0: improved potion quickslot behaviour 2018-10-24 02:36:57 -04:00
Evan Debenham
52f5bceb1e v0.7.0: fixed cursed wand floor warp not correctly using charges 2018-10-24 02:36:57 -04:00
Evan Debenham
d4a3468c10 v0.7.0: fixed rare invalid branch room connections 2018-10-24 02:36:56 -04:00
Evan Debenham
c3c6b73c2b v0.7.0: improved error reporting for levelgen crashes 2018-10-24 02:36:55 -04:00
Evan Debenham
6ebb77a1b7 v0.7.0: fixed mirror image crashes with mage's staff 2018-10-24 02:36:55 -04:00
Evan Debenham
718d9b6c7d v0.7.0: stone of clairvoyance now maps areas it sees 2018-10-24 02:36:54 -04:00
Evan Debenham
a9fab8a5d5 v0.7.0: updated translations 2018-10-24 02:36:53 -04:00
Evan Debenham
e3833aadec v0.7.0: rebalanced scroll of mirror image 2018-10-24 02:36:52 -04:00
Evan Debenham
ec6e88139c v0.7.0: rebalanced wand of transmutation, added a barrier buff 2018-10-24 02:36:50 -04:00
Evan Debenham
4de7f3752e v0.7.0: fixed further bugs with teleportation and locked rooms 2018-10-24 02:36:48 -04:00
Evan Debenham
f2145237ed v0.7.0: updated translations 2018-10-24 02:36:48 -04:00
Evan Debenham
e866cf00b5 v0.7.0: adjusted the effects of stone of clairvoyance and shock 2018-10-24 02:36:45 -04:00
Evan Debenham
9268e6ac67 v0.7.0: fixed talisman of foresight not updating its quickslot status 2018-10-24 02:36:45 -04:00
Evan Debenham
c3dec7af82 v0.7.0: fixed scroll of teleport rarely getting the player stuck 2018-10-24 02:36:44 -04:00
Evan Debenham
bb5b493c1b v0.7.0: fixed blacksmith sound errors caused by timekeeper's hourglass 2018-10-24 02:36:43 -04:00
Evan Debenham
a282833a0e v0.7.0: removed leftover legacy room code from pre-0.6.0 2018-10-24 02:36:42 -04:00
Evan Debenham
6563576648 v0.7.0: fixed various bugs caused by teleportation scroll relying on room connections 2018-10-24 02:36:41 -04:00
Evan Debenham
11ed648dfd v0.7.0: added prices for runestones, corrected prices for rare seeds 2018-10-24 02:36:40 -04:00
Evan Debenham
5f615bb178 v0.7.0: made reset functionality less brittle for potions/scrolls/rings 2018-10-24 02:36:39 -04:00
Evan Debenham
be2fcf0a72 v0.7.0: updated translations, removed whitespace 2018-10-24 02:36:35 -04:00
Evan Debenham
ca23637437 v0.7.0: bugfixes:
- runestones appearing in bookshelves rarely
- crashes with new teleportation effect
2018-10-24 02:36:27 -04:00
Evan Debenham
2af7f9a3a2 v0.7.0: made painter code more resilient to the room list changing 2018-10-24 02:36:26 -04:00
Evan Debenham
3c02c6d95f v0.7.0: updated translations 2018-10-24 02:36:21 -04:00
Evan Debenham
e5f15157df v0.7.0: fixed bugs with stone of blink, nerfed stone of flock 2018-10-24 02:36:10 -04:00
Evan Debenham
53aac008f8 v0.7.0: added a cap to regrowth farming 2018-10-24 02:36:09 -04:00
Evan Debenham
3d47e9a9e8 v0.7.0: buffed scroll of teleportation 2018-10-24 02:36:08 -04:00
Evan Debenham
9582beea21 v0.7.0: added runestones to drop system, added a runestone secret room 2018-10-24 02:36:08 -04:00
Evan Debenham
a2904557db v0.7.0: improved several plant visuals 2018-10-24 02:36:07 -04:00
Evan Debenham
37b02d8baf v0.7.0: fixed the action indicator being preserved in rare cases 2018-10-24 02:36:06 -04:00
Evan Debenham
fb21ae70a3 v0.7.0: corrected the vfx for removing curse not always triggering 2018-10-24 02:36:05 -04:00
Evan Debenham
7c764141fe v0.7.0: added a safety check to new wndbag functionality 2018-10-24 02:36:05 -04:00
Evan Debenham
6a5152ea20 v0.7.0: translation updates 2018-10-24 02:36:04 -04:00
Evan Debenham
6d64632c86 v0.7.0: various text improvements 2018-10-24 02:36:03 -04:00
Evan Debenham
170ca7f9b3 v0.7.0: various bugfixes:
- fixed wells of knowledge marking scrolls/potion as not cursed
- fixed various unstable spellbook errors relating to transmutation
- fixed scroll of transmutation duplicating cursed worn items
- fixed wands not setting themselves as cursed known when uncursed
- fixed darts not being usable in alchemy
2018-10-24 02:36:02 -04:00
Evan Debenham
c662e2a338 v0.7.0: updated translations 2018-10-24 02:36:01 -04:00
Evan Debenham
bb9bc27dc2 v0.7.0: alchemy now checks for recipes when items are removed. 2018-10-24 02:35:59 -04:00
Evan Debenham
f8b01033ee v0.7.0: fixed vfx bugs with stone of clairvoyance 2018-10-24 02:35:58 -04:00
Evan Debenham
2e36774c54 v0.7.0: corrected the icon on scroll of teleportation 2018-10-24 02:35:57 -04:00
Evan Debenham
6e2c25994b v0.7.0: added new seed to potion creation 2018-10-24 02:35:57 -04:00
Evan Debenham
635d7eec12 v0.7.0: tied new seed into blandfruit 2018-10-24 02:35:56 -04:00
Evan Debenham
896e96b9b5 v0.7.0: fixed no text found errors, added new potion/scroll to catalog 2018-10-24 02:35:55 -04:00
Evan Debenham
071d7de639 v0.7.0: adjusted rooms and spellbook to accomodate droprate changes 2018-10-24 02:35:54 -04:00
Evan Debenham
f0b57406e9 v0.7.0: adjusted rooms and spellbook to accomodate droprate changes 2018-10-24 02:35:53 -04:00
Evan Debenham
4984061659 v0.7.0: lots of visual implementation 2018-10-24 02:35:52 -04:00
Evan Debenham
6128c05acc v0.7.0: adjusted drop tables. Added swiftthistle, removed bland seed 2018-10-24 02:35:51 -04:00
Evan Debenham
b7d966fe0f v0.7.0: added a new "not identified, but not cursed" state for items 2018-10-24 02:35:50 -04:00
Evan Debenham
754b629034 v0.7.0: improved the floating point precision for weapon augments 2018-10-24 02:35:49 -04:00
Evan Debenham
53dc34a1b3 v0.7.0: added a tipped dart for swiftthistle 2018-10-24 02:35:48 -04:00
Evan Debenham
287fa2b301 v0.7.0: implemented runestones! minus visuals 2018-10-24 02:35:47 -04:00
Evan Debenham
212e320f45 v0.7.0: implement icons for new potion/scroll 2018-10-24 02:35:46 -04:00
Evan Debenham
82add3fdd2 v0.7.0: implemented a new potion/scroll/plant, minus visuals
retired well of transmutation, potion of might, scroll of infusion
2018-10-24 02:35:45 -04:00
Evan Debenham
6abfa988f2 v0.7.0: added a recipe for scrolls to runestones 2018-10-24 02:35:44 -04:00
Evan Debenham
876c1844c6 v0.7.0: Blandfruit now always uses potion effects, leaves behind chunks. 2018-10-24 02:35:43 -04:00
Evan Debenham
0cccd06d44 v0.7.0: refactored seed to potion alchemy 2018-10-24 02:35:43 -04:00
Evan Debenham
9fc8ec2f0d v0.7.0: adjusted the spawn mechanics of alchemy rooms, and spawnrates of some consumables 2018-10-24 02:35:42 -04:00
Evan Debenham
b6cfc6db56 v0.6.5c: manifest commit 2018-05-18 18:54:47 -04:00
Evan Debenham
0cac7aed29 v0.6.5c: fixed an incorrect comment in ring of wealth 2018-05-18 18:54:47 -04:00
Evan Debenham
77f64943c1 v0.6.5c: updated translations 2018-05-18 18:54:46 -04:00
Evan Debenham
f1063c1e0d v0.6.5c: fixed a serious exploit involving the timekeeper's hourglass 2018-05-18 18:54:45 -04:00
Evan Debenham
ca34897baf v0.6.5c: removed an incorrect comment in scimiar 2018-05-18 18:54:44 -04:00
Evan Debenham
87ead62ff1 v0.6.5b: manifest commit 2018-05-18 18:54:43 -04:00
Evan Debenham
94cd601a26 v0.6.5b: updated translations 2018-05-18 18:54:40 -04:00
Evan Debenham
05028ebc2a v0.6.5b: added a variety of safety checks 2018-05-18 18:54:29 -04:00
Evan Debenham
8733556462 v0.6.5b: fixed various small typos 2018-05-18 18:54:24 -04:00
Evan Debenham
0de59c01e9 v0.6.5b: bugfixes
- piranha are now immune to vertigo (prevents odd behaviour)
- imp can no longer spawn on traps
- prismatic light now updates map before dealing damage
- fixed respawner active right after loading a floor
2018-05-18 18:54:23 -04:00
Evan Debenham
cfaf6eeb82 v0.6.5b: buffs to warlock and huntress 2018-05-18 18:54:22 -04:00
Evan Debenham
dbdc60e435 v0.6.5a: manifest commit 2018-05-04 22:53:11 -04:00
Evan Debenham
eb0dd4b47c v0.6.5a: added a safety check to pickup up from heaps 2018-05-04 22:53:09 -04:00
Evan Debenham
9ff7f89e0f v0.6.5a: updated translations 2018-05-04 22:53:07 -04:00
Evan Debenham
2abd667329 v0.6.5a: quick-fixed an issue with viscocity 2018-05-04 22:53:04 -04:00
Evan Debenham
038de45fa4 v0.6.5: manifest commit 2018-05-04 22:53:02 -04:00
Evan Debenham
762ee3659b v0.6.5: updated translations 2018-05-04 22:53:00 -04:00
Evan Debenham
a587347102 v0.6.5: adjusted cave spinners to hopefully prevent web stacking 2018-05-04 22:52:58 -04:00
Evan Debenham
1225bd3325 v0.6.5: updated translations 2018-05-04 22:52:41 -04:00
Evan Debenham
7addee7be5 v0.6.5: improved layout of translator credits in landscape 2018-05-04 22:52:30 -04:00
Evan Debenham
3f8c55b0b8 v0.6.5: adjusted invisibility to always override seen values 2018-05-04 22:52:28 -04:00
Evan Debenham
5056176c57 v0.6.5: corrected various chasm visual bugs 2018-05-04 22:52:25 -04:00
Evan Debenham
9c43207e07 v0.6.5: sped up loading transitions in many cases, reduced falling animation speed 2018-05-04 22:52:23 -04:00
Evan Debenham
cad4ffd62d v0.6.5: balance changes to hero armor plus mind vision 2018-05-04 22:52:22 -04:00
Evan Debenham
511a2a78ce v0.6.5: fixed incorrect wndbag layout with bigger bag changes 2018-05-04 22:52:19 -04:00
Evan Debenham
d5cae08601 v0.6.5: fixed heroes spending turns before actually unlocking something 2018-05-04 22:52:17 -04:00
Evan Debenham
af8a748a85 v0.6.5: correct bugs with berserk and improved icon clarity 2018-05-04 22:52:15 -04:00
Evan Debenham
ca6a35ba21 v0.6.5: fixed transmuted artifacts not respecting challenges 2018-05-04 22:52:13 -04:00
Evan Debenham
b1d0d6b392 v0.6.5: updated translations 2018-05-04 22:52:09 -04:00
Evan Debenham
00b8eb81a9 v0.6.5: nerfed berserker 2018-05-04 22:52:04 -04:00
Evan Debenham
de18dc085c v0.6.5: bugfixes:
- fixed stone converting 100% of evasion to armor
- fixed shields applying full defence when hero has inadequate str
2018-05-04 22:52:02 -04:00
Evan Debenham
f8052e9f9e v0.6.5: fixed armor kit not perserving augmentation 2018-05-04 22:52:00 -04:00
Evan Debenham
9328920ec9 v0.6.5: fixed a typo with some of augmentation 2018-05-04 22:51:58 -04:00
Evan Debenham
9c1658abc1 v0.6.5: fixed issues with previous badge changes 2018-05-04 22:51:51 -04:00
Evan Debenham
cd5aabf49c v0.6.5: fixed incorrect placement of happy end local unlock 2018-05-04 22:48:56 -04:00
Evan Debenham
0ddef2abe6 v0.6.5: fixed incorrect conversion logic for old weapon imbues 2018-05-04 22:48:53 -04:00
Evan Debenham
5274bcfc37 v0.6.5: fixed armors from prior saves defaulting to evasive imbue 2018-05-04 22:48:51 -04:00
Evan Debenham
1c6c608aa9 v0.6.5: updated translations 2018-05-04 22:48:47 -04:00
Evan Debenham
67d9e83b20 v0.6.5: significant berserker changes 2018-05-04 22:48:34 -04:00
Evan Debenham
7d3622b3a9 v0.6.5: bugfixes and misc changes:
- fixed timekeeper's hourglass not usable at 1 charge
- expanded bag space to 20 each from 12
- fixed sungrass not interrupting rest when full hp is reached
- adjusted manifest values to reduce rare crashes
2018-05-04 22:48:26 -04:00
Evan Debenham
28b4357044 v0.6.5: fixed incorrect badge icons 2018-05-04 22:47:54 -04:00
Evan Debenham
7a089d73f9 v0.6.5: balance changes to skeletons 2018-05-04 22:47:52 -04:00
Evan Debenham
602119070b v0.6.5: added a price to stones of augmentation 2018-05-04 22:47:50 -04:00
Evan Debenham
cf766e9638 v0.6.5: corrected room declarations in prison boss level 2018-05-04 22:47:48 -04:00
Evan Debenham
2cf3a16feb v0.6.5: updated version info, dropped support for pre-0.6.0b saves 2018-05-04 22:47:46 -04:00
Evan Debenham
bd43201e95 v0.6.5: badge changes:
- removed rare monsters badges and unused tutorial badges
- added badges for 3 and 6 challenges
- adjusted 'death by glyph' badge
- fixed 'happy end' not showing in rankings
2018-05-04 22:47:37 -04:00
Evan Debenham
a5872b8771 v0.6.5: item sprite changes for runestones and warrior's thrown stone 2018-05-04 22:42:05 -04:00
Evan Debenham
88cd398ed5 v0.6.5: added text changes for lucky 2018-05-04 22:42:03 -04:00
Evan Debenham
d1b0540862 v0.6.5: added conversion logic for old weightstones 2018-05-04 22:42:01 -04:00
Evan Debenham
2b66238608 v0.6.5: adjusted lucky glyph 2018-05-04 22:41:59 -04:00
Evan Debenham
11c4979e7e v0.6.5: added 4 new curses, and nerfed wayward curse 2018-05-04 22:41:57 -04:00
Evan Debenham
af7bf1e000 v0.6.5: overhauled glyphs and some armor interaction
- defenceproc how happens before DR reduction
- antimagic now only works on magical effects specifically
- entanglement roots are now delayed
- potential no longer does self damage, charging adjusted
- stone reworked, now exchanged evasion for defence
- viscocity is now consistent
- stone is now uncommon, viscocity is now common
2018-05-04 22:41:54 -04:00
Evan Debenham
55bb6e3121 v0.6.5: replaced weightstone with runestone of augmentation 2018-05-04 22:41:52 -04:00
Evan Debenham
99af96ee0e v0.6.5: fixed a typo in fetid rat description 2018-05-04 22:41:50 -04:00
Evan Debenham
d9210a3a73 v0.6.4a: updated copyright 2018-04-10 23:39:37 -04:00
Evan Debenham
f36c0b1b24 v0.6.4a: updated dependancies 2018-04-10 23:39:30 -04:00
Evan Debenham
a38bdc55d4 v0.6.4a: manifest commit 2018-04-10 23:28:05 -04:00
Evan Debenham
518e825ada v0.6.4a: updated translations 2018-04-10 23:27:50 -04:00
Evan Debenham
91feebb565 v0.6.4a: corrected a typo in new interlevelscene 2018-04-10 23:27:44 -04:00
Evan Debenham
8986b805d3 v0.6.4a: fixed cases where darts would drop in the incorrect place 2018-04-10 23:27:43 -04:00
Evan Debenham
876b8642db v0.6.4a: fixed unstable enchant not rolling venomous 2018-04-10 23:27:43 -04:00
Evan Debenham
31500730fc v0.6.4a: dwarf king is now immune to blindness 2018-04-10 23:27:43 -04:00
Evan Debenham
96b0d16945 v0.6.4a: yog's fists are no longer pulled to the eye when it takes damage 2018-04-10 23:27:43 -04:00
Evan Debenham
a8351e48fc v0.6.4a: rot heart is now immune to additional debuffs 2018-04-10 23:27:42 -04:00
Evan Debenham
a7c442dde6 v0.6.4a: fixed bugs relating to interlevelscene being reset 2018-04-10 23:27:42 -04:00
Evan Debenham
04dfde31ff v0.6.4a: fixed an exploit involving chasms 2018-04-10 23:27:42 -04:00
Evan Debenham
f850f6d521 v0.6.4a: fixed unique items in bags being removed by ankh revive 2018-04-10 23:27:41 -04:00
Evan Debenham
01b575c005 v0.6.4: manifest commit 2018-04-03 17:49:47 -04:00
Evan Debenham
9d31593744 v0.6.4: updated translations 2018-04-03 17:49:45 -04:00
Evan Debenham
c496a53f02 v0.6.4: wndItem now scales itself in landscape based on text size 2018-04-03 17:49:40 -04:00
Evan Debenham
394da27dbc v0.6.4: unique items are now unsellable, regardless of their price 2018-04-03 17:49:39 -04:00
Evan Debenham
67bdd5b5fc v0.6.4: fixed some entities not being visually cleared in prison boss 2018-04-03 17:49:39 -04:00
Evan Debenham
a8af20fdaa v0.6.4: updated translations 2018-04-03 17:49:39 -04:00
Evan Debenham
7532d4ed02 v0.6.4: into darkness challenge no longer reduces torch duration 2018-04-03 17:49:38 -04:00
Evan Debenham
6756c09204 v0.6.4: bugfixes
- fixed incorrect window layout when starting new game from gamescene
- fixed rare action indicator crashes
2018-04-03 17:49:38 -04:00
Evan Debenham
d739ae30a2 v0.6.4: Pool rooms now have a one tile buffer at the door 2018-04-03 17:49:38 -04:00
Evan Debenham
683af56d99 v0.6.4: added new visuals to InterLevelScene 2018-04-03 17:49:37 -04:00
Evan Debenham
e678cc3cdf v0.6.4: updated translations 2018-04-03 17:49:34 -04:00
Evan Debenham
3fc62840b9 v0.6.4: fixed a typo in mage description, and moved a warning suppress 2018-04-03 17:49:23 -04:00
Evan Debenham
3b5adde8ba v0.6.4: implemented backup functionality for ADB and auto backups 2018-04-03 17:49:16 -04:00
Evan Debenham
12f545dff9 v0.6.4: bugfixes:
- fixed ethereal chains losing charge on load
- fixed missile weapons being lost in some cases
- fixed warden being able to exploit rotberry
2018-04-03 17:48:35 -04:00
Evan Debenham
d2fca15508 v0.6.4: updated translations 2018-04-03 17:48:35 -04:00
Evan Debenham
a6442bbb7e v0.6.4: fixed detach issues with the magical holster 2018-04-03 17:48:34 -04:00
Evan Debenham
d2ebe83ad1 v0.6.4: added new weapons to the journal 2018-04-03 17:48:34 -04:00
Evan Debenham
f7c2b1f063 v0.6.4: fixed a typo in erasing a saved game 2018-04-03 17:48:33 -04:00
Evan Debenham
735b5fc186 v0.6.4: fixed item generation errors in pit room and mimic logic 2018-04-03 17:48:33 -04:00
Evan Debenham
2d58797e32 v0.6.4: updated translations 2018-04-03 17:48:29 -04:00
Evan Debenham
a2eaa1a6cc v0.6.4: fixed a typo in mage loadout description 2018-04-03 17:48:21 -04:00
Evan Debenham
340fda4e9b v0.6.4: dropped support for pre-0.5.0b saves 2018-04-03 17:48:20 -04:00
Evan Debenham
0a388ef25c v0.6.4: more gauntlet implementation 2018-04-03 17:48:20 -04:00
Evan Debenham
907c2d0a7b v0.6.4: removed mage and warrior tutorial functionality 2018-04-03 17:48:20 -04:00
Evan Debenham
0c4eaec8e0 v0.6.4: enemies killed by chasms now award 50% exp 2018-04-03 17:48:19 -04:00
Evan Debenham
221d35f324 v0.6.4: further improvements to challenges, and challenge descriptions 2018-04-03 17:48:19 -04:00
Evan Debenham
9208963605 v0.6.4: corrected hourglass charge speed 2018-04-03 17:48:18 -04:00
Evan Debenham
47c45f90b4 v0.6.4: deleting the last game in progress no longer switches the scene 2018-04-03 17:48:18 -04:00