Magic_Ling_Pixel_Dungeon/core
Evan Debenham 8ed4dfe042 v0.7.2: fixed two identification issues:
- ring identification checking if not IDed, instead of if IDed
- unnecessary identification when throwing stones are initialized
2019-03-19 19:28:52 -04:00
..
src v0.7.2: fixed two identification issues: 2019-03-19 19:28:52 -04:00
build.gradle v0.7.1c: switched to experimental R8 optimizer which replaces proguard. 2019-01-12 16:57:20 -05:00
proguard-rules.pro v0.7.1c: switched to experimental R8 optimizer which replaces proguard. 2019-01-12 16:57:20 -05:00