v0.7.0: balance changes to arcane bomb and elixir of might

This commit is contained in:
Evan Debenham 2018-10-06 15:57:13 -04:00
parent 193e576c18
commit 3d9ca96f68
2 changed files with 6 additions and 5 deletions

View File

@ -69,8 +69,8 @@ public class ArcaneBomb extends Bomb {
}
Char ch = Actor.findChar(i);
if (ch != null){
//1.5x regular bomb damage
int damage = Math.round(Random.NormalIntRange( Dungeon.depth+5, 10 + Dungeon.depth * 2 ) * 1.5f);
//regular bomb damage, but pierces armor
int damage = Math.round(Random.NormalIntRange( Dungeon.depth+5, 10 + Dungeon.depth * 2 ));
ch.damage(damage, this);
}
}

View File

@ -23,6 +23,7 @@ package com.shatteredpixel.shatteredpixeldungeon.items.potions.elixirs;
import com.shatteredpixel.shatteredpixeldungeon.Badges;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfHealing;
import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfStrength;
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
import com.shatteredpixel.shatteredpixeldungeon.sprites.CharSprite;
@ -56,10 +57,10 @@ public class ElixirOfMight extends Elixir {
public static class Recipe extends com.shatteredpixel.shatteredpixeldungeon.items.Recipe.SimpleRecipe {
{
inputs = new Class[]{PotionOfStrength.class};
inQuantity = new int[]{1};
inputs = new Class[]{PotionOfStrength.class, PotionOfHealing.class};
inQuantity = new int[]{1, 1};
cost = 15;
cost = 10;
output = ElixirOfMight.class;
outQuantity = 1;