v0.7.0: updated runestone sprites
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@ -37,7 +37,7 @@ import com.watabou.utils.PathFinder;
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public class StoneOfAggression extends Runestone {
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{
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image = ItemSpriteSheet.STONE_KAUNAN;
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image = ItemSpriteSheet.STONE_AGGRESSION;
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}
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@Override
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@ -39,7 +39,7 @@ public class StoneOfAugmentation extends InventoryStone {
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{
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mode = WndBag.Mode.ENCHANTABLE;
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image = ItemSpriteSheet.STONE_YNGVI;
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image = ItemSpriteSheet.STONE_AUGMENTATION;
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}
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@Override
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@ -37,7 +37,7 @@ import com.watabou.utils.PathFinder;
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public class StoneOfAvoidance extends Runestone {
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{
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image = ItemSpriteSheet.STONE_LAGUZ;
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image = ItemSpriteSheet.STONE_AVOIDANCE;
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}
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@Override
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@ -27,7 +27,7 @@ import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
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public class StoneOfBlast extends Runestone {
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{
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image = ItemSpriteSheet.STONE_GYFU;
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image = ItemSpriteSheet.STONE_BLAST;
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}
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@Override
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@ -30,7 +30,7 @@ import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
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public class StoneOfBlink extends Runestone {
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{
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image = ItemSpriteSheet.STONE_SOWILO;
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image = ItemSpriteSheet.STONE_BLINK;
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}
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private static Ballistica throwPath;
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@ -44,7 +44,7 @@ public class StoneOfClairvoyance extends Runestone {
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private static final int DIST = 8;
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{
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image = ItemSpriteSheet.STONE_RAIDO;
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image = ItemSpriteSheet.STONE_CLAIRVOYANCE;
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}
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@Override
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@ -36,7 +36,7 @@ import com.watabou.utils.PathFinder;
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public class StoneOfDeepenedSleep extends Runestone {
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{
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image = ItemSpriteSheet.STONE_NAUDIZ;
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image = ItemSpriteSheet.STONE_SLEEP;
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}
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@Override
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@ -33,7 +33,7 @@ public class StoneOfDetectCurse extends InventoryStone {
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{
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mode = WndBag.Mode.CURSE_DETECTABLE;
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image = ItemSpriteSheet.STONE_ODAL;
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image = ItemSpriteSheet.STONE_CURSE;
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}
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@Override
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@ -35,7 +35,7 @@ public class StoneOfEnchantment extends InventoryStone {
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{
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mode = WndBag.Mode.ENCHANTABLE;
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image = ItemSpriteSheet.STONE_TIWAZ;
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image = ItemSpriteSheet.STONE_ENCHANT;
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}
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@Override
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@ -36,7 +36,7 @@ import com.watabou.utils.Random;
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public class StoneOfFlock extends Runestone {
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{
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image = ItemSpriteSheet.STONE_BERKANAN;
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image = ItemSpriteSheet.STONE_FLOCK;
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}
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@Override
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@ -75,7 +75,7 @@ public class StoneOfIntuition extends InventoryStone {
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{
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mode = WndBag.Mode.UNIDED_POTION_OR_SCROLL;
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image = ItemSpriteSheet.STONE_ISAZ;
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image = ItemSpriteSheet.STONE_INTUITION;
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}
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@Override
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@ -128,7 +128,7 @@ public class StoneOfIntuition extends InventoryStone {
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public WndGuess(final Item item){
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IconTitle titlebar = new IconTitle();
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titlebar.icon( new ItemSprite(ItemSpriteSheet.STONE_ISAZ, null) );
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titlebar.icon( new ItemSprite(ItemSpriteSheet.STONE_INTUITION, null) );
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titlebar.label( Messages.get(StoneOfIntuition.class, "name") );
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titlebar.setRect( 0, 0, WIDTH, 0 );
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add( titlebar );
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@ -41,7 +41,7 @@ import java.util.ArrayList;
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public class StoneOfShock extends Runestone {
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{
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image = ItemSpriteSheet.STONE_MANNAZ;
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image = ItemSpriteSheet.STONE_SHOCK;
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}
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@Override
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@ -1552,7 +1552,7 @@ public class ChangesScene extends PixelScene {
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"\n" +
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"Dev commentary will be added here in the future."));
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changes.addButton( new ChangeButton(new ItemSprite(ItemSpriteSheet.STONE_YNGVI, null), "Pixel Dungeon v1.7.2",
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changes.addButton( new ChangeButton(new ItemSprite(ItemSpriteSheet.STONE_AUGMENTATION, null), "Pixel Dungeon v1.7.2",
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"Implemented directly from v1.7.2:\n" +
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"_-_ Synchronous Movement\n" +
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"_-_ Challenges\n" +
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@ -443,19 +443,19 @@ public class ItemSpriteSheet {
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assignItemRect(i, 15, 14);
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}
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private static final int STONES = xy(1, 21); //16 slots
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public static final int STONE_KAUNAN = STONES+0;
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public static final int STONE_SOWILO = STONES+1;
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public static final int STONE_LAGUZ = STONES+2;
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public static final int STONE_YNGVI = STONES+3;
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public static final int STONE_GYFU = STONES+4;
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public static final int STONE_RAIDO = STONES+5;
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public static final int STONE_ISAZ = STONES+6;
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public static final int STONE_MANNAZ = STONES+7;
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public static final int STONE_NAUDIZ = STONES+8;
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public static final int STONE_BERKANAN = STONES+9;
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public static final int STONE_ODAL = STONES+10;
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public static final int STONE_TIWAZ = STONES+11;
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private static final int STONES = xy(1, 21); //16 slots
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public static final int STONE_AGGRESSION = STONES+0;
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public static final int STONE_AUGMENTATION = STONES+1;
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public static final int STONE_AVOIDANCE = STONES+2;
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public static final int STONE_BLAST = STONES+3;
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public static final int STONE_BLINK = STONES+4;
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public static final int STONE_CLAIRVOYANCE = STONES+5;
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public static final int STONE_SLEEP = STONES+6;
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public static final int STONE_CURSE = STONES+7;
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public static final int STONE_ENCHANT = STONES+8;
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public static final int STONE_FLOCK = STONES+9;
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public static final int STONE_INTUITION = STONES+10;
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public static final int STONE_SHOCK = STONES+11;
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static {
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for (int i = STONES; i < STONES+16; i++)
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assignItemRect(i, 14, 12);
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