v0.7.2c: manifest commit
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@ -1,8 +1,8 @@
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.shatteredpixel.shatteredpixeldungeon"
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android:versionCode="338"
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android:versionName="0.7.2b"
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android:versionCode="339"
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android:versionName="0.7.2c"
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android:installLocation="auto">
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<uses-feature
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@ -150,6 +150,32 @@ public class ChangesScene extends PixelScene {
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changes.hardlight( Window.TITLE_COLOR );
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infos.add(changes);
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changes = new ChangeInfo("", false, null);
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changes.hardlight( Window.TITLE_COLOR );
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infos.add(changes);
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changes = new ChangeInfo("v0.7.2c", false, null);
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changes.hardlight( Window.TITLE_COLOR );
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infos.add(changes);
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changes.addButton( new ChangeButton(Icons.get(Icons.PREFS), Messages.get(this, "misc"),
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"Additional improvements to Google Play version of the game:\n" +
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"_-_ Improvements to error reporting from data collection.\n" +
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"_-_ Improvements to stability of hall of heroes cloud syncing.\n\n" +
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"_-_ Added support for adaptive icons in Android 8.0+.\n" +
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"_-_ Improved how the game handles orientation changes and window resizing."));
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changes.addButton( new ChangeButton(new Image(Assets.SPINNER, 144, 0, 16, 16), Messages.get(this, "bugfixes"),
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"Fixed (caused by 0.7.2):\n" +
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"_-_ NPCs triggering ring of wealth when being shot by corruption\n\n" +
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"Fixed (existed before 0.7.2):\n" +
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"_-_ Hourglass not updating charges correctly in some cases\n" +
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"_-_ Blandfruit bush rarely appearing in 'on diet' challenge\n" +
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"_-_ Strength from ring of might not appearing in rankings"));
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changes.addButton( new ChangeButton(Icons.get(Icons.LANGS), Messages.get(this, "language"),
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"Updated Translations"));
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changes = new ChangeInfo("v0.7.2b", false, null);
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changes.hardlight( Window.TITLE_COLOR );
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infos.add(changes);
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@ -190,9 +216,9 @@ public class ChangesScene extends PixelScene {
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changes.addButton( new ChangeButton(new Image(Assets.SPINNER, 144, 0, 16, 16), Messages.get(this, "bugfixes"),
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"Fixed (caused by 0.7.2):\n" +
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"_-_ various rare crash bugs\n" +
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"_-_ elastic enchantment behaving oddly in some cases\n" +
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"_-_ various typos in the gamelog\n\n" +
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"_-_ Various rare crash bugs\n" +
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"_-_ Elastic enchantment behaving oddly in some cases\n" +
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"_-_ Various typos in the gamelog\n\n" +
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"Fixed (existed before 0.7.2):\n" +
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"_-_ Tengu spawning on top of other characters\n" +
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"_-_ Cloak of shadows only being usable from quickslots if it has 1 charge"));
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@ -144,7 +144,7 @@ public class WelcomeScene extends PixelScene {
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//TODO: change the messages here in accordance with the type of patch.
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message = Messages.get(this, "patch_intro");
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message += "\n";
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message += "\n" + Messages.get(this, "patch_balance");
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//message += "\n" + Messages.get(this, "patch_balance");
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message += "\n" + Messages.get(this, "patch_bugfixes");
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message += "\n" + Messages.get(this, "patch_translations");
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