v0.7.0a: reverted screen distortion adjustments as they caused more issues than they fixed. Will try again for 0.7.0b

This commit is contained in:
Evan Debenham 2018-10-24 05:12:00 -04:00
parent 32e1a49b48
commit a93deaa2a7

View File

@ -22,7 +22,6 @@
package com.shatteredpixel.shatteredpixeldungeon;
import android.content.pm.ActivityInfo;
import android.content.res.Configuration;
import android.os.Build;
import android.os.Bundle;
import android.view.View;
@ -252,13 +251,6 @@ public class ShatteredPixelDungeon extends Game {
updateDisplaySize();
}
@Override
public void onConfigurationChanged(Configuration newConfig) {
super.onConfigurationChanged(newConfig);
updateDisplaySize();
}
public void updateDisplaySize(){
boolean landscape = SPDSettings.landscape();
@ -275,8 +267,11 @@ public class ShatteredPixelDungeon extends Game {
}
}
dispHeight = getWindow().getWindowManager().getDefaultDisplay().getHeight();
dispWidth = getWindow().getWindowManager().getDefaultDisplay().getWidth();
if (view.getMeasuredWidth() == 0 || view.getMeasuredHeight() == 0)
return;
dispWidth = view.getMeasuredWidth();
dispHeight = view.getMeasuredHeight();
float dispRatio = dispWidth / (float)dispHeight;