v0.7.0: fixed an alchemy scene crash and standardized window size vars

This commit is contained in:
Evan Debenham 2018-10-06 16:34:30 -04:00
parent 3d9ca96f68
commit 60110f186e
2 changed files with 9 additions and 8 deletions

View File

@ -256,14 +256,15 @@ public class AlchemyScene extends PixelScene {
{
WndJournal.AlchemyTab t = new WndJournal.AlchemyTab();
int w, h;
if (SPDSettings.landscape()) {
resize(200, 130);
t.setRect(0, 0, 200, 130);
w = WndJournal.WIDTH_L; h = WndJournal.HEIGHT_L;
} else {
resize(126, 180);
t.setRect(0, 0, 126, 180);
w = WndJournal.WIDTH_P; h = WndJournal.HEIGHT_P;
}
resize(w, h);
add(t);
t.setRect(0, 0, w, h);
}
});

View File

@ -53,11 +53,11 @@ import java.util.HashMap;
public class WndJournal extends WndTabbed {
private static final int WIDTH_P = 126;
private static final int HEIGHT_P = 180;
public static final int WIDTH_P = 126;
public static final int HEIGHT_P = 180;
private static final int WIDTH_L = 200;
private static final int HEIGHT_L = 130;
public static final int WIDTH_L = 200;
public static final int HEIGHT_L = 130;
private static final int ITEM_HEIGHT = 18;