Evan Debenham
8d604af3f0
v0.3.1: cleaned a few TODOs
2015-08-24 13:05:05 -04:00
Evan Debenham
aa464754be
v0.3.1: the cursed wand sheep effect no longer works on boss floors
2015-08-24 13:05:04 -04:00
Evan Debenham
4cbdf6e034
v0.3.1: fixed bugs with teleportation, cleaned up Lloyd's beacon sfx
2015-08-24 13:05:03 -04:00
Evan Debenham
7ec008a03e
v0.3.1: fixed a bug where chilled being removed would also remove the vfx of corruption
2015-08-24 13:05:02 -04:00
Evan Debenham
a0d2e3986a
v0.3.1: added sound effects to Lloyd's beacon
2015-08-24 13:05:01 -04:00
Evan Debenham
e93facb91a
v0.3.1: fall damage is now a bit more dependant on current HP
2015-08-24 13:05:00 -04:00
Evan Debenham
d2856e2589
v0.3.1: fixed a bug where inverting indicators from the main menu would cause a crash.
2015-08-24 13:05:00 -04:00
Evan Debenham
c3513b5870
v0.3.1: adjusted how special floors handle random respawn cell logic.
2015-08-24 13:04:59 -04:00
Evan Debenham
f4c93c369c
v0.3.1: fixed a bug where pitfall traps wouldn't disappear when turning into a pit tile.
2015-08-24 13:04:58 -04:00
Evan Debenham
3cd4f2551a
v0.3.1: fixed traps not being visible when they should be
2015-08-24 13:04:57 -04:00
Evan Debenham
614de4a583
v0.3.1: added Guardian Trap
2015-08-24 13:04:56 -04:00
Evan Debenham
1581b18f11
v0.3.1: added Guardian Trap
2015-08-24 13:04:55 -04:00
Evan Debenham
eaf84f4274
v0.3.1: fixed a bug where heaps seen by anything woul register as seen by the hero
2015-08-24 13:04:54 -04:00
Evan Debenham
d7e849b3ab
v0.3.1: quickslot autotarget now targets the closet enemy in multi-enemy situations
2015-08-24 13:04:53 -04:00
Evan Debenham
9b906353ad
v0.3.1: added proper inactive trap generation to standard painter
2015-08-24 13:04:53 -04:00
Evan Debenham
f94d2db5dc
v0.3.1: added trap generation logic for caves, city, and halls
2015-08-24 13:04:52 -04:00
Evan Debenham
cf7a8d71e1
v0.3.1: added Disarming Trap
2015-08-24 13:04:51 -04:00
Evan Debenham
096b5271fd
v0.3.1: added Spear Trap
2015-08-24 13:04:50 -04:00
Evan Debenham
9b13c3f01e
v0.3.1: added in logic for the proper display of inactive traps
2015-08-24 13:04:49 -04:00
Evan Debenham
5fd3d94ca2
v0.3.1: adjusted dwarf monks, no overall balance change, but disarming is now much more consistent, average hits to disarm is unchanged at 6.
2015-08-24 13:04:48 -04:00
Evan Debenham
72515aee99
v0.3.1: modified a couple strings to fit better post-font changes
2015-08-24 13:04:47 -04:00
Evan Debenham
e404de5f45
v0.3.1: titlescene no longer fully renders when it is going to switch to the welcome scene
2015-08-24 13:04:46 -04:00
Evan Debenham
8d0e21aea0
v0.3.1: implemented generation logic for traps from floors 1 to 9
2015-08-24 13:04:45 -04:00
Evan Debenham
67e8904194
v0.3.1: reverted emoicon render order
2015-08-24 13:04:44 -04:00
Evan Debenham
77f02b54a9
v0.3.1: heaps can now be examined from the fog of war
2015-08-24 13:04:44 -04:00
Evan Debenham
060ed18908
v0.3.1: adjusted balance on the ethereal chains
2015-08-24 13:04:43 -04:00
Evan Debenham
1887a44f55
v0.3.1: adjusted default number of quickslots to 2
2015-08-24 13:04:42 -04:00
Evan Debenham
7a89def76f
v0.3.1: grim and worn traps are now always visible
2015-08-24 13:04:41 -04:00
Evan Debenham
ee44b5072e
v0.3.1: display scale slider now only resets the scene if the value actually changes
2015-08-24 13:04:40 -04:00
Evan Debenham
5b682ba17e
v0.3.1: improved the layout of the settings menu
2015-08-24 13:04:39 -04:00
Evan Debenham
fb96f7e2f5
v0.3.1: fixed a bug with tag flip changes
2015-08-24 13:04:38 -04:00
Evan Debenham
00aab9bd2d
v0.3.1: added functionaltiy to flip indicators in the game UI
2015-08-24 13:04:37 -04:00
Evan Debenham
432f9ee440
v0.3.1: clarity and balance improvements following dew changes
2015-08-24 13:04:36 -04:00
Evan Debenham
2432c351d2
v0.3.1: fixed a bug with changes to heap visibility
2015-08-24 13:04:35 -04:00
Evan Debenham
98eb2052bf
v0.3.1: rings and artifacts can now be switched around more easily with two full misc slots
2015-08-24 13:04:34 -04:00
Evan Debenham
e033cfb4d9
v0.3.1: ethereal chains now properly cap at level 10
2015-08-24 13:04:33 -04:00
Evan Debenham
9fce7586c9
v0.3.1: shopkeepers will now flee when their position is forcably changed (sorry ethereal chains users)
2015-08-24 13:04:32 -04:00
Evan Debenham
3ac41624f9
v0.3.1: fixed revivals stopping some items in the inventory from working properly.
2015-08-24 13:04:31 -04:00
Evan Debenham
4220c22cbf
v0.3.1: fixed a bug where the dried rose would fail to be droppable after loading a game.
2015-08-24 13:04:30 -04:00
Evan Debenham
d73e663ef6
v0.3.1: invisibility now lasts for 20 rounds instead of 15.
2015-08-24 13:04:29 -04:00
Evan Debenham
0845c41a44
v0.3.1: fixed a bug where potions of healing would not spawn from alchemy, made spawn rate less generous.
2015-08-24 13:04:28 -04:00
Evan Debenham
b2d0ed63d8
v0.3.1: followup tweaks to the descending gong changes.
2015-08-24 13:04:27 -04:00
Evan Debenham
9020c35347
v0.3.1: default number of quickslots is now 4.
2015-08-24 13:04:27 -04:00
Evan Debenham
095bff4c1a
v0.3.1: added a safety check to blazing traps
2015-08-24 13:04:26 -04:00
Evan Debenham
95a3833448
v0.3.1: the descending gong sound now only plays when actually descending.
2015-08-24 13:04:24 -04:00
Evan Debenham
0835656d2f
v0.3.1: bugfix/buff to staff of regrowth battlemage effect
2015-08-24 13:04:24 -04:00
Evan Debenham
f6f10bca2e
v0.3.1: overhauled font system, now only uses 2 bitmaps with one used in most cases.
2015-08-24 13:04:23 -04:00
Evan Debenham
a532a6e9e5
v0.3.1: fixed hero not appearing dead in some cases.
2015-08-24 13:04:22 -04:00
Evan Debenham
f8a99c6533
v0.3.1: better settings menu, landscape/portrait can now be changed from ingame.
2015-08-24 13:04:21 -04:00
Evan Debenham
2cdebfe164
v0.3.1: updated itemsprite to go along with other heap changes
2015-08-24 13:04:20 -04:00
Evan Debenham
d99e206b0e
v0.3.1: toolbar auto-target now actually auto-targets
2015-08-24 13:04:19 -04:00
Evan Debenham
9655c5470d
v0.3.1: corrected default string return for toolbar mode
2015-08-24 13:04:18 -04:00
Evan Debenham
d007988701
v0.3.1: heaps are now always visible after being first seen
2015-08-24 13:04:17 -04:00
Evan Debenham
a1e9b10358
v0.3.1: fixed some bugs relating to display scaling and very small screens
2015-08-24 13:04:17 -04:00
Evan Debenham
36ccb6d48d
v0.3.1: fixed a bug where non-regular doors would spawn as hidden.
2015-08-24 13:04:16 -04:00
Evan Debenham
8334332d0f
v0.3.1: dew drops can no longer be picked up when they would have no effect.
2015-08-24 13:04:15 -04:00
Evan Debenham
18e488c63e
v0.3.1: refactored resting based on new functionality. Hitting full HP now interrupts resting.
2015-08-24 13:04:14 -04:00
Evan Debenham
0a6c9c6e7f
v0.3.1: added additional checks for display scaling.
2015-08-24 13:04:13 -04:00
Evan Debenham
cde5a4f63b
v0.3.1: re-added hold to search
2015-08-24 13:04:12 -04:00
Evan Debenham
72ed50545d
v0.3.1: added various quickslot updates in needed places.
2015-08-24 13:04:12 -04:00
Evan Debenham
75e49e7a3c
v0.3.1: fixed a bug with unequipping quickslotted items with a full inventory
2015-08-24 13:04:11 -04:00
Evan Debenham
bb4e915132
v0.3.1: resting now works while at full health.
2015-08-24 13:04:10 -04:00
Evan Debenham
4f226a409d
v0.3.1: fixed an error with the description of the combo buff
2015-08-24 13:04:09 -04:00
Evan Debenham
c5252a5045
v0.3.1: all sorta UI changes
2015-08-24 13:04:04 -04:00
Evan Debenham
3cd86934bd
v0.3.1: quickslots now autotarget if there is only one visible enemy.
2015-08-24 13:00:33 -04:00
Evan Debenham
8c96647743
v0.3.1: reworked the trap special room type
2015-08-24 13:00:33 -04:00
Evan Debenham
38852c357e
v0.3.1: traps round 3
2015-08-24 13:00:32 -04:00
Evan Debenham
272d4834b3
v0.3.1: allowed resting while hungry
2015-08-24 13:00:31 -04:00
Evan Debenham
efd506dda7
v0.3.1: tweaked existing scenes to support new audio functionality
2015-08-24 13:00:29 -04:00
Evan Debenham
d1d918290a
v0.3.1: added a new menu for audio settings which allows finer audio control
2015-08-24 13:00:28 -04:00
Evan Debenham
12f1302e0f
v0.3.1: added a slider for selecting multi-value options
2015-08-24 13:00:27 -04:00
Evan Debenham
90df58c5cc
v0.3.1: char sprites now turn before moving.
2015-08-24 13:00:27 -04:00
Evan Debenham
063d488dce
v0.3.1: updated about scene to point to shattered website instead of tumblr.
2015-08-24 13:00:26 -04:00
Evan Debenham
b4f6bf1b0b
v0.3.1: more traps
2015-08-24 13:00:25 -04:00
Evan Debenham
8f2b52e4f8
v0.3.1: fixed a bug where new lightning traps were reducing wand charges instead of increasing them.
2015-08-24 13:00:24 -04:00
Evan Debenham
737563f256
v0.3.1: fixed a bug where polymorphing an enemy wouldn't totally remove them.
2015-08-24 13:00:23 -04:00
Evan Debenham
83dcbb19ec
v0.3.1: added a sort of tutorial for the new double-tap to search functionality, and searchign in general
2015-08-24 13:00:22 -04:00
Evan Debenham
5aabc2ea64
v0.3.1: tweaked fading on welcome scene
2015-08-24 13:00:22 -04:00
Evan Debenham
23162fcc82
v0.3.1: made display scaling a bit more strict on lower values.
2015-08-24 13:00:21 -04:00
Evan Debenham
e881dcf4f3
v0.3.1: changes to text scaling, should hopefully make it more consistent, especially at high resolutions.
2015-08-24 13:00:20 -04:00
Evan Debenham
20a6f91758
v0.3.1: new traps batch 1
...
(11 new traps, changes to 2 existing traps)
2015-08-24 13:00:19 -04:00
Evan Debenham
958c8a22fa
v0.3.1: fixed a typo in poison trap
2015-08-24 13:00:18 -04:00
Evan Debenham
d3ea235f61
v0.3.1: reworked UI scaling, now multiplier is user-selectable
2015-08-24 13:00:17 -04:00
Evan Debenham
dae5aca01b
v0.3.1: added a button to allow re-checking of changes
2015-08-24 13:00:11 -04:00
Evan Debenham
f1bece816f
v0.3.1: removed the long press to search functionality from the examine button.
2015-08-24 11:37:43 -04:00
Evan Debenham
cac8a6a675
v0.3.1: rankings page now supports 4 quickslots
2015-08-24 11:37:42 -04:00
Evan Debenham
d51a8b6182
v0.3.1: improved brightness controls, no longer cause color distortion. Also slightly tweaked fog coloration.
2015-08-24 11:37:41 -04:00
Evan Debenham
788937fbc1
v0.3.1: made preferences resistant to class cast exceptions, now simply return default values instead of crashing.
2015-08-24 11:37:40 -04:00
Evan Debenham
7173c2cc47
v0.3.1: fixed a bug where the mages staff could go over 10 charges
2015-08-24 11:37:39 -04:00
Evan Debenham
8947eabaf0
v0.3.1: added fine-grained brightness controls
2015-08-24 11:37:38 -04:00
Evan Debenham
906fe27ea8
v0.3.1: removed added volume for bomb explosions (values over 1.0 don't work anyway)
2015-08-24 11:37:37 -04:00
Evan Debenham
e26823e32b
v0.3.1: wand of frost no long freezes drops right as you kill an enemy
2015-08-24 11:37:36 -04:00
Evan Debenham
6d0f143c4b
v0.3.1: allowed wands to use targeting
2015-08-24 11:37:35 -04:00
Evan Debenham
179935fb87
v0.3.1: implemented a new toolbar UI including more minimum resolution width, options for up to 4 quickslots, and ui flip support.
2015-08-24 11:37:15 -04:00
Evan Debenham
107033eb62
v0.3.1: modified floating text on characters to be more dependant on the character's true position than the sprite's current position.
2015-08-24 11:34:31 -04:00
Evan Debenham
7097f6f54e
v0.3.1: fixed a bug where the hero would keep running after death.
2015-08-24 11:34:30 -04:00
Evan Debenham
0e49bb154b
v0.3.1: fixed traps fading in when they are already visible
2015-08-24 11:34:29 -04:00
Evan Debenham
9f02a93500
v0.3.1: added in new trap sprites (no shading yet), added descriptions to existing traps
2015-06-22 19:35:18 -04:00
Evan Debenham
938db71192
v0.3.0e: manifest commit
2015-06-21 20:59:18 -04:00
Evan Debenham
1a690e3fab
v0.3.0e: fixed a bug with battlemage stacking charges
2015-06-21 20:59:18 -04:00
Evan Debenham
2aee4fe3c6
v0.3.0e: refactored the new findChars() function and re-added a collection of chars to Actor. Better readability and (trivially) better performance.
2015-06-21 20:59:17 -04:00
Evan Debenham
c55e38a86a
v0.3.0e: fixed a bug where summoning trap chains were spawning mobs inside of eachother
2015-06-21 20:59:17 -04:00
Evan Debenham
a12911424e
v0.3.0e: fixed succubi causing the game to freeze
2015-06-21 20:59:16 -04:00
Evan Debenham
5ed738a5eb
v0.3.0e: cleaned up the gnoll trickster's code, enforces parity with scorpios
2015-06-21 20:59:16 -04:00
Evan Debenham
14a2d4d8b2
v0.3.0e: fixed caves levels sometimes spawning traps inside of walls
2015-06-21 20:59:15 -04:00
Evan Debenham
684c2caacb
updated license information
2015-06-12 16:44:09 -04:00
Evan Debenham
cebdff0221
cleaned up formatting:
...
- removed trailing whitespace
- changed all leading whitespace to tabs
- removed IDE created author comments
2015-06-12 16:22:28 -04:00
Evan Debenham
baa83b7e43
v0.3.0d: manifest commit
2015-06-12 15:34:24 -04:00
Evan Debenham
b25ba94a71
v0.3.0d: fixed some edge case bugs with ballistica
2015-06-12 15:23:04 -04:00
Evan Debenham
722fc4240a
v0.3.0d: fixed corruption aggroing passive mobs
2015-06-12 15:23:04 -04:00
Evan Debenham
b7db57f665
v0.3.0d: enforced removing traps when setting terrain to a none-trap tile.
2015-06-12 15:23:03 -04:00
Evan Debenham
88a55f3336
v0.3.0d: corrected an error in sign placement
2015-06-12 15:23:02 -04:00
Evan Debenham
d416d9f6ef
v0.3.0d: fixed a bug where wand of blast wave would not always prompt moved targets to press tiles
2015-06-12 15:23:02 -04:00
Evan Debenham
fba591af68
v0.3.0d: corrected capitalization in trap names
2015-06-12 15:23:01 -04:00
Evan Debenham
8c42ebda5e
v0.3.0c: manifest commit
2015-06-07 21:55:36 -04:00
Evan Debenham
e0187cd233
v0.3.0c: added a buff icon for bless
2015-06-07 21:55:35 -04:00
Evan Debenham
abbdcff9ea
v0.3.0c: fixed some bugs relating to removing Actor.chars[], can now find mobs within a level by position too.
2015-06-07 21:55:35 -04:00
Evan Debenham
5cfd0385ae
v0.3.0c: reduced the battlemage's bonus recharge
2015-06-07 21:55:35 -04:00
Evan Debenham
72788624e7
v0.3.0c: added a description to traps
2015-06-07 21:55:34 -04:00
Evan Debenham
8eb3186018
v0.3.0c: properly bundled free charge from wand of transfusion
2015-06-07 21:55:34 -04:00
Evan Debenham
3efeafcb1e
v0.3.0c: reduced the chill debuff from frost breaking in water
2015-06-07 21:55:34 -04:00
Evan Debenham
e69ce214dc
v0.3.0c: re-added particle effect when battlemage gets a staff proc.
2015-06-07 21:55:33 -04:00
Evan Debenham
54b068ea78
v0.3.0c: changes the order of removal vs activation on plants and traps
2015-06-07 21:55:33 -04:00
Evan Debenham
929d9a85dd
v0.3.0c: fixed some bugs with the +1 charges effect from the mages staff
2015-06-07 21:55:32 -04:00
Evan Debenham
f1e4d35792
v0.3.0c: fixed goo's particles sticking around one turn too long.
2015-06-07 21:55:32 -04:00
Evan Debenham
3e884cb569
v0.3.0c: improved some staff particle effects
2015-06-07 21:55:32 -04:00
Evan Debenham
270022fd6b
v0.3.0c: rebalanced wand of prismatic light
2015-06-07 21:55:31 -04:00
Evan Debenham
4d5d690335
v0.3.0c: rebalanced wand of venom
2015-06-07 21:55:31 -04:00
Evan Debenham
35da3512df
v0.3.0c: corrected some behaviour on wand of corruption
2015-06-07 21:55:30 -04:00
Evan Debenham
ac2677203c
v0.3.0c: corruption behaviour on fly swarms
2015-06-07 21:55:30 -04:00
Evan Debenham
b91d5d7185
v0.3.0c: rebalanced wand of corruption, added a buff icon to corruption
2015-06-07 21:55:30 -04:00
Evan Debenham
7afe96b502
v0.3.0c: fixed some bugs with proccing defence on certain mobs
2015-06-07 21:55:29 -04:00
Evan Debenham
c601027f27
v0.3.0c: refactored plants to match the structure of new traps.
2015-06-07 21:55:29 -04:00
Evan Debenham
4ac3ac817c
v0.3.0c: fixed a bug with the blacksmith painter and new trap code
2015-06-07 21:55:28 -04:00
Evan Debenham
69665db104
v0.3.0c: fixed a bug with seed probabilities.
2015-06-07 21:55:28 -04:00
Evan Debenham
dbeff25d2c
v0.3.0c: refactored finding a character, no longer need to maintain chars[] array
2015-06-07 21:55:28 -04:00
Evan Debenham
3cf7979a4c
v0.3.0c: removed tester code that I didn't mean to commit
2015-06-07 21:55:27 -04:00
Evan Debenham
ade7ae440b
v0.3.0c: reworked wand of frost on hit effect
2015-06-07 21:55:27 -04:00
Evan Debenham
df60335c0d
v0.3.0c: reworked wand of magic missile staff effect, now charges all wands.
2015-06-07 21:55:26 -04:00
Evan Debenham
976ff5cb96
v0.3.0c: centralized general sign placement logic, fixed a bug where traps would sometimes appear over signs.
2015-06-07 21:55:26 -04:00
Evan Debenham
8a6b970c1f
v0.3.0c: fixed a bug where bees were returning to an incorrect position after the theif they were chasing dies
2015-06-07 21:55:26 -04:00
Evan Debenham
c5e9ffa9fe
v0.3.0c: refactored staff visual effects to be contained in wands.
2015-06-07 21:55:25 -04:00
Evan Debenham
6efa4694b8
v0.3.0c: cleaned up TODOs
2015-06-07 21:55:25 -04:00
Evan Debenham
85a907d14e
v0.3.0c: trap refactor pt2, traps completely changed to work based on instantiable trap objects instead of terrain types
...
This makes the trap system far more extendable.
2015-06-07 21:55:24 -04:00
Evan Debenham
7e79a10501
v0.3.0c: wand of blast wave now takes advantage of pushing callbacks
2015-06-07 21:55:24 -04:00
Evan Debenham
39c736189d
v0.3.0c: refactor staff levelling, mages staff now gives a wand +1 max charges (magic missile reduced to 3 charges to compensate)
2015-06-07 21:55:24 -04:00
Evan Debenham
57b3de2ae3
v0.3.0c: fixed a bug where saving and loading while the fists are alive would make Yog invincible
2015-06-07 21:55:23 -04:00
Evan Debenham
b52438fe11
v0.3.0c: to punish dawdling, yog dzewa now heals 1 hp per turn.
2015-06-07 21:55:23 -04:00
Evan Debenham
8644df2190
v0.3.0c: mage's staff no longer loses strength requirement from being upgraded
2015-06-07 21:55:22 -04:00
Evan Debenham
4e3c8afdcb
v0.3.0c: updated class descriptions
2015-06-07 21:55:22 -04:00
Evan Debenham
266ac5752b
v0.3.0c: the mage now partially IDs wands after using them
2015-06-07 21:55:22 -04:00
Evan Debenham
249c9acd96
v0.3.0c: the battlemage now gains half a charge up-front on his staff when melee attacking, instead of a 2 turn charge buff
2015-06-07 21:55:21 -04:00
Evan Debenham
94c069134d
v0.3.0c: the warlock now restores significantly more wand charge from eating food
2015-06-07 21:55:21 -04:00
Evan Debenham
b24b58b278
v0.3.0c: fixed a bug where the player was not properly charmed by the wand of transfusion
2015-06-07 21:55:20 -04:00
Evan Debenham
da94f03610
v0.3.0c: fixed boss arena manipulation with ethereal chains
2015-06-07 21:55:20 -04:00
Evan Debenham
d7a1c38606
v0.3.0c: fixed dew drops appearing on top of heaps when they shouldn't
2015-06-07 21:55:20 -04:00
Evan Debenham
6ec63567a6
v0.3.0c: succubi no longer leap into pits and onto traps
2015-06-07 21:55:19 -04:00
Evan Debenham
fb2c4c40c4
v0.3.0c: plants are now visible from the fog of war
2015-06-07 21:55:19 -04:00
Evan Debenham
d14742fda0
v0.3.0c: added the ability to get all cells from a room
2015-06-07 21:55:19 -04:00
Evan Debenham
40c0d61dfa
v0.3.0c: trap refactor pt1, moved all traps to be instance based (not properly tied into level logic yet)
2015-06-07 21:55:18 -04:00
Evan Debenham
512c51dee1
v0.3.0b: final commit
2015-06-07 21:55:18 -04:00
Evan Debenham
770b14dccc
v0.3.0b: improved item emitter effects, should be more efficient and less buggy
2015-06-07 21:55:17 -04:00
Evan Debenham
4896b12e2e
v0.3.0b: corrected mage class description
2015-06-07 21:55:17 -04:00
Evan Debenham
d0078f5ab8
v0.3.0b: fixed a typo in sniper's mark
2015-06-07 21:55:17 -04:00
Evan Debenham
ed48a40c09
v0.3.0b: corrected teleportation working in goo level, also mildly refactored cursed wand teleport effect
2015-06-07 21:55:16 -04:00
Evan Debenham
5751e5a89b
v0.3.0b: scroll of remove curse now works on bags
2015-06-07 21:55:16 -04:00
Evan Debenham
4f177d305e
v0.3.0b: fixed some freeze and crash bugs relating to actors
2015-06-07 21:55:15 -04:00
Evan Debenham
d450114d2d
v0.3.0b: fixed a crash bug with the sniper's mark
2015-06-07 21:55:15 -04:00
Evan Debenham
8cbdc6500a
v0.3.0b: wand of frost now freezes heaps
2015-06-07 21:55:15 -04:00
Evan Debenham
0efb22db42
v0.3.0b: fixed a crash issue with corruption and certain mobs
2015-06-07 21:55:14 -04:00
Evan Debenham
454d49f49b
v0.3.0b: fixed a crash issue with wand of regrowth, also added proper limited drop tracking to it.
2015-06-07 21:55:14 -04:00
Evan Debenham
3680179221
v0.3.0a: final commit
2015-06-07 21:55:14 -04:00
Evan Debenham
246c5efa53
v0.3.0a: fixed wands sometimes not charging
2015-06-07 21:55:13 -04:00
Evan Debenham
418e600482
v0.3.0a: fixed crash bug with wand of blast wave
2015-06-07 21:55:13 -04:00
Evan Debenham
31af8e946d
v0.3.0a: corrected artifact generation bug
2015-06-07 21:55:12 -04:00
Evan Debenham
ec2d1bf511
v0.3.0a: buffed mage and huntress earlygame
2015-06-07 21:55:12 -04:00
Evan Debenham
e794cfe5a1
v0.3.0a: fixed a crash bug with poison and loading a save
2015-06-07 21:55:12 -04:00
Evan Debenham
6f6cba893b
v0.3.0: final commit
2015-06-07 21:55:11 -04:00
Evan Debenham
67601162f7
v0.3.0: fixed a bug involving older saves
2015-06-07 21:55:11 -04:00
Evan Debenham
854fca08a3
v0.3.0: corrected wands needlessly bundling max charges
2015-06-07 21:55:11 -04:00
Evan Debenham
712df97bed
v0.3.0: added sprite emitter functionality to item sprites in all cases
2015-06-07 21:55:10 -04:00
Evan Debenham
153328aa86
v0.3.0: added particle effects to the mage's staff
2015-06-07 21:55:09 -04:00
Evan Debenham
446dd4a340
v0.3.0: reduced starting charges on wand of regrowth to 1
2015-06-07 21:55:09 -04:00
Evan Debenham
46dffad71d
v0.3.0: added support for item sprites to contain emitters
2015-06-07 21:55:09 -04:00
Evan Debenham
8e2f0c0a37
v0.3.0: changed mimic load order in order to prevent save/load healing mimics
2015-06-07 21:55:08 -04:00
Evan Debenham
73e0f8fe1d
v0.3.0: unique hero items now persist through revival
2015-06-07 21:55:08 -04:00
Evan Debenham
bb636dd237
v0.3.0: modified wandmaker's reward
2015-06-07 21:55:07 -04:00
Evan Debenham
be9ba31994
v0.3.0: reduced venom max damage
2015-06-07 21:55:07 -04:00
Evan Debenham
99af72cfe3
v0.3.0: cursed wands no longer lose levels
2015-06-07 21:55:07 -04:00
Evan Debenham
ac3f9b758a
v0.3.0: added descriptions, and curse logic to chains.
2015-06-07 21:55:06 -04:00
Evan Debenham
f3b70fc3ad
v0.3.0: added proper glow color for starfruit
2015-06-07 21:55:06 -04:00
Evan Debenham
7aab6a8452
v0.3.0: added support for callbacks in pushing, used in ethereal chains
2015-06-07 21:55:06 -04:00
Evan Debenham
f16865aade
v0.3.0: made certain mobs resistant/immune to the wand of blast wave's pushing
2015-06-07 21:55:05 -04:00
Evan Debenham
64f8761b07
v0.3.0: tweaked sungrass & earthroot, effects now only work on the hero
2015-06-07 21:55:05 -04:00
Evan Debenham
39f140a4f5
v0.3.0: removed wand of blink (and moved visual fx to scroll of teleportation)
2015-06-07 21:55:04 -04:00
Evan Debenham
60ff641bc5
v0.3.0: removed wand of flock (moved sheed to npcs package)
2015-06-07 21:55:04 -04:00
Evan Debenham
0b15d8caac
v0.3.0: removed now unusued wands (mostly)
2015-06-07 21:55:04 -04:00
Evan Debenham
febcd8d840
v0.3.0: added Ethereal Chains
2015-06-07 21:55:03 -04:00
Evan Debenham
fc6d1f128b
v0.3.0: added better sprites & descriptions to new plants
2015-06-07 21:55:03 -04:00
Evan Debenham
7230fe6be9
v0.3.0: added proper conversion for wand of amok
2015-06-07 21:55:02 -04:00
Evan Debenham
65563322ea
v0.3.0: added polish to wand of regrowth, also tweaked fireblast effects.
2015-06-07 21:55:02 -04:00
Evan Debenham
bbb1844018
v0.3.0: polish for wand of fireblast
2015-06-07 21:55:02 -04:00
Evan Debenham
04a6ff8433
v0.3.0: added a particle effect for cursed wands
2015-06-07 21:55:01 -04:00
Evan Debenham
a4facdf950
v0.3.0: adjusted some logic for pressing tiles, fixing issues where mobs press tiles and reveal traps (e.g. in wand of blast wave)
2015-06-07 21:55:01 -04:00
Evan Debenham
f1f68163ad
v0.3.0: improved game crash cursed wand effect
2015-06-07 21:55:00 -04:00
Evan Debenham
053d594722
v0.3.0: implemented all cursed wand effects
2015-06-07 21:55:00 -04:00
Evan Debenham
b707123f69
v0.3.0: buff descriptions round 5, all descriptions added
2015-06-07 21:55:00 -04:00
Evan Debenham
33616a1ce2
v0.3.0: implemented common and very rare cursed wand effects
2015-06-07 21:54:59 -04:00
Evan Debenham
20437994e2
v0.3.0: added in baseline functionality for cursed wands, need to fill it in still
2015-06-07 21:54:59 -04:00
Evan Debenham
05d20a4525
v0.3.0: improved visuals for venom gas.
2015-06-07 21:54:59 -04:00
Evan Debenham
d515b9c2f9
v0.3.0: tweaked random levelling. Rings can be +3 again, armor/wep less likely to be +3, wands slightly more likely to be +2
2015-06-07 21:54:58 -04:00
Evan Debenham
a2c4e2474b
v0.3.0: buff descriptions round 4 (almost done)
2015-06-07 21:54:58 -04:00
Evan Debenham
624277ef97
v0.3.0: reworked Lloyd's beacon, now an artifact
2015-06-07 21:54:57 -04:00
Evan Debenham
716b7ed8fd
v0.3.0: balance changes to ankh, now revives with less HP, but garuntees the hero gets to act afterward.
2015-06-07 21:54:57 -04:00
Evan Debenham
ec1062a650
v0.3.0: added support for cooking blandfruit with new seed
2015-06-07 21:54:57 -04:00
Evan Debenham
b5493f4efe
v0.3.0: tweaks to the generator class, added in some new items, some clarity changes, made starflower seeds drop extremely rarely.
2015-06-07 21:54:56 -04:00
Evan Debenham
38c84d6018
v0.3.0: removed self-kill check from wand of magic missile
2015-06-07 21:54:56 -04:00
Evan Debenham
6c9552f215
v0.3.0: tuned down the power of magic missile slightly
2015-06-07 21:54:56 -04:00
Evan Debenham
ac6e8173e9
v0.3.0: buffed cape of thorns, now reduces damage from all types of attacks, but only deflects it back if the attacker is adjacent.
2015-06-07 21:54:55 -04:00
Evan Debenham
772058af8d
v0.3.0: formatting tweaks and logic fix for starflower
2015-06-07 21:54:55 -04:00
Evan Debenham
c3cba0f046
v0.3.0: reworked wand of regrowth, some polish needed though
2015-06-07 21:54:54 -04:00
Evan Debenham
7d8ba7dd28
v0.3.0: adjusted how the game records version while saving.
2015-06-07 21:54:54 -04:00
Evan Debenham
e770674ae7
v0.3.0: added immunity checks to wand of corruption
2015-06-07 21:54:54 -04:00
Evan Debenham
8d2c31b720
v0.3.0: corrected an error with the description of chilled buff
2015-06-07 21:54:53 -04:00
Evan Debenham
90a3e19b7b
v0.3.0: fixed typos in mage's staff
2015-06-07 21:54:53 -04:00
Evan Debenham
c10ac916e8
v0.3.0: updated TODOs
2015-06-07 21:54:52 -04:00
Evan Debenham
08686f8e92
v0.3.0: added wand of corruption
2015-06-07 21:54:52 -04:00
Evan Debenham
cb0a8db666
v0.3.0: increased wand usages to know up to 50% of original value (from 25%)
2015-06-07 21:54:52 -04:00
Evan Debenham
0f9bca32d0
v0.3.0: balance tweaks and lots-o-polish for the mage's staff
2015-06-07 21:54:51 -04:00
Evan Debenham
ea628b7212
v0.3.0: buff descriptions round 3 plus some tweaks to displaying remaining turns.
2015-06-07 21:54:51 -04:00
Evan Debenham
e8a2004345
v0.3.0: reworked acting order, now uses a proper priority system with owned properties
2015-06-07 21:54:50 -04:00
Evan Debenham
e60424bf15
v0.3.0: tweaked huntress description
2015-06-07 21:54:50 -04:00
Evan Debenham
93d6501f77
v0.3.0: updated descriptions for mage subclasses
2015-06-07 21:54:50 -04:00
Evan Debenham
edadf3f38e
v0.3.0: added wand of transfusion
2015-06-07 21:54:49 -04:00
Evan Debenham
610cffcb9e
v0.3.0: dungeon.version now starts at the current game version, instead of 0.
2015-06-07 21:54:49 -04:00
Evan Debenham
3ae6f88914
v0.3.0: improved interactions between plants and fire
2015-06-07 21:54:49 -04:00
Evan Debenham
5c4dc05477
v0.3.0: new sprites almost finished
2015-06-07 21:54:48 -04:00
Evan Debenham
508c23b9a4
v0.3.0: buff descriptions round 2
2015-06-07 21:54:48 -04:00
Evan Debenham
00dc49c021
v0.3.0: removed the ability to disenchant the wand of magic missile, removed wands as weapons, added save transfer logic for pre-0.3.0
2015-06-07 21:54:47 -04:00
Evan Debenham
0a78b2dc28
v0.3.0: some refactoring to item sprites to better use an item as a parameter
2015-06-07 21:54:47 -04:00
Evan Debenham
097852207d
v0.3.0: removed light effect caused by burning.
2015-06-07 21:54:46 -04:00
Evan Debenham
c73e186654
v0.3.0: reduced rate of wand charging
2015-06-07 21:54:45 -04:00
Evan Debenham
82a428233b
v0.3.0: first round of buff descriptions
2015-06-07 21:54:45 -04:00
Evan Debenham
42af14f98a
v0.3.0: added class aliases and generator chances for new wands.
2015-06-07 21:54:45 -04:00
Evan Debenham
0f27550960
v0.3.0: added wand of blast wave
2015-06-07 21:54:44 -04:00
Evan Debenham
3e083fc299
v0.3.0: renamed wand of firebolt to wand of fireblast
2015-06-07 21:54:44 -04:00
Evan Debenham
9b280400c6
v0.3.0: lotsa wand sprite improvements
2015-06-07 21:54:43 -04:00
Evan Debenham
fb70f27695
v0.3.0: modified pushing to work in sync.
2015-06-07 21:54:43 -04:00
Evan Debenham
bfe6f1c01a
v0.3.0: reduced the warlock's hunger restoration while starving, and while not hungry.
2015-06-07 21:54:43 -04:00
Evan Debenham
0d652854d7
v0.3.0: increased the droprate for scrolls of recharging, mirror image, and psionic blast.
2015-06-07 21:54:42 -04:00
Evan Debenham
f195ee7dd0
v0.3.0: adjusted seed and dew droprates from grass with and without the sandals of nature.
...
This is a buff to the ability to upgrade and grab seeds from the sandals, but a nerf to the amount of dew dropped from the sandals.
2015-06-07 21:54:42 -04:00
Evan Debenham
9de8f089ce
v0.3.0: reduced artifact spawn rate slightly(now at parity with rings), and removed alchemist's toolkit from drop tables.
2015-06-07 21:54:42 -04:00
Evan Debenham
61792b2429
v0.3.0: Chalice of Blood nerfed, most notably at higher levels.
...
HP regen time decrease per level reduced from 1 to 0.9, this stacks to ultimatley change regen time from 0.5 to 1 at level 10.
2015-06-07 21:54:41 -04:00
Evan Debenham
910566230b
v0.3.0: corrected bad character in wand of lightning description
2015-06-07 21:54:41 -04:00
Evan Debenham
4b680c93ad
v0.3.0: reworked lightning effect and wand of lightning
2015-06-07 21:54:40 -04:00
Evan Debenham
a46cfbac80
v0.3.0: work on wand sprites, some WIP names changed
2015-06-07 21:54:40 -04:00
Evan Debenham
99d077a2dd
v0.3.0: corrected wand hitsplashes
2015-06-07 21:54:40 -04:00
Evan Debenham
11a13d72dd
v0.3.0: removed message for a few buffs that didn't need it.
2015-06-07 21:54:39 -04:00
Evan Debenham
a2d5b03784
v0.3.0: corrected descepancy in signs, given the renaming of scroll of weapon upgrade.
2015-06-07 21:54:39 -04:00
Evan Debenham
6a7c42634a
v0.3.0: BIG refactor to buff display, more clear and extendable code, instead of a nest of instanceof statements
2015-06-07 21:54:39 -04:00
Evan Debenham
9fad20a071
v0.3.0: adusted levelgen to require more rooms minimum, adjusted mob spawning both on floor 1 and in general.
2015-06-07 21:54:38 -04:00
Evan Debenham
2e52491f16
v0.3.0: made mimics a bit tougher, rarer, and added a little extra loot to them.
2015-06-07 21:54:38 -04:00
Evan Debenham
06aa051410
v0.3.0: added a safety check to danger indicator
2015-06-07 21:54:37 -04:00
Evan Debenham
8c1f4aed38
v0.3.0: wand of firebolt rework mostly implemented.
2015-06-07 21:54:37 -04:00
Evan Debenham
663f3f3727
v0.3.0: added name to Wand of Frost
2015-06-07 21:54:37 -04:00
Evan Debenham
98f5dbd295
v0.3.0: added Wand of Frost
2015-06-07 21:54:36 -04:00
Evan Debenham
448b716fd3
v0.3.0: fixed chilled visuals showing on invisible enemies
2015-06-07 21:54:35 -04:00
Evan Debenham
3f1043e4b9
v0.3.0: added chilled debuff
2015-06-07 21:54:35 -04:00
Evan Debenham
6507df2824
v0.3.0: modified warlock healing specks a bit.
2015-06-07 21:54:35 -04:00
Evan Debenham
a222efa406
v0.3.0: slight refactor to hunger
2015-06-07 21:54:34 -04:00
Evan Debenham
2367283bf6
v0.3.0: Added shading to the toolbar, and slightly repositioned it.
2015-06-07 21:54:34 -04:00
Evan Debenham
539d2442a4
v0.3.0: added a visual indicator when a mob is surprised.
2015-06-07 21:54:33 -04:00
Evan Debenham
155b275cf8
v0.3.0: Added ability for wands to use multiple charges
2015-06-07 21:54:33 -04:00
Evan Debenham
444fbaf484
v0.3.0: removed the dew vial warning when picked up
2015-06-07 21:54:32 -04:00
Evan Debenham
f844ee05d4
v0.3.0: made some changes to EXP earning logic, reworked the warlock, added a level cap at level 30, buffed the potion of experience a bit.
2015-06-07 21:54:32 -04:00
Evan Debenham
ea35ab544b
v0.3.0: improved descriptions for wand of prismatic light and venom
2015-06-07 21:54:31 -04:00
Evan Debenham
4759cb8a55
v0.3.0: added wand of venom & venom gas
2015-06-07 21:54:31 -04:00
Evan Debenham
1654a28d11
v0.3.0: added Wand of Prismatic Light
2015-06-07 21:54:30 -04:00
Evan Debenham
586f2182f1
v0.3.0: made rounding a bit more precise for Wand of Disintegration
2015-06-07 21:54:30 -04:00
Evan Debenham
e6e380252d
v0.3.0: corrected mistake, disintegration is still using death ray
2015-06-07 21:54:30 -04:00
Evan Debenham
6bda20b7b7
v0.3.0: refactored beam effects, added Light Ray effect.
2015-06-07 21:54:29 -04:00
Evan Debenham
7cce41e650
v0.3.0: adjusted dist1 neighbours arrays such that for any given index i, i-1 and i+1 correspond to the adjacent neighbour tiles.
2015-06-07 21:54:29 -04:00
Evan Debenham
b2f5fd6123
v0.3.0: improved buff tapping for small screens
2015-06-07 21:54:28 -04:00
Evan Debenham
77c4a7f6ce
v0.3.0: corrected and added consistency to crystal chests, now always none-specifically describe their contents.
2015-06-07 21:54:28 -04:00
Evan Debenham
00c19d55bd
v0.3.0: added functionality for full buff descriptions (need to write them still)
2015-06-07 21:54:28 -04:00
Evan Debenham
f3c6296dd8
v0.3.0: reworked Wand of Disintegration
2015-06-07 21:54:27 -04:00
Evan Debenham
9c0391f39e
v0.3.0: modified some basic wand properties (now max at 10 charges, and IDs much quicker)
2015-06-07 21:54:27 -04:00
Evan Debenham
673f024c17
v0.3.0: enforce consistency on naming for the recharging buff
2015-06-07 21:54:26 -04:00
Evan Debenham
4e34e81365
v0.3.0: improved previous hunger mechanics changes, now better coded & clarified
2015-06-07 21:54:26 -04:00
Evan Debenham
80c591e64a
v0.3.0: fixed a bug with new ballistica system
...
(somehow I always get Math.min & Math.max mixed up)
2015-06-07 21:54:26 -04:00
Evan Debenham
06f747da8d
v0.3.0: hunger is now inactive when a boss floor is locked.
2015-06-07 21:54:25 -04:00
Evan Debenham
08e7737111
v0.3.0: tweaked sewer boss floor, slightly larger and less buggy.
2015-06-07 21:54:25 -04:00
Evan Debenham
07ae32ebb5
v0.3.0: refactored ring randomization, which has been broken since 0.2.0(rings capped at +1 instead of +2, oops!)
2015-06-07 21:54:24 -04:00
Evan Debenham
2d134123de
v0.3.0: structure for battlemage rework (some implementation, no balancing atm)
2015-06-07 21:54:24 -04:00
Evan Debenham
75f1181d27
v0.3.0: changed food to work with new recharging mechanic. Also removed charging from lightning trap.
2015-06-07 21:54:23 -04:00
Evan Debenham
348f16c19b
v0.3.0: reworked scroll of recharging & battlemage charging mechanics
2015-06-07 21:54:23 -04:00
Evan Debenham
ff804668a4
v0.3.0: added placeholder sprite for mage's staff
2015-06-07 21:54:23 -04:00
Evan Debenham
8f80762d91
v0.3.0: added mage's staff and rebalanced wand of magic magic, still needs some polish/tuning
2015-06-07 21:54:22 -04:00
Evan Debenham
773481ceb4
v0.3.0: added placeholder sprites for new & reworked wands. All names are WIP.
2015-06-07 21:54:22 -04:00
Evan Debenham
99f853c190
v0.3.0: reworked the ballistica system
2015-06-07 21:54:21 -04:00
Evan Debenham
9c1cfc095f
v0.3.0: wand types are now automatically known (wands still need to be IDed though)
2015-06-07 21:54:21 -04:00
Evan Debenham
bc64d00e17
v0.3.0: tweaked charm mechanics for mobs, ranged enemies will now fail to attack when charmed.
2015-06-07 21:54:20 -04:00
Evan Debenham
ec2ba6afca
v0.3.0: self-targeting with wands is now impossible
2015-06-07 21:54:20 -04:00
Evan Debenham
f564c3478d
v0.3.0: reworked wand charging, now charges based on missing charges, and when the charger is applied the scaling factor can be set.
2015-06-07 21:54:20 -04:00
Evan Debenham
45c92a66a9
v0.2.4d: final commit
2015-03-28 16:11:11 -04:00
Evan Debenham
a22729ae83
v0.2.4d: tweaked Scroll of Magical Infusion's description
2015-03-28 16:10:46 -04:00
Evan Debenham
f89179d346
v0.2.4d: applied beacon tweaks
2015-03-28 16:10:42 -04:00
Evan Debenham
3db441a5f7
v0.2.4d: imported camera tweak from desktop version
2015-03-28 16:10:23 -04:00
Evan Debenham
5d837c3297
v0.2.4d: further fixed issues with quickslot and dropping bags
2015-03-28 16:10:18 -04:00
Evan Debenham
6720d530f4
v0.2.4d: fixed a bug with timekeeper's hourglass
2015-03-28 16:10:14 -04:00
Evan Debenham
394d7a0a73
v0.2.4d: added name initials for identified potions and scrolls
2015-03-28 16:10:09 -04:00
Evan Debenham
b6a1e3ec9e
v0.2.4d: tweaked and refactored bag generation
2015-03-28 16:10:01 -04:00
Evan Debenham
4a224d7828
v0.2.4d: fixed a bug where tengu could attack through charm
2015-03-28 16:09:56 -04:00
Evan Debenham
28bb59af57
v0.2.4d: corrected a description inconsistency with the fetid rat
2015-03-28 16:09:50 -04:00
Evan Debenham
1ee7bbba41
v0.2.4d: fixed a bug where losing a bag wouldn't remove items from the quickslot.
2015-03-28 16:09:37 -04:00
Evan Debenham
d3899871ac
v0.2.4d: added safety checks to some mod ai state modifiers, fixing some bugs
2015-03-28 16:09:31 -04:00
Evan Debenham
e4db8ba4e3
v0.2.4d: added Merchant's Beacon
2015-03-28 16:09:15 -04:00
Evan Debenham
cfde64b218
v0.2.4d: mimics no longer make the player drop gold, this fixes some bugs
2015-03-28 16:06:37 -04:00
Evan Debenham
ff87c975c9
v0.2.4d: fixed a duplication glitch with quickslotted weapons being removed by dwarf monks
2015-03-28 16:06:30 -04:00
Evan Debenham
d5fecdc717
v0.2.4d: removed unnecessary semicolon
2015-03-28 16:06:21 -04:00
Evan Debenham
fc77aa9afa
v0.2.4d: tweaked the ability to disable parameters on the item slot, edited quickslots to take advantage of this.
2015-03-28 16:06:10 -04:00
Evan Debenham
2e0e03c163
v0.2.4d: fixed some visual bugs with items barred from challenges
2015-03-28 16:05:51 -04:00
Evan Debenham
ddb8bf5c2f
v0.2.4d: fixed a bug where bonus DR would be lost from inscribed armor
2015-03-28 16:05:30 -04:00
Evan Debenham
cf298acb17
v0.2.4d: fixed quirks with wand targeting
2015-03-28 16:05:18 -04:00
Evan Debenham
60076db78c
v0.2.4c: final commit
2015-03-09 20:17:30 -04:00
Evan Debenham
3516978165
v0.2.4c: tweaked layout of UI tabs, no more shuffling once they've appeared
2015-03-09 20:17:16 -04:00
Evan Debenham
cb661755be
v0.2.4c: buffed the unstable spellbook again, now charges significantly faster.
2015-03-09 20:17:03 -04:00
Evan Debenham
425a2b163a
v0.2.4c: made yog mobs much more responsive when the eye is attacked
2015-03-09 20:16:52 -04:00
Evan Debenham
985481de85
v0.2.4c: fixed potions not being properly frozen in heaps
2015-03-09 20:16:37 -04:00
Evan Debenham
6b4ac9848e
v0.2.4c: fixed typos
2015-03-09 20:16:26 -04:00
Evan Debenham
6fdb9f3a4f
v0.2.4c: fixed a bug where wand of magic missile would stay in quickslot when disenchanted while equipped
2015-03-09 20:16:16 -04:00
Evan Debenham
ec1a4823b6
v0.2.4c: fixed a crash with bombs choosing adjacent tiles
2015-03-09 20:16:07 -04:00
Evan Debenham
471aa3ca7d
v0.2.4c: fixed a bug where the battlemage could gain the sniper's mark buff
2015-03-09 20:15:53 -04:00
Evan Debenham
b8412b6765
v0.2.4c: added null check to sprite linking
2015-03-09 20:15:36 -04:00
Evan Debenham
5325268220
Source Release: standardized some things between open source and closed source.
2015-03-02 19:36:09 -05:00
Evan Debenham
aa303d798b
v0.2.4b: final commit
2015-03-02 19:12:29 -05:00
Evan Debenham
5950244f9f
v0.2.4b: crash fix and tweaks to bee AI
2015-03-02 19:12:13 -05:00
Evan Debenham
d68d70ca76
v0.2.4b: minor tweaks to mob targeting behaviour
2015-03-02 19:12:03 -05:00
Evan Debenham
fb6f552e9e
v0.2.4b: corrected issues with cell selector resetting too often.
2015-03-02 19:11:49 -05:00
Evan Debenham
109d5c352e
v0.2.4b: fixed issue with unstable spellbook, also tweaked how artifacts deal with charge caps on load.
2015-03-02 19:11:38 -05:00
Evan Debenham
0ff83ae127
v0.2.4a: Final Commit
2015-03-02 19:11:20 -05:00
Evan Debenham
1f16b16637
v0.2.4a: further corrections to descending on floor 26
2015-03-02 19:11:08 -05:00
Evan Debenham
bfd3dd7088
v0.2.4a: lloyds beacon no longer loses its target position when it is used.
2015-03-02 19:10:39 -05:00
Evan Debenham
e9f28a1f75
v0.2.4a: corrected bomb/key logic. Keys can no longer be destroyed, bombs no longer destroy items as they are dropped.
2015-03-02 19:10:27 -05:00
Evan Debenham
45d4297177
v0.2.4a: fixed a bug with transmuted wands having the wrong amount of charges
2015-03-02 19:10:16 -05:00
Evan Debenham
4ec2e9deb7
v0.2.4a: corrected errors with floors 26 and 27+
2015-03-02 19:10:03 -05:00
Evan Debenham
6c127894df
v0.2.4a: corrected error with dew vial bookkeeping on old saves.
2015-03-02 19:09:55 -05:00
Evan Debenham
5517e7e5c5
v0.2.4: final commit
2015-03-02 17:59:21 -05:00
Evan Debenham
cda93cb540
v0.2.4: reintroduced version code, but a little less text
2015-03-02 17:56:37 -05:00
Evan Debenham
c5e3f88280
v0.2.4: tweaked challenge button location
2015-03-02 17:42:25 -05:00
Evan Debenham
09f91c321e
v0.2.4: bombs now properly submit a ranking if they kill the player
2015-03-02 17:42:08 -05:00
Evan Debenham
f3c27fbbd7
v0.2.4: improved gold reward from graveyards
2015-03-02 17:41:52 -05:00
Evan Debenham
d93016aa4d
v0.2.4: removed PD's source from title scene (not needed now that we're on latest, may add to about scene if it's needed again)
2015-03-02 17:41:43 -05:00
Evan Debenham
c99f02bf66
v0.2.4: fixed a bug from 1.7.5 source with icon titles (should not assume they are on the top of the window)
2015-03-02 17:41:30 -05:00
Evan Debenham
d27adb3ec7
v0.2.4: WIP graphics for potion bandolier (needs shading)
2015-03-02 17:41:18 -05:00
Evan Debenham
00abba9cef
v0.2.4: reworked welcome scene
2015-03-02 17:40:20 -05:00
Evan Debenham
a1837d77ae
v0.2.4: improved tabs, and the auto-layout of tabs. They can now be more compact, less wasted space.
2015-03-02 17:40:07 -05:00
Evan Debenham
cb5cd807b3
v0.2.4: reworked final floor
2015-03-02 17:39:42 -05:00
Evan Debenham
be563be012
v0.2.4: added proper effects to last shop level
2015-03-02 17:39:30 -05:00
Evan Debenham
810ce1b8e4
v0.2.4: tweaked some windows
2015-03-02 17:39:18 -05:00
Evan Debenham
9c5d4facf5
v0.2.4: hero can now only be interrupted while moving.
2015-03-02 17:39:04 -05:00
Evan Debenham
ce619510ea
v0.2.4: corrected some mob AI faults.
2015-03-02 17:38:52 -05:00
Evan Debenham
794adb8e7a
v0.2.4: corrected horn of plenty quickslot logic.. again.. again...
2015-03-02 17:38:39 -05:00
Evan Debenham
4cb2ca666c
v0.2.4: updated TODOs
2015-03-02 17:38:24 -05:00
Evan Debenham
35e53457ff
v0.2.4: fixed a bug with the Unstable Spellbook
2015-03-02 17:38:03 -05:00
Evan Debenham
f587e7e13e
v0.2.4: improvements/bugfixes to cell selector
2015-03-02 17:37:51 -05:00
Evan Debenham
08eb07634d
v0.2.4: corrected a bug with fire elemental
2015-03-02 17:37:35 -05:00
Evan Debenham
567be8dfbf
v0.2.4: updated about scene to work with new landscape mode
2015-03-02 17:37:23 -05:00
Evan Debenham
29755158c0
v0.2.4: corrected horn of plenty quickslot logic (again)
2015-03-02 17:37:12 -05:00
Evan Debenham
5e9cdf87d5
v0.2.4: tweaked bag window, now auto-opens containers of all types
2015-03-02 17:37:02 -05:00
Evan Debenham
f0500e8eea
v0.2.4: updated torch description, no longer specifically refers to demon halls.
2015-03-02 17:36:46 -05:00
Evan Debenham
b8b4ddc7af
v0.2.4: corrected error with falling items, in accordance with the changes to honeypots
2015-03-02 17:36:31 -05:00
Evan Debenham
577058d7ed
v0.2.4: added new sprites to the sprite sheet
2015-03-02 17:36:01 -05:00
Evan Debenham
c5025653c8
v0.2.4: reworked bees and honeypots
2015-03-02 17:35:43 -05:00
Evan Debenham
0850a2f7b3
v0.2.4: Significantly buffed the unstable spellbook
2015-03-02 17:35:27 -05:00
Evan Debenham
8631aded20
v0.2.4: reworked bombs
2015-03-02 17:35:18 -05:00
Evan Debenham
e6e63ad96e
v0.2.4: fixed a bug with signs
2015-03-02 17:35:04 -05:00
Evan Debenham
b36fd00234
v0.2.4: fixed a bug with EmoIcons
2015-03-02 17:34:37 -05:00
Evan Debenham
c7d59c2718
v0.2.4: changed audio load order slightly, better for devices experiencing the android L sound bug.
2015-03-02 17:34:25 -05:00
Evan Debenham
23eb797070
v0.2.4: resolved problems with goo, now using the new particle effect. Also tidied up Goo's description a bit.
2015-03-02 17:34:06 -05:00
Evan Debenham
c817f454b9
v0.2.4: scroll of psionic blast now deals less damage... again...
2015-03-02 17:26:41 -05:00
Evan Debenham
34d4c63a16
v0.2.4: potions of liquid flame now work in a 3x3 grid instead of 1x1, all potions now put out flames at the tile they are thrown.
2015-03-02 17:26:28 -05:00
Evan Debenham
1e5a6663be
v0.2.4: tweaked signs further
2015-03-02 17:26:05 -05:00
Evan Debenham
907bf6c439
v0.2.4: signs now properly ignite again in the demon halls
2015-03-02 17:25:56 -05:00
Evan Debenham
bb28f2f477
v0.2.4: refactored dieing to glyphs, dieing to self-damage in a defence proc now properly supported.
2015-03-02 17:25:29 -05:00
Evan Debenham
1f50ce36b4
v0.2.4: used a less obscure word for death by toxic gas
2015-03-02 17:25:13 -05:00
Evan Debenham
91789216f9
v0.2.4: renamed zeroed in to sniper's mark, to be consistent with class name, no functional changes.
2015-03-02 17:25:02 -05:00
Evan Debenham
043e966129
v0.2.4: fixed(or is it intentional? in that case buffed) huntress, now uses excess strength for melee weapons. Reduced reclaiming ammo chance to compensate a bit, clarified the accuracy reduction from using missile weapons in melee range.
2015-03-02 17:24:48 -05:00
Evan Debenham
5fcc1a612a
v0.2.4: Switched to Watabou's much more elegant logic for items falling between floors
2015-03-02 17:24:32 -05:00
Evan Debenham
61246dcc46
v0.2.4: added the potion bandolier to badge logic.
2015-03-02 17:24:11 -05:00
Evan Debenham
36ea98c4bd
v0.2.4: fire elementals can no longer be frozen, just directly take damage instead.
2015-03-02 17:23:50 -05:00
Evan Debenham
47adfc1403
v0.2.4: some corrections to heap explosion
2015-03-02 17:23:35 -05:00
Evan Debenham
6625b70fe9
v0.2.4: reverted custom shaking logic
2015-03-02 17:23:22 -05:00
Evan Debenham
01f0f57a04
v0.2.4: reworked rankings scene to properly handle scaling height
2015-03-02 17:23:11 -05:00
Evan Debenham
7109ce995c
v0.2.4: added support for heaps exploding, freezing/exploding potions now shatter in heaps.
2015-03-02 17:23:01 -05:00
Evan Debenham
37af7dfec3
v0.2.4: reworked actor ID system, IDs are now garunteed unique
2015-03-02 17:22:48 -05:00
Evan Debenham
e4cfe7586a
v0.2.4: refactored handling the quickslot when equipping.
2015-03-02 17:22:31 -05:00
Evan Debenham
d94847af4c
v0.2.4: added some safety checks to the quickslot button
2015-03-02 17:22:04 -05:00
Evan Debenham
0d78119ab7
v0.2.4: corrected some quickslot errors
2015-03-02 17:21:42 -05:00
Evan Debenham
0ab5b8d18d
v0.2.4: corrected a typo in melee weapons
2015-03-02 17:21:26 -05:00
Evan Debenham
48aa3fc613
v0.2.4: corrected typo with ring of force
2015-03-02 17:21:04 -05:00
Evan Debenham
a815632305
v0.2.4: ring of force now includes its average damage in its description
2015-03-02 17:16:38 -05:00
Evan Debenham
e50a016b7e
v0.2.4: made the penalty for unequipping an armband less harsh.
2015-03-02 17:16:15 -05:00
Evan Debenham
860d001657
v0.2.4: fixed unstable spellbook error
2015-03-02 17:16:01 -05:00
Evan Debenham
dded8b5dc4
v0.2.4: tweaked item generation: treasuries spawn a bit more gold, bombs are in armories, and honeypots are in shortages.
2015-03-02 17:15:47 -05:00
Evan Debenham
72975a49cc
v0.2.4: made potions susceptible to cold, refactored a bit of buff logic.
2015-03-02 17:15:11 -05:00
Evan Debenham
ae2ba8be0e
v0.2.4: corrected numbers in shop chance
2015-03-02 17:14:49 -05:00
Evan Debenham
78b4f36ccf
v0.2.4: added more items to shops, tweaked several item prices.
2015-03-02 17:14:35 -05:00
Evan Debenham
f0df50d42f
v0.2.4: hero no longer gains hunger from descending
2015-03-02 17:14:17 -05:00
Evan Debenham
db326d87d5
v0.2.4: buffed the huntress, improved some logic for thrown weapons
2015-03-02 17:14:01 -05:00
Evan Debenham
071403a7aa
v0.2.4: moved loot and continue tags to bottom right, much more accessable
2015-03-02 17:13:17 -05:00
Evan Debenham
89d72e60d1
v0.2.4: fixed chrome inconsistency, standardized tab layouts and made them pretty
2015-03-02 17:13:03 -05:00
Evan Debenham
6b432a176e
v0.2.4: fixed a casting error with mimic items
2015-03-02 17:10:39 -05:00
Evan Debenham
b2e29708a0
v0.2.4: corrected enchamtent/glyph logic, renamed scroll of Weapon Upgrade to Scroll of Magical Infusion
2015-03-02 17:10:24 -05:00
Evan Debenham
92afe5977e
v0.2.4: corrected order of bag tabs, size of tabs now scale based on space and bags owned.
2015-03-02 17:09:51 -05:00
Evan Debenham
68406db6fe
merging 1.7.5 source: windows changes
2015-03-02 17:08:17 -05:00
Evan Debenham
7cc5192839
v0.2.4: added potion bandolier, refactored logic for bag generation.
2015-03-02 17:06:18 -05:00
Evan Debenham
7b3747fd05
Merging 1.7.5 Source: item assets changes (plus placeholder for bandolier) + included grave sprite from donation features(simpler than keeping it out of every item sheet related commit)
2015-03-02 16:36:30 -05:00
Evan Debenham
e2ee042c38
Merging 1.7.5 Source: scenes changes
2015-02-06 10:27:36 -05:00
Evan Debenham
a2670f2a36
Merging 1.7.5 Source: core changes
2015-02-06 10:03:40 -05:00
Evan Debenham
47ccaceac4
Merging 1.7.5 Source: sprites and assets changes
2015-02-06 10:02:55 -05:00
Evan Debenham
8b1ffd9a72
Merging 1.7.5 Source: items/artifacts changes
2015-02-06 10:02:38 -05:00
Evan Debenham
37e1c8b8ff
Merging 1.7.5 Source: items/weapon changes
2015-02-06 10:02:26 -05:00
Evan Debenham
fbd2fb907e
Merging 1.7.5 Source: items/wands changes
2015-02-06 10:02:14 -05:00
Evan Debenham
c1b262a614
merging 1.7.5 source: items/rings changes
2015-02-06 10:01:58 -05:00
Evan Debenham
6387b697a9
merging 1.7.5 source: items/scrolls changes
2015-02-06 10:01:52 -05:00
Evan Debenham
9410dbbc8f
merging 1.7.5 source: items/armor/glyphs changes
2015-02-06 10:01:40 -05:00
Evan Debenham
1acebb380c
Merging 1.7.5 Source: items/armor changes
2015-02-06 10:00:53 -05:00
Evan Debenham
3f126e7a4f
Merging 1.7.5 Source: items/ additions
2015-02-06 10:00:36 -05:00
Evan Debenham
41e1f20e95
Merging 1.7.5 Source: items/ changes
2015-02-06 10:00:24 -05:00
Evan Debenham
a6c89490b0
Merging 1.7.5 Source: levels/painters changes
2015-02-06 09:57:41 -05:00
Evan Debenham
1a4d177a9e
Merging 1.7.5 Source: levels/features changes
2015-02-06 09:57:34 -05:00
Evan Debenham
9dab291797
Merging 1.7.5 Source: levels changes
2015-02-06 09:57:28 -05:00
Evan Debenham
e931525669
Merging 1.7.5 Source: actors/mobs/npcs changes
2015-02-06 09:57:17 -05:00
Evan Debenham
d7934760c5
Merging 1.7.5 Source: actors/mobs changes
2015-02-06 09:56:58 -05:00
Evan Debenham
e951b7aad8
Merging 1.7.5 Source: actors/hero changes
2015-02-06 09:56:39 -05:00
Evan Debenham
bbe6c79ab3
Merging 1.7.5 Source: further effects changes
2015-02-06 09:56:23 -05:00
Evan Debenham
9e79aab869
Merging 1.7.5 Source: actors/buffs changes
2015-02-06 09:56:12 -05:00
Evan Debenham
d50c566579
Merging 1.7.5 Source: actors/blobs changes
2015-02-06 09:56:04 -05:00
Evan Debenham
c467cb966c
Merging 1.7.5 Source: actors/ changes
2015-02-06 09:55:55 -05:00
Evan Debenham
894f7d9d06
Merging 1.7.5 Source: ui changes
2015-02-06 09:55:45 -05:00
Evan Debenham
4499685b09
Merging 1.7.5 Source: mechanics changes
2015-02-06 09:55:36 -05:00
Evan Debenham
d6bcece8af
Merging 1.7.5 Source: effect changes
2015-02-06 09:55:29 -05:00
Evan Debenham
1b10338b37
Merging 1.7.5 Source: plant changes
2015-02-06 09:55:00 -05:00
Evan Debenham
11d550cbe0
v0.2.3f: final commit
2015-01-26 21:40:23 -05:00
Evan Debenham
c105f655d4
Merge remote-tracking branch 'origin/master'
2015-01-26 20:28:27 -05:00
Evan Debenham
23c611a13e
v0.2.3f: fixed wand recharging something multiplying due to the wand holster
2015-01-26 20:28:17 -05:00
Evan Debenham
c04a252a4f
v0.2.3f: string corrections
2015-01-26 16:44:21 -05:00
Evan Debenham
9ff26f034c
v0.2.3f: fixed a bug where the resume indicator was clickable after the hero had died.
2015-01-26 10:00:45 -05:00
Evan Debenham
49bab26d7b
v0.2.3f: corrected issues with the dried rose
2015-01-26 09:18:29 -05:00
Evan Debenham
31bd42152e
v0.2.3f: corrected crash involving quickslot placeholders, dungeon now loads them at the correct time.
2015-01-26 02:14:00 -05:00
Evan Debenham
944d2d33a2
v0.2.3f: fixed yet more quickslot issues, this should be all of them.
2015-01-26 02:11:39 -05:00
Evan Debenham
d0e6aa6c1f
v0.2.3f: further tweaks to quickslot logic
2015-01-26 01:43:50 -05:00
Evan Debenham
93b066dfb2
v0.2.3f: corrected errors added in previous commit
2015-01-26 01:29:43 -05:00
Evan Debenham
9d90a24a95
v0.2.3f: corrected quickslot refresh logic across items
2015-01-26 01:20:39 -05:00
Evan Debenham
6a0776afcc
v0.2.3f: removed unused import
2015-01-26 00:30:52 -05:00
Evan Debenham
78fd89cb01
v0.2.3f: tweaked behaviour of last shop level, also fixed bug involving shop generation.
2015-01-26 00:30:24 -05:00
Evan Debenham
520131fb2d
v0.2.3e: fixes, actual final commit
2015-01-21 23:55:37 -05:00
Evan Debenham
8fa6b41427
v0.2.3e: final commit
2015-01-21 23:11:26 -05:00
Evan Debenham
fd77e8a923
v0.2.3e: commented out final line involving resume button
2015-01-21 23:00:54 -05:00
Evan Debenham
e7e289e666
v0.2.3e: removed resume button from toolbar, added icon for resume button
2015-01-21 22:57:47 -05:00
Evan Debenham
34a7b82f94
v0.2.3e: converted resume button to a tag
2015-01-21 22:54:58 -05:00
Evan Debenham
a4fe786f97
v0.2.3e: small fix to rankings window changes
2015-01-21 20:22:36 -05:00
Evan Debenham
a6bd3aae84
v0.2.3e: fixed a couple issues
2015-01-21 20:06:28 -05:00
Evan Debenham
97f6b2f67c
v0.2.3e: fixed a bug with sewer boss level gen.. hopefully for real this time.
2015-01-21 16:23:46 -05:00
Evan Debenham
02693eef4d
v0.2.3e: tied toolbar UI into quickslot settings (need to move 'continue' button to a tag)
2015-01-21 16:13:54 -05:00
Evan Debenham
f0fb0beb1a
v0.2.3e: stopped 2nd quickslot being initialized on rogue when only one slot is enabled.
2015-01-21 15:47:26 -05:00
Evan Debenham
81a588e386
v0.2.3e: added setting in options menu for double quickslot
2015-01-21 14:02:01 -05:00
Evan Debenham
f68f8732b4
v0.2.3e: added sound effect to sandals of nature
2015-01-21 13:45:21 -05:00
Evan Debenham
0ae1b05b22
v0.2.3e: fixed a bug where Time Stasis would sometimes not drop invisibility.
2015-01-21 13:40:27 -05:00
Evan Debenham
951a0c918a
v0.2.3e: further quickslot class refinements
2015-01-21 11:03:01 -05:00
Evan Debenham
06471b5bd2
v0.2.3e: refactored quickslot class to be cleaner overall and use an internal array instead of an arraylist
2015-01-21 11:01:05 -05:00
Evan Debenham
2cd9d59c7b
v0.2.3e: improved/corrected multi-quickslot display in rankings page.
2015-01-21 08:59:39 -05:00
Evan Debenham
2b44154ac1
v0.2.3e: refactored quick slot button, should now support multiple instances of itself tied to different quickslots, needs testing
2015-01-20 17:26:53 -05:00
Evan Debenham
18580f7f0b
v0.2.3e: scrolls can no longer appear on top of fire traps
2015-01-20 16:50:23 -05:00
Evan Debenham
e4d0017137
v0.2.3e: reworked night mode into a level feeling
2015-01-20 16:49:55 -05:00
Evan Debenham
66db278940
v0.2.3e: added support for 2x quickslot in rankings page
2015-01-20 09:40:01 -05:00
Evan Debenham
6e3c2223cd
v0.2.3e: tonnes of fixes relating to WIP multi-quickslot implementation
2015-01-20 00:56:36 -05:00
Evan Debenham
e53c6b678f
v0.2.3e: added backend support for multiple quickslots (needs testing!)
2015-01-19 12:04:23 -05:00
Evan Debenham
72cbc3440f
v0.2.3e: corrected error in new pirahna logic
2015-01-18 01:45:45 -05:00
Evan Debenham
a1754cd68a
v0.2.3e: Improved shop generation logic, fixes bugs and allows for much larger shops without error.
2015-01-17 04:38:18 -05:00
Evan Debenham
e4e12f74dd
v0.2.3e: fixed a bug where pushing a shopkeeper would cause a crash
2015-01-17 04:00:05 -05:00
Evan Debenham
2119f0d1b9
v0.2.3d: final commit
2015-01-15 02:49:26 -05:00
Evan Debenham
61f296907f
v0.2.3d: hopefully fixed bug where attack indicator would sometimes not be pressable
2015-01-15 02:39:44 -05:00
Evan Debenham
6cbb50a179
v0.2.3d: final two bosses are now immune to vertigo
2015-01-15 01:51:40 -05:00
Evan Debenham
1407ccf3bf
v0.2.3d: piranha now move right away when a door is closed on them.
2015-01-15 01:42:15 -05:00
Evan Debenham
7b699cca6d
v0.2.3d: fixed armband bug, now properly loses charge when unequipped
2015-01-14 23:51:47 -05:00
Evan Debenham
e4ea5685ba
v0.2.3d: further tweaks, now actually fixes blacksmith bug
2015-01-14 23:16:13 -05:00
Evan Debenham
58c3317b72
v0.2.3d: several tweaks to quest generation, should fix occasional crashing when using ankh on floors 1-9, and blacksmith rarely failing to spawn.
2015-01-14 09:51:28 -05:00
Evan Debenham
6457f0cf71
v0.2.3d: hopefully, finally killed all the rankings bugs.
2015-01-14 09:09:12 -05:00
Evan Debenham
aeee25d3ce
v0.2.3d: tweaked effect of cursed talisman, no longer outright prevents searching.
...
Additionally, tweaked player sometimes spending 4 turns when finding something, usually only resulted in mobs getting free hits on you, no point to it.
2015-01-13 09:20:01 -05:00
Evan Debenham
51edf3e49a
v0.2.3d: damage from viscocity glyph no longer interrupts movement
2015-01-13 09:01:20 -05:00
Evan Debenham
15802423a8
v0.2.3d: corrected bug where updated rankings from old saves would sometimes record depth as '30015'
2015-01-13 08:58:23 -05:00
Evan Debenham
2889c1fc24
v0.2.3d: corrected description formatting issues with Unstable Spellbook
2015-01-13 08:51:46 -05:00
Evan Debenham
a2c17c1338
v0.2.3d: tweaks to stealth deactivation, also fixes some bugs with hourglass
2015-01-12 22:27:21 -05:00
Evan Debenham
fd375b80e3
v0.2.3c: final commit
2015-01-08 23:57:07 -05:00
Evan Debenham
c4d51cc0f6
v0.2.3c: corrected icons for blandfruit buffs
2015-01-08 23:43:49 -05:00
Evan Debenham
338e05d307
v0.2.3c: quickslot now properly stores artifacts and class armors
2015-01-08 23:25:30 -05:00
Evan Debenham
f50445dc14
v0.2.3c: attack indicator improvements, area now remains untouchable for 0.5seconds to prevent misclicks
2015-01-08 23:24:46 -05:00
Evan Debenham
24c244055a
v0.2.3c: adjusted exception handling for badge load (same case as before, no meaningful info can be gained at this point, better to not let bad saves ruin installs
2015-01-08 21:27:27 -05:00